• Summary: Brütal Legend is an epic action game from visionary developer Tim Schafer. Jack Black stars as Eddie Riggs, a legendary roadie summoned to a world of Heavy Metal where mountains are made of amplifiers, killer spiders spin guitar strings and Rock Legends roam the landscape. As Eddie, crush skulls with a battle axe, ravage the road in a super-charged Hot Rod and unleash the power of Rock to reign down fire from the sky - all to save humanity and become a Brütal Legend. [Electronic Arts] Expand
Score distribution:
  1. Positive: 74 out of 88
  2. Negative: 0 out of 88
  1. There's never been anything like it and there may never be again. Brütal Legend is truly a gift to metal and game fans alike and my new, best 3D game ever.
  2. It inspires such excitement for its muse, heavy metal, that it also serves as a point of entry to an entire subculture. Just as important, it stands as proof that music in gaming is no longer the exclusive domain of "music games."
  3. Brutal Legend didn't live up to my expectations. While I absolutely loved the immersive world, despite the graphical shortcomings, and the amazing voice work and soundtrack, despite the inclusion of Whitesnake and Skid Row, I was left miffed by the lack of main story content and the uninspired gameplay.

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Score distribution:
  1. Positive: 41 out of 50
  2. Negative: 4 out of 50
  1. Gary
    7
    Everything about this game is awesome... except the gameplay. The soundtrack, voice acting, writing, environment, and art direction are original and very well done. However, the gameplay, while starting out as a fun hack-and-slash, ends up turning into this terrible RTS/hack-and-slash hybrid and the gamelplay turns into a nice blend of boring mixed with frustration. Real time strategy games do not work on consoles. Period. I wish this game was better but the good aspects of the game make up for the bad aspects just barely enough for me to keep playing it. Expand
    • 1 of 2 users said yes
  2. Lance
    6
    The game starts out lively and fresh. The dialogue and characters are both interesting and witty. Combat is introduced as simple button smashing. At times mixing an x after a series of a. It doesn't go anywhere though. In addition there are combat mechanics such as blocking, which really do nothing other then hinder the player. During large fights the player will be juggle resource management, strategy, build cues, army orders, music riffs (rythm game), personal combat and well most players just have too much on their mind to time blocks. Moving on the game's story progresses nicely with additional side missions available for those wishing to earn extra fire tribute, the game's currency. These side missions just like combat, they start out simply enough and never progress. And because of the ratcheting difficulty they sort of turn into a must if the player is on a harder level. Because of their repetitive nature it in essence turns into grinding/farming. The RTS elements of the game are great but with the added demands of Eddie's presence on the battle field to ensure victory, it's just another burdensome mechanic. In the end the player is left juggling grinding side missions, tracking down ball gagged dragons to earn boosts need to stay competitive, and a host of other items. Adding in the god awful, unbalanced races and it's enough for some players to walk away. On a side note, I suspect if neither Jack Black, or Time Schaffer were attached to this game, we’d be seeing it in the 70s. Expand
    • 1 of 1 users said yes
  3. Kaz
    3
    The game was really short and the side quests were quite repetitive. While some of the gameplay aspects were interesting, they were not very developed and some (like the RTS stuff) do not seem to fit in. Overall I would say it was quite disappointing considering the amount of hype it was given. Expand
    • 1 of 1 users said yes

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