• Publisher: Capcom
  • Release Date: Aug 8, 2006
Metascore
85

Generally favorable reviews - based on 82 Critics

Critic score distribution:
  1. Positive: 79 out of 82
  2. Negative: 0 out of 82
  1. The spaced out save points create a wonderfully rare sense of dread. You'll want to stock up on inventory and weapons before attempting a particularly difficult passage. And you're not always secure whether you're going to make it. This is where Dead Rising's sandbox zombie killing comes into its own.
  2. In many ways, Rising is a spiritual successor to Capcom's "Resident Evil." This zombie epic, however, has brains and a heart to go with its blood and gore. [Sept 2006, p.55]
  3. Like a huge toybox full of rotting flesh and ridiculous attention to detail. Just brilliant. [Oct 2006, p.72]
  4. The game is huge on replay in the main mode and offers even more after the tale is done. [Sept. 2006, p.94]
  5. This game could have been one of the greatest games of all time. You could replay it hundreds of times, and it just wouldn’t get old. Instead, the game has been crippled by the horrible save system, lousy boss battles, a tedious 2nd part of the storyline, and a lack of a true “free roam” mode.
  6. I haven’t had a gaming session like this in a long time. It’s one you kick the roommates off of the TV for or call in sick to work for.
  7. Hands down, Dead Rising is the most polished game I have played yet on the Xbox360. It has inventive gameplay, an entertaining if predictable story, superlative presentation, a good helping of humour, and a whole lot of depth beyond just killing zombies.
  8. The presentation of Dead Rising is close to being the best I’ve ever seen. Massive amounts of zombies, store shelves that are completely stocked with goods (the supermarket is especially impressive), and a creepy soundtrack frames the game well.
  9. Capcom has done much, much more than just put a camera around a guy's neck and drop him in a mall full of zombies. There's a tightly woven story, the elements of which are actually part of the game...Dead Rising is one of the highest notes of the year, on any platform.
  10. This is not a zombie stop-gap until "Resident Evil 5" is out; this is an actual game that you do not want to miss...****ing great fun!
  11. A superb game. Probably the best title on the 360. The flaws are forgivable because it’s simply fun to play. If you are anal for completing a game in its entirety you’ll be on this forever. It’s a practical impossibility to complete all the missions and sub-missions in the 72 hour-mode (it actually lasts about 10 real-time hours).
  12. Dead Rising features arcade-quality gameplay wrapped around a classic movie theme and sprinkled with tons of extras. Worth buying an Xbox 360 for - everyone should play this game. [Issue # 11, p.72]
  13. 90
    While it does have some minor problems such as no multiplayer, a weird save system and repetitive missions sometimes, the game makes up for itself by being pure fun and insane. If you love slashing zombies in half and smashing zombie heads in, if you love a free roaming open ended story, and if you love video games, you’ll love Dead Rising.
  14. Sometimes tense, sometimes hilarious, it's a must have for all 360 owners. [Issue #15]
  15. The first absolute must-have exclusive for the 360...Dead Rising revolves around beating zombies to death with unconventional weaponry, and I submit to you that this is something that everyone can enjoy. Everyone.
  16. It doesn’t take itself too seriously, gives you more weapons and zombies than you know what to do with, and it’s funny in that B-movie kind of a way. The gameplay is fast and exciting, too.
  17. One of the most engaging survival horror games to be released in the last few years. Dead Rising offers a lot to gamers in the way of action, suspense, stress, and humor.
  18. Another technical point of the game that’s stunning is the amount of zombies that can be on the screen at any given time.
  19. The story mode can be frustrating, but never fatally so, and in any case the combat is ridiculously moreish and often highly amusing.
  20. The greatest triumph is that it'll make you laugh and go 'wow' for the entire seven hours and then some. [Oct 2006, p.8]
  21. Dead Rising is not for everyone, as it does include tons of violence and gore, but the sheer number of possibilities in this game make it a wonderful addition to almost any Xbox 360 owner's library.
  22. 90
    One of the most uniquely imaginative horror games ever created... Despite the fact that there are some frustrating elements (namely the save system and AI), Dead Rising is a straight-up blast from start to finish.
  23. A triumphant survival horror blockbuster with strong replay appeal, but some players will lack the patience to cope with its considerable demands.
  24. It is certainly the most fun you’ll have had killing zombies since "Zombies ate My Neighbors" debuted on the Super Nintendo and Sega Genesis way back before many of you were born.
  25. The survivor AI stinks and the lack of a persistent world hurts the atmosphere. Still, as far as sick and bloody violence goes, you could do a lot worse than Dead Rising. [Oct 2006]
  26. 88
    Dead Rising is one of those games you seriously have to ready for, because if you play with the intention of getting the best possible ending, you WILL be busy. If you’re just looking to smash the undead, you definitely won’t get the full enjoyment of what this game has to offer.
  27. In many ways, however, Dead Rising surpasses "Resident Evil" in terms of providing pure excitement without cheap "dog smashing through a window" tricks. Though flawed in many areas, Dead Rising is a thoroughly entertaining zombie-smashing experience.
  28. You might hit problems reading text on a standard television but that shouldn’t really spoil the game as even on a normal widescreen the game looks outstanding.
