Like most successful license-based games, Aliens: Colonial Marines is much more than a loving homage; it serves as one of the most robust story-driven co-op experiences to date. The concept definitely has room to grow, but as maiden voyages go, Colonial Marines is a clear winner.
Aliens Colonial Marines is a half baked cake. The recipe and the pictures look delicious but the implementation reveals the only obvious thing: The game's age. Old look, old feeling and old design. Some fresh ideas, a fun multiplayer mode and decent fan service save the day.
Ok Randy Pitchford, please make this game, along with Duke Nukem Forever, available as Xbox One Backwards Compatible games. Per Major Nelson, it's up to you guys to make this happen.
I gave both games a 10, because I really enjoyed them, despite some flaws. The DLC for both games are actually even better than the base games.
So Randy, I'm waiting.... Sign those forms... Backwards compatible please. Thank you
In essence if Colonial Marines were chocolate it would be Cadbury's; it's chocolate, has all the ingredients of chocolate, but the only real attraction is the name, the quality leaving you somewhat hollow and unfulfilled.
I haven’t been this disappointed in a game in a long, long time. Not only does the campaign welch on its opportunity to create interesting and additive content in the Aliens universe, but the multiplayer is languid, broken, and laughably frustrating. Colonial Marines plays it as safe as possible and still can’t manage to copy successfully proven ideas.
My review is only about the ****, upon release this game was receiving very low scores, about 4/10. It's now been 7 years since release so my review is on the game in its current state. For Coles notes fans im gonna say this game still has some problems and deserves a 6 or 7 out of 10 and I'm leaning more toward 7. Upon release the Ai had a severe problem and the game as a result was too easy, or stupid. I believe that problem has been solved as I read some posts a modder found a single typo in the code and repaired it and the game played much better. I would presume the console versions have been fixed since as well but I can't confirm that. What I can say is in my play experience I believe the game is behaving ok. I am playing on regular difficulty and the game is a reasonable challenge to other games I've played. The Ai still has a few problems which are somewhat frustrating but not broken. I would like to mention this game started off terrible for me. The tutorial section was almost unbeatable but I stuck with it. Ironically enough, I presume it was so tough because the game code was repaired. If you can beat the tutorial you can beat the game lol. After the tutorial the game became much less frustrating. Another complaint upon release was the story. I can understand fans of Aliens were very disappointed in the game upon release, but for me, I'm not an aliens movie fan and for me it made no difference. The game may still be a letdown but now that we have moved on 7 years it should be good just as a game for the average player. If you can get through a call of duty campaign I'd say this is equal or even better. Sorry to those who love Alien so much but I've also read posts which say the story in this game actually makes sense to the movies and explains some events in the movies. So as a fan I think you have to respect that too. Honestly, I could care less I'm here for the gameplay. Moving on to that the game has some problems. It can't decide if it wants immersion or gameplay and it's a tough balance in this game because if you repeat areas that immersion is lost quickly but if the gameplay isn't exciting that's a problem too. I believe this game could have been much much better if you were allowed to save your game anytime within the game. The checkpoints are spread out quite far and interfere with the gameplay and immersion, having to repeat sections if you die. The gameplay and immersion both are quite good if you don't die however both can fall apart pretty fast because the AI companions also are part of the game and at times they are either trailing behind you doing nothing or ahead of you doing their own thing, sometimes for the better, sometimes not. The single largest frustration I had with the game is that loot requires you to actively pick it up and the button mapping to do it is the same as reload. Way too often in frantic battle you want to pick something up and guess what? Yep, a 2-4 second reload instead. Now apart from these issues I do believe this is a good game. I was quite motivated to keep playing despite the problems. I'm not sure what the game looked like upon release but my playthrough 7 years after was decent enough. As far as graphics go they are decent enough I don't buy into the last generation comments. I play a lot of games they are definitely current generation and acceptable. Only a few of last generations games came close so in all I'd say they could have been improved but I honestly don't see the complaint as they aren't terrible. Maybe it's people's TV's?.. Overall the reviews on this game are all over the map I hope this helps. I'd say supplement my review with YouTube video and go from there.
A bit meh, but if you're a CoD fan (because you don't know any better) you should feel at home in this shooter. This is basically the shooter equivalent to skyrim when it comes to bugginess and glitches. It's ugly as Skyrim but that's where the similarities end. The smart-gun is similar to the bfg from Doom but with many attachments and alt. fire modes. If you are that adamant about playing it, rent it. Why would you buy a licensed game, people!? A good game to rent if you have nothing better to do. Story's bare-bones.
This is a fine example of why you should STOP PRE-ORDERING GAMES.
I really think it deserves a 3, but decided to give it a bonus point for only costing $10 in the clearance bin. This will be an ongoing example of how NOT to make video games— the only thing missing is its own desert landfill.
It looks like Aliens. It sounds like Aliens. It just doesn't feel like Aliens. Unfortunately what it does feel like is a bad FPS game. That's because it is one. Gearbox has squandered any potential the game could have had.
The story is convoluted, bland, and at times really dumb. It's hard to give a crap about these meathead characters and often harder to distinguish which one is which. There are moments where it mixes things up for the series fiction (a character from the movie makes an appearance), but overall it feels like a waste of time. The fact that it's cannon to the series is disappointing. I really wish it wasn't on both accounts.
The story mode still could have redeemed itself had the gameplay been good. It's not. When it's not being a subpar and generic FPS, it's being a bad and boring one. Gearbox has taken one of the most iconic and threatening sci-fi creatures of all time and turned them into generic cannon-fodder. Shooting these almost mindless drones who do nothing other than jump in front of your crosshairs can be mindless fun at times, but it's sad to see them offer almost no threat to the player.
Even worse are the human enemies. First of all why are we even shooting other humans? It's an Aliens game. The only things I want to shoot in an Aliens game are Xenomorphs. These shootouts are often tedious. It's simple pop-and-shoot gameplay. Constantly having to duck in and out of cover just slows things down. I was annoyed every time human enemies would appear and couldn't wait to get past them. They're almost dumber than the Xenos.
Not even co-op can save the campaign. Sure it is a little bit more fun to play with some buddies, but it doesn't make the actual game better. It just means you have people whose company you enjoy suffering with you.
The game does find a little bit of enjoyment it's multiplayer. However nowadays the only matches you are going to be able to find are team deathmatch. Balancing issues do get in the way. Playing as a marine is much more enjoyable than playing as a Xeno.
Xenos are noticeably underpowered compared to the gun-toting marines. Their melee attacks are underpowered and they can't take as much punishment. The Xeno team is basically the losing one. Playing as a marine is quite fun. Teaming up with other players and trying to survive being hunted actually evokes the feeling of the film.
The key to winning these matches is just getting for your team to get as many kills as you can a marine, and then when you switch to Xenos just try to not let the others catch up. When the marine players bunch up it's almost impossible to get kills as a Xeno. The multiplayer is almost dead and not worth putting down the more enjoyable shooters to experience.
Typically bad licensed games like this one are at least worth a rental for hardcore fans just to see what they have to offer. That isn't the case with this game. The references, easter eggs, fan-service, and cannon-story aren't worth the pain it will cause your inner Aliens fan. You're better off acting like this game doesn't exist. It's an Aliens game in title alone.
SummaryIn Aliens: Colonial Marines, players are part of a United States Colonial Marine squad and must prepare to face an Aliens assault more intense and horrific than ever before. Driven by an original story penned by renowned writers Bradley Thompson and David Weddle, Aliens: Colonial Marines retains the atmospheric look and feel of the origi...