The Legend of Zelda: Skyward Sword Wii

The Legend of Zelda: Skyward Sword Image
Metascore
93

Universal acclaim - based on 81 Critics What's this?

User Score
8.1

Generally favorable reviews- based on 2116 Ratings

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  • Summary: A Link to the Future - The Legend of Zelda: Skyward Sword shakes up the tried-and-true adventure game formula and marks a turning point for the franchise. The introduction of full motion controls enabled by Wii MotionPlus technology synchronizes player movements with Link's actions whileA Link to the Future - The Legend of Zelda: Skyward Sword shakes up the tried-and-true adventure game formula and marks a turning point for the franchise. The introduction of full motion controls enabled by Wii MotionPlus technology synchronizes player movements with Link's actions while offering the most intuitive play control of any game in the series to date.

    FEATURES:

    * The Legend of Zelda: Skyward Sword boasts the most realistic sword combat of any game to date, turning every encounter into a challenge of both brains and brawn. Wii MotionPlus technology accurately translates the angle of every sword slice, effectively putting Link's blade in the player's hand. Analyzing enemy attack and defense tendencies and counteracting with precise swings of the sword provide a satisfying experience that blends puzzle-solving with a new and distinctly unique combat system.

    * Explore a massive, multilayered world that seamlessly blends soaring exploration in a sea of clouds with intense ground-based adventuring that blurs the line between the main world and traditional Zelda dungeons. Link soars through the skies on the back of a noble bird and dives beneath the clouds to the continent below in an epic quest that lays the foundation for the events in the critically acclaimed The Legend of Zelda: Ocarina of Time.

    * Prepare for intense puzzle-solving as only The Legend of Zelda games can deliver. Exploration of the forests, volcanoes and deserts requires players to think on their feet as they solve puzzles, overcome obstacles and escape deadly traps. Once they find their way to each dungeon, they are confronted by even more puzzles guarded by fiendish enemies.

    * The Legend of Zelda: Skyward Sword redefines the traditional Zelda framework and introduces an arsenal of items, upgrades and rewards unlike any game in the franchise to date. The adventure guides players into, out of and back to dungeons and areas they've already completed. Along the way, Link gathers a massive inventory of peculiar items and resources that can be used to upgrade many of his weapons and equipment.
    * Every copy in the initial production of the game will come packaged with a special music CD featuring orchestral arrangements of select songs that will be performed at The Legend of Zelda 25th Anniversary Symphony Concert.
    * This version of The Legend of Zelda: Skyward Sword comes packaged with a special Gold Wii Remote Plus controller. You can also purchase a copy of the game without a controller.
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Score distribution:
  1. Positive: 78 out of 81
  2. Negative: 0 out of 81
  1. 100
    Skyward Sword is an epic, the sort of epic you call out of work or school for a few days to complete. A focused playthrough will take you north of 30 hours, and if you try to 100% the game, there is a 50+ hour quest to go through. Throw in the second quest, dubbed Hero Mode, and there is a lot of game to play.
  2. Nov 18, 2011
    100
    An exhilarating journey in every sense. Skyloft is an area you'll want to explore and Skyward Sword is well worth the wait. Prepare to be amazed.
  3. Feb 6, 2012
    100
    Overall, this is the best experience I've had playing a Zelda game since Ocarina of Time and I'd have to say they are pretty equal in my opinion. Either way, you won't be disappointed getting this game, it's a masterpiece.
  4. Nov 14, 2011
    95
    My new favorite 3D Zelda title, beating out Majora's Mask and Wind Waker by a substantial margin. It would be hard to go back to any of those games now. All of the gameplay innovations, emotionally involving moments, beautiful little details, and purely blissful experiences in this game have me completely and utterly spoiled.
  5. Dec 20, 2011
    91
    It's excruciating, mostly because Skyward Sword is such a rare, utterly wonderful game. It fully deserves to be thought of as a modern classic and a masterpiece, and it's so good that even controller frustrations couldn't keep me from sinking a completely crazy amount of time into it.
  6. Nov 21, 2011
    90
    Link is back in the best shape we've seen him in for years. The puzzles and challenges are brilliant, and the motion controls really shows you how to do something right. This 25 year old kid is still as relevant as ever.
  7. Jan 9, 2012
    60
    After finishing the game, I can say that The Legend of Zelda: Skyward Sword was not what I expected. I thought it would be a good (but not great) practitioner of the Zelda formula hampered by unnecessary motion controls, much like Twilight Princess was. Instead, I got a game that's cripplingly hamstrung by its controls and even falters when presenting the basic Zelda recipe.

