Metascore
83

Generally favorable reviews - based on 61 Critics

Critic score distribution:
  1. Positive: 55 out of 61
  2. Negative: 0 out of 61
  1. The party-style game play in "Smooth Moves" is one of the young Wii's better experiences. It offers fun, easy-to-learn things to do that show off what the system does so well and puts your movements in the game.
  2. A brilliant WarioWare game but, more importantly, it's one of the best Wii game so far. Wario should now take his place alongside Mario and Link as a true Nintendo great. [Jan 2007, p.66]
  3. The game’s story mode is relatively easy – you can finish it in less than a full afternoon, but the fun doesn’t end there. The replay value is through the roof as every game you play will be different and always enjoyable.
  4. While the single player mode won’t last you a long time, challenging others to break your score is where the game’s bread-and-butter is at. Highly recommended.
  5. It's a terrific use of the Wii's unique control features, it looks amazing, and in short, it should be a part of your library.
  6. Smooth Moves is everything we hoped it would be and then some – it’s quite simply a must-have for any Wii owner.
  7. 90
    Where the true value of Warioware lies is in both its multiplayer experience - which, depending on how Mario Party turns out, could be the definitive Wii party game - and it's unrivaled charm.
  8. 90
    I had a great time with Wario Ware: Smooth Moves, and you'll get a lot of value out of the game if you're the type that hosts parties or if you have a group of friends or family already that are enjoying games like "Wii Sports" or "Rayman: Raving Rabbids" together.
  9. The first game you should buy when you buy a Wii, if you haven't already.
  10. With over 200 microgames at the helm and mulitplayer support for up to twelve players with only one Wiimote, this is by far the most complete WarioWare package yet. In fact, if Smooth Moves doesn't get you hot and sweaty like Wario's pitts on a humid summer's day then you clearly hate games, are a Daily Mail reader and/or Jack Thompson is your God.
  11. Something about the Wii remote makes this game feel very immediate and real, leading to a more fun gameplaying experience. [Mar 2007, p.59]
  12. Though Smooth Moves may not seem deep, the fact that it offers physical play and draws a crowd should make it a permanent fixture in a lot of Wii consoles. [Feb. 2007, p.92]
  13. It places itself on the short side, as it took me less than three hours to beat completely. Nevertheless, there are over 200 wacky mini-games that you can always practice individually at seven different speeds by going to the Temple of Form located on the map.
  14. Yes, it’s short, but the replayability value is massive, and will provide much entertainment amongst friends as they see you adopting various positions with the Remote. Anyone can play it, and everyone will love it.
  15. From stick figures to rough polygonal approximations of popular franchise titles, Wario Ware dares to impress via sharp and insanely creative (or is that just insane?) art direction rather than traditional horsepower or amped up visuals.
  16. Wario Ware does it again, still innovating and coming up with all kinds of crazy new ways to play games while delivering a solid, fast-paced, fun-filled package that’s the perfect fit for the Wii.
  17. Without a doubt, Wario Ware: Smooth Moves tops any current Wii minigame collection on the market.
  18. Minor gripes aside, this is a great game with a lot of innovation and fun to be had. [JPN Import]
  19. Bigger than before and funny enough to make anyone smile, but control problems annoy. [Feb 2007, p.78]
  20. 85
    The diversity of the control styles is incredible and it opens up the doors to what the system is really capable of.
  21. Variety is king in WarioWare, and while the game does not contain an absurd amount of pointless unlockables, or a true high-score mode for individual games, it is still a ton of fun.
  22. Predictably simple, brilliant, and delightful.
  23. If you’re a WarioWare fan, Smooth Moves ramps up very slowly but when it’s firing on all pistons... great fun.
  24. Crazy in every way and good fun, too. There should have been more simultaneous multiplayer modes, though. [Feb 2007]
  25. Smooth Moves is bizarre collection of micro-games couldn’t be more delightful, and you would be hard pressed not to crack a smile or laugh during the spastic high jinks.
  26. An ideal party game. If you’re buying this Wii for a parent, grandparent or other non-gamer in your life, grab this game with it – they’ll definitely get a kick out of it.
  27. With very stylish graphics, funky sound and some very addictive gameplay, this game is great as is. The addition of multiplayer only adds for a better package.
  28. This game, while it lasts, is crazy genius and, as we've already said, will be the one you come back to when you've got a full house.
  29. Smooth Moves is THE game to get if you want to have fun with friends while playing the Wii. It's easily worth the price of admission.
  30. More fun than is probably healthy.
  31. Smooth Moves has the best and worst of WarioWare. What can be done with the remote will amaze you, but the games are a bit lightweight and you'll miss the mad multiplayer of old. [Feb 2007, p.50]
  32. The game tells you HOW, but it doesn't tell you WHAT. This is not bad, except for those few games that you just can't figure out. However, it's easy enough for anyone to just pick up and play.
  33. 82
    It’s not perfect, it isn’t the best in the series, but WarioWare: Smooth Moves is an essential piece of the Wii collection, as it’s as much fun ripping through it in single player adventures as it is to shove the controller off on unsuspecting houseguests or non-gamers months and years down the road.
  34. It’s original and addictive – but it’s not for everyone.
  35. It manages to ramp up the sense of humour and simplistic graphics of the earlier games, making for some truly strange experiences.
  36. Watching other people play the game is a healthy chunk of the fun.
  37. 80
    WarioWare: Smooth Moves can’t quite conceal its lowly portable origins, but that doesn’t stop it from being a truly fun and innovative game.
  38. Bonus mini-games have the most long-term appeal, particularly a sublime version of darts.
  39. 80
    There are a large number of games for Nintendo’s new console that employ mini-games, lazily or not. It is to Intelligent Systems’ credit that in terms of utilising the new control method, whilst retaining the feel and strong standards of their excellent franchise, this is easily the best current example of the genre available.
  40. 80
    An excellent addition to the Wario Ware series and the ideal game to show what the Wii can do. Its lifespan may be a little on the short side but there's definitely enough enjoyment here for your money.
  41. Above all, it's funny...If anything, this is the most bizarre game in the series to date. [Jan 2007, p.72]
  42. In comparing Smooth Moves to the rest of the WarioWare video games, the Game Boy Advance edition, "Twisted!," remains Nintendo's greatest achievement, thanks to spot on controls as well as a host of unlockable content. Despite this, Smooth Moves stands out as a fine addition to the series as well as a must play for all Wii owners.
  43. Nintendo is known and loved because of the fun experiences that it creates, and WarioWare Smooth Moves delivers spades of crazy fun from the moment you pick up the Wii-mote.
  44. It may not be the only game to put the Wii Remote through its paces, but it's certainly the most interesting. [Feb. 2007, p.82]
  45. 80
    It lacks the eye-popping unpredictability of its predecessors. And fumbling to conform to some of the more arcane controller positions can take you right out of the game. Despite these modest shortcomings, though, WarioWare should be a welcome addition to any Wii library.
  46. Nintendo fans will need little reminding of the qualities of the WarioWare series; if you've never had the fortune before, make sure to pick this up and prepare for one of the most insane and enjoyable experiences offered by a videogame.
  47. 80
    A certifiably insane party game that is a must buy for any Wii owner and just further proves that the Wii is the must-have console for when you have friends over.
  48. Going solo will end fast (maybe a couple of hours), but grab up to 12 people and you've got the definite Wii party experience.
  49. Smooth Moves does have its share of missteps. Rest assured that most of them are minor, and don't detract from the main formula of the Wario Ware series: insane amounts of fun.
  50. 80
    It's debatable whether or not this is the best Wario Ware to date, but it's definitely worth checking out for longtime fans and newcomers to the series.
  51. The endless waving of the Wii remote that accompanies every part of Smooth Moves makes you feel excited, surprised, and more than a little stupid. It also happens to make you and your friends laugh pretty much non-stop for an hour or two, and that may very well be worth the price of admission.
  52. It’s so entertaining that I wish the game’s developers would simply try and turn that one sequence into a game of its own.
  53. 75
    WarioWare Smooth Moves is a definite rental that most gamers with a Wii can play through before returning, but if you and your friends are a bit bored with Wii Sports and need some new multiplayer action, a purchase is highly recommended.
  54. The single player mode will likely only last you a short time, and once the novelty of the various games (as fun as they are) wears off, you’ll be left wanting something a little more substantial, especially from the multiplayer mode.
  55. If you simply want to have a good time playing a bizarre game on the Wii, you can’t go wrong with WarioWare: Smooth Moves.
User Score
7.3

