Blast Works: Build, Trade, Destroy Image
Metascore
78

Generally favorable reviews - based on 30 Critics

User Score
7.7

Generally favorable reviews- based on 17 Ratings

Summary: Whether it's by land, sea or air, BlastWorks: Build, Trade, Destroy challenges you to a frenetic geometric battle. As you destroy your opponents, you can absorb their parts and use them to make your own ship bigger and stronger. In addition, level and ship editors let you customize and design to your liking and then trade creations with friends. With bright, abstract graphics and fast-paced action, this "sticky" creative shooter based on the Tumiki Fighters online game will suck you in for the long haul. Become a massive ship over 15+ different missions by playing with the Wii Remote and the Nunchuk controller or the Wii Classic Controller. Design your own levels, ships, enemy ships, objects, and bosses with the in-depth Blastworks Editor. Assign Bullet Patterns, Sound FX, movement patterns, hit boxes, and more in the Ship Editor portion of the Blastworks Editor. Trade custom ships, levels and high scores with your friends via WiiConnect24. Absorb the pieces and weapons of destroyed enemies to build a larger, stronger ship that prepares you to fight more formidable Boss Ships. Supports multiplayer gameplay for 2-4 players in multiple modes. Retro geometric graphic style lends this classic shooter a unique look. Finish the game to unlock 4 complete Kenta Cho games: Tumiki Fighters, Gunroar, Torus Trooper and rRootage. [Majesco]
Rating: E
Developer: BudCat
Genre(s): Scrolling
Number of Players:1-4 Players
ESRB Descriptors:Mild Fantasy Violence
Offline Modes:Competitive
Resolution:480p, Widescreen
Customization:Editing Tools
Cast Credit
Joe Feeney Producer
Marcus R. Brown Lead Programmer
Mathew Van Dinter Art Director
Heath Kehoe Programmer
Bobby Russell Programmer
Jonathan Black Project Lead
Dan Amato Programmer
Brian Regan Producer
Brett Davis Programmer
Dane Munkholm Lead Artist
Jordan Lehmiller Programmer
Brian Regan Producer
Bryan Andrews Programmer
Brian Lesniak Programmer
Matt Modaff Programmer
Mike Schaadt Programmer
Jeffrey Soldan Programmer
Tim Evans Artist
Brandon Humfleet Artist
Jon Ivan Artist
Colleen Nachtrieb Artist
Jesse O'Brien Artist
Harry Romero Artist
Designer/Producer/Programmer credits provided by GameFAQs.
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