Alpha Protocol Image
  • Summary: Alpha Protocol is an espionage role-playing game set in the modern world. Loyalty carries a price and no one knows this more than agent Michael Thorton. A talented young agent cast out by his government, Thorton is the only one with the information needed to stop an impending international catastrophe. To do so means he must cut himself off from the very people he is sworn to protect. As players determine how to accomplish different objectives, the decisions made and actions taken in each mission will ultimately transform the type of secret agent Michael Thorton will become. Every choice the player makes as Michael Thorton will carry consequences for his future and the fate of the world. [Sega] Expand
Score distribution:
  1. Positive: 15 out of 68
  2. Negative: 9 out of 68
  1. The game makes you feel like a real spy, complete with all the research-based legwork. In those respects, there are few games like it. Whether or not you like Alpha Protocol is probably going to depend on your proclivity for spy lore itself. But if you've ever wanted to be a secret agent, you could do a hell of a lot worse.
  2. 73
    In other words, for those still interested, Alpha Protocol should be low on the to-play list.
  3. It's as if the RPG elements and dialogue system were developed by a respectable studio under a normal development cycle, and the core gameplay was slapped together over a weekend by unpaid interns.

See all 68 Critic Reviews

Score distribution:
  1. Positive: 9 out of 17
  2. Negative: 5 out of 17
  1. 10
    Loved this game. I think most criticisms are from people who tried to play this game as a shooter. The dialogue system is the best part of the game and I loved the C&C. I wish there would make another game but it appears highly unlikely given the reception this one got. Expand
    • 2 of 2 users said yes
  2. When I first heard of this game I was thrilled. Secret agent, RPG elements, choices and action. What could a veteran RPG player want more? ... Alpha Protocol nails it on the RPG elements. You have an incredible amount of choices that realy impact the story progression. Actions make your character even develop differently, for example... if you use alot of incendiary grenades, you'll get a perk for them that makes you either better in using them or improve the general stats. But this game also has some serious flaws. The combat is crap, you'll die numerous times just because the A button doesn't command your character as it should, and you'll end in plain sight instead of being in cover. Most of the time the shooting is uncontrollable, as it will make you wish even more you have the automatic targeting from Splinter Cell Conviction. ... ///POSITIVE: Interesting characters who have reputation depending on your actions. - Good story. - Great RPG elements. ///NEGATIVE: Plain graphics. - Weak combat system. - Bugs.. lot's of them. ///CONCLUSION -> Alpha Protocol is still a game any RPG fan should have tried to play at least once, but will mostly knock 90% of the players back towards another game before they even reach the ending. Expand
    • 1 of 1 users said yes
  3. This review contains spoilers, click expand to view. The combat is just awful, ruining an otherwise good action/adventure game. -Enemies will either run up and get in your face before backing off and firing their weapon, or they will stay hidden in the back corner of the room occasionally peeking their head out to fire. -The guns are amazingly inaccurate and the enemies need way too many bullets pumped into them before they go down. -Grenades will land at your waist side every 30 seconds requiring you to roll out of the way...except there is no roll action. -Rumble should have only been used to let you know when you are taking fire. Instead it rumbles like crazy when you are low on health, adding another layer of disorientation to an already broken combat system. -Stealth mechanics are pretty basic. You can't shoot lights out like in Splinter Cell: Conviction and you can't drag bodies like in Metal Gear Solid. What triggers your detection is also inconsistent. A guard may not notice you in his peripheral vision putting a sleeper hold on his buddy as he chokes and gurgles, but he will hear your footsteps upstairs if you walk too fast. -Boss difficulty is erratic. Some will die from a few good shotgun blasts to the face. Others need to be absolutely riddled with bullets over the course of 5 minutes to have any hope of them dying. If the combat/stealth elements were much stronger, Alpha protocol would actually be fun, not an excruciating chore. Spare yourself the headache and play something else. Expand
    • 1 of 2 users said yes

See all 17 User Reviews

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