Call of Duty: Black Ops Xbox 360

Call of Duty: Black Ops Image
Metascore
87

Generally favorable reviews - based on 89 Critics What's this?

User Score
6.2

Mixed or average reviews- based on 1434 Ratings

Your Score
0 out of 10
Rate this:
  • 10
  • 9
  • 8
  • 7
  • 6
  • 5
  • 4
  • 3
  • 2
  • 1
  • 0
  • 0
  • Summary: Treyarch is developing the next installment in the Call of Duty franchise, rumored to be set during the Cold War.
Buy On

Trailer

Please enter your birth date to continue:
You are not allowed to view this material at this time.
Autoplay: On | Off
Score distribution:
  1. Positive: 83 out of 89
  2. Negative: 0 out of 89
  1. Dec 16, 2010
    100
    Treyarch's game is exhilarating and beautifully orchestrated, but it feels like a full-stop, it needs to be a full-stop, because toward the end of the campaign, bombardment fatigue begins to set in.
  2. Official Xbox Magazine
    Dec 10, 2010
    95
    Quotation forthcoming.
  3. Dec 10, 2010
    90
    Although Call of Duty: Black Ops may have a lot familiar to fans of the series, Treyarch has pushed a lot of the right buttons and has made the best Call of Duty game to date.
  4. Jan 16, 2011
    90
    There are more highlights in the first two missions of Black Ops, then in Medal of Honor. The requirements of Treyarch seemed to be better, than in the past few years. They made an interesting setting. In addition, there's a nice zombie mode and an overwhelming multiplayer. No doubt, this is Treyarchs best Call of Duty ever!
  5. Dec 16, 2010
    87
    Black Ops is a solid addition to the Call of Duty franchise that really puts Treyarch on the map. You won't get anything original out of it, but if you liked what came before, then you will have a blast.
  6. Dec 10, 2010
    81
    Treyarch really brought their "A" game here with Call of Duty: Black Ops.
  7. Dec 16, 2010
    60
    There are games that deserve to be relegated to the bargain bin, or played when there's simply nothing else on the shelf. This is one of them. It's not broken, it's just bad.

See all 89 Critic Reviews

Score distribution:
  1. Nov 9, 2010
    10
    This is by far the most complete and deep gaming experience in history. The balance in the multi-player maps and weapons will be imitated andThis is by far the most complete and deep gaming experience in history. The balance in the multi-player maps and weapons will be imitated and praised for years to come. This is the BEST game ever. Expand
  2. Aug 16, 2014
    10
    Call of Duty: Black Ops is the result of the incredible work of Treyarch.
    Despite having a short single player campaign that Call of Duty
    Call of Duty: Black Ops is the result of the incredible work of Treyarch.
    Despite having a short single player campaign that Call of Duty have an fantastic story. The multiplayer is balanced and brings good maps.
    Expand
  3. Nov 10, 2010
    9
    This game is everything I'd hoped 4. They have taken everything great about this series and taken it up[ 2 a whole new leval. It just makesThis game is everything I'd hoped 4. They have taken everything great about this series and taken it up[ 2 a whole new leval. It just makes one wonder where the next one will go to top it but I'll look forward to finding out. Its pretty interesting the range of user reviews here to btw. It seems to vary between people who actually played the game and appreciated it for what it is and the rest seem to be just lookn 4 something 2 hate on and mostly sound childish and resentful. Especially the ones who go out of their way 2 give this a 1 rating and then say how inferior it is 2 MW2 and nobody should buy it. I suspect theres alot of kids who cant afford 2 get this yet & hate that the MW2 community that they've investd so much $$ in is gonna be a virtual ghost town now. Get over it, theres a new king in town !! Expand
  4. Aug 2, 2013
    7
    CODBO is not one of the best games ever in any way, but it is one of my favorites. Zombies is what makes the game really stand out, withoutCODBO is not one of the best games ever in any way, but it is one of my favorites. Zombies is what makes the game really stand out, without that it would just be a game with a slightly decent story and an alright multiplayer experience. Expand
  5. Aug 8, 2012
    6
    The singleplayer was a masterpiece, the zombie mode was extremely fun to play, the multiplayer was a let down, the connection errors wereThe singleplayer was a masterpiece, the zombie mode was extremely fun to play, the multiplayer was a let down, the connection errors were always appearing, and it just wasn't as fun to play as other call of duty games, it seemed too dull. Expand
  6. Nov 11, 2010
    4
    I remember my first Call of Duty experience, fighting in the pacific, thinking "Wow, its really unique how these Japanese forces rush you soI remember my first Call of Duty experience, fighting in the pacific, thinking "Wow, its really unique how these Japanese forces rush you so aggressively." Then as the years wen't by, I realized that this wasn't a unique take on island warfare but simply how every single AI in COD games operates.

