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Protothea Image

Generally unfavorable reviews - based on 7 Critics What's this?

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  • Summary: [WiiWare] Protothea is a 3D top-down vertical scrolling shooter game putting players in complete control of a last-generation spaceship via the Wii Remote and Nunchuk. The easy-to-play game introduces new concepts to a beloved classic game style while mixing genres and utilizing the full capabilities of the Wii system, from graphics to controls. The storyline immerses players into an adventure where they need to destroy an asteroid called "Maqno 01" and sabotage the plans of a political faction called "The Core." Players quickly jump right in and guide their ship through multiple missions on futuristic planets where enemy AI is dynamic and changes based on the player's actions - so there are no predictable enemy paths, and therefore always a different game play experience. Players have a wide range of eight different air-to-air weapons and two different air-to-ground bombs at their disposal, and can attack however they choose. In addition, there is a special power that decelerates time, allowing players to easily avoid enemy fire while they are able to move rapidly and attack enemies. [Ubisoft] Expand
Score distribution:
  1. Positive: 0 out of 7
  2. Negative: 4 out of 7
  1. A bland, lackluster shooter. [Christmas 2009, p.102]
  2. 54
    Protothea is a totally hardcore shooter that, while challenging, just isn't very interesting. The one unique aspect is its control scheme, but I can't say it's an improvement over two analog sticks. The game doesn't look that great, doesn't sound that great, and doesn't offer much creativity.
  3. Some people may enjoy the interesting control setup and the innovative power-ups, but poor level design, average graphics, little enemy variation, the slow pace, awful music and bad sound effects ultimately sour what could have been an enjoyable blast.
  4. There is no real value in this title because of the control, gameplay and difficulty issues. If a patch was released with a control upgrade for the classic controller and to fix other issues, I would say the game would be worth buying but not at the moment.
  5. Impossibly slow 2D shooter whose only worth is to prove what artistry goes into its betters.
  6. 30
    Protöthea's music is the worst offender, though -- its muffled tunelessness recalls the early days of hack composers attempting to extract vaguely music-like noise from the Super NES's default sound libraries. Expect lots of muddy bass and cheesy synth guitars.
  7. Treacle-slow gameplay and, unless you love generic sci-fi future visions, very little incentive to soldier on. [Sept 2008, p.67]
Score distribution:
  1. Positive: 0 out of
  2. Mixed: 0 out of
  3. Negative: 0 out of