Mixed or average reviews- based on 162 Ratings

User score distribution:
  1. Positive: 50 out of 74
  2. Negative: 20 out of 74
  1. JosephV.
    Nov 15, 2007
    10
    Only a loner in a basement with a pre-determined mindset could possibly call this game a waste of money. It's an absolute blast. Gamers Only a loner in a basement with a pre-determined mindset could possibly call this game a waste of money. It's an absolute blast. Gamers in my home love to get competitive with this game. Non-gamers in my home end up laughing so hard that they hold their sides in pain and wipe tears from their eyes- even those who aren't playing. And I'm talking about social adults, not little children. The game is anything but boring. If you don't like this game, you don't like laughter. Full Review »
  2. BradJ.
    Jan 22, 2007
    6
    I'm a huge fan of Wario Ware and I've played all the version, but this game falls short of the 9's that the other games were. I'm a huge fan of Wario Ware and I've played all the version, but this game falls short of the 9's that the other games were. The micro games are some of the best and weirdest that have ever appeared in a wario ware game. Sadly the solo game is EXTREMELY short and there isn't much insentive to replay the characters stage. The thing that really got me though was how poor the multiplayer was. Pretty much all the variants are hot potato games and make the game too slow to play. There is only 4 multiplayer gametypes which is sad because multiplayer was the thing I was most excited for. I recommend this for any wario ware fan, but if you are unfamiliar with Wario Ware or isn't into beating your highscores then its just a rent. Full Review »
  3. JustinC.
    Jun 6, 2007
    8
    It was fun, but ultimately too short. You can beat it in an afternoon easily.