Metascore

Mixed or average reviews - based on 42 Critics What's this?

User Score

Mixed or average reviews- based on 12 Ratings

  • Summary: Nathan Spencer will make use of his trademark tool – his bionic grappling hook – to grab, swing and leap through series of lush new environments. He’ll be met by plenty of gun-toting soldiers and mechanized threats ready to give him a hostile greeting. Bionic Commando Rearmed 2 improves upons upon the visual achievements of its predecessor with the addition of more detailed character models, textures, and vibrant colors. New player mechanics will add another strategic layer of platforming to the overall experience and the famous bionic arm will be getting a major makeover delivering a more dynamic bionic experience to the player. Expand
Score distribution:
  1. Positive: 6 out of 42
  2. Negative: 3 out of 42
  1. Feb 3, 2011
    83
    Rearmed 2 may not be as easy to recommend as its predecessor was--1200 Microsoft points isn't peanuts--but if you've been craving another dalliance with Spencer, you won't be disappointed, provided you're not a stickler about the whole jumping thing.
  2. 74
    Fans of the series will still find plenty to like here, but just be aware that this second helping isn't going to taste quite as fresh as the first.
  3. Feb 5, 2011
    74
    On one hand, it's easy to say that Bionic Commando Rearmed 2 runs the basics for a sequel, not really pushing forward enough to make the formula excel. On the other, it could've been a lot worse, as it's a fun platforming romp while it lasts.
  4. 40
    Fat Shark have managed to shoot themselves in the foot by simplifying a formula that worked rather well. Rearmed 2 does enough to remind players as to why the series is often remembered fondly, but quickly blurs the image by stuttering over its best features.

See all 42 Critic Reviews

Score distribution:
  1. Positive: 3 out of 4
  2. Negative: 0 out of 4
  1. Great game. Seems like many people expected the sequel be just as the first game. It offers a lot of challenges and the art style is really nice. As a non hard core gamer I really like the new level of difficulty. I couldn't even complete the first 3 levels in the first game. A wide range of weapons makes a higher replay value as well. Expand
  2. 10
    I think this game is really great. I did not play the first game that much, but this I really like. I think it's the controller that is making the difference. Also, it's fun to play co-op. Expand
  3. This is more of the same, plus new features such as death from above and jumping. Great looking game, and basically, if you liked BCR you'll like this. Expand
  4. 6
    this was an instant buy for me and at first i was happy about the nice graphical style but once i started actually playing, major disappointment set in. i expected the basic gameplay to be exactly as in BCR1 but with jumping added on a formerly unused button.
    instead, EVERYTHING is different. and often unnecessarily so. because e.g. grabbing and throwing barrels works exactly like it did in BCR1 but the input you have to do on the controller is different. the way you swing is basically the same (with some added features) but the way you tell the game to let go is not the same. again, for no apparent reason. and probably most stupid: it is not possible to shoot the arm straight forward using the d-pad. you can only do that with the analog stick and by aiming between "forward" and "down-forward". very badly designed.
    they could've at least had the old control scheme as an option. not difficult to program, there are barely any options as it is anyway - so no reason not to include that.
    another drawback IMO is the fact that the record times for the various levels do not differentiate between the use of jumps and retro gameplay.
    as already said in the beginning - the graphical touchup is great. and some of the added features make the game feel nicer (e.g. not needing a shotgun to start swinging and being able to adjust the arm length while hanging) but with the broken controls that means nothing.
    unless there will be an update offering the option to have retro control scheme/mechanics, i refuse to play this.
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