See all 81 Critic Reviews

Score distribution:
  1. Negative: 61 out of 767
  1. Jan 5, 2012
    10
    This review contains spoilers, click expand to view. is perfect, I put the 10/10, very nice graphics, fantastic story
    and has many more items and gadgets!(compared to other Î
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  2. Nov 20, 2011
    10
    This is the game the Wii was built for! The Legend of Zelda: Skyward Sword is an absolute masterpiece from beginning to end. IGN, a trustedThis is the game the Wii was built for! The Legend of Zelda: Skyward Sword is an absolute masterpiece from beginning to end. IGN, a trusted website, doesn't hand out perfect 10's lightly. A must own. 10/10. Expand
  3. Apr 17, 2017
    10
    Skyward Sword had a lot to ride on it. It had to be an anniversary game, the game right after the ever popular Twilight Princess, while at theSkyward Sword had a lot to ride on it. It had to be an anniversary game, the game right after the ever popular Twilight Princess, while at the same time trying to be a beacon of light to rally disavowed Wind Waker fans back to the series. And in my opinion, Skyward Sword not only succeeds, it also surpasses several expectations. I didn't expect an epic adventure game that would revolutionize how I viewed controls in a video game, but it's what I got.

    The story was the best in the series at the time of its release; we finally have a finely characterized Zelda, and a compelling side villain. Link manages to retain some of his "cool" factor from Twilight Princess, yet still maintaining his emotes from Wind Waker, crafting what is perhaps the best rendition of the tried and true hero. Combine that with amazing character interactions and a strong narrative, and you have a first tier story; something you won't catch me saying for a Zelda game too often.

    The presentation is also top tier; the music was lovingly composed and orchestrated. The Ballad of the Goddess is every bit as beautiful as the main series, and I personally enjoy it more. There are many other killers in the soundtrack that are sure to worm their way into your memory. And the graphics.. fantastic. Absolutely fantastic. I will say this right now, I liked Wind Waker's use of cel-shaders; it manages to come off as both aesthetically tasteful and a clever way to hide the game's technical limitations. But I feel as if Wind Waker's design choice was more on the latter. Skyward Sword is on the former. A beautiful impressionist artstyle manages to somehow merge the best elements of Wind Waker and twilight Princess into one of the best looking games on the system, and of its generation. Maybe even all time! It's absolutely fantastic.

    And now, the gameplay. The most divisive part of this game. I'll come out and say this right now; flat out ignore the detractors. The motion controls work just fine, nay, they work splendidly. So long as you're not a victim of constant seizure (like the detractors are), you'll be able to enjoy a truly fascinating and masterfully executed combat system. I also reject the premise that linearity is inherently bad; this keeps the game streamlined and focused. And it's not like the game is lacking in optional exploration; I dare everyone to try and find every goddess cube. You'll quickly see the game's clever design. And on the subject of design, the design of the grounded overworld is perhaps the greatest in the series before Breath of the Wild. The terrain is no longer flat, barren, and empty. They are wonderfully jam packed with wonderfully warped design and interaction. More than I can say for the games before it TBH.

    All in all, Skyward Sword is an artistic marvel, and an amazing game overall. I don't regret my purchase, and i doubt you will either.
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  4. Nov 22, 2011
    10
    *~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~
    This game is so **** epic. **** off these stupid haters, ****
    *~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~
    This game is so **** epic. **** off these stupid haters, ****
    *~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~
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  5. Nov 21, 2011
    10
    I gave this game a 10/10 because it definitely deserves it (thus far. i'm about 4 hours into the game). The music is astounding, the colorsI gave this game a 10/10 because it definitely deserves it (thus far. i'm about 4 hours into the game). The music is astounding, the colors are amazing, and the story line is just as intriguing as OoT. If the game somehow starts failing as I continue playing, i'll change my review but i don't see that happening. Definitely worth the money and imo, better than TP. Expand
  6. Nov 21, 2011
    8
    Awesome gameplay, the only blemish is the lack of voice acting, but its one of the best in the series so far!
    I wonder why some sites complain
    Awesome gameplay, the only blemish is the lack of voice acting, but its one of the best in the series so far!
    I wonder why some sites complain about it being similar to other zelda games and give a higher score to MW3 LOL such biased losers
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  7. Apr 7, 2017
    0
    This is the only Zelda title that completely lacks an overworld. Instead you have linear slices to play through that you visit multiple timesThis is the only Zelda title that completely lacks an overworld. Instead you have linear slices to play through that you visit multiple times that all look & feel kinda the same (except that one's green, one's red, and one's yellow... That's all that's really different.) You mostly fight the same few bosses over & over instead of getting new boss challenges to solve. Combat is slow and repetitive. The first few times swinging the sword to slice the enemy at the correct angle, it was alright, but after that it was more of a hindrance to push through to get back to playing the game.

    Not that there was much game to play through. The whole thing was super easy. The hardest part was sitting through the interruptions whenever the game decided to tell you the solution to something you already figured out on your own, or to re-display text you already read about what things are.

    The gratitude crystals were also very forgettable, unlike other Zelda games' collection items. There was no real searching needed to easily find them all.

    The final dungeon was alright. I liked that dungeon's main gameplay mechanic. (Avoiding spoilers, but if you've played it, then you know what I'm talking about.) That's the only good thing I have to say about this game though.

    The desert had a mechanic in it that looked like it could've been a lot of fun if they actually did much with it, but instead really just added a bit of blue coloring. (Avoiding spoilers, but if you played it, you probably know what I'm talking about.)
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See all 767 User Reviews

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Awards & Rankings

1
1
#1 Most Discussed Wii Game of 2011
1
#1 Most Shared Wii Game of 2011