WarioWare: Get It Together! is a WAH-nderful addition to the WarioWare series. Between the microgames themselves, the quirky humor, and the new mechanic featuring all of Wario's friends, this game is a gift to fans of the series. However, not all playable characters are equally useful, and not every multiplayer mode will dazzle you.
WarioWare Get it Together! it's the usual crazy, fun and entertaining experience. The twist of the characters moves and attacks makes the gameplay even more fresh.
Siendo dificil innovar en la franquicia, Get it together lo consigue. Explotando al máximo el juego cooperativo en Switch, esta nueva entrega revoluciona la jugabilidad de la saga, introduciendo personajes jugables dentro de cada minijuego. Si bien se extrañan microjuegos que hagan uso de las características especiales de los joy cons (como el giroscopio, o camara infrarroja), el resultado conseguido es asombroso; pues múltiplica la cantidad de juegos por cada personajes (pues cada uno, permite finalizar cada desafío de una forma distinta). La campaña dura unas cuantas horas, pero su jugabilidad es infinita en el post game (por la cantidad de modos que ofrece). Uno de los tapados de Nintendo Switch para este 2021, que siendo un party game, merece más reconocimiento que el tenido hasta el momento. Indispensable si sueles invitar amigos y te gustan los juegos multijugador en una misma pantalla.
WarioWare: Get It Together! isn’t the best game in the series, but the latest from Wario’s video game company is still a delight. With tons of variety, this is the sort of game I can see myself popping into for a quick session regularly for years to come. If you have friends to play with, this is an easy recommendation. Even without those, there’s plenty of variety to keep players coming back until Wario’s next creation is ready to go.
For the most part, the new character-based approach is a welcome addition to the WarioWare blueprint. The characters themselves are differentiated and expressive, and mechanically they make the traditional microgame challenges that much more engaging. The WarioWare series has been fertile ground for Nintendo to experiment with concepts like touchscreen capabilities in Touched or accelerometer-based motion in Twisted, which makes Get It Together's platforming riffs a little more traditional than usual. But that also makes it less reliant on a gimmick, and that's a change for the better.
WarioWare: Get It Together! knows how to give a fresh twist to the now well-known microgame series with a new way of controlling. The enormous amount of microgames are again quite bizarre, although not every microgame is equally successful. Especially in multiplayer, the story mode is very entertaining, which makes it a shame that it only supports two players.
WarioWare: Get It Together! is exactly what fans of the series will be expecting. It’s a brand new mix on the familiar formula that allows players to try out brand new microgames in fully new ways in addition to teaming up with a friend if they so desire to challenge and compete with one another. WarioWare at its core is very much a title for people who love competition and getting the top score, and doesn’t have as much to do for those who don’t have a friend to play with or want to get a bigger number over the others, but it’s still fun to pick up and enjoy all it has to offer along the way. It would be nice if we’d seen a few old modes return from previous titles, but a great amount has been added that makes it feel like an entirely new experience mixed in with old concepts. There’s nothing quite like WarioWare, and it’s great to have Get It Together! on Switch as the latest entry in the crazy series that keeps on delivering.
Get It Together! feels like a WarioWare D.I.Y. project that never got finished. As far as I can tell, there’s no mode or method for just playing a random assortment of all 220 or so microgames, in single or multiplayer. The Story mode arranges them in groups of approximately 23 around a set theme, such as “Nintendo Classics” and “That’s Life,” and in solo play that’s about it, especially given how the single-player options in Variety Pack are pretty joyless and feature no microgames at all. For those who are able to find another player or three, Get It Together! offers some decent value, but so much of the side content just isn’t compelling enough to justify a purchase, and it’s hard not to see the Switch’s WarioWare game as another Game & Wario, where the schtick is all there is. At the end of the day, Get It Together! hasn’t even heeded its own admonition. Ironically, the absence of any meaningful online experience means that most will be left to “get it together” on their own.
WarioWare games are always fun and silly, but the X factor is always the extras and that is where this one falls a bit flat. Of course the mini games are good, but you just need more for the price tag. WarioWare DIY and Touched for the DS were only $35 and had considerably more features. Now we have to pay $50 for much less just leaves a bad taste in your mouth.
Decent fun while it lasts, but a bit short without much replay value for multiplayer. May be cool to play every once in a while with guests around, but won't be a staple. Could've easily been much better with a lot more minigames like what Mario Party has.
The multiplayer modes are comically lackluster. There are both volleyball and "keep the ball in the air" modes, which feel like first time programming exercises. These and the rudimentary fighting game would be underwhelming for flash games, let alone when compared to the amazing game and wario for the Wii u.
Having played almost every other game in the franchise, "WarioWare: Get It Together!" was such a huge disappointment. Switch console offers so many possibilities from which almost none were utilized. While waiting for the release my imagination was fueled by the Labo series, just look at how many creative uses Nintendo did come up with there. I was wondering what Wario team will think of for their next WarioWare entry.
I think the reason for the game being such a unbelievable uncreative product is Switch Lite. Most of the hardware that could be utilized be the developers were removed from the Lite version, and the game was forced to be playable on all switch versions. This not a fact, just a speculation.
Whatever the real reason was, we were given a greatly simplified single-button series of co-op minigames, that in my opinion doesn't deserve to be a real "WarioWare" entry, more like a spinoff of sorts.
SummaryMicrogame mayhem comes to the Nintendo Switch™ system. Take on over 200 quick and quirky microgames—lightning-fast minigames filled with frantic fun—solo or with a friend! When his latest harebrained business scheme goes awry, Wario must use his signature style (and smell) to fix it. How? By playing a twisted collection microgames of cou...