Castlevania: Harmony of Despair Image
  • Summary: [Xbox Live Arcade] Designed by the legendary producer of the Castlevania series, Koji Igarashi, Castlevania Harmony of Despair allows up to six friends to play together via online co-op story mode or see who the best vampire hunter is in Survival Mode, which challenges you to fend off your friends while fighting for your very survival. Utilize your co-op skills to explore the levels with your friends in order to find hidden locations with special items and equipment or team up in battle to let loose destructive attacks on the hordes of attacking creatures. [Konami] Expand
Score distribution:
  1. Positive: 18 out of 62
  2. Negative: 6 out of 62
  1. A fascinating multiplayer experiment, but also a really solid, streamlined single player 'vania. [Nov 2010, p.120]
  2. In the end, Castlevania: Harmony of Despair winds up being greater than the sum of its parts. Despite having many flaws, it still winds up being an enjoyable experience online.
  3. It's clear that Harmony of Despair tries to be something different but it's almost impossible to do when the contents of the game are recycled. It's like a horrible person trying to turn over a new leaf...by being a horrible person.

See all 62 Critic Reviews

Score distribution:
  1. Positive: 5 out of 8
  2. Negative: 1 out of 8
  1. 7
    An interesting idea for a game. I give it a 7 versus a lower score due to it being a relatively novel idea and working well in what it attempts to accomplish (i.e. being a multiplayer metroidvania style game). However, it can feel sluggish at times, and the feeling of exploration and discovery is noticeably absent once you've finished the paltry 6 levels. Granted, finding new items is always exciting, but it seems like there is too much grinding to be done. Overall, I find HoD to be a positive experience and worth a try, but perhaps only for those who are fans of the series. Playing a game like this really makes you thirst for a real Castlevania 2-D adventure on an HD console, though... Expand
    • 1 of 1 users said yes
  2. 6
    GameZone 55 The entire game can be completed in under an hour with an organized team, although a Hard difficulty will test the skills of the most devoted fans. Beyond that, there is nothing to keep players' interests past an initial run. Expand
    • 0 of 2 users said yes
  3. Whoever decided to put an 8-bit graphics style game on XBLA is a bit out of touch. Now I'm not saying 8-bit is bad, but let's be honest. This game came out in the same month as LIMBO, a game that managed to look gorgeous with only two colors, and Lara Croft GoL, a combat platformer with very nice graphics. The game was unoriginal, offered a terrible navigation and menu setup, and looked like it was from the 1980s. Not worth the money. Expand
    • 0 of 2 users said yes

See all 8 User Reviews

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