    Then I played MW2, and fell in love. You felt free to act, and on veteran, the game was still challenging. The worlds were large, and the enemies didn't re-spawn to infinity. This allowed you to actually be creative in your strategy, instead of tunneling. You could fall back, flank, snipe, or rush. Level design facilitated all strategies and the AI responded. Some levels set up better for different strategies, but the important thing is that it felt organic. When players died, they felt they could do something different--that they had control.

    A majority of the positive reviews for this game focus on its numerous improvement over other Treyarch offerings, which is a valid statment. The graphics, story, voice acting, and music are a step up, as well as the addition of some "cool moments," and extras like Zombies. However, there are serious problems that get brushed over. I feel like multilayer issues have been covered. So this review will tackle single player.

    On easier difficulties, it does seem fluid. The fundamental problems only express themselves at the more difficult settings. This is largely due to the fact that Treyarch uses infinite enemy spawns to compensate for poor, predictable level design and sub-par AI. Eventually you realize that besides a few "cool" roller-coaster moments type moments--fun but there's only one track, most of the game consists of a long corridor or enclosed "box" with predictably placed pieces of cover. Yes, you are in a box. Even though there are things going on outside the "box" and the graphics seemingly connect them, you cannot interact with them. Visually its a large world; in practice it's claustrophobic. Enemies advance mindlessly in single file from the back of the cover to your position, eventually charging recklessly from the last piece of cover. To "kill" them you need to toss smoke grenades, sprint past some imaginary line, and hunker down. If you get unlucky and get shot in the face, prepare to live the last 5 minutes of your life over and over again.

    Lets be frank--in the early versions of the game, this was a necessity because of inherent technical limitations. The "box" existed because large interactive environments weren't possible. The endless spawns were needed because AI was terrible. It was necessary to have smoke grenades because these other compensations made certain configurations of enemies and cover frustrating. Purists might say "This is Call of Duty," but how many other games get bad marks for refusing to innovate from their predecessors?

    In Black-Ops it feels like you just got unlucky playing the exact same interaction over and over again in the only way possible to play it. More specifically, it feels like you are forced to engage in the same interaction, requiring the same strategy with the same probability of success again and again. You are bound to get unlucky and die, even doing the right thing. When you do, unpredictable load points reward you with the with the same set of identical interactions and identical solutions.

    Throw smoke and run into it seems like a poor mechanic after a while. In IW games you throw smoke to get a tactical advantage, get a way, or provide temporary cover to move to a new position. In Treyarch games, you do it because its the best way to stop infinite spawns. The former feels immersive, the latter feels like band-aid for poor game design.

    Halo got a lot of crap for repeated area designs, but at least there were multiple ways to attack each situation. As Bungie put it, it was the same â
    Expand
  7. Nov 17, 2010
    0
    I cannot believe many of these reviews for Black Ops. Treyarch must be paying you for putting up such B*&& S&^% for such a Lousy, yes LousyI cannot believe many of these reviews for Black Ops. Treyarch must be paying you for putting up such B*&& S&^% for such a Lousy, yes Lousy game. I was really looking forwards to this game coming out, what an unbelievable disappointment !! . I tried to like it but its so poorly made, so in the garbage it went. Modern Warfare 2 still tops this god awful piece of crap ten times over. If your a real first person shooter gamer, no more needs to be said. Save your money. â Expand

See all 513 User Reviews

Related Articles

  1. Metacritic Users Pick the Best of 2010

    Metacritic Users Pick the Best of 2010 Image
    Published: January 10, 2011
    Our users have spoken, the votes have been tallied, and we have your picks for the best of 2010 in movies, games, TV, and music. Don't expect another victory for Kanye West or The Social Network; Metacritic users had something else in mind.