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Mixed or average reviews - based on 22 Critics What's this?

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8.0

Generally favorable reviews- based on 221 Ratings

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  • Summary: In Castlevania: Lords of Shadow, the origin of Dracula and his legendary connection with the Belmonts was revealed. In Castlevania: Lords of Shadow 2, fans can expect thrilling new twists and challenges. In this shocking conclusion to the Lords of Shadow saga, Dracula returns once again,In Castlevania: Lords of Shadow, the origin of Dracula and his legendary connection with the Belmonts was revealed. In Castlevania: Lords of Shadow 2, fans can expect thrilling new twists and challenges. In this shocking conclusion to the Lords of Shadow saga, Dracula returns once again, weakened and yearning for release from his immortal bonds. Facing a new and powerful threat, the vampire lord must reacquire his old powers – and only his castle holds the key. However, the famed Belmont clan also seek his ultimate destruction. Expand
Score distribution:
  1. Positive: 6 out of 22
  2. Negative: 0 out of 22
  1. 85
    With a 20-hour runtime, both it and the gameplay are prone to meandering and missteps, but Lords of Shadow 2 nonetheless manages to bring the series crashing to a satisfying conclusion. [April 2014, p.70]
  2. Feb 25, 2014
    80
    Thankfully, Castlevania: Lords of Shadow 2 almost always rises above its annoyances. There's plenty to see and do, from its magnificent moonlit views to its sensational bosses (infuriating stealth boss excepted).
  3. Feb 25, 2014
    80
    Dracula evolves once again with the Mercury Steam crew by offering a 20 hour action-packed adventure with a beautiful design and interesting mechanics. Even thought it has some shadows (stealth doesn't fit well into the formula), this game is worth a buy.
  4. Feb 25, 2014
    70
    Quotation forthcoming.
  5. Feb 25, 2014
    70
    We were expecting much more from this final episode of the trilogy. A game that mixes excellence and fun with frustration and boredom, and that closes the story in a quite disappointing way.
  6. Feb 25, 2014
    65
    Castlevania: Lords of Shadow 2 could have either used significantly more development time, or significantly less. Either way you slice it, ideas that just have no place in the game could have either been expanded upon or pared down to the point where it doesn't feel like Dracula was wasted.
  7. Feb 13, 2014
    60
    This shambling monstrosity is composed of chunks from other, better games. Rather than blend them together into something new like its predecessor attempted, this one just feels like a patch-work mess. [March 2014, p.85]

