Final Fantasy IV: The After Years Wii

Metascore
69

Mixed or average reviews - based on 17 Critics

Critic score distribution:
  1. Positive: 8 out of 17
  2. Negative: 1 out of 17
  1. While The After Years is a treat for fans in concept and execution, it’s a slap in the face from a commercial standpoint.
  2. The game offers quite a bit of length and game play for your 800 Wii Points, but having to purchase additional packs in order to enjoy the side stories is obviously going to rub some gamers the wrong way, especially considering that there are eight additional packs to buy in order to wrap up the entire story line.
  3. Square Enix's addiction to microtransactions ruins another WiiWare release, in this 17-year-late sequel.
  4. The After Years is a surprisingly competent sequel to Final Fantasy IV that will appeal to those who yearn for simpler times, but doesn’t offer anything above and beyond its predecessor.
  5. This is a great game for Final Fantasy fans, but the price to buy all the episodes is extremely high.
  6. This egregious, twisted mess of narrative is not an auspicious start to Square Enix's latest foray into the realm of episodic content.
  7. 60
    A great start for this sequel to FFIV. The bad part is that while 800 and 300 points sound small you’re going to be spending roughly 3700 points ($40) to get the full experience. That’s a big chunk of change for a DLC title, so being a fan of Final Fantasy is a must.
  8. Official Nintendo Magazine UK
    72
    A quality addition to the Final Fantasy family, but the extra add-ons are a bit cheeky. [Aug 2009, p.101]

Awards & Rankings

88
59
#59 Most Discussed Wii Game of 2009
92
#92 Most Shared Wii Game of 2009
User Score
6.9

Mixed or average reviews- based on 21 Ratings

User score distribution:
  1. Positive: 3 out of 6
  2. Negative: 1 out of 6
  1. Feb 17, 2015
    0
    You spend most of this short game mindlessly attacking and sucking down potions. You only briefly have a party then the rest of the time youYou spend most of this short game mindlessly attacking and sucking down potions. You only briefly have a party then the rest of the time you are solo or duoing. Then the credits roll which are longer than the game minus the boring fights. Total cash grab. Full Review »
  2. Aug 13, 2012
    8
    My experience with Final Fantasy IV: The After Years is a bit unique; I had never played any Final Fantasy games prior to owning a Wii, andMy experience with Final Fantasy IV: The After Years is a bit unique; I had never played any Final Fantasy games prior to owning a Wii, and only then did I play the original NES Final Fantasy, followed immediately by Final Fantasy II (IV) ported from the Super NES, both on the Wii Virtual Console service. I enjoyed both, particularly FFIV, so I jumped right in to FFIV:TAY. It is very faithful to the source material and picks up right where the previous game left off (well, several years after, but it felt seamless). I enjoyed the story and the ability to play through various chapters with different characters and teams, with all storylines eventually coinciding and moving ahead with the final chapter. The game must be purchased in several installments, so it does get a bit expensive as you keep adding more chapters, but I found all to be worthwhile purchases. This is also a big time drain - I probably spent 50 hours total playing through the entire game over the course of several weeks! It can be a bit plodding at times and there's not a whole lot of new, fresh material, but for big fans of Final Fantasy it's a worthwhile endeavor. Recommended. Full Review »
  3. Oct 30, 2011
    8
    If you loved Final Fantasy IV (Final Fantasy II on the Super NES and Wii Virtual Console), you will likely enjoy this direct sequel. To getIf you loved Final Fantasy IV (Final Fantasy II on the Super NES and Wii Virtual Console), you will likely enjoy this direct sequel. To get the complete experience, you will need to invest a lot of time and Wii points; after downloading and completing the main game on the WiiWare shop, you'll be prompted to go back and buy the several follow-up chapters for about 300 points each. I found the game fun and challenging, but there is a lot of "grinding" involved, and it can get quite tedious. Attempting to reach 100 percent completion, as I did, will take a couple dozen hours (and I stretched it out over several months). A good story and engaging characters kept me interested, but really there's not a whole lot new to see here. I marvel at the fact this game was originally released on mobile phones in Japan; I have no idea how one would play through such a lengthy old-school RPG on a tiny screen with tiny buttons! (Long train rides, I guess?) Full Review »