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Mixed or average reviews - based on 71 Critics What's this?

User Score

Generally favorable reviews- based on 168 Ratings

  • Summary: Dante's Inferno tells an adapted story that focuses on delivering a blockbuster 3rd person action game experience while bringing Alighieri's depiction of Hell to the medium. Players assume the role of Dante, who descends into Hell after returning home to find his beloved Beatrice murdered, with Lucifer seducing her soul into the underworld. Dante sets out on a rescue mission to save Beatrice, but he soon realizes he is also in Hell to face his own demons and ultimately to redeem himself. Players take Dante through nine unique circles of Hell as mapped out and described by Alighieri: limbo, lust, gluttony, greed, anger, heresy, violence, fraud and treachery. Each circle showcases its own distinct look, with demons, monsters, damned and geography that are crafted straight from the poem's vivid descriptions. To take down the demons of Hell, Dante is outfitted with two primary weapons: the Scythe he takes from Death and the Holy Cross given to him by Beatrice, which has spiritual powers that will help Dante collect souls and spells from the creatures he defeats on his journey. The game also features a deep upgrade system so gamers can customize their abilities to their specific gameplay style, something they'll need as Dante comes face to face with Hell's fiercest beasts and bosses. If successful, Dante will be able to tame certain beasts, exacting their will and turning Hell’s punishments back on itself. [Electronic Arts] Expand
Score distribution:
  1. Positive: 38 out of 71
  2. Negative: 1 out of 71
  1. It's about eight to ten hours of pure, fast-paced action no one should look down on, unless you're just not a fan of the genre. With such an appealing story and addictive gameplay, Dante's Inferno's only sin seems to be its shameless similarity to Sony's celebrated franchise.
  2. If you are looking for a mature title that features some of the best action-adventure gameplay on Microsoft’s system look no further than Dante’s Inferno.
  3. A solid romp, but Dante's Inferno fails to live up to its promise as EA's Next Big Thing. [Apr 2010, p.87]
  4. Imitation is an open invitation for comparison, and while it's mostly competent from a technical perspective, it's all very rote.

See all 71 Critic Reviews

Score distribution:
  1. Positive: 30 out of 37
  2. Negative: 2 out of 37
  1. AlJ
    9
    This is a beautifull game with fantastic controls and graphics. Lot's of people compare this to God of War, but I don't look at it like that (And unlike GOW 1&2, I actually will bother beating Dantes Inferno!) If you have any interest in the Divine Comedy (On which this game is loosely based) your gonna be in for a treat. One of the best $60 purchases I've made in awhile! Expand
  2. This game is a hell of a lot of fun (pun fully intended). Yes the combat and style is nearly identical to God of War, but if you're a God of War fan, how is that a bad thing? There are things that Dante's Inferno actually do better than GOW too, like provide some direction as to your next move. Perhaps it was because the old PS2 games didn't have the resolution to clearly make climbable walls obvious, maybe I just suck at GOW, but it used to be very frustrating being stuck on a part of the game, because the answer to the puzzle was a small detail that the game did not make very clear. This is solved in Dante's Inferno. It's not game of the year, but it is a ton of fun, and very loosely based on the fabulous poem by Dante. Strongly recommended rental, recommended buy. Expand
  3. 7
    This review contains spoilers, click expand to view. Dante’s Inferno takes a bold, visually impressive take on a literary classic and adds in an intriguing action focus to create a different kind of action title. Unfortunately, some derivative combat sequences and a shallow combo system prevent the title from becoming a truly great experience. Expand
  4. This review contains spoilers, click expand to view. Let me just say - I got an account on this site just so I could complain about this game.

    This is a very difficult game - which is fine, but what's not fine is that they've made it that much harder by crappy controls and horrible angles where you can't see where you're going and the camera whizzes around you while you're trying to run and fight. I played on the highest difficulty, and I found myself going down a level of difficulty constantly, not because I couldn't do the challenge, but because I couldn't stand going through all of the cut scenes, running around, upgrading and climbing around for relics over and over again because they were too retarded to put checkpoints in the right places.

    Alot of the time - the enemies and challenges weren't the reason I died. It was to do with being unable to see, falling off a cliff I didn't know about ... then I would be back where I started. And then... the lack of save points! Save points are stupid anyway - theres no reason why you can't let the player save whenever they want to - but in this game... they are so rare! You have to play for hours (which I don't have) to find one - some of them you miss anyway - and if you don't you have to, once again, go through all the crap to get back to where you were. This game made me so angry and not because I was cleverly manipulated to be so but because they designers forgot the basics.

    Now... for the reason I gave it a 2 and not a 0. The graphics are breathtaking. The ideas in the scenery are fantastic. They go all out and dont hold back, because they realise theyre trying to make Hell. Some of its quite creepy (especially the babies) and some is fantastically messed up (especially the babies coming out of Cleopatra's nipples). But this is a video game, not a painting. The controls are too dictatorial and the game is too repetitve, so the amazing visuals are ruined.
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