Sonic and the Secret Rings Image
Sega
Release Date:
Metascore
69
Based on
44 Critics
User Score
6.6
Based on
156 Ratings
Summary Back to top
The game opens as Sonic is mysteriously transported to the world of The Arabian Nights where he encounters a mystical genie, Shahra. Shahra pleads with Sonic to save her world from the powerful evil genie, Erazor Djinn. As the story unfolds, Erazor confronts Sonic and pulls him into his evil plans. Sonic has a limited time to deliver Erazor the seven World Rings and save the storybook world. Navigating a world full of obstacles and enemies, from Erazor’s genie minions to dinosaurs,The game opens as Sonic is mysteriously transported to the world of The Arabian Nights where he encounters a mystical genie, Shahra. Shahra pleads with Sonic to save her world from the powerful evil genie, Erazor Djinn. As the story unfolds, Erazor confronts Sonic and pulls him into his evil plans. Sonic has a limited time to deliver Erazor the seven World Rings and save the storybook world. Navigating a world full of obstacles and enemies, from Erazor’s genie minions to dinosaurs, players use a bevy of core moves to keep up the pace. Holding the Wii Remote horizontally, players tilt the controller left and right to control Sonic's signature speed. They jump, perform sliding stops, pull off wicked homing attacks with a snap of the controller, and even walk backwards with a tilt of the Wii Remote. Players also hop aboard winged pots and fly with a vigorous shake of the controller. They launch themselves from catapults with a whip of the Wii Remote, surf through rapids on tree trunks and even pilot flying carpets in the race to restore this storybook world before all is lost. Players navigate 100 missions within eight wildly varied worlds, gaining new moves and abilities along the way. As players progress through the game, Sonic's abilities can be strategically equipped based on the demands of the mission ahead. From a boost called Speed Break to an ability called Time Break that slows the world around him to a near stop, Sonic needs every trick in the book to make sure Erazor Djinn stays in the storybook world. In addition to the single player adventure, Sonic and the Secret Rings offers 40 mini-games that support up to four players. Showcasing the abilities of the Wii Remote, players will use the controller as a violin bow, an ax, a canoe paddle and dozens of other motions to compete in these easy to pick-up-and-play games. [Sega] Expand
Developer: Sonic Team
Genre(s): 3D
# of players: 1-4
Cheats: On GameFAQs
Rating: E
Critic Reviews Back to top
Positive:
21
Mixed:
19
Negative:
4
86
Worth Playing
It has points where you must grind for levels much like an RPG. It’s also not for people with short attention spans, and its difficulty at times (just a touch below Sonic Riders’s learning curve—you’ll have to practice stages over and over to get them right) makes it not for people who give up at challenging games easily (poor folks). Still, none of these points makes this entry any less valid.
81
Official Nintendo Magazine UK
By no means perfect, but it's still a fantastic game that finally gives the blue blazer the sort of fast-paced, slick action he deserves. It's tricky to master but once you do it really shines. [Mar 2007, p.62]
80
Games Master UK
Sonic finally delivers what the fans have been waiting for - simple, speedy action! [Apr 2007, p.68]
70
Thunderbolt
The missions provide plenty of challenge with a steep learning curve and little forgiveness. Even the multiplayer provides a decent demonstration of what the WiiMote can do. The only truly awful aspects come with the horrendously crafted controls and camera.
70
Digital Entertainment News
Because of their speedy nature, Sonic games really necessitate fresh surroundings, and especially in an on-rails game, different locales help to give the feeling that you’re actually progressing. Unfortunately, because of that these forced challenge levels work against the game, and that’s a shame, because otherwise Sonic and the Secret Rings may have very well been that comeback game Sonic has desperately needed.
60
GameSpy
One of the first fun Sonic experiences in some time. The overall experience of navigating through Sonic and the Secret Rings doesn't manage to bring the series back to glory, but at least it gives it some life.
