Banjo-Kazooie Image
Metascore

Generally favorable reviews - based on 17 Critics What's this?

User Score

Generally favorable reviews- based on 50 Ratings

  • Summary: [Xbox Live Arcade] The classic Nintendo platformer stars a big, goofy honey bear named Banjo who wears tight yellow shorts and carries around a raucous, red-crested breegull named Tooie in his backpack. The bear-and-bird duo must use constant teamwork to rescue Banjo's sister from the evil Gruntilda who wants to steal her beauty. Expand
Score distribution:
  1. Positive: 14 out of 17
  2. Negative: 0 out of 17
  1. On a console starved of the genre, Banjo-Kazooie really stands above all the others and for a ten year old N64 game, that’s some achievement.
  2. Banjo Kazooie shows that even the beginnings of 3D-Jump ’n’ Runs have to offer a lot. The different levels still make a lot of fun because of the motivating gameplay.
  3. 85
    Despite being ten years old the original Banjo-Kazooie has aged remarkably well. The game is a must for anyone who loved the N64 outings or simply wants some classic platformer action.
  4. Fans have here the best version, without any flaws to point to. Still, those who aren't familiar with the game should think before buying because if some things were acceptable in 1998, today they give frustration. Problems - transited from the original - don't stop it from being among the best XBLA has to offer in the genre, but may leave you questioning the high price.

See all 17 Critic Reviews

Score distribution:
  1. Positive: 15 out of 15
  2. Mixed: 0 out of 15
  3. Negative: 0 out of 15
  1. 10
    Back in 1998 when Rare was actually a video game company, they released Banjo - Kazooie, a platformer which could compete against Super Mario 64 and Legend of Zelda Ocarina of Time to be the best game on the system. 10 years later, this masterpiece has been re-released and it is as good as ever.

    In a quest to save your little sister Tootie from the evil which Gruntilda, you take controll of Banjo and his trusty feathered companion Kazooie to stop her. In Gruntildas Lair which serves as a hub world, you will find world gates and a corresponding portrait. In each of the 9 distinct worlds, you will find 10 jigsaw pieces - or just "jiggies" - which are used to fill up a portrait to then unlock the next world. Clever puzzle solving and mad platforming skills has to be used to acquire these jiggies in each world. While the jiggies are the main collectible, this game has so many things to collect to help in your journey.

    While the classic and marvelous soundtrack still sounds great today, the graphics has gotten an improvement. while the game still looks like an N64 game, it has gotten a very nice HD paint job. While it might not impress someone, it still looks very beautiful.

    There is not a whole lot to say anymore. This downloadable game wont break the boundaries like it did 10 years ago, but it still can be considered to be at the top of its class,even among today's standard. The gameplay is spot on, the controlls are perfect, the envoirment is creative and beautiful, a memorable soundtrack and with tons of secrets and collectibles to find makes this game one of the most complete packages of all time. With new additions to the XBLA version being leaderboards and a fully intergrates Stop 'N' Swop function, Banjo-Kazooie will last you a long time and is among the best out there!
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  2. 10
    Quite possibly THE best retro 3D platformer you can get your hands on for 360. Now if only they could get Super Mario 64 on here......
    I playe
    d and completed both Kazooie & Tooie first and second time around and even though you can get them running smooth enough on emulators who wouldn't pay for this one again.
    Truly one of the classics from the 64bit era & I still have both in cartridge form for N64
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  3. Great N64 era game, memorable characters, great locations and a wise cracking bird.
    Only marred by a sometimes silly camera positioning...
    Rec
    ommend to All, Great game! Expand
  4. Banjo Kazooie is one of my childhood favorites, but several problems hold this game back from being as great as the original release. 1. No note collecting penalty. When you die, the notes don't reset. This was either poorly influenced by Tooie or the result of a problem with leader boards. 2. The note glitch. It is possible that some notes will just disappear or never load in any save. This wouldn't be a problem if it happened early in the game, but it rears it's head in the final level which means you'll be spending another 2-8 hours replaying to get that achievement or complete the game 100%. 3. Jinjos can't be recollected. This and notes gave the game replay value without starting a new game on the N64, the lack of this feature is the final point holding it back from being a great remake. Expand

See all 15 User Reviews