• Summary: BloodRayne: Betrayal will be a 2D side-scrolling action game, with the titular half-vampire warrior and a new ally working together to thwart the plans of a group of evil vampires.
Score distribution:
  1. Positive: 11 out of 35
  2. Negative: 3 out of 35
  1. Sep 23, 2011
    91
    If you're a fan of classic Castlevania games and are looking for a good (but fair) challenge, look no further than BloodRayne: Betrayal.
  2. Oct 10, 2011
    71
    I literally had to force myself to play this game, grumbling throughout the first 2-3 stages, but eventually the Castlevania-style gameplay and unique stylized graphics overcame my shattered expectations and I started to appreciate the game for what it is – a kick-ass, old-school platformer that will deliver hours of challenging fun regardless of its title.
  3. Sep 28, 2011
    45
    If BloodRayne: Betrayal works at all it's in starts and stops. Honing in on one thing at a time, like the animation, one can arguably find areas that are enjoyable. A platforming section here or there may be fun to play through once. The part where Rayne runs the gauntlet of enemies just before the castle crumbles under her feet can provide hack and slash relief with excessive (in a good way) blood and dismemberment. Put it all together, however, any fun to be had gets lost in a vortex of suck.

See all 35 Critic Reviews

Score distribution:
  1. Positive: 1 out of 2
  2. Mixed: 0 out of 2
  3. Negative: 1 out of 2
  1. Bloodrayne: Betrayal is many things for the long awaited rebirth of the popular, redheaded, vampiric hottie. After sitting on the sidelines for some time now, her name has been drug through the mud while awful movies were made in her franchise's name. It’s good to see her back in a game after all this time. Wayforward’s Betrayal is, for lack of a better description, a dumbed down, hack n' slash clone of Castlevania-style gameplay that even goes so far as to include frustrating Medusa head elements to interfere during difficult platforming segments. While a copycat in almost every aspect, it's got some nicely animated and brutally violent brawling elements and some entertaining (if punishing) boss segments peppered around the typical jumping, back-flipping, dashing and wall kicking that comprise most of each level. Though the fact that they opted for a difficult to maneuver backflip instead of a double jump puzzles me. This leads into the crux of Betrayal's problems... Unfortunately for Rayne, her first game off the bench is stymied by awful controls in dire situations that demand razor sharp accuracy, like in sawblade covered areas that would make Super Meat Boy shudder. Muddy platforming doesn't help a game clearly trying to ape the epic Castlevania franchise and that it possesses all the depth of a paper plate doesn't enhance the experience enough to inspire repeat playthroughs. Betrayal prefers the instant gratification of an arcade title than the satisfying depth and exploration of the classic games from whence it seeks to borrow so heavily from. The game LOOKS great, in spite of re-using enemy character models to the point of having the exact same blonde vampire attacking you at all times, often in groups of four or more. Rayne is superbly well detailed as she stands out well against her darker environments and her animations are exquisite as she majestically carves her way through legions of lesser vampire critters. However, looks can only go so far as the game truly needs something more substantial to carry it and while a brutally challenging game owing most of its challenge to the use of its own controls is a welcome addition to any slayer of the undead's library; it does not necessarily make the game better. Warts and all, I'd still argue that it's Rayne's best game to date and a step in the right direction given her popularity still lingering in the gaming community and the urgent need to salvage the franchise before Uwe Boll completely ruins it. I liked Betrayal enough to play through it, but I wouldn't recommend it to anyone who isn't already a frothing Castlevania fan or rabid player of crushingly difficult, old-school platforming. Expand
    • 0 of 0 users said yes
  2. 4
    Absolutely sadistic game design, long hard-as-hell gaming sessions.. if you die, then start it all over again. Second half of the game is unplayable. Good only for hardcore (no life) gamers. Rest is very good indeed, unfortunately for the gameplay. Expand
    • 0 of 2 users said yes