User Score
3.0

Generally unfavorable reviews- based on 4 Ratings

User score distribution:
  1. Positive: 1 out of 4
  2. Mixed: 0 out of 4
  3. Negative: 3 out of 4

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  1. Nov 14, 2011
    2
    Look, when a game idea goes just as badly wrong as it just did, it makes me wonder what theese people are thinking other than "Money." Take a look at shattered demensions if you must, but no one will ever , say 'praise' this game.
  2. Oct 17, 2011
    2
    Inferior to Shattered Dimensions in every way. GRAPHICS: noticeably worse than Shattered Dimensions, but still good for a Wii game 6/10. ADVENTURE: The story is good comic book fare. Unfortunately combat feels like grinding (how many times do I have to knock you down?!), the health bar is completely unbalanced lasting forever in some areas then disappearing in 3 hits in the next (no natural regen like SD either), many of the achievements require you knowing what to do before hand (instead of skill), and several opponents are cheeeeeeeaaap (seconds of invincible frames, master marksmen, you name it) 2/10. MECHANICS: Again, a huge step backwards from SD. Wall crawling controls seem random at best, the 2099 falling scenes went from awesome to awful, auto targeting wants you to die, collecting the energy balls is Lame, motion controls vary from hyper sensitive to non-responsive, quick time events also vary from all day to you lose before the motion is even on the screen 1/10. EXTRAS: Did I mention that collecting energy balls is stupid? How about the stripped down upgrades system being weak? The part where you have to know exactly what to do to finish some of the timed sections without retrying again? How about how this game is terrible compared to the last one? That the bosses are few and far between and seem to favor dumb luck over skill or strategies? 1/10! Collapse
  3. Oct 8, 2011
    8
    A very good game. The graphics, story, and gameplay are all top notch here. The only problems are somewhat repetitive combat and uneven difficulty, particularly in later segments.
  4. Oct 17, 2011
    0
    Inferior to Shattered Dimensions in every way. GRAPHICS: noticeably worse than Shattered Dimensions, but still good for a Wii game 6/10. ADVENTURE: The story is good comic book fare. Unfortunately combat feels like grinding (how many times do I have to knock you down?!), the health bar is completely unbalanced lasting forever in some areas then disappearing in 3 hits in the next (no natural regen like SD either), many of the achievements require you knowing what to do before hand (instead of skill), and several opponents are cheeeeeeeaaap (seconds of invincible frames, master marksmen, you name it) 2/10. MECHANICS: Again, a huge step backwards from SD. Wall crawling controls seem random at best, the 2099 falling scenes went from awesome to awful, auto targeting wants you to die, collecting the energy balls is Lame, motion controls vary from hyper sensitive to non-responsive, quick time events also vary from all day to you lose before the motion is even on the screen 1/10. EXTRAS: Did I mention that collecting energy balls is stupid? How about the stripped down upgrades system being weak? The part where you have to know exactly what to do to finish some of the timed sections without retrying again? How about how this game is terrible compared to the last one? That the bosses are few and far between and seem to favor dumb luck over skill or strategies? 1/10! Collapse
Metascore
62

Mixed or average reviews - based on 9 Critics

Critic score distribution:
  1. Positive: 0 out of 9
  2. Negative: 0 out of 9
  1. The boring combat and daft plot mean you're unlikely to keep playing. [Christmas 2011, p.103]
  2. Dec 7, 2011
    59
    Flacid combat. [Dec 2011, p.66]
  3. Nov 8, 2011
    70
    Some visual glitches and a few repetitive stretches made my spider sense tingle, but this is a solid outing nonetheless. [Nov 2011, p.83]