See all 22 Critic Reviews

Score distribution:
  1. Positive: 37 out of 46
  2. Negative: 4 out of 46
  1. Mar 11, 2014
    10
    Castlevania Lords of shadow 2 is amazing .... wooow, a game totally Surprise yourself and full of memorable moments.
    His story loved it,
    Castlevania Lords of shadow 2 is amazing .... wooow, a game totally Surprise yourself and full of memorable moments.
    His story loved it, amazing moments, especially knowing that the story is almost the end of the game, with that gabriel reunion with his son trevor united to defeat satan.
    That artwork is worth more than a 10.
    Completely differ from criticism for this game, I note that we have to change the critics, because they do not recognize when there is a spectacular game in front.
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  2. Mar 2, 2014
    10
    I'll start saying that I wasn't a big fan of the Castlevania franchise, I used to play the first chapters as a child and I liked them, but notI'll start saying that I wasn't a big fan of the Castlevania franchise, I used to play the first chapters as a child and I liked them, but not enough to make them my favourites. However Lords of Shadow changed it all, I loved it since the beginning, even after those somewhat frustrating platforming sessions or those fights where the main enemy seemed to be the control system itself. Then they announced the sequel and the expectations were as huge as the fear it wouldn't be as breathtaking as the first one. I admit that I was scared when I read the first reviews and when I started the game I was full of prejudices and bad feelings towards it. So here I am now, having slept just a few hours in the last days in order to finish the storyline and I still cannot stop. The combat system is astonishingly fluid, exciting and satisfying, the platforming is more enjoyable than ever thanks to the free camera control, the scenery and the musics are just perfect, the plot may be not the most original but is not flawed in any way by this fact and the dubbing is just fantastic. So I was particularly surprised as I tore through the main missions, it really didn't ( and still does not) seem such a bad game as the current reviews would convey. Even the so much hated stealth sessions aren't as much disturbing as they're described. They're obviously not as good as in MGS but they aren't so difficult to make them frustrating and not so ridiculously simple as in AC, besides they are a good way to give to our "hero" the deceiving abilities of Bram Stoker's Dracula, so, since quoting literature inside a videogame isn't a capital offence (until now at least), I can't understand so much hatred towards a single feature that, by the way, isn't nor horrible neither excellent. I admit that my score is not totally objective but since many reviewers judged Castlevania: Lords of Shadow 2 worse than a bad android game (and probably just on a whim) I don't feel bad about it. In conclusion I would like to say that it is a very good sequel, so I think that who appreciated Castlevania: LOS would like this one too, and it's also a good action game, since is fun, fluid and beautiful to see. Expand
  3. Feb 25, 2014
    10
    Reviewers are stupid. This game is an epic conclusion to the LOS saga. It's storyline and characters are as awesome as before, as is theReviewers are stupid. This game is an epic conclusion to the LOS saga. It's storyline and characters are as awesome as before, as is the gameplay, music, and graphics. Expand
  4. Mar 6, 2014
    9
    Injusticia, esa es la palabra que mas me ha venido a la mente durante las 23 horas que me ha durado este INCREIBLE Castlevania Lords ofInjusticia, esa es la palabra que mas me ha venido a la mente durante las 23 horas que me ha durado este INCREIBLE Castlevania Lords of Shadows 2. Y es que lo que ha pasado con las notas de este videojuego es algo que escapa a toda lógica y te hace pensar hasta que punto los críticos están comprados o lo objetivos que pueden llegar a ser. Como bien dijo Enric Alvarez (director del juego) en la entrevista que le hicieron en Eurogamer..."El que ponga un 4 a este juego (como la revista Edge) o está ciego o es idiota".

    En primer lugar el juego deja de lado el desarrollo por niveles inconexos dando lugar a un Metroidvania en 3D como lo pueda ser Batman Arkham Asylum, Darksiders I y II, Shadowman, Soul Reaver, etc. Es decir, el mapeado ahora es libre, pero tendremos las oportunas "barreras" para no poder explorarlo todo desde un principio, si no que tendremos que ir consiguiendo nuevas habilidades y "gadgets" para ir pudiendo avanzar por el mapa. Curiosamente esto es algo que se ha criticado al juego, alegando que ya no tiene nada de Castlevania cuando es el Castlevania con mayor componente de Metroidvania desde el legendario Symphony of the Night.
    Además el mapeado es bastante grande teniendo en cuenta que hay "pasado" y "presente" y son 2 mapas totalmente diferentes (incluso son diferentes enemigos), los 2 MUY bien interconectados.

    Técnicamente uno de los mayores cambios es que la cámara ahora es totalmente libre (uno de los puntos criticados del 1º juego) y te deja apreciar los APABULLANTES escenarios creador con un mimo y detalle que quitan el hipo, donde, además de no tener tiempos de carga, TODAS las escenas cinemáticas están generadas en tiempo real, se acabaron los vídeos de mala calidad, se acabaron los 30 fps en las escenas, esto en mi opinión es un grandisimo punto a favor y que dice bastante del estudio, ya que podían haber optado por la vía rápida como el resto de estudios y hacerlos pre-renderizados.
    Los modelados poligonales, texturas (algunas mejores y otras peores) y animaciones han mejorado mucho respecto al 1º juego y desde luego que rayan a muy buen nivel (siempre hay que tener en cuenta que el juego ha salido en la obsoleta generación de consolas así que tampoco se le puede exigir remodelados en PC), los efectos de luces y sombras son bastante buenos aunque me habría gustado algo mas de resolución en las sombras.

