• Summary: [Metacritic's 2007 Xbox 360 Game of the Year] Going beyond "run and gun corridors," "monster-closet AIs" and static worlds, BioShock creates a living, unique and unpredictable FPS experience. After your plane crashes into icy uncharted waters, you discover a rusted bathysphere and descend into Rapture, a city hidden beneath the sea. Constructed as an idealistic society for a hand picked group of scientists, artists and industrialists, the idealism is no more. Now the city is littered with corpses, wildly powerful guardians roam the corridors as little girls loot the dead, and genetically mutated citizens ambush you at every turn. Take control of your world by hacking mechanical devices, commandeering security turrets and crafting unique items critical to your very survival. Upgrade your weapons with ionic gels, explosives and toxins to customize them to the enemy and environment. Genetically modify your body through dozens of Plasmid Stations scattered throughout the city, empowering you with fantastic and often grotesque abilities. Explore a living world powered by Ecological A.I., where the inhabitants have interesting and consequential relationships with one another that impact your gameplay experience. Experience truly next generation graphics that vividly illustrate the forlorn art deco city, highlighted by the most detailed and realistic water effects ever developed in a video game. Make meaningful choices and mature decisions, ultimately culminating in the grand question: do you exploit the innocent survivors of Rapture...or save them? [2K Games] Expand
Score distribution:
  1. Positive: 88 out of 88
  2. Mixed: 0 out of 88
  3. Negative: 0 out of 88
  1. BioShock is a title that gamers spend their whole lives waiting to play. Something that delivers on an absurdly high level in every department, and one that never dips in quality for the 15-20 hours that it lasts.
  2. 100
    In the vast majority of games, and particularly first-person shooters, quality is entirely dependent on minutiae such as weapon choice and enemy variety. In Bioshock these are merely details, adornments to a far deeper and more complete experience than any game since "Half-Life 2." [Oct 2007, p.104]
  3. 100
    BioShock is the ultimate rarity: not only does it live up to its lofty promise, but exceeds it through simple, old fashioned talent and imagination - not to mention verve, style,class, wit, and sheer bloody-minded ambition. It takes the tired, worn-out FPS genre by the scruff of the neck, reinvents and bend it out of shape in such a breathtaking fashion that it's going to take something very special to top this in the months and years ahead.

See all 88 Critic Reviews

Score distribution:
  1. Negative: 51 out of 483
  1. 10
    Original and refreshing, has an amazing storyline aswell as an amazing atmosphere and setting. Enjoyable combat, maybe a little bit repetitive for some, the game paces well too. Expand
    • 5 of 5 users said yes
  2. DominicM.
    6
    I simply cannot believe the amount of praise this game receives. After I read all the reviews, I figured this was an AAA title. I bought it, and completed it in two days. First playthrough was good, the second time I realized just how boring the game was. It was short, the powers were lacking, and ammo runs out so fast you use the wrench most of the time. Story was alright I guess. Overrated. Expand
    • 0 of 0 users said yes
  3. BillyE.
    2
    Bioshock has a lot of potential. Starting off with the good, the storyline is one of the best ever, and the audio tapes are a very nice touch. THE BAD. As promised, there are many ways of killing your enemies. Unfortunately, the game's difficulty is too easy. The developer told people that ammo would be scarce and it ISN'T. A brief search through the trash cans and tables of rapture will yield more than enough ammo. Also, the one-two punch introduced in the beginning of the game (shock+wrench) is useful throughout the entire game. Why use telekinesis on your enemies when you can just shock and whack them. Why use advanced tactics when you can just shock and whack your way to victory. Hacking? Its useful but too easy. Big daddys can be taken down by using a shotgun with electric bullets. Simple. Bioshock has many innovative features but it does not PROVIDE enough circumstances of which they can be utilized. Translation: Its too easy Expand
    • 0 of 0 users said yes

See all 483 User Reviews

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