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It's ideal both as a family game or as great post-pub entertainment. [Christmas 2007, p.64]
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80Mario & Sonic brings with it the return of the dreaded ‘Nintendonitis’. Play for more than an hour, aiming to break the world record on each event and it’s likely that your arms won’t forgive you for the rest of the day. [Chrismas 2007, p.128]
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80Neat ideas like the inclusion of actual world records, and the option to gamble the potential points you could win from an event round off this tidy compilation.
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If you like laughing and sweating - and especially both at the same time - this is Olympic gold. Some duff events, but you'll be giggling too hard to care. [Christmas 2007, p.44]
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79For being a game that’s made up of simple gestures and “been there, done that” gameplay, Mario & Sonic is a huge surprise in its ability to still pull us in and really deliver pure, classic entertainment.
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78Overall, I'd still recommend this game, despite its higher-than-expected price point. You'll still have a good bit of fun for your gaming dollar.
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Shallow stuff, but simple enough for anyone to play. Shame to see Mario and Sonic wasted. [Christmas 2007, p.72]
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75Some of the motions are brilliant, like Archery, but most are mediocre at best, like Skeet Shooting.
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While the game never really blows you away, it's hard to imagine that any fans of Mario, Sonic, or party games wouldn't be glad to have this in their collection. [Holiday 2007, p.79]
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Wii is just right platform for olympic games. For example Archery and High Jump are just excellent. It's a shame, that some of the events suffers from fiddly controls like Single Sculls and Table Tennis. Generally game is quite fun and it works best with bunch of sporty friends. [Mar 2008]
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70A great game with a group of friends, and one which could help shift a pound or two, but the necessity to unlock events for multiplayer and the near-vertical difficulty curve for later circuits are hard to overlook.
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70If you're willing to put the hours in, Mario & Sonic at the Olympic Games is a highly entertaining party game.
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70Its presentation and decent execution put it beyond mediocrity, but its fumbling inconsistency, repetition, and lack of defined flair fail to truly set it apart from others of its kind.
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70With a wealth of options and a large variety of mini-games, Mario and Sonic at the Olympic Game is a great partnership for the former rivals.
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70Mario & Sonic is by no means a bad compilation of sports-oriented mini-games; it's occasionally flawed but ultimately fun.
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70It only takes a few minutes of playing Mario & Sonic at the Olympics to understand that this isn't so much a game as it is a marketing tool to promote the upcoming 2008 Olympic Games in Beijing.
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69This is more of a distraction until a proper Wii Sports game appears on the scene. There just isn't enough substance here to keep the committed player coming back for more.
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69While the game is incredibly tiring to play, it's a whole lot of fun when you're playing with other people. Other than that, it's just another game based on the Olympic Games... or it's just another Mario sports game.
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69Overall, it lacks the polish and simplicity to compete with so many other mini-game collections on the Wii, leaving the unlikely pairing of mascots as its biggest draw.
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67Mario and Sonic at the Olympic Games is a lot of fun to play when you get a full group together, as long as you can get everyone over the initial learning curve.
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65The real Mario/Sonic event comes next year with Super Smash Bros. Brawl. In the meantime we have Mario & Sonic at the Olympic Games, a fun distraction when playing with friends and an exercise in skipping animated clips of characters cheering when playing alone.
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65Deep down, it’s a set of mini-games wrapped up in the Olympics thematic, but fails to prevail in one or the other aspect.
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With competent graphics, a real feeling of character, and mostly good uses of the Wii's motion sensing controls, this game is an enjoyable experience overall. Just don't let the allure of the crossover cloud your judgement when deciding whether or not to play this title.
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Let me help clarify: The controls aren't complicated on their own; they're just complicated for this type of gaming experience. [Holiday 2007, p.66]
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The controls are hit-and-miss, and although you can play with a friend, you won't be able to progress through the circuits together, which makes it a moot point.
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It’s the kind of concept you suspect was conceived more by the desire to ‘leverage brand synergy’ than to create a classic videogame. [Jan 2008, p.90]
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60The events don't show much diversity, outside of a few creative "dream" events. Worse yet, the controls are haphazard, sometimes reading perfectly and other times barely registering. As a result, it earns a bronze metal, at best.
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60Mario and Sonics' debut as a duo fails to earn them a spot on the medal stand.
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60The complexity in the competition's certainly a step up from "Wii Sports" and "Wii Play," but without the option to play how you want and when you want, this feels like just another souped-up minigame collection. It's enjoyable -- and to be honest, more fun than I expected -- but it's not quite the evolution of Wii Sports we've been looking for.
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60The single-player is an amusing distraction but playing with a few more people immediately takes things up a notch.
User score distribution:
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Positive: 27 out of 35
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Mixed: 5 out of 35
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Negative: 3 out of 35
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DivineStorm0
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MOSH10Best Olympics Themed Video Game EVER. Best Mini-Games Ever Best Mario Sports Game since MKDD
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ChrisT3