- Summary: ArcaniA - A Gothic Tale is set in a rich world that invites the player to explore all of its innumerable attractions and details. Different climate zones, abundant flora and fauna, subterranean vaults, and cities and castles with unique architecture await the adventurous player. CloudsArcaniA - A Gothic Tale is set in a rich world that invites the player to explore all of its innumerable attractions and details. Different climate zones, abundant flora and fauna, subterranean vaults, and cities and castles with unique architecture await the adventurous player. Clouds darken the skies, weather effects such as wind and heavy rain influence the game world, keeping it endlessly fascinating with its amazing graphics, day and night cycles, and a stunning display of light and shadow. Wonderfully atmospheric music and top-of-the-line sound effects create a truly immersive playing environment. A multitude of entertaining and challenging quests, challenging combat, mysterious NPC characters and a sophisticated plot guarantee many hours of highly entertaining gameplay. The Southern Islands await!… Expand
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Arcania: Gothic 4 Gamescom 2010 Trailer
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Oct 21, 2010On the PC Arcania: Gothic 4 is a good RPG for role-playing newbies. On the Xbox 360 the graphics are so bad that even the good main quests or the diverting battles failing to unfold its potential. There must be a patch soon. Go get the PC version if you are a RPG fanatic. The PS3 version of Arcania Gothic 4 is not out yet and the developers must do some bugfixing.
Jan 11, 2011Arcania turns out to be a passable RPG, it has pleasant enough locations and plenty of quests to get stuck into, even if they do feel a bit similar to each other. The timing of such a generic release couldn't have come at a worse time however, and with Fable III and Fallout New Vegas also vying for attention, Arcania is a pretty hard sell.
Official Xbox Magazine UKDec 25, 2010For all its radial menus and console-friendly UI, Spellbound simply hasn't managed to make Gothic work in a console environment. [Issue#66, p.85]
Feb 11, 2012It may not be the most polished RPG, but it is addicting and fun, and as many of the critics have said if you want to get into the open worldIt may not be the most polished RPG, but it is addicting and fun, and as many of the critics have said if you want to get into the open world RPG games then this is a good place to help you get acquainted with these kinds of games as it is simple without being overly simple, easy to figure out, also it's the perfect difficulty for those just starting out, and it's just a lot of fun, it does have some polish issues though, the graphics are bad, and the voice acting is horrible for the most part (you'll be able to find one or two decent voice actors) and the story isn't really all that interesting or well written, but the gameplay is (for the most part) smooth, combat flows very well do to excellent controls, menus are very well done, and leveling up is easy and really makes you feel extremely powerful when you can slaughter hoards of enemies without taking any real damage, it took me about a little over 12 hours to complete, and if you do all the side quests it will probably take you about another 2 to beat, so if your a beginner to the open world RPG and are looking for some practice before you tackle the more challenging and deep RPGs out there, or are a hardcore open world RPG player and are just looking for a good one to play I recommend this game, because even with it's issues it's an addicting and fun RPG, and isn't that why we play games? not because they have the best graphics, but because they're fun, and this game is a lot of fun and that is why I recommend it to RPG fans everywhere.… Expand
Jan 21, 2012One of the most beautiful action rpg on xbox. The combat system is dynamic, environment, vegetation and characters are beautiful.bad points :One of the most beautiful action rpg on xbox. The combat system is dynamic, environment, vegetation and characters are beautiful.bad points : too linear, too much aliasing, crap cinematics.… Expand
Oct 12, 2010I really enjoyed this game, probably due i like the concept. This is pretty much like Risen slightly less polished but the game really picksI really enjoyed this game, probably due i like the concept. This is pretty much like Risen slightly less polished but the game really picks up after a hour. Big world with decent graphics and decent gameplay. But the atmosphere in dungeons and lightning is pretty amazing.
If you like games with a unamed hero on a island, go ahead. It isn't perfect but you can't stop playing.… Expand
Oct 25, 2010I'm very sad to say this, but the game is a dumbed-down Gothic. No, scratch that. This is not a Gothic game though you can find the sameI'm very sad to say this, but the game is a dumbed-down Gothic. No, scratch that. This is not a Gothic game though you can find the same characters and plot reference from the previous installments.
To begin with, Arcania is linear as hell. The game is constructed in such a way that you cannot visit the areas which the authors didn't intend you to visit - there's always a boulder blocking the way, a permit to pass the bridge, a closed door to which you must be given the key. It is a real letdown, especially when you remember the vast landscapes from G2 or G3.
There are a lot more things that you are not allowed to do. You cannot sleep (so you won't be able to wait through the night or heavy rain). You are not able to attack any NPC. Also, you cannot pick-pocket them, though no one reacts when you steal stuff from their houses, chests, etc., whereas in the previous games you had to be very clever to be a burglar. You don't need to find teachers to learn new skills and you actually don't fell any stronger when you reach a new experience level.
The combat system is that of a typical slasher - you mash the attack button, evade blows, but blocking them with your shield makes no sense. There is a glitch with the ranged weapon system. You can kill every monster just by shooting from your bow/crossbow and walking backwards. The enemies go forward with the same speed as you go backward. I had to use this bug a lot, because when I was playing on the hard difficulty I had little chance of survival when fighting a large group of enemies. Btw. Every spell caster in this game is a pain in the ass.
The graphics on the Xbox 360 are average at best, most of the time they just suck. Throughout the game you will notice that the characters use 4-5 face patterns and the enemies from the same group use the same models (wolf, black wolf, lurking wolf etc. they all look the same). The game has huge framerate issues. Most of the time you get 20 fps, but when you fight larger groups of enemies it's much worse than that. The music is fine, I guess, but the voice acting is rather poor and I can't find any memorable performances.
