Summary: Red Steel is set in modern-day Japan. Players master both the ancient art of the katana and the sophisticated technology of modern firearms taking advantage of the emotion and immersive gameplay possible only with the Wii's unique controller. As the story unfolds, your fiancee has been kidnapped and her father - a Japanese mafia kingpin - murdered by a rival gang. The only way to save your loved one is to journey from Los Angeles to Japan and confront the Tokyo underworld. You'll replicate sword-fighting movements and eliminate enemies quickly by directly targeting with the Wii controller and shooting them. Execute deadly combo moves using multiple swords or choose from a variety of firearms for longer-range attacks. Learn to harness your mental power to unleash powerful attacks in dire situations, and use the "focus system" to freeze time and effectively target several enemies at once. Learn the art of Japanese fighting, and then use these skills to take out your enemies or gain their respect and loyalty by sparing them. Challenge friends with various split-screen multiplayer modes to see who the real master is. [Ubisoft]
|Genre(s):||Action, Shooter, Shooter, First-Person, Modern, Modern, Arcade|
|Number of Players:||1-4 Players|
|ESRB Descriptors:||Language Mild Suggestive Themes Suggestive Themes Violence|
|Offline Modes:||Competitive Team Oriented|
|Split Screen Offline Players:||4 Players|
|Jean-Baptiste Duval||Associate Producer|
|Tom SALTA||Music Composer|
|Roman Campos-Oriola||Lead Game Designer|
|François Mahieu||Lead Programmer|
|Francois Mahieu||Lead Programmer|
Designer/Producer/Programmer credits provided by GameFAQs.
If you contributed to this game and feel you should be credited, please read our FAQ.
Awards & Rankings
#3 Most Discussed Wii Game of 2006
#3 Most Shared Wii Game of 2006