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Metascore
32

Generally unfavorable reviews - based on 24 Critics What's this?

User Score
3.8

Generally unfavorable reviews- based on 338 Ratings

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  • Summary: In Sonic Boom: Rise of Lyric, Sonic, Tails, Knuckles, and Amy must work together as they face the deadly snake-like ancient villain, Lyric and his army of war mongering robots as they rise from deep within their home island. Sonic and his team will navigate the world like never before;In Sonic Boom: Rise of Lyric, Sonic, Tails, Knuckles, and Amy must work together as they face the deadly snake-like ancient villain, Lyric and his army of war mongering robots as they rise from deep within their home island. Sonic and his team will navigate the world like never before; racing across ancient ruins, through the depths of the ocean and even back in time to save the world from Lyric’s evil plan. With an emphasis on collaboration, the roles of Tails, Knuckles and Amy, will be elevated in gameplay that capitalizes on each character’s unique talents and abilities. Expand
Score distribution:
  1. Positive: 0 out of 24
  2. Negative: 20 out of 24
  1. Dec 1, 2014
    55
    It’s not deserving of some of the vitriol it’s received as it’s not the worst game ever, but it’s just so painfully average in so many ways that it may actually be worse by not being a worse game.
  2. Nov 13, 2014
    50
    It’s admirable that Sonic Boom: Rise of Lyric tries so many new things, but every path it follows is a dead end.
  3. Dec 17, 2014
    40
    Sonic is dead, killed by Sonic Boom: Rise of Lyric. The game is a disaster from the point of view of the gameplay and from a technical standpoint, and in this production there is very little to save.
  4. Dec 6, 2014
    38
    It’s an unfinished mess, astounding only in how rapidly you can count its flaws.
  5. Dec 10, 2014
    25
    Just stay far, far away from this toxic hedgehog.
  6. Nov 21, 2014
    20
    One thing I’m sure of is that Sega ought to be embarrassed for pouring so much hype, so much marketing money, into this project, only to have a sad, miserable little dog’s dinner of a product to show for it. I guess it doesn’t matter, though. It’s an idiotic baby’s game for children, and it exists to sell toys. It also thinks you’re all dumb, and it wears its contempt for you on its sleeve. A sleeve covered in bandages.
  7. Nov 24, 2014
    10
    The absolute worst Sonic video game.

See all 24 Critic Reviews

Score distribution:
  1. Positive: 38 out of 132
  2. Negative: 86 out of 132
  1. Nov 11, 2014
    10
    I enjoyed the Combat, comedy and variety of moves and an emphasis on exploration are pretty neat as the original sonic games did have. AlsoI enjoyed the Combat, comedy and variety of moves and an emphasis on exploration are pretty neat as the original sonic games did have. Also like the humor and quirkiness of story. Don't understand the hate the game is getting. Have played every sonic game and still enjoying it along with new cartoon. Expand
  2. Dec 9, 2014
    10
    You ever think a game's bad before buying it, then buy it and realise you were wrong about it?

    A majority of 'realiable' critics here have
    You ever think a game's bad before buying it, then buy it and realise you were wrong about it?

    A majority of 'realiable' critics here have yet to do so.
    Expand
  3. Nov 25, 2014
    6
    Yeah, it was very disappointing...but honestly 3,8 is way too harsh. Keep in mind this was a brand new team worked on this game and I amYeah, it was very disappointing...but honestly 3,8 is way too harsh. Keep in mind this was a brand new team worked on this game and I am willing to give them the benefit of the doubt and hpe they do better in the future. The game had sine enjoyable stages, I liked the new character designs and the music isnt half bad Expand
  4. Nov 13, 2014
    2
    This game seems to fail on many, many levels. Bland textures, and Dreamcast level presentation, make this an ultimately ugly looking game. TheThis game seems to fail on many, many levels. Bland textures, and Dreamcast level presentation, make this an ultimately ugly looking game. The gameplay itself is also dull, with repetitive, uninspired platforming and glitches throughout.

    The script writing is also relatively poor, with cheesy jokes and cringe worthy lines. I get that this is a kids game, but that doesn't mean it has to be so low in quality.
    Expand
  5. Dec 1, 2014
    1
    There are many things bad with Sonic Boom: Rise of Lyric. First, the name: Lyric is a dumb name for an antagonist. If he was a Disney villainThere are many things bad with Sonic Boom: Rise of Lyric. First, the name: Lyric is a dumb name for an antagonist. If he was a Disney villain and he broke out in song in the middle of a boss fight, that would be okay, but he doesn't. And it's still a dumb name.

    That's the least of this game's problems, though: The game looks extremely dated, like it's a game in the middle of the PS2 era. And don't tell me it's because that it's on the Wii-U: Bayonetta 2 came out just a bit before Sonic Boom, and that game looks amazing. Lighting effects are weak, and the framerate just dies on a consistent basis. In theory, the game runs at 30 FPS. In practice, it rarely, if ever, reaches that. Often did gameplay feel sluggish and painful due to the 15-10 FPS I usually got.

