Mixed or average reviews - based on 8 Critics

Critic score distribution:
  1. Positive: 0 out of 8
  2. Negative: 1 out of 8
  1. Maybe this would've worked as a downloadable, budget-priced distraction, but as it stands, there's very little reason to bother with this one.
  2. Stick with it and you'll find a unique puzzle game that's quirky enough to redeem most of the bad bits. [Issue#204, p.96]
  3. These puzzles may not be pretty, but they've got the brains to make up for it.
  4. Rooms has some value if you're into puzzle games, but it's mediocre at best. If you're seeking a fix to your intellectual craving, there are plenty of other games better suited to the task.
  5. 50
    The few interesting mechanics that are mixed into Rooms' slide puzzles just aren't enough to make it entertaining from start to finish, and the coolest modes are locked from the start.
  6. A lovably scrappy puzzle game that's brimming with ideas but hampered by clumsy execution. [June 2010, p.56]
  7. There's a lot of content and novel concepts in this game, but you'll need to look past the cheesier elements and muddy presentation to love what's underneath.
  8. Rooms: The Main Building for the Wii seems to be trapped between a play design that's suited to a smaller distraction game and dreams of being a full-scale, widely released, properly realized Wii game. Unfortunately, that trapping immensely weakens it, causing the graphics to be just sufficiently detailed to slow the gameplay, introducing horrendously slow controls that could have been easier and smoother on a PC.

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