The story is a typical from zero to hero, chosen-one bullcrap. They killed my wife - Revenge!!! Nothing worth mentioning, but then again the story with paladins and dragons from Gothic 2 wasn't better. Oh, and you can forget about interesting quests like the ones from Oblivion. Most of the time it's your standard MMORPG package. Go fetch me 5 mushrooms, kill 6 boars, activate 3 magical stones etc. Boring as hell.
Okay, the good stuff: I guess there is a lot of loot to plunder, the combat isn't that bad, there is a item crafting system and... That's all. Every other aspect of the game is either poor or mediocre. You feel that the game needs some serious polishing and most of the mechanisms should be built from scratch.
I seriously don't know how I made it to the end. Oh, and it took me about 19 hours to finish it. I hope my review will be of some help to those who are not convinced whether or not to buy it. My advice? Wait for Two Worlds 2. I give it a 5/10… Expand
Mar 30, 2011Arcania Gothic IV is a generic and AVERAGE RPG. First everyone starts as the same male character. The leveling system is very basic with onlyArcania Gothic IV is a generic and AVERAGE RPG. First everyone starts as the same male character. The leveling system is very basic with only a few ways to differentiate characters. The achievements are impossible to attain in one play through. Three are collections based (the collectibles are impossible without a cheat book) and another achievement is based on selling every possible item in the game. Combat is intuitive but switching between weapons is a bit clunky. NPC interaction is generic with no variable conversations and the voice acting is bland. The game is also very LINEAR and short in content (I completed all the quests and finished the game in 20 hours). I have come to expect an open world to explore however this game allows you to unlock small areas once you have completed the prior quest. DON'T BUY!! RENT this game… Expand
Mar 25, 2011When I played it for the first time, I was more disappointed than I thought I will. Spellbound did really bad job on that one.. It is a merelyWhen I played it for the first time, I was more disappointed than I thought I will. Spellbound did really bad job on that one.. It is a merely a continuation of previous Gothics. Only two good things that I am able to come up with are the graphics and improved fighting style (Compared to Gothic 3). Improved doesn't mean good though.. Most of opponents we face during the game we won't have any problems with. Character faces not only repeat often, but people all seem the same even when talking to them. I must admit I didn't beat the game, but I've played it for plenty of hours and I must say it is really monotonous.. The quests we do are boring and nothing we never seen.. "Go there, collect this.. kill him/it/them.. bring me that.. find me some of these.. talk to him.." As far as I've seen the storyline, I completely didn't like it. Bringing up some characters from old Gothics is only as much as it relates to previous series. Oh, this, and creatures from Gothic series. The world isn't really interesting to explore at all. We often are forced to visit caves and all of them look a lie and have the same schematics. We enter the cave, do a circle and come out just where we entered, only that we need to jump down. They made exits high so players wouldn't be able to go this way after entering the cave. And in each damn cave it's the same story. The world isn't open anymore, we unlock locations. We don't have NPC as teachers to increase our stats, we just choose what we want to improve after leveling up. Bah! We don't even need a smithy to make a sword. We can forge one standing in the middle of swamp. Same for potions any anything else. Makes the game way too simple, and makes it seem like developers made this game for little kids, for which previous Gothics were too complicated. One thing I also don't understand is that we are able to choose "American" version of colours and textures which make game to seem.. More.. Friendly.. Less.. Dark and evil. This really is ridiculous.. Well.. I played the game for a bit.. I was forcing myself to play it, hoping that it will get more interesting later down, but it didn't. This game disappointed me greatly, and is nothing like previous Gothics. I didn't like Gothic 3 when it was out to begin with, but Arcania... Arcania made me appreciate Gothic 3 now. Arcania made me realise how great continuation of Gothic 2, Gothic 3 is. After I seen how bad can continuation of Gothic 3 be. Gothic 4 just isn't fun. I am giving it 3, since I enjoyed it a little slightly bit at the very beginning. But the more I've played my hate for this game started to grow and grew more and more. It's just a waste of time. Let me do a quick summary.
-Soundtrack isn't bad..
-Too easy, even on hardest difficulty.
-It just isn't the same anymore... I rather call it Arcania, than Gothic.… Expand
Oct 27, 2017Cóż wydaje mi się, że twórcy chcieli zrobić wszystko by ArcaniA z wyjątkiem fabuły nie miała nic wspólnego z pozostałymi Gothicami. I niestetyCóż wydaje mi się, że twórcy chcieli zrobić wszystko by ArcaniA z wyjątkiem fabuły nie miała nic wspólnego z pozostałymi Gothicami. I niestety im się to udało... Może kiedyś na siłe przejdę tą grę ale póki co bardzo mnie do tego zniechęca. Zalety produkcji to bardzo ładna grafika oraz całkiem fajna opcja przewrotu w walce. Niestety na tym się kończą.
Produkcja ta jednak posiada bardzo istotne wady:
- brak nauczycieli/punktów nauki (jest dostępne jedynie nieco dziwaczne drzewko umiejętności)
- nie jestem pewien czy w grze można rozwijać takie zdolności jak alchemia, kowalstwo, a nawet siła. zręczność, witalność itd.
- niby "otwarty świat" przypominający ten z Wiedźmina 1/2 (możemy chodzić jedynie ścieżkami wyznaczonymi przez twórców, jeśli uznamy, że chcemy przejść jakimś lasem lub małym wzniesieniem nasza postać się zbuguje i prawdopodobnie zginie z nieznanego powodu)
- wiele glitchy graficznych (najmniejszy problem, ale dość denerwujący, przykładowo kałuża zmieniająca barwy na białą lub pomarańczową za każdym poruszeniem myszy)
Moim zdaniem "Gothic 4" ArcaniA nie jest godna polecenia.… Expand