User Score

Generally favorable reviews- based on 67 Ratings

User score distribution:
  1. Positive: 55 out of 67
  2. Negative: 5 out of 67
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  1. Aug 25, 2010
    This review contains spoilers, click expand to view. Could this be the perfect game? Well... a post-apocalyptic world to explore. A mysterious storyline dealing with the aforementioned dystopia, as well as ghosts and demons. Fantastic art and production values highlighted by beautifully rendered cinematics and finally a main character who wields a flashlight controlled by the Wii remote. Fragile Dreams: Farewell Ruins of the Moon has got all that in its package. You play as a young boy named Seto as he searches for human survivors after most of the human race has died out. At the beginning of the game Seto's mentor (who he calls grandfather) tragically dies and he is left alone. For the most part, the game revolves around exploring the post-apocalyptic Japan. While the story is intriguing, what really brings this game home are the beautiful graphics and amazing audio. Fragile Dreams is an experience that is not only enjoyable visually, but it is a treat to the ears. The emotional elements â Expand
  2. Dec 21, 2010
    A hauntingly beautiful adventure of a boy who could very well be the last living human on Earth. Gorgeous looks and sounds, and a touching take on concepts of death, solitude, and memories. It's just that the gameplay isn't there. Clunky combat and, towards the end, some truly horrible and mundane level designs. Brilliant story but shame about the game.
  3. Feb 28, 2013
    A good rpg for the wii,but the game-play was kinda boring!!! There's a lot of slow ladders and cracked floors that take 1 minute of game-play doing nothing.

Awards & Rankings

#17 Most Discussed Wii Game of 2010
#43 Most Shared Wii Game of 2010

Mixed or average reviews - based on 41 Critics

Critic score distribution:
  1. Positive: 11 out of 41
  2. Negative: 2 out of 41
  1. Fragile Dreams is definitely better than the sum of its parts: while there are some gameplay and controls issues, the excellent work made by Tri Crescendo in terms of setting, characters and storyline is really what will make you go on until the credits roll.
  2. Nintendo Power
    The developers have accomplished a rare feat in producing a game that is legitimately thought-provoking, original, and visually distinctive. Too bad they couldn't find a way to make it fun. [Apr 2010, p.88]
  3. 67
    Fragile Dreams is a great example of a spectacular concept whose execution could have used a little more thought and time.