    Jugablemente en los combates sigue el mismo esquema que en el 1, tendremos la espada del Vacío para curarnos y las Garras del Cáos para dañar, y de arma principal el látigo pero esta vez "de sangre", tenemos los mismos movimientos y cómbos que en el 1, esto en mi opinión si podría ser un punto algo negativo pues podrían haber creado mas cómbos, pero tampoco tenía queja del 1º, así que la única queja que podría tener es de "poco avance" en la mecánica.

    La banda sonora es INCREIBLE y una de las mejores bandas sonoras que ha dado el mundo del videojuego, y pensar que he llegado a leer que la banda sonora del juego es una mierda.... en fin... Óscar Araujo (repetidor en la saga) se ha salido por los 4 costados, con algunos temas ÉPICOS.
    El doblaje ingles también es brutísimo, la voz de Dracula (lógicamente repetidora) suena de verdad "atormentada" e "iracunda", nada que ver con el registro de "heroe" del anterior juego. En general la historia me ha encantado (con GRAN giro argumental incluido) y sobre todo la forma de contarla, pues en el juego esta basado en un pasado "onírico" y en el presente. Lógicamente de esto apenas hablaré por que no quiero destripar nada. Como puntos negativos en este aspecto le pondría dos. Uno sería el final que ha sido bastante simple y abierto. Y el otro que el juego debería de tener una especie de "resumen" de lo que paso en Castlevania Mirror of Fate pues tiene MUCHO que ver con este juego y lo tienes que seguir mas por contexto que por que te expliquen que ha pasado, lo explican pero muy rápido y sin demasiados detalles, y el problema es que el juego no ha salido en PC.... (aún).

    En definitiva, para mi el MEJOR CASTLEVANIA que he jugado nunca, ya podían hacerme un remake de SOTN pero hecho así y con este sistema de lucha, NO DEJES ENGAÑARTE por las notas... por que este juego no es ni de 7, (mucho menos de 4)... yo le casco un 9 como una casa.
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  5. Mar 2, 2014
    8
    I certainly do not understand the reviewers. Sure this game is flawed but it certainly doesn't deserve that much hate.

    And for the last
    I certainly do not understand the reviewers. Sure this game is flawed but it certainly doesn't deserve that much hate.

    And for the last time everyone, stop it with that 'god of war, devil may cry' thing. Symphony of the night was a mash-up of super metroid with some japanese rpg element and today, it is considered as a masterpiece. Are everyone that much blased about videogame nowaday?
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  6. Mar 16, 2014
    7
    This review contains spoilers, click expand to view. [Condensed]

    Concept: Wail on and on about being cursed with immortality, and ultimately flail and rail about the nostalgic older days (Lords of Shadow 1) and sound like Napoleon's uncle Rico dreaming about his old football days in Napoleon Dynamite. That is still a better story than Lords of Shadow 2's botched one.

    Graphics: Some environments, main characters, and bosses look excellent, but the rest of the characters and enemies and modern day setting really bring everything back down, so ultimately the graphics are average for the majority of the experience. There are some definite highlights, and there are some definite low points as well.

    Sound: There are plenty of references in dialogue to older Castlevania games, which is some neat fan service, but no amount of fan service can save the mostly cheesy dialogue and conversations. Understandably, the voice acting itself is great as is the soundtrack, but sometimes the experience is brought down by focusing on stupid things and really running with them.

    Playability: The combat is a blast though it can come down to trial and error at times when facing bosses. However, the stealth segments are laughably bad and strip you of all your powers- which makes no sense and makes for a terrible experience as well. So on the whole playability balances out, with one terrible part and one good part vying for control during the experience. Thankfully combat is more dominant and frequent than stealth segments at the least.

    Entertainment: Whereas the first game was really fun, this is a poorly realized sequel, and just when things were really heating up as well. It's a shame truly that it came out this way, and not like other great sequels such as the recently released Dark Souls 2 which is actually as good or better than its predecessor.

    Replay Value: Moderately Low.

