Mixed or average reviews - based on 20 Critics

Critic score distribution:
  1. Positive: 2 out of 20
  2. Negative: 0 out of 20
Buy On
  1. The combat system is also a good start, but the combinations need more variety instead of repeatedly mashing the same button. They also need to design a control scheme for the Wii instead of mapping buttons to motion swings because the controls feel tacky.
  2. Spider-Man: Web of Shadows is a breath of fresh air in many respects, but needs a good breeze in others.
  3. The best part about Spider-Man: Web of Shadows is the total freedom you are allowed in not only choosing what to do and when to do it, but also how to do it and what you wear while you're doing it. And when you mix this freedom of gameplay with a massive sprawling city that reaches to the clouds, and an endless supply of intelligent evildoers, there is no end in sight to the superhero action waiting for you in this latest Spider-Man adventure.
  4. Considering just how different this game is from the other Spiderman games out there, it’s easily the most recommendable to anyone who didn’t enjoy the previous two outings. While it never reaches the level Activision reached with Spiderman 2, it’s still an enjoyable romp while it lasts. It’s refreshing to see a game come out that focuses on the dark side of being a superhero, and it’s definitely a trend I hope we can see more of in the future.
  5. Web of Shadows is an improvement over previous Spider-Man titles, but still lacks the punch we expect from such a popular movie-based intellectual property. A poorly told story coupled with mediocre and often repetitive action sequences have thwarted this titles chances of blockbuster glory this Christmas.
  6. Games Master UK
    A vast improvement on Spider-Man 3, but a few fatal flaws are holding him back. [Jan 2009, p.82]
  7. The makings of a good Spider-Man game are here, but awkward controls prevent Web of Shadows from reaching full swing.
  8. 70
    The animation is slick, and there are many appreciable smaller touches, but it's also tarnished by repetition and technical issues. If you've never been a fan of the series, this installment certainly won't change your mind. However, if you're a die-hard fan who was disappointed by Spider-Man 3, Web of Shadows should be right up your alley.
  9. Web of Shadows is a reasonably good time, but unless the Wii is your main gaming console, you’ll want to play it on a higher-end machine with less gimmicky controls.
  10. Web of Shadows keeps the Spider-man gaming legacy going but with some bumps and bruises. Depending on your tastes the bruises might be more of a compound fracture.
  11. 52
    Activision and Treyarch were given a blank slate to create whatever Spider-inspired tale they wanted, and they put together a game starring a whiney hero, a foggy story, repetitive gameplay, and a focus on pretty combat combos instead of engaging combat mechanics.
  12. 65
    Despite some of the more flagrant errors, I'm still slinging webs around New York City enjoying the thrill of being what boils down to an urban Tarzan.
  13. Web of Shadows goes its own way and, plays better for it. But while Treyarch seem confident of their story telling, their overall lack of technical mastery and ability to create an enjoyable combat mechanic kills any enjoyment past the first few hours.
  14. The groundwork for an amazing Spider-Man game is here, but Web Of Shadows doesn’t reach its potential.
  15. Nintendo Gamer
    It's just another drab city full of shallow rent-a-goon fisticuffs. [Jan 2009, p.56]
  16. Nintendo Power
    Spidey fans will revel in a brand-new story. Adventure fans will wish for more refined and even play. [Holiday 2008, p.82]
  17. If you’re a huge fan, it’s worth a look. If you’re anything less than a hardcore Spidey follower, however, you’ll be better off taking a pass on this title.
  18. There is some fun to be had swinging your way through the city and bumping bad guy skulls together; it's just a shame the whole package wasn't stitched together with a little more flair and imagination.

Awards & Rankings

#89 Most Discussed Wii Game of 2008
#60 Most Shared Wii Game of 2008
User Score

Mixed or average reviews- based on 14 Ratings

User score distribution:
  1. Positive: 7 out of 14
  2. Negative: 2 out of 14
  1. Sep 21, 2010
    This is the best Spider-Man in the Spider-man games, I'm referring to the controls in Spider-Man's movement, there is no other game where youThis is the best Spider-Man in the Spider-man games, I'm referring to the controls in Spider-Man's movement, there is no other game where you can control Spider-Man with such ease, I mean the running on walls the web zip and the ability to continue fighting in mid-air was done very well, the story and the idea of having Spidey in the black suit at will is a really really good one, it lacks in other aspects such as music, number of fighting moves and overall polishing. You unlock moves and costumes but this could've been done smarter like Shattered Dimensions, it is a game with huge potential and Spidey web slinging looks phenomenal but you can't backtrack through the story, however choosing what path you want to take in the stoy is genius too. I hope they make a sequel or other Spider-Man games with the engine they created this one to add to Spidey's abilities and agility. And keep the symbiote costume. Full Review »
  2. Aug 17, 2011
    A good game for the Wii. Why such a limited opener? Because the game suffers from a few limitations as well as some harsh comparisons.A good game for the Wii. Why such a limited opener? Because the game suffers from a few limitations as well as some harsh comparisons. Compared to Prototype (which is almost the same game) this is a painfully inferior product. Second, as awesome as this game is (it is) for the Wii, the controls are mind-bogglingly **** in certain respects. I will not go into the details, but I will say that if you want a superior game experience play Prototype (seriously, it is about the same game... but better) and if you are a Spider-Man nerd then check out the xbox, ps3, or PC game. That said- this is still an awesome game if you haven't seen the better version or do not mind some [sometimes] **** controls. Full Review »
  3. Sep 12, 2010
    Alright, I never NEVER write a review on meta of a game I haven't played all the way through, but half an hour was literally all I could takeAlright, I never NEVER write a review on meta of a game I haven't played all the way through, but half an hour was literally all I could take of this game. The storyline so far was geeking along pleasantly with glossy cutscenes when suddenly, WHAM! Gameplay, true believers! And boy was it bad. Because I was playing the Wii version, I expected an inferior visual presentation, no surprise there. But what is inexcusable (other developers, take note) is the p1ss-poor control scheme that literally had me incessantly shaking my left fist and positively WANKING THROUGH AN ENTIRE BOSS BATTLE. WTF?!?! As a Nintendo console owner, I realize that many developers think that because the Wii has a unique motion control capability, that this capability must be utilized for every game. Well, let me be the 300 millionth person to debunk this. It's not like this particular game doesn't has a control mapping that could have been implemented optionally for the Classic Controller: the freaking game is on XBOX and PS3! Just make it available in the options menu! The ridiculously bad control scheme kills this entire port and the worst part is IT DIDN'T HAVE TO! But whatever, it's your bull5hit franchise. Meanwhile my perfectly-crafted sleek matte-black under-used and under-appreciated Japanese import Classic Controller will be weighing down my stationery. It's criminal. 0 points total for foot-shooting. Full Review »