Prince of Persia: Rival Swords Wii

  • Publisher: Ubisoft
  • Release Date: Apr 3, 2007
User Score
7.7

Generally favorable reviews- based on 21 Ratings

User score distribution:
  1. Positive: 11 out of 21
  2. Negative: 1 out of 21
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  1. Estaban
    Apr 8, 2007
    7
    First off let me say that I have never played Prince of Persia on any other console, so I can't give any comparisons to that extent. I was looking for a game to fill the void after finishing Zelda and thought this game might do the trick. The controls were really easy to pick up and there is plenty of in game advice on how to manuever through new sections. I wasn't thrilled with First off let me say that I have never played Prince of Persia on any other console, so I can't give any comparisons to that extent. I was looking for a game to fill the void after finishing Zelda and thought this game might do the trick. The controls were really easy to pick up and there is plenty of in game advice on how to manuever through new sections. I wasn't thrilled with the graphics, but they aren't horrible. All in all I have enjoyed this game so far and would recommend it. Expand
  2. GaryJ.
    Apr 17, 2007
    5
    Definitely time for Ubi to stop beating the dead horse.
  3. Nov 26, 2010
    7
    Let's get this straight, POP Rival swords IS, the same game as Prince of Persia Two Thrones, the main difference is the implimentation of wii motion controls. The determining factor comes with whether or not you own Two thrones. Now, if you don't then dive right in as the game has worlds to offer you especially if you never played two thrones. Otherwise this port has nothing to offer. IfLet's get this straight, POP Rival swords IS, the same game as Prince of Persia Two Thrones, the main difference is the implimentation of wii motion controls. The determining factor comes with whether or not you own Two thrones. Now, if you don't then dive right in as the game has worlds to offer you especially if you never played two thrones. Otherwise this port has nothing to offer. If you do feel like taking the dive however it is worthwhile and while some of the motion controls are gimicky, some of them are very gratifying such as swinging dark prince's chains to grapple across large gaps or latching your sword into a wall to catch yourself. Overall your enjoyment is directly related to your attachment to the series Expand
  4. Oct 11, 2015
    7
    It's like a linear Assassin's Creed. The game is a combination of melee combat and freerunning/climbing sequences. It can get repetitive, but towards the end there's one of the most memorable puzzles I've encountered that will appeal to all the puzzle lovers out there. I'm referring to figuring out how to maneuver a giant statue through a room along a sort of conveyor belt. And the finalIt's like a linear Assassin's Creed. The game is a combination of melee combat and freerunning/climbing sequences. It can get repetitive, but towards the end there's one of the most memorable puzzles I've encountered that will appeal to all the puzzle lovers out there. I'm referring to figuring out how to maneuver a giant statue through a room along a sort of conveyor belt. And the final boss on hard mode was so hard that it took me about 3 hours of attempts. Expand

Awards & Rankings

34
84
#84 Most Discussed Wii Game of 2007
76
#76 Most Shared Wii Game of 2007
Metascore
70

Mixed or average reviews - based on 30 Critics

Critic score distribution:
  1. Positive: 7 out of 30
  2. Negative: 2 out of 30
  1. Nintendo Power
    70
    If you haven't played "The Two Thrones", Rival Swords is definitely worth a look. [May 2007, p.84]
  2. 71
    Rival Swords is the same game as "The Two Thrones" with added Wii controls that sometimes better the experience and sometimes worsen it, but if I had to choose, I'd take a traditional control setup to the new gesture system.
  3. Rival Swords is much the same game as "Two Thrones," which means it's still good, but it's nearly a year and a half late to the show.