Generally unfavorable reviews - based on 44 Critics What's this?

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Mixed or average reviews- based on 49 Ratings

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  • Summary: Bloodforge is a dark and brutal action combat game set in an ancient Celtic world. The fate of the ruling gods will be decided at the hands of one man - our hero, Crom. With an empowering brutal combat system, stunning standout art style, driven by a deep and compelling story, Bloodforge thrusts the player into a viciously dark world where Crom must fight his way through hordes of twisted servants and evil followers of the gods to seal his fate. Expand
Score distribution:
  1. Positive: 1 out of 44
  2. Negative: 25 out of 44
  1. 75
    The recurring annoyances that result don't bleed all the joy from clobbering, but they do keep this third-person action game from devel┬Čoping a more natural flow and better exploiting its gruesome graphic-novel aesthetics. Luckily, such issues are diminished when you try to chop down massive bosses inspired by Celtic mythology.
  2. Apr 24, 2012
    Still, if you can stick with it and become accustomed to the way you are forced to rely on instinct, there is a pretty fun and solid game here. The barrier to entry is just too high to recommend it to everyone.
  3. Apr 27, 2012
    Bloodforge is a game with great potential, unfortunately a very bad technical realization, states the failure of the product.
  4. 40
    Your moves are clumsy, and unresponsive. Arenas wear you out, rather than challenge you. Boss battles are overwrought and underwhelming. The God at the climax of the Land of the Dead is defeated by a drawn-out process of ranged health-whittling and dodge-rolling.
  5. May 21, 2012
    Bloodforge is gorgeous and has high production values, but in the end it lacks depth and the story is so lame it's outright impossible to care about anything that happens on screen.
  6. May 9, 2012
    Bloodforge is a God of War for Xbox, except that it's not very good at all. It's a promising idea turned to nothing by too many mistakes.
  7. Apr 26, 2012
    It's a game full of shoddy mechanics, poor design decisions, and absymal technical execution. It serves best as a warning of all the things that can go wrong in an action title, all in one place.

See all 44 Critic Reviews

Score distribution:
  1. Positive: 6 out of 11
  2. Negative: 1 out of 11
  1. Feb 3, 2013
    Gloomy worlds, seas of blood, oppressive atmosphere of hopelessness This is a time lying gods and great heroes. The time has long pushed into oblivion.

    This game is very unique. It will take you out and bring yourself into a frenzy, it will turn you into a true berserker.

    Nowise do not buy this game
  2. Apr 26, 2012
    Sure there are similarities with older AAA titles but bloodforge is XBLA and should be treated as such. The camera can be clunky and the combat is a little repetitive but for $15 you really can't go wrong.

    I had a great evening playing bloodforge and recommend it to most.
  3. Apr 21, 2014
    This review contains spoilers, click expand to view. Bloodforge, the tale of avid mask-wearer Crom, admittedly has its moments of disappointment (though I am personally an avid fan of the game as a whole).
    While I see nothing wrong with the tried-and-tested hack'n'slash format, it can feel tedious at times when forced into areas consisting of identical warriors and monsters. It is perhaps towards the ends of levels that the game developers seem to have run out of big baddies, so begin to spawn minorly-altered old enemies and an over abundance of the same monsters. Though none of it looks bad, certainly. I have heard issues with the camera, but I was lucky enough to not experience any minor issues more than once or twice.
    The filters share the same gory tones of 300 or Gladiator, but I wouldn't say it necessarily rips off the composite outright. It is worth mentioning that the godly worlds experienced towards the end of the game (especially when going to Fate's Loom itself) offer spectacular dream-like environments that completely absorbed me. I would have perhaps liked to have had a little more free-roaming, but the open feel of the later levels seems to compensate, perhaps showing the game developers learning a little in atmosphere as the game progressed.

    Dialogue is typical gravely voice vs. exotic woman (who's accent seems to fluctuate in intensity and region at the best of times), but the banter between them is rather amusing at times. It's nice to see a half-dressed, quintessentially fantasy woman turn up and the main character not only lack attraction for her, but also spur her advances, insult her, even show open revulsion of her. It's what makes his finishing of her so intensely satisfying. A good little bit of writing in that respect.

