• Summary: Dead Rising 2 takes the franchise to a new level of zombie-killing fun with tens of thousands of zombies, the all new gambling paradise of Fortune City to explore and conquer plus a host of new in-game objects that can all be used as deadly weapons to stave off the zombie assault. Dead Rising 2 is set several years after the infamous zombie invasion of Willamette. Unfortunately, the zombie virus was not contained at the conclusion of Dead Rising, spreading unchecked throughout the United States and Dead Rising 2 depicts a country where zombie outbreaks continue to strike. [Capcom] Expand
Score distribution:
  1. Positive: 60 out of 76
  2. Negative: 1 out of 76
  1. Oct 21, 2010
    100
    Like Resident Evil 5 and Lost Planet 2, this Dead Rising is no mere comfort food. It's skillfully made-to-order for people who are hip to zombie mythology, who don't think of Doom or Daikatana when they hear the name "Romero".
  2. Jan 11, 2011
    74
    Despite the problems, Dead Rising 2 is a fun and satisfying package overall.
  3. Oct 21, 2010
    40
    Hamstrung by clumsy mechanics, this game was unfortunately destined to disappoint; which is a pity when the conceptual framework was so promising.

See all 76 Critic Reviews

Score distribution:
  1. Positive: 28 out of 42
  2. Negative: 9 out of 42
  1. love it! its more of the same, but its great and I enjoyed the deversion between more serious games. pretty easy to unlock the secret stuff and get the proper ending. it can be really hard at first, so if your not in the mood to replay this sucker 4-5 times, I would recommend looking up the word "wingman". very happy with this one, if you liked the first game, you will love this. Expand
    • 2 of 2 users said yes
  2. I just rented this game recently, and thought I was going to absolutely love it; killing zombies with improvised weapons sounds like a fantastic idea. The weapons are absolutely well executed too, they're entertaining and satisfying to use. The character customization is also pretty well executed in terms of outfit choices and such. With these 2 things done so well, I was really enjoying this game at first. The story is pretty negligible, but I had never expected it to be anything all that worthwhile. However, I felt that the plot was oddly serious for a game that lets you cross-dress while mowing down zombies with an electrified wheelchair. But then I found that the more I played, the less I was enjoying it. Instead of being able to see what I can do with customizing my character to make Chuck look as absurd as possible, I'm running all the way across the map to meet a time limit. Instead of being able to try out new weapon combinations, I'm babysitting survivors in yet another escort quest. Instead of spending most of my time slaying zombies, I'm spending it waiting at loading screens. And if all of these things were just confined to the campaign, but there was a sandbox mode, I would have zero complaints. But there is no sandbox mode. In a game where most of the fun to be had is in exploration and experimentation, you are absolutely discouraged from doing either. All that's preventing this game from being a 9/10 is the fact that the time limit isn't optional. Expand
    • 1 of 1 users said yes
  3. Just awful! Feels incredibly lightweight and arcade-esque. Lacking in so many area, and one thing that epitomized this was when not in a cut-scene, conversations between characters feature only text and no sound. For a game released in 2010, this should be standard. I would call this game lazy, mindless and unplayable. An absolute waste of my money. Expand
    • 1 of 1 users said yes

See all 42 User Reviews