• Summary: Bodycount rips apart the first person shooter as genre-defining gunplay comes alive in a balletic orgy of bullets and destruction. Experience the intense thrill of close-quarters combat in a shreddable world as Bodycount blasts outrageous fire-fights and ferocious action from both barrels. Become a powerful combat asset green-lighted to eliminate enemies known only as 'Targets' on behalf of the 'Network', ensnared in a clandestine global power struggle that rages away from the headlines and under the cover of conventional war zones. This exhilarating shooter drops players into chaotic areas of operations equipped with a mouth-watering selection of contemporary weapons to tear through environments and enemies, chaining kills, earning power ups and building up a bullet meter to unleash devastating air strikes on enemies. Complimented by co-operative online play and multiplayer modes, Bodycount will set new standards for spectacular, visceral gun play and put the fun back into the FPS. Expand
Score distribution:
  1. Positive: 3 out of 61
  2. Negative: 19 out of 61
  1. Sep 25, 2011
    80
    A boldly simple shooter with great innovations and colourful visuals, let down by a lack of story. [Nov 2011, p.92]
  2. 73
    Deep in its heart Bodycount is a great arcade action game with some really good shooting mechanics - but when it comes to all the little extras that make a game special, it fails. The aiming system just doesn't feel right, there is no working mechanic to make the player feel the current health for his character, the score system fails to make you wanna replay the missions and so on. The really good and nicely exaggerated spy story in the background doesn't help much either - it's told in a totally boring and underwhelming way.
  3. Aug 31, 2011
    45
    Bodycount has too many flaws to emerge in such a competitive market. Poor AI, unpolished and uninspired graphics and many issues with the ironsight definitely sink the boat.

See all 61 Critic Reviews

Score distribution:
  1. Positive: 12 out of 25
  2. Negative: 10 out of 25
  1. I'll start by saying that the problem with this game is the lack of decent story. I love a good story no matter what the game is but this one just doesn't really deliver. What it DOES deliver is everything else. This game was made with a focus on just blowing stuff up and having fun and that's exactly what happens when you play it. There is a whole lot of destruction and quite a few more guns than I expected. The enemy AI is consistently pretty good and will give you a challenge and force you to use cover. There are only two boss fights in the game and they are both against the same enemy but the way you fight them is interesting and makes you think carefully. Furthermore, Bodycount has pretty good graphics with very nice environments. Nothing is more beautiful, however, then when you're blowing these environments up. It's a very frantic, high paced experience and to accomodate for this there are no iron-sights, but instead you zoom your viewpoint in to increase accuracy. Now the interesting thing there is that if you hold the aim button down all the way, your movement stick is used to duck and lean to use cover. If you hold it in partially, you don't get as much accuracy added to your shots but you can move while aiming. All in all, if you like explosions, fast gunplay, destructible environments down to the tiles on the walls, and more explosions, buy this game. Expand
    • 0 of 0 users said yes
  2. I played this game on release. It was fun. Finished the game and was still left confused by the lack of completion. It was like sonic the hedgehog was given a gun in a casino and told to shoot for free booze. This game is incomprehensible. Yet on the other hand it looks great and is completely addictive like a slots machine. Sound is great. If only the team who wrote 'Brink' got into this you would have a smash. Online play was non existent when i played, cant imagine the traffic increasing. Expand
    • 0 of 0 users said yes
  3. 2
    No. no. no. no. no. no. I liked the demo. I thought it was an interesting take on a shooter and you could blow a lot of stuff up. Playing the full game its just not as fun. The enemy is known only as "The Target", how generic is that? While the shooting and control from the demo is intact and fun, I lost interest when it went from shooting at, somewhat equal enemies to sci-fi armored enemies that reminded me of the Thumb-Thumb soldiers of Spy Kids 2. Multiplayer is a joke unless you actually enjoy sitting in a lobby with that one person who just won't ready up. Save your money. Expand
    • 6 of 6 users said yes

See all 25 User Reviews