    Overall, not a bad game, a visually appealing game, and certainly a game that leaves a lasting impression. Perhaps not the most ground-breaking of games, but not something that isn't worth a play. I personally fell in love with the artistic style, which often made up for any issues in the lack of variation in combat. I recommend it to those who are fans of artistic visuals and mythology, but perhaps not to those looking for revolutionary game mechanics.
  4. Apr 26, 2012
    this game cost 1200ms so dont expect dante inferno or castelvania. For that price u can have really nice slasher but remember that this is not AAA game Expand
  5. Apr 25, 2012
    "Bloodforge" is an XBLA game, which costs 1200MS Points and that is a Hack and Slash, with a Celtic theme, in black / white contrast tones, much like a graphic novel, with red for blood and other minor details.

    The game's story is about Crom, a veteran warrior, who abandons his life of war to have a family and a simpler life: one day, while hunting, he is resting and have a dream, where Gods (Arawn, the major God) appear angry; scared he awakes. While running back to his village, he see it lit on fire, being attacked by barbarians who are attacking his wife, Alena - after defeating them, he enters his house on fire and kills another warrior ... which was actually his wife. From here begins the story of the revenge game against the Gods of Crom, triggered after this event and to meet a mysterious witch, Morrigan in the form of a raven.

    The overall look of the game is cold and serious, due to the location where it is, in some land to the north, and the Celtic theme (the warriors wear Kilts, and addition of the names used, the protagonist uses a helmet made of a deer skull) - the game's graphics are visually nice, and have some good points in some details, mainly because of the contrast of colors, and of the metallic effect of various things, like weapons and armor - and expect to see many blood, from the bloodstains on the floor and the combat (which are a bit exaggerated).

    But in return, the textures of many things are basic and without further detail, with some square corners, basic textures and weak animations. The camera movement in the game is interesting, swaying from side to side, but the general positioning of it in the battles, is horrible, and confusing.

    The Audio of the game is very good: the game features dramatic orchestral music, with choir, which match the style and theme of the game. The sounds and voice-overs are well done, and give a mood, fitting the theme.

    The gameplay, as said, is a typical Hack and Slash, without varying difficulty when starting a new game: I did not think that it is fluid, actually, but it's robotic and generic, without much impact when you hit an enemy, or that nice feeling of the action in other games when you're in battle. Despite having several possible combinations of attacks (you have latter in the game four main weapons), in practice they're not used much. The game have several animations for executions of defeated enemies, with beheadings and dismemberments (a lot of them).

    Your life does not regenerate, for this, you use green drops, that you find in altars, with the LB to regenerate your life - in the fights you should use a lot the LT, to roll over and escape from enemy attacks. And this makes the game a lot harder than it is, especially in the Boss battles.

    As main weapon we have a sword, who by using the X (quick attacks) and Y (strong attacks) combine to make combos - you also have a bow that shoots with B; in addition to these basic weapons, you can use Rune powers to perform special moves together with powers of the Gods, and can use the power of a "blood bar" to enter the Berserk mode, where you have more resistance and cause more damage.

    The game campaign has several mini-arenas, with enemies that are defeated to move on forth, and with a Boss in the end of the stages (including Gods, with combat sequences in a God of War style, with QTE), but the game have a bad orientation of where to go. Many scenarios possess branches and there is no marker of where to go, and the fact that all scenarios are similar, doesn't heal at all.

    To summarize, Bloodforge is a game that has a nice theme and a interesting visual, but is marred by the lack of better graphic detail, poor controls and a generic gameplay, with a horrible camera - for 1200MS Ponits not advise even for those who like the style, because it is a pretty regular game ("Viking: Battle for Asgard" of 2008 was better game in my opinion). My score: 6.4 / 10.0.
  6. Apr 27, 2012
    An ok hack and slash that is worth your cash if you enjoy the genre. The games visuals are very nice for an arcade game, but Bloodforge is slowed by a fidgety camera, clumbsy attacks and underwhelming bosses. Bloodforges plot is un emotional when it should be and the gameplay uninspired. Expand
  7. Apr 26, 2012
    This game is meant to be a XBLA counterpart of great AAA retail games. But length and graphics are not the one things that have been scratched down. BlodForge has a very frustating Camera, bad controls and so common gameplay macanisms. Expand

See all 11 User Reviews