40
G4 TV
Loose controls and repeating levels marred what could have been a break out hit for a series that desperately needed one.
User Reviews Back to top
Positive:
27
Mixed:
17
Negative:
21
10
Redfireball
Nov 6, 2013
This was my first Sonic Wii game ever. I had tons of fun, playing multiplayer with my youngest brother and going through the eight levels andThis was my first Sonic Wii game ever. I had tons of fun, playing multiplayer with my youngest brother and going through the eight levels and fighting the bosses. The upgrading process is cool. I love this game and I always will. Go Sonic. Expand
9
CarlosA.
Feb 29, 2008
this game remember me when I play the donkey kong country series on the snes. A new game different than other sonic games like the repetitive this game remember me when I play the donkey kong country series on the snes. A new game different than other sonic games like the repetitive sonic heroes and sonic the hedgehog 2006. We need more games of this kind to renew sonic popularity considering that sega have to use all the wii hardware for a exclusive version, not multiplattform games and mediocre graphics. Expand
8
DanC
May 4, 2007
Amazing graphics, lush gameplay, excellent use of the wiimote. pretty awful storyline, but it lasts ages and the party games are good. by far Amazing graphics, lush gameplay, excellent use of the wiimote. pretty awful storyline, but it lasts ages and the party games are good. by far the best 3D sonic so far. BEST SONIC since sonic advance! Expand
5
SteveM.
Mar 31, 2007
Sonic is ok. The story is poorly written, the controls are ok. The graphics are the best yet seen on the Wii. The mini games are mediocre. Sonic is ok. The story is poorly written, the controls are ok. The graphics are the best yet seen on the Wii. The mini games are mediocre. The worst part of the whole game is the fact it's an 80's on rails game updated. In this day and age I would have expected Sonic to be free roaming. Think on developers! I would rent this game only. Expand
5
PolisKanin
Feb 19, 2014
Decent, but weird plot. The level design is good, but that's where the appeal stops. While playing it, at first I enjoyed it. However, itsDecent, but weird plot. The level design is good, but that's where the appeal stops. While playing it, at first I enjoyed it. However, its when I put my controller down and the game kept on going when I realized the game plays itself. The multiplayer mode is like Mario Party's unsuccessful brother. Expand
4
RetroBlake
Jun 7, 2011
This is a HORRIBLE DISTURBANCE OF THE SONIC STORY LINE! Why would sonic READ anyway....(sigh) what the heck happened to get the freaking ChaosThis is a HORRIBLE DISTURBANCE OF THE SONIC STORY LINE! Why would sonic READ anyway....(sigh) what the heck happened to get the freaking Chaos Emeralds???? Not a good game for die hard sonic fans...But good graphics!... Expand
0
JonS.
Apr 23, 2007
You basically hold the wiimote sideways and tilt it left and right to turn, then thrust it forward to jump. The clever developers put steps You basically hold the wiimote sideways and tilt it left and right to turn, then thrust it forward to jump. The clever developers put steps at the end of platforms to stop you walking off, but that would have been preferable to walking up to the step to jump, thrusting forward, hitting the step and not jumping. Because of the tilt turn mechanism, sonic has the turing circle of Africa, (and no reverse) so he falls of the side of the platform as you try to go back and have another go. When you do repeat the section you then over compensate and jump far too early so Sonic doesnt make any of the the longer jumps. over and over. Then you have to attack enemies by the use of the same thrusting gesture. 'Wait til the target goes Red then thrust' it tells you as you walk past the fucker and its not turned red from green and thats if you can see the fucking target. Fight and jump the same movement? WTF Not a game in any way shape or form, just a series of shitty frustrations only made worse by the completly piss poor use of the wiimote as any kind of control device. I honestly dont know how anyone associated with this can sleep at night with the knowledge that they made this game or even think it would be a good idea to release it. i cant give it any kind of rating, but i have to so it got a big fat Zero Expand