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Mixed or average reviews - based on 30 Critics What's this?

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Mixed or average reviews- based on 31 Ratings

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  • Summary: Taking advantage of the same proven technology that brought "Resident Evil 4" to Wii, Dead Rising: Chop Till You Drop delivers a more immersive, intuitive and interactive experience as players use the Wii Remote to shoot, slash and bludgeon their way through a zombie infested shopping mall, fighting for survival. Dead Rising: Chop Till You Drop follows the harrowing tale of Frank West, an overly zealous freelance journalist on a hunt for the scoop of a lifetime. In pursuit of a juicy lead, he makes his way to the small suburban town of Willamette only to find that it has become overrun by zombies. Frank escapes to the local shopping mall, thinking it will be a bastion of safety but it turns out to be anything but. It's a true struggle to survive the endless stream of enemies, but players have full reign of a realistic shopping centre and its varied stores offering an endless supply of real and makeshift weapons to fight off the flesh-hungry mob. If Frank is running low on health he can pay a visit to one of the many restaurants or cafes for a meal in order to restore his energy and continue the fight. The game is split into a series of individual cases, all of which Frank must complete in order to gain vital information that allow him to piece together the truth behind the horrendous epidemic. In addition to the cases, players are faced with the dilemma of deciding the rescue priority of the residents of Wilamette who also sought sanctuary in the mall. Depending on the player’s skill, some may not be so fortunate as each rescue needs to be undertaken in a set time period, therefore players may need to delay completion of a case in order to save a fellow human. Dead Rising: Chop Till You Drop's infectious humor delivers some welcome relief from the incessant tide of zombies with players able to dress Frank up in a variety of comedic costumes and take on the undead hordes with a selection of improvised and sometimes highly ineffective weapons such as a toy sword or a football. [Capcom] Expand
Score distribution:
  1. Positive: 1 out of 30
  2. Negative: 4 out of 30
  1. Other than the boss fights and the graphics, there isn't too much I'd change about this game. As a huge fan of Resident Evil 4, Dead Rising: Chop Till You Drop offered a similar take on that experience, but with more enemies on screen, more melee weapons, more comedy, and more action.
  2. 70
    It's a little rough around the edges, so we'd still recommend Resident Evil 4 as the premiere Wii survival horror game, but if you want to dismember the undead in a non-lightgun setting, it's a pretty solid choice.
  3. If you already played the original, pass on this generally inferior version. That said, this is NOT a bad game and is worth taking a look into for those who can't play the original.
  4. 61
    Chop Till You Drop is not too bad, but if you have an Xbox 360 Dead Rising is a much better purchase. The Wii version comes short on certain aspects and is therefore not worth the full price.
  5. Very hard to recommend. It's certainly better than not playing Dead Rising at all but should not be considered for purchase. A rental at best, Chop Till You Drop isn't a game you'll play till you drop.
  6. Dead Rising: Chop till you Drop has finally made it to the Wii with a joyful gameplay system that lacks a graphics engine too old, without any trace of the camera. The story's very much the same, without any changes at all, except one; we've lost the sandbox element to include a linear mechanic. Its a good game though not exactly as good a the Xbox 360 version.
  7. An absolute rotting putrid corpse of a videogame.

See all 30 Critic Reviews

Score distribution:
  1. Positive: 8 out of 9
  2. Mixed: 0 out of 9
  3. Negative: 1 out of 9
  1. Aug 17, 2012
    I was a little skeptical about this port. this game was fantastic on the Xbox 360, and I'm proud to say it's fantastic on the Wii as well. It's for the most part the same game, but with features both added and removed. The most notable is the fact that there are a lot less zombies on screen than in the 360 version, but they make up for this with new kinds of zombies, like animal zombies and what I like to call super zombies that are designed after a few psychopath boss battles that were removed from this port. There are still psychopath boss battles, just less than the 360 version. Another new feature is the fact that this port doesn't focus on melee weapons like the 360 port, but rather on guns. If you've played the 360 version you remember how awful aiming was in that version, but aiming is easy to do by just pointing the Wii remote at the screen. And do to this change the game is a lot easier and more forgiving than it's 360 predecessor. Another big change that makes the game more forgiving is that it's actually possible to save those moronic survivors this go around. But by far the thing that affects the game the most is that the timing system that was on every mission and frustrated loads of gamers, and even made some give up on the game has been completely removed making the game feel less stressful this go around. I recommend Chop Till You Drop to gamers who found the 360 version to difficult or stressful do to the time limits and gave up on it yet still want to know how it ends, Wii owners who wanted to play it but didn't have a 360, or gamers who just want to see how the game works and is different on the Wii. Sure its got some issues, but so did the 360's version and no matter which system you play it on it's fantastic either way. Expand
  2. nop
    Sep 13, 2010
    Dislike this game. Very intresting idea, but really bad implementation. Boxy washed-out graphics, awkward controls (you have to press two buttons simultaneously to pick up an object, talk, open door, etc.), main characted can't step over 1-foot high barrier or drop from 2-foot platform except for specially indicated places, zombies respawn in empty room just behind his back, animation is clunky, battles are unrealistic and unfair, making you basically swim through a pool of zombies coming from nowhere until your health is depleted. Expand

See all 9 User Reviews