    The music is completely forgettable. All of them consist of generic orchestral tracks that will leave your memory shortly after they stop playing. Not that you can hear them over the obnoxious, non-stop chatter between mutated, bandaged Sonic and all of his mutated, bandaged friends. They will constantly act surprised when they encounter things such as bounce pads, even after they used them dozens of times. They are more than happy to gloat about how much they love rings. They will never fail to point out that a particular enemy is doing a particular thing. It gets annoying, and fast.

    What makes it worse is that the voice acting is pretty awful. A lot of the lines don't seem to have any energy or emotion put into them, the jokes and one-liners end up falling flat, even to the most minor of audiences ("Dino-might!" will never, ever, be a good pun), and you'll be begging to turn off the voices soon enough.

    As for the game itself, Sonic and company were chasing Eggman down a road, get ambushed by robots including Metal Sonic (Oddly enough, Metal Sonic is still rocking his Sonic CD look), and were forced to flee into a ruin that only Sonic could open. After this, they accidentally free Lyric from a prison, and he's off to destroy the world for reasons. The game tries to mix 3D platforming, 3D character action, and 2D platforming gameplay in one package. Did they get even one of them right? Absolutely not.

    First, the 3D character action. This is no Platinum game, let me tell you that much. You have a light attack, heavy attack, and a special attack. The movesets for all the characters are very limited, and you'll likely just end up spamming light and heavy attacks to beat the very durable enemies. Note that I said they were durable, and not hard. Even the most basic enemies take ages to defeat seemingly for no reason other than to pad out the game.

    You can switch characters at any time, and they do have their own attacks and gimmicks: Sonic can spin dash, Tails can glide, Knuckles can wall climb (He will tell you multiple times that it's the only way to travel, and even now I don't know what he means by this), and Amy can triple jump. They don't seem to have any speed or power differences, so use whoever you want. You can switch anytime you want...in theory.

    All characters also receive a grapple beam, which can be used to pull enemies and objects, or hang on to wires. There's no real neat gimmick that takes advantage of this, and I often found myself using it only when I needed to progress.

    The game has a hub world where you can accept side quests, find out what you're doing next, and travel to the different areas. I don't know why, because the last couple times Sonic games had a hub, it didn't work out all that well. This one is easily the worst out of all of them, because it's just a barren wasteland. It's easy to become lost and disoriented when everything looks the same. I, as a grown adult, got lost a few too many times, and this is being sold as a kid's game. Imagine how kids will do. You get a map, but only after you put a decent amount of time in the game.

    Doing side quests will net you upgrades. All of them are pretty awful, save for one: Money Bags. Money Bags increases the max amount of rings you can carry, and rings count as your health. As such, Money Bags is a health upgrade. Standard stuff, right? Except this health upgrade requires you to link the 3DS Sonic Boom game to your Wii-U. At least a $40 paywall. For a health upgrade. Not that you need it, since the game is exceptionally easy, but still.

    The areas are boring, exploration only usually nets you some extra rings you don't need, the puzzles are dull, revolving around pressing obvious buttons or pulling something, and the 'speed' segments, the only time Sonic actually goes fast, make me sick thanks to the camera angles and framerate.

    There's so much more. Like how co-op makes the game look and run even worse, making it nearly unplayable. How there's many glitches and bugs, like clipping through the world or A.I. partners continuously jumping, preventing you from switching characters. This game is bad in every regard, and I don't want to hear about bounce pads ever again.
    Expand
  6. Dec 14, 2014
    0
    La peor entrega de sonic que apuesto mi consola a que está a punto de quitarle la corona a Sonic'06.
    Horrible musica, torpe combate,
    La peor entrega de sonic que apuesto mi consola a que está a punto de quitarle la corona a Sonic'06.
    Horrible musica, torpe combate, estupidos personajes, historia sin emociones y mapas vacios.
    Expand
  7. Nov 13, 2014
    0
    This game is atrocious. ABSOLUTELY ATROCIOUS. Anyone who gives this game a positive rating is a Sonic fanboy in denial and, judging by theThis game is atrocious. ABSOLUTELY ATROCIOUS. Anyone who gives this game a positive rating is a Sonic fanboy in denial and, judging by the usernames of several of them, incredibly young.

    Where should I start with this game? The story is incredibly thin and is only there for the sake of having ANY story in the game. Characters are usually only present until a boss fight, and then disappear without a trace for the rest of the game. Controls are floaty and frustratingly difficult, especially while jumping. Camera controls are near non-existent, disappearing for sections of the game (even during crucial parts) and, when it can't be controlled, often is in awkward angles and can often result in taking unnecessary hits. The frame rate is incredibly consistent in falling below levels of playability. Not quite slideshow levels, but definitely low enough to cause nauseating effects. The music? I've heard my old middle school beginning band play music better than what's in the game. Keep in mind, the composer for this game also did the music for Racing: Transformed, so it's not impossible for him to create good music.

    And the glitches. OH GOD THE GLITCHES. Characters warping through the ground, FALLING through the ground, characters warping across the map, falling though the map, etc. This is evidence of a game that was rushed out for children's parents to buy for the Holidays. If this game was on better hardware and wasn't rushed, it seems like it could have been a good game. However, giving the circumstances, it isn't.
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See all 132 User Reviews