Tales of Symphonia: Dawn of the New World Image
Metascore
68

Mixed or average reviews - based on 46 Critics What's this?

User Score
7.1

Mixed or average reviews- based on 81 Ratings

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  • Summary: Set two years after the events of the award-winning Tales of Symphonia for the Nintendo GameCube, Dawn of the New World follows the journey of two new young heroes, Emil Castagnier and Marta Lualdi, as they seek to uncover the mystery of why their world has fallen into ruin. In their quest,Set two years after the events of the award-winning Tales of Symphonia for the Nintendo GameCube, Dawn of the New World follows the journey of two new young heroes, Emil Castagnier and Marta Lualdi, as they seek to uncover the mystery of why their world has fallen into ruin. In their quest, their paths will cross with the original cast of Tales of Symphonia including Lloyd and Colette, as well as a summon spirit known as Ratatosk who claims to be the lord of all monsters. Advancing the combination of story, characters and real-time battles of Tales of Symphonia, Dawn of the New World introduces a new monster recruitment feature in which players can capture more than 200 unique enemies and train them to actively participate in battle. Players can then feed these monsters to make them more effective, and even evolve them into several new fearsome forms. The game also features an updated real-time battle system that lets players move freely in all directions around the battlefield, execute powerful unison attacks and take advantage of a new elemental alignment system for even more strategic depth. Dawn of the New World gives players complete control over a full roster of Tales of Symphonia characters and ally monsters, letting them customize their adventure party into hundreds of unique combinations. [Namco Bandai Games] Expand
Score distribution:
  1. Positive: 16 out of 46
  2. Negative: 3 out of 46
  1. If a player can look past the occasionally spotty visuals, the unusually long load times, and a complicated narrative, they can find an excellent RPG experience for the Wii.
  2. Maybe it is not as good as the first one, specially by some unpolished aspects, but it's also true that has improved a lot in certain areas.
  3. A decent Wii-friendly RPG, let down by too many concessions to casual gamers. [Feb 2009, p.80]
  4. 70
    Tales of Symphonia: Dawn of the New World is a pretty good RPG for the Wii. It takes many elements from the previous Symphonia game, but there are some flaws. It also feels like this game isn't a direct sequel to the previous game. However if you are a real ToS-fan, you can add one point to the score.
  5. Dawn of the New World is a sequel that fails to establish itself as anything more than fan fare.
  6. 60
    Tales of Symphonia 2: Dawn of the New World has a great battle system, voice-acting, and nice new elements like the monster gathering. Unfortunately, the linear story, dull characters, lack of exploration and mediocre graphics hold back the experience.
  7. Even committed fans are likely to be disappointed by this lazy and largely unnecessary rehash.

