Destroy All Humans! Big Willy Unleashed Wii

  • Publisher: THQ
  • Release Date: Feb 25, 2008
User Score
7.0

Mixed or average reviews- based on 21 Ratings

User score distribution:
  1. Positive: 11 out of 21
  2. Negative: 5 out of 21
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  1. Aug 13, 2012
    0
    I love the DAH games; this game was the reason why I bought the game but this game is true and uter **** in every way possible. I grew up with DAH 1 and 2 always loved playing them, I still do, they we great sand box games, this was not. the controls were awful, aiming was ridiculously difficult and I never got used to it. to tern, you had to move the cursor to ether side of the screen,I love the DAH games; this game was the reason why I bought the game but this game is true and uter **** in every way possible. I grew up with DAH 1 and 2 always loved playing them, I still do, they we great sand box games, this was not. the controls were awful, aiming was ridiculously difficult and I never got used to it. to tern, you had to move the cursor to ether side of the screen, this sounds fine but try doing it wast shooting moving and being shot at. weapons weren't satisfying at all; before (and after) the DAH games has fun and imaginative weapons that were practical to use and upgrade, in this, you use the disintegrator ray and nothing else (unless you have no other choice). levels were badly designed and riddled with glitches that at times could stop the game from working (getting stuck in walls, missions not appearing and other smaller ones). the vehicles (saucer and big willy robot) were badly implemented and weren't fun to use. there is no reason to play this game, its **** in every way. Expand
  2. EricWhatsItToYou
    Sep 15, 2008
    2
    Oh my. What a disappointment. First thing I noticed was the shitty intro. Same bad intro quality as the last two games, and I'd thought they'd try to improve that by now. Tsk tsk. Lets get down to the more detailed categorys, shall we? Graphics - Dear lord. It's like every time they make a new DAH it has worse and worse graphics. I'm guessing they tried to capture the Oh my. What a disappointment. First thing I noticed was the shitty intro. Same bad intro quality as the last two games, and I'd thought they'd try to improve that by now. Tsk tsk. Lets get down to the more detailed categorys, shall we? Graphics - Dear lord. It's like every time they make a new DAH it has worse and worse graphics. I'm guessing they tried to capture the cartoony feel of TF2 into this game. And failed. MISERABLY. I want to feel like a lean, mean, human killing machine, not some "TEE-HEE JOHNNY LOOK AT THE ALIEN" game. The Zap-O-Matic's ray got a major downgrade too. It doesn't even look like electricty anymore. 5/10 Gameplay - Don't even. After 30 minutes of this game I had to stop playing. Lets make a list of what they changed and how. SAUCER CLOAK - Instead of having the feeling of being invisible, you're a blimp. A BLIMP. Zap-O-Matic - Apparently the Zap-O-Matic fell and cracked its head, because it can't kill anything higher than a civilian. The ray changed, too. Bulldick. Ragdoll Effect - Yeah. No more ragdoll effect for you, Krypto. Now, when you have the satisfying experience of killing a human, they do a shitty pre-scripted death. It's pathetic. The only way to get someone to ragdoll is to use telekenisis, which is difficult. Brain Powers - Wow. "BRAIN BATTLES". Who's the wise guy who came up with that piece of crap? I mean, trying to use the Wii and- I can't go on. Seriously. 2/10 Expand
  3. RyanL.
    Nov 26, 2009
    4
    As a fan of the DAH! franchise, I was very disappointed at first. When I started playing this game, I was thinking, "Wow! How awesome is it! DAH! on the Wii!" Once I got to the 2rd area, I realized it wasn't. I realized the voice actors we fell in love with in the first two weren't there, the events with the random kid that would bomb people Crypto was after contradicted the As a fan of the DAH! franchise, I was very disappointed at first. When I started playing this game, I was thinking, "Wow! How awesome is it! DAH! on the Wii!" Once I got to the 2rd area, I realized it wasn't. I realized the voice actors we fell in love with in the first two weren't there, the events with the random kid that would bomb people Crypto was after contradicted the story set at the end of DAH!2, and the jokes were half-arsed. Not to mention, the game was way too short. There were only four really short levels with only half of the amount of objectives were got in the first two DAH! games. Maybe this is all because it wasn't from the original company that made the game. Tear drops. Expand

Awards & Rankings

#38 Most Discussed Wii Game of 2008
Metascore
53

Mixed or average reviews - based on 40 Critics

Critic score distribution:
  1. Positive: 2 out of 40
  2. Negative: 11 out of 40
  1. Big Willy Unleashed is an interesting title to play, but it lacks the longevity of other sandbox titles like it.
  2. Edge Magazine
    40
    Mission design feels particularly lazy this time round, Locomotive seemingly jotting down amusing cutscene scenarios before finding tenuous ways of tying ‘destroy this’ or ‘abduct that’ tasks to the constant stream of ooh-er references to ‘big willies’ and ‘meat’ in the dialogue. [May 2008, p.97]
  3. Rather than taking an average game and making it fun like it was intended, it took a decent game and turned it to crap.