• Publisher: Ubisoft
  • Release Date: Mar 24, 2009
  • Also On: PC
Metascore
74

Mixed or average reviews - based on 29 Critics

Critic score distribution:
  1. Positive: 16 out of 29
  2. Negative: 0 out of 29
  1. As I've stated in the past, I love point-and-click adventures, but Broken Sword, with its engagingly deep storyline, gorgeous art, fun writing, entertaining puzzles and terrific vocal cast, just raised the bar to a level that will be incredibly hard to meet for any game.
  2. Superb hand-drawn graphics Great voice acting Hint mode is a nice touch New scenes and puzzles.
  3. Broken Sword: Director’s Cut is the definitive version of one of the greatest point-and-click adventures of all time. Whether you’re a fan of the genre or just of video games with great stories, you won’t regret accompanying George and Nico on their quest through Paris.
  4. It may not have been the most memorable point-and-click adventure of the 90s, but the remake of Broken Sword: The Shadow of the Templars is definitely a stand-out title on the Wii.
  5. When the original game is so good, can a Director’s Cut spoil the experience? We still don’t know, because Broken Sword is a very solid Director’s Cut of an awesome Graphic Adventure. Developers could have gone the extra mile to smooth some rough edges off, but even so the mission is completely accomplished.
  6. This Director's Cut deserved to be spared from patchy audio and shonky cutscenes, but it wasn't. Regardless of this fact, the brilliance of the Templars remains largely undiminished.
  7. 80
    Excellent pointer controls, iffy motion controls, and a script and setting that meshes together old and new sounds great on paper/screen, but shelling out 40 pounds for it will leave you feeling short-changed.
  8. While it does occasionally creak under its years, at its heart Shadow of the Templars is an enthralling, sumptuous adventure with wonderful characters and a marvelous sense of wit and charm. The kind of things that just never get old.
  9. Superior animation, an engaging story, and clever puzzles make Broken Sword well worth investigating, despite the occasional glitch.
  10. Broken Sword: The Shadow of the Templars – Director's Cut was first published in 1997 and was followed by three more sequels on various platforms. It was one of the best point and click adventure game of the time because of the exceptionally good plot, funny dialogue, strong and unforgettable characters topped with good playability. Director's Cut updates it on Wii with some new scenes and more to play. Time has dealt this gem gently and playing it today is still great fun despite the clumsy 2D graphics. [May 2009]
  11. Broken Sword: The Shadow of the Templars – Director's Cut is a more than welcome addition to the Wii and DS library. Both the storytelling and the gameplay remains great, even though the original game is almost thirteen years old. It's a pity that there are some issues with the audio and visuals of the game, but nonetheless The Shadow of the Templars is a really good adventure game.
  12. 76
    It definitely feels like a relic from another time -- it's not an exercise in violence, a mini-game collection, or a licensed music effort. But Broken Sword is a solid point-and-click mystery that is a welcome addition to the Wii library.
  13. It may not be quite enough to drag old players back for another go around, but it definitely does make the Director’s Cut the version to have if you’re interested in a decent point-and-click adventure.
  14. The Broken Sword series shows its beginnings with a remake full of new features and, at the same time, very loyal to the original videogame. Same story, new scenes, identical gameplay and never seen puzzles take a mix in a title suitable for casual and experienced gamers.
  15. 75
    Although it's held back by a few presentation issues, Broken Sword on the Wii still holds up quite well and provides as engaging and entertaining experience as it ever did.
  16. 75
    Ultimately, there’s a sense that Broken Sword: The Director’s Cut can’t quite reconcile its attempts to incorporate updated gaming sensibilities with its need to maintain the sort of respectful reverence demanded by fans. The result is a game that flounders unevenly between both extremes and never quite gels as an overall experience. However, for all its inconsistencies, Broken Sword is still an undoubted masterclass in videogame storytelling.
  17. Other than the disappointing lack of a spruce up for the sound and cut-scenes, only the lazy racial stereotyping of much of the cast and the occasional interloping of slightly crass sexual humour into an otherwise very family-friendly script (despite the murders, obviously) mar an otherwise-excellent adaptation of a genre classic.
  18. Broken Sword turned out to be a pretty decent adventure game that shouldn't be missed by the old and the new fans. The game has everything a good adventure should have and even offers a little bit more. The only thing we can nag about is the lack of extras after waiting almost thirteen years.
  19. A solid story and cool puzzles only go so far when the production values scream “low budget” every step of the way.
  20. Broken Sword may be old, but it's still good. [May 2009, p.89]
  21. The game isn't ashamed of displaying its roots, whether they are in the form of point-and-click gameplay or 90's animation.
  22. Despite starting to show its age horribly this is still an engrossing point-and-click adventure. [May 2009, p.76]
  23. Broken Sword: Shadow of the Templars Director’s Cut is a sort of “Wiimake” of the 13 years old original version. This new version is now WiiMote-based, which is a good thing for a point-and-click game. Technically the game doesn’t match today standards, but gameplay is solid. If it had better graphics it would’ve been a perfect conversion...Nonetheless any fan of the franchise will love it, as newbies who didn’t try the original game.
  24. 70
    The story of the Director's Cut is slightly longer than the original, and describes the nostalgic feeling as well. Still there are some missing points like a unnecessary multiplayer mode. Fans of the puzzle genre will definitely be entertained by this game.
  25. The kind of game that needs a budget price. [May 2009, p.62]
  26. Even with touchy controls and a cheesy story and even cheesier puns, I enjoyed playing this game.
  27. Do yourself a favor and reinstall “Grim Fandango” on your PC if you want to see what a top notch point and click video game adventure is capable of.
  28. Too expensive to win the graphic adventure new fans but old ones will still enjoy this genre highlight.
  29. 59
    A largely unremarkable point-and-click offering that's unlikely to spawn a radical revival for the genre or lure PC gamers away from the (still) superior mouse controller. Wii owners looking for a richer, more modern gaming experience that comes packed with charm and convincingly tests grey matter would be well advised to seek out the criminally unappreciated Zack & Wiki: Quest for Barbaros' Treasure.
User Score
8.1

Generally favorable reviews- based on 10 Ratings

User score distribution:
  1. Positive: 1 out of 3
  2. Negative: 1 out of 3
  1. morrimorri
    May 4, 2009
    8
    It's a good port from PC, but it has an inconvenience, almost in Spanish version: the people who puts their voices to the characters ara different in the new situations, and it is a little annoying. Full Review »
  2. NoboardJ
    May 3, 2009
    3
    Potential to be a great gae, but shocking gameplay mechanics have left me stuck after the first section. Knowing what to do is simple, their insitance at using the Wiimote for precise movements make continuation impossible. Such a shame and warning to developers not to force pointless wii mechanics into all games, they n break them. Full Review »
  3. BobB
    Apr 4, 2009
    6
    First, the bad: There is at least one bug in the game that prevents you from finishing. I am about 80% through the game, and the next destination the map is grayed out, and the game is no longer able to continue -- even as the hint system tells that destination is where I need to go, right now. Alas, as mildly entertaining as the game was, I refuse to restart the game from scratch. The presentation of the original portion of the game is clearly dated, and the newly added portion of the game is very brief and inconsequential to the plot. There aren't too many point-and-click adventure games on the Wii, though, so this Wii port may be your cup-of-tea if you enjoy the genre. The hint system helps move it along if the you miss one of several easily overlooked items, even though walkthroughs can be found easily on the web for this old game. Lastly, this is one of the many games that annoyingly do not take up the entire 16x9 display area. Full Review »