See all 46 Critic Reviews

Score distribution:
  1. Positive: 7 out of 17
  2. Negative: 3 out of 17
  1. Mar 17, 2011
    10
    While I'm a little disappointed that they took away the free-roaming world that's present from the first game, (and in other games such asWhile I'm a little disappointed that they took away the free-roaming world that's present from the first game, (and in other games such as Tales of Vesperia), I'm overall rather impressed. They did a good job of fan service for those who played the first game in the series--hopefully this will inspire them to make future sequels to take us back to some pretty good prior stories. Expand
  2. GoodDay
    May 27, 2009
    10
    Screw the critics, ToS:DotNW is the best RPG for the Wii out there. If you enjoy RPGs and have played the first Tales of Symphonia then by no Screw the critics, ToS:DotNW is the best RPG for the Wii out there. If you enjoy RPGs and have played the first Tales of Symphonia then by no means should you let this game slip away. You may feel frustrated at times due to some "repetitive" scenes but overall, you will get a great game. Good ol´ Tales fighting style with NEW SKILLS (sry demon fang, oh wait it is there too). Pretty simple: if you have played the first one, get it. If you didnt, get the first one and then play this. Of course, given that you like RPGs. Expand
  3. sdc
    Mar 29, 2015
    10
    Wonder what the hell's up with the mixed reviews. Sure, it's presentation is disappointing, and not all the characters are great, but this isWonder what the hell's up with the mixed reviews. Sure, it's presentation is disappointing, and not all the characters are great, but this is a diamond in the rough when it comes to RPGs. Expand
  4. FozzyU
    Jun 2, 2009
    6
    The sequel to the Gamecube game, this game takes a drastic change in it's gameplay. Played more like an interactive anime cartoon than a The sequel to the Gamecube game, this game takes a drastic change in it's gameplay. Played more like an interactive anime cartoon than a video game, you'll be spending most of your time watching in-game cut-screens than exploring dungeons and developing your character. The combat is also worse than it's predecessor. While trying to remain similar to the previous game, DotnW's combat is slow and frustrating. If for no other reason than the fact that you cannot switch your target without having to resort to "tricks" by switching characters until your previous character's AI switches it's target, and switch back. This becomes frustratingly obvious on "boss" fights where you need to attack the healer to prevent them from casting a heal, but your character is "locked" into the other guys. However, the amount of voice acting and a continued deep story (sorry, you'll have to play the other game to really understand what's going on) makes this game enjoy able enough to slog your way through. Expand
  5. Jun 1, 2011
    6
    Tales of Symphonia: Dawn of the New World is very much a fan service game. It was made with fans of the GameCube/Playstation 2 game in mind.Tales of Symphonia: Dawn of the New World is very much a fan service game. It was made with fans of the GameCube/Playstation 2 game in mind. The game only gives you two new playable characters and a handful of new characters in the world while you revisit old locations with new paint jobs. Most of the music is carried over as well. That being said, the game does a good job at creating a new conflict that drags everyone into it. The Norse background greatly influences the game's story. The game has a very slow start as you play as Emil, a whiny annoying child who suddenly grows a pair while he's in battle and in his "Ratatosk Mode", you almost wish that this mode continues for the rest of the game. But if you played the original and can suffer a bit of annoying voice acting then you'll be able to enjoy the game. Expand
  6. Oct 1, 2011
    6
    I was a huge fan of Tales of Symphonia on the GC so I was very excited for this sequel. But unfortunately, this game lacks everything thatI was a huge fan of Tales of Symphonia on the GC so I was very excited for this sequel. But unfortunately, this game lacks everything that made its predecessor great. First and foremost, a lot of assets from the previous game are re-used here so you'll see/hear many things from the last game. The two new stars of the game spend nearly the entirety of the story game whining nonstop, taking away from an otherwise good story. The battle system is intact but replacing characters with a Pokemon-esque monster catching/developing system simply makes most fights frustrating than fun. You can use the returning characters but in limit form as they'll join and leave your party as the story progresses and their levels/equipment are static. The game is also severely unbalanced so be ready to died, sit through un-skippable cutscenes and grind a lot. This game is basically a poorly made sequel to milk the original. If you really enjoyed its predecessor than Dawn of the New World is worth trying but honestly, your time would be better spent re-playing the original Tales of Symphonia. Expand
  7. Apr 26, 2014
    2
    This is probably the worst Tales of game out there...and it tried to be a sequel to the best Tales of game! The plot comes out of nowhereThis is probably the worst Tales of game out there...and it tried to be a sequel to the best Tales of game! The plot comes out of nowhere after the first game the two new characters, though rather well developed, are still lame in comparison to the original eight and will leave you wanting to play as the original eight. Which you can't do. Even if they're in your party.

    The remixed music is nice, but the visual presentation just butchers everything from the original game and the lack of an explorable overworld is a sore disappointment.

    Dawn of the New World comes off as a game that wasn't supposed to be related to Symphonia at all, but lacked the budget to stand alone. Theres even this new monster raising system that they put in instead of having new or old characters fight with you. was this supposed to be a monster rancher?

    While you do go through new areas, you still have to go to old dungeons to hunt for the 8 elements AGAIN. The temples have some changes, but you're still just going through a bastardized version of the temples from the original. The only real big differences are the little back alleyways that they slapped behind the summon spirit altars.

    I don't think it's the worst game ever (though it is the worst I've played.) I can't be kinder to it because it's a shame this thing is associated with Tales of Symphonia.
    Expand

See all 17 User Reviews