Mixed or average reviews - based on 46 Critics What's this?

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Mixed or average reviews- based on 72 Ratings

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  • Summary: Set two years after the events of the award-winning Tales of Symphonia for the Nintendo GameCube, Dawn of the New World follows the journey of two new young heroes, Emil Castagnier and Marta Lualdi, as they seek to uncover the mystery of why their world has fallen into ruin. In their quest, their paths will cross with the original cast of Tales of Symphonia including Lloyd and Colette, as well as a summon spirit known as Ratatosk who claims to be the lord of all monsters. Advancing the combination of story, characters and real-time battles of Tales of Symphonia, Dawn of the New World introduces a new monster recruitment feature in which players can capture more than 200 unique enemies and train them to actively participate in battle. Players can then feed these monsters to make them more effective, and even evolve them into several new fearsome forms. The game also features an updated real-time battle system that lets players move freely in all directions around the battlefield, execute powerful unison attacks and take advantage of a new elemental alignment system for even more strategic depth. Dawn of the New World gives players complete control over a full roster of Tales of Symphonia characters and ally monsters, letting them customize their adventure party into hundreds of unique combinations. [Namco Bandai Games] Expand
Score distribution:
  1. Positive: 16 out of 46
  2. Negative: 3 out of 46
  1. If a player can look past the occasionally spotty visuals, the unusually long load times, and a complicated narrative, they can find an excellent RPG experience for the Wii.
  2. Maybe it is not as good as the first one, specially by some unpolished aspects, but it's also true that has improved a lot in certain areas.
  3. A decent Wii-friendly RPG, let down by too many concessions to casual gamers. [Feb 2009, p.80]
  4. 70
    Tales of Symphonia: Dawn of the New World is a pretty good RPG for the Wii. It takes many elements from the previous Symphonia game, but there are some flaws. It also feels like this game isn't a direct sequel to the previous game. However if you are a real ToS-fan, you can add one point to the score.
  5. Dawn of the New World is a sequel that fails to establish itself as anything more than fan fare.
  6. Anyone willing to overlook the boring cut-scenes, dated graphics, and god-awful main character will find dozens of hours of fairly generic JRPG value in Tales Of Symphonia: Dawn Of The New World. [Jan 2009, p.112]
  7. 40
    Soon enough, Dawn of a New World settles down to standard fantasy-quest plot starring standard fantasy characters.

See all 46 Critic Reviews

Score distribution:
  1. Positive: 7 out of 16
  2. Negative: 3 out of 16
  1. Mar 17, 2011
    While I'm a little disappointed that they took away the free-roaming world that's present from the first game, (and in other games such as Tales of Vesperia), I'm overall rather impressed. They did a good job of fan service for those who played the first game in the series--hopefully this will inspire them to make future sequels to take us back to some pretty good prior stories. Expand
  2. May 17, 2013
    This game stands out as one of my personal favorites. For not only having a great compelling storyline, but for having great game play as well. Sadly there was no free roaming and the graphics were dated, but better than some games of that time "cough" Sonic 06 "cough". I have never played the original Tales of Symphonia and if what people say is true. Tales of Symphonia will blow my mind since this game was nearly perfect and is a must have. Expand
  3. Aug 26, 2011
    Pales in comparison to its predecessor. A mildly interesting story and the ability to capture monsters is what drives this game. Honestly the tales series could have gone without this title. Expand
  4. Oct 1, 2011
    I was a huge fan of Tales of Symphonia on the GC so I was very excited for this sequel. But unfortunately, this game lacks everything that made its predecessor great. First and foremost, a lot of assets from the previous game are re-used here so you'll see/hear many things from the last game. The two new stars of the game spend nearly the entirety of the story game whining nonstop, taking away from an otherwise good story. The battle system is intact but replacing characters with a Pokemon-esque monster catching/developing system simply makes most fights frustrating than fun. You can use the returning characters but in limit form as they'll join and leave your party as the story progresses and their levels/equipment are static. The game is also severely unbalanced so be ready to died, sit through un-skippable cutscenes and grind a lot. This game is basically a poorly made sequel to milk the original. If you really enjoyed its predecessor than Dawn of the New World is worth trying but honestly, your time would be better spent re-playing the original Tales of Symphonia. Expand
  5. Oct 27, 2012
    This is one of those games that you just wish was never made. Not because it was that bad, but simply because it was a disgrace to it's predecessor. The game it self isn't bad, the combat system is pretty good and the story is also fine, though it's not nearly as epic as the original games story was. But what really bothers me about this game is two things:

    1. The game is too short.

    2. It messes up with the personallity of the original character, ruining a fantastic game universe.

    But in it itself the game is still pretty good and if it hadn't been a successor to the original game and just a game in itself, it would have been pretty nice. So therefore i give it a 6/10 even though it a disgrace to the original game.
  6. Nov 8, 2013
    Not great. I was really looking forward to play this sequel, but it was not at all something I could compare with it's predecessor in terms of fun. The game was sometimes messy and harder in combat, capturing monsters felt useless to me since why would i want to use a random x monster instead of a party member? Oh well, this is one fo those games I am anxiously waiting to end so i could play something else, it also made me feel like not wanting to play Tales Games anymore, but I will. Expand
  7. Apr 26, 2014
    This is probably the worst Tales of game out there...and it tried to be a sequel to the best Tales of game! The plot comes out of nowhere after the first game the two new characters, though rather well developed, are still lame in comparison to the original eight and will leave you wanting to play as the original eight. Which you can't do. Even if they're in your party.

    The remixed music is nice, but the visual presentation just butchers everything from the original game and the lack of an explorable overworld is a sore disappointment.

    Dawn of the New World comes off as a game that wasn't supposed to be related to Symphonia at all, but lacked the budget to stand alone. Theres even this new monster raising system that they put in instead of having new or old characters fight with you. was this supposed to be a monster rancher?

    While you do go through new areas, you still have to go to old dungeons to hunt for the 8 elements AGAIN. The temples have some changes, but you're still just going through a bastardized version of the temples from the original. The only real big differences are the little back alleyways that they slapped behind the summon spirit altars.

    I don't think it's the worst game ever (though it is the worst I've played.) I can't be kinder to it because it's a shame this thing is associated with Tales of Symphonia.

See all 16 User Reviews