• Publisher: Sega
  • Release Date: Nov 14, 2006
Metascore
74

Mixed or average reviews - based on 53 Critics

Critic score distribution:
  1. Positive: 32 out of 53
  2. Negative: 0 out of 53

There are no positive critic reviews yet.

User Score
5.8

Mixed or average reviews- based on 62 Ratings

User score distribution:
  1. Positive: 13 out of 35
  2. Negative: 15 out of 35
  1. Oct 20, 2010
    6
    Super Monkey Ball is actually worse with the Wii controls than with the regular controller. As always, you tilt the course around to try andSuper Monkey Ball is actually worse with the Wii controls than with the regular controller. As always, you tilt the course around to try and get your monkey to the goal. In this game, they incorporate boss battles and have fifty minigames to play. The main game itself is still a lot of fun and the tilting works okay, if a little tricky. What drags it down is the terrible boss battles that have no right to exist in this kind of game and by far are the most frustrating part of the game, except for the minigames. Out of the fifty minigames included, maybe five of them are fun to play due to absolutely terrible controls and lack of sophistication. The new Monkey Ball can be fun at times, but due to some major annoyances brings the series way downhill. Full Review »
  2. AntonBalck
    Jun 9, 2008
    5
    It wasn't that bad the first few days, but its weaknessess soon showed up. The main game is too easy in the beginning, too unfair andIt wasn't that bad the first few days, but its weaknessess soon showed up. The main game is too easy in the beginning, too unfair and difficult in the end and overall too shallow and stale. Graphics and sound are hardly memorable and controls and physics just don't at all work how you'd wish them to.

    There's a giant pile of minigames, which can provide some multiplayer fun, but most of the games suffer from serious control problems or bad design.
    Full Review »
  3. NatalieS.
    Jan 27, 2008
    4
    Between the eye scorching colours, annoying sound fx, inadequate controls, strange games and unoriginal, sonic-like feel, the game proved to Between the eye scorching colours, annoying sound fx, inadequate controls, strange games and unoriginal, sonic-like feel, the game proved to be a big disappointment for me. Sega tried to make a sonic-like game and it feels just as such, except without the fun platform games, adventures and good controls. Its level-games strive to resemble Mario Galaxy but when the controls fail to respond to the user's attempts and the screen spins out at a nauseating speed, you can see just how, well, out of control it is. Full Review »