    Overall Score: 7.0
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  7. Mar 29, 2014
    0
    This review contains spoilers, click expand to view. Terrible game even the first one sucked along with Mirror of Fate which is even sadder that those two titles got a chronicle pack and the 3ds one Mirror of Fate got an HD release. I don't know what they where smoking to come up with this it I mean I do like new gamplay, but not like this. I may only have played the first one yet this one gets boring as fast as the other one in combat. So here is how it goes the main story has a Belmont named Gabriel who becomes Dracula and is the new lord of darkness who is the hero of the game. Apparently it starts off with the brotherhood breaking down his door at the start and he ends up having to fight them off with his vampire like powers which he uses a blood like whip lash, chaotic powers, and a void sword. So after that he fights a giant titan after figthing a gold like angel knight or something and destroys the titan by puking up blood on the crystal. So after he takes down the titan the golden knight angel guy tries to make a prayer after fighting Dracula (aka Gabriel if you forgotten) on a cross as he does Dracula grabs it and makes the same prayer. When Dracula does a huge explosion happens and all the brotherhood knights nearby are killed. Then out of nowhere Alucard shows up (aka Trevor Belmont who was killed by his father and then resurrected in Mirror of Fate) he apparently ties with the story ending there without what happens making oh a plot. So you wake up in an abandoned church in what I am assuming is Europe I don't know its hard to tell. So you do a boring short walk out of the church after a flash back from the first game which doesn't tie in with the story and is completely pointless. It also is never mentioned again in the game and serves no purpose. So after he leaves the church weak as crap apparently he sees an image of his son and follows him down an alley way. This would have been great if he got in a fight with thugs and used them to heal up his strength, but no he gets the **** beat out of him by a monster that appears and nearly kills him. When about to die he gets saved by some guy in armor with a familiar sword which gives an obvious hint to who the guy in the armor is. So he wakes up somewhere murders and drains the blood of three humans a father, mother, and a son. Then he meets Zobek who says he needs his help (You know the guy who was the third Lord of Shadows and betrayed Gabriel before in the first game now they are working together) to stop these guys called the acolytes which are planning to take over the world and Satan would make Dracula and Zobek his personal pets as he says. So Zobek claims to have found the Vampire Killer which said to end his life permanently (Which is not explained too well and also FYI Dracula usually comes back after 100 years, but in this game he came back in a century proving these idiots didn't research too well when developing the game). You know what I will make it short and simple to skip the boring details or somewhat like that quick and simple.

    1. Dracula goes and is followed by trails of blood which is his darker side of him who fights later, and he has to gather items and weapons to gain his powers back.

    2. Meets his servants who are possessed by the evil side of him.

    3. Have to save a city cause there is this acolyte who wants to turn people into monsters, and having these kinda of future englishmen soldiers fight them shooting them with machine guns.

    4. Sneaks in to a base to get a cure with the most crappiest sheath system and use it on the acolyte which doesn't cure, but instead makes him more stronger fighting her to the death.

    5. Meets and fights Victor Belmont and then watches him die which was the most moment killing scene ever in the series of the games.

    6. Fights Carmilla, Toy Maker, Frankenstein, and Pan (The guy he killed when Pan became the Silver Warrior angel think which was a difficult boss fight).

    7. Discovers that the armored guy is his son Alucard and knows the truth of what happened to him for real (Which is not surprising).

    8. Fights Zobek the guy who betrayed him and also lied about ending Dracula's life to put him to rest.

    9. Final and worst fight of the game you fight Satan again, but this time he looks like the lead singer of Dethklok, and has leggings which looked like the ones from the manga and anime Devilman. But wait he doesn't fight Satan, but his son who gets possessed by Satan and he uses Vampire Killer on Satan to finish him with even though the whip in the series says it can not be used by vampires or creatures of the night some how works and kills Satan again.

    10. Well his son is knocked out which Dracula uses his own blood to revive him and they both stare off into the sunset which is not very memorable.

    Bottom line game mechanics gets old, the story is broken and really sucks, shows they put no work hardly into it like Castlevania Judgement, and hopefully they never make more sequels to this game that would be like this. Save your money folks!
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See all 46 User Reviews

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