Call of Duty: World at War Image
Metascore

Generally favorable reviews - based on 84 Critics

User Score

Mixed or average reviews- based on 409 Ratings

Summary: Utilizing the Call of Duty 4: Modern Warfare engine, Call of Duty: World at War throws out the rulebook of war to transform WWII combat through a new enemy, new tactics and an uncensored experience of the climatic battles that gripped a generation. As U.S. Marines and Russian soldiers, players employ new features like cooperative gameplay, and weapons such as the flamethrower in the most chaotic and cinematically intense experience to date. Call of Duty: World at War introduces co-operative play, bringing fresh meaning to the "No One Fights Alone" mantra with up to four-players online for Xbox 360, PS3 and PC, or two-player local split-screen on consoles. Nintendo Wii will also support a unique co-op mode for two players. For the first time ever players can experience harrowing single-player missions together for greater camaraderie and tactical execution. The co-op campaign allows players to rank up and unlock perks in competitive multiplayer by completing challenges and earning experience points, adding continuous re-playability and team-based gameplay. Whether playing competitively or cooperatively – if players are online with Call of Duty: World at War – they always gain experience points. Based on a player’s experience rank and rank of the player's friends, Call of Duty: World at War scales dynamically to provide a deeper level of challenge. [Activision]
Rating: M
Official Site: http://www.callofduty.com/CoDWW
Developer: Treyarch
Genre(s): First-Person Shooters
Number of Players:1-4 Players
ESRB Descriptors:Blood and Gore, Intense Violence, Strong Language
Sound:Dolby Digital 5.1
Connectivity:Scoreboards, Voice Chat
Resolution:720p, Widescreen
Number of Online Players:16 Players Online
Customization:Downloadable Content
Split Screen Offline Players:2 Players
Cast Credit
Corky Lehmkuhl Creative Director
Brad Grace Lead Technical Artist
John Bojorquez Senior Director Of Technology, Online
Pat Griffith Technical Director, Co-Op
Colin Whitney Art Director
Barry Whitney Lead Effects Artist
Devon Bowman Recording Engineer
Dan Bickell Lead Vehicle/ Weapon Artist
Gavin James Technical Director, Co-Op
Matt Karnes Motion Capture Director
Mike Denny Lead Level Scripter
Trevor Walker Project Lead Engineer
Dave Anthony Executive Producer
Craig Houston Story And Script
Craig Houston Voice: Pvt. Chernov
Gary Oldman Voice: Sgt. Reznov
Brian Anderson Lead Artist
Brian Tuey Audio Director
Jimmy Zielinski Lead Animator
Jesse Snyder Lead Game Designer
Alexander Conserva Lead Engineer, Online
Jesse Booth Audio Production Tester
Dom Drozdz Animation Director
Pat Dwyer Senior Producer
Melissa Buffaloe Lead Environment Artist
Christopher Dionne Lead Level Builder
Adam Gascoine Lead Level Builder
Stephen McCaul Audio Engineer
Dimitri Diatchenko The Commissar
Dimitri Diatchenko Voice: The Commissar
David Vonderhaar Design Director, Multiplayer
Cameron Petty Lead Character Artist
Peter Lam Concept Artist
Gary Spinrod Senior Sound Designer
Jerely Luyties Lead Game Designer
Lt. Colonel (ret.) Hank Keirsey Military Advisor
Jason Guyan Project Test Lead
Chris Fries Voice: Sgt. Sullivan
Jan Holzner Recording Engineer
Michael Jantz Motion Capture Supervisor
Ben Watson Motion Capture Lead
Aaron Stanford Voice: Pvt. Polonski
Sean Murray Music
Sean Murray Original Music Composer
David King Project Technical Director
Kiefer Sutherland Voice: Sgt. Roebuck
David King Project Technical Director
Kiefer Sutherland Voice: Sgt. Roebuck
Aaron Stanford Voice: Pvt. Polonski
Sean Murray Music
Sean Murray Original Music Composer
Daniel R. Padilla Senior Artist
Designer/Producer/Programmer credits provided by GameFAQs.
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