  29. The astounding level of variety that is packed into the game is wonderful to see.
  30. It is innovative (well, as a game not based on "Dawn of the Dead") and well-produced, and a zombie killing good time.
  31. The save system could have been setup better but other then that; the game play is immensely enjoyable.
  32. Deeper than your typical button masher, and it has the best Achievements list yet. The quirky save system can be a total annoyance, though.
  33. In the end, despite a few minor flaws and annoyances, Dead Rising is easily one of the best games of the year, and I haven't had as much fun playing a video game in a long, long time.
  34. Dead Rising is one of those games where the amount of enjoyment you will glean out of it is directly proportional to your patience.
  35. The game has some annoyances with its level-up system and minor problems with load times and survivor AI, but the ways in which you can kill the zombies are endless, and the story and presentation actually creates a narrative more compelling than most would expect.
  36. With so many missions available, Dead Rising is sure to keep its players busy.
  37. The game has a good feel to it, and while you do use an awful lot of moves in the game (more as you advance) you will eventually find a nice groove and be able to get things done. The targeting for the guns does stink, though.
  38. It's funny, dramatic, mysterious, and full of satisfying moments. I find it's a great game to work out some frustrations on. Just picking up a bat and wading into a crowd of moaning, shambling monsters is a wonderful stress reliever.
  39. If you can stomach the entrance exam for learnning the game's tough ropes, Dead Rising's got your name written all over it. [Oct. 2006, p.67]
  40. With a nearly endless variety of items to utilize in killing a plethora of undead, there are hours of enjoyment in store for any would be zombie slayer. There is also an intriguing story lurking behind the curtain of blood that isn’t fully realized unless the game is played through a couple times to max out Frank’s stats and moves.
  41. If you plan on seeing everything the game has to offer, which includes six separate endings, as well as Overtime and Infinite modes, you've got a lot of zombie killing ahead of you. It’s been a long time coming but Dead Rising has been worth the wait.
  42. Once you look beyond the mindless killing and embark on the other styles of play the game allows then you are left with something far more fulfilling.
  43. All in all, I absolutely loved this game. It's not without its flaws - the levelling up is, initially, a pain as Frank simply starts out too weak to be any use, but the size of the mall and the amount to do means that you will actually want to replay things until you get it right.
  44. Own a 360? Like action? Like zombies? You need this game. Unelss you have a small standard television, because then you won't be able to read the text of what's being said.
  45. Dead Rising's gory, ridiculous, and entertaining action, coupled with its real-time structure and campy stylistic touches, make it one of the most unique games currently available for the Xbox 360.
  46. 84
    While it's a lot of fun to play and provides quite a bit of replay value, the horrid save system and some other minor annoyances keep Dead Rising from rising to the status of instant classic.
  47. A unique, inventive, and fun game that youll most likely want to play and own due to its huge amount of replayability from random slash-a-thons to side quests and item discovery; you can spend a whole lot of time in this game. Then again if the save system and RPG leveling system turn you off you might be better off renting it first.
  48. 83
    The game provides an incentive for every aspect, making each worth pursuing. It's a game that somehow remains cohesive despite having so many seemingly unrelated aspects.
  49. The thought, “taking a sledgehammer to a zombie’s face would really take the edge off of my day right now, I wonder how much I can get Dead Rising for” will creep into your head and again and again. Eventually you will own it. It’s just that simple of an issue and that addictive of a gameplay.
  50. Dead Rising provides a very entertaining experience and the gameplay is solid. It still doesn’t change the fact that the gameplay is very simple, and can sometimes even be frustrating. The save system in Dead Rising is one of the worst in recent games.
  51. The save function is a complete disaster, and it's especially bad when you're forced to save without the health and materials to survive from that point on.
  52. The whole thing is simply great fun, a sort of malleable tour through the Dawn of the Dead films that clearly inspired the game. There’s a party in my Xbox 360, and all you zombies out there are invited.
  53. A total blast. Literally, there is so much to do in the game: heat up a frying pan and make it melt off zombie’s faces, put stuff in a blender and get a power up, use the microwave to warm up some food, use CD’s and throw them at the big building blocks guy to get 10,000 points, etc. It is amazing how much depth was put into this game.
  54. A great game that has some hampering issues in its gameplay; things that shouldn’t be a problem, like the save system, cheap bosses, and dumber than a stump partner A.I. All that aside, though, Dead Rising is a fantastic game that strays far enough away from the moody style Resident Evil has stapled in the zombie genre.
  55. Thematically eccentric, mechanically shambolic and technically stunning, Dead Rising is the kind of infectious experience that yearns for a sequel. [Oct 2006, p.80]
  56. 80
    Despite the gripes and bugs which could have done with polishing out (such as bosses refusing to die when on zero health, clipping of people through walls/clothing and suddenly respawning zombies), Dead Rising still manages to be an obscene amount of fun and offer some exemplary gaming moments.
  57. It may not be licensed by George A. Romero, but it was certainly inspired by him, and it replicates a lot of the feelings he inspired in the viewer.
  58. Brimming with character, with the power to shock you, make you laugh and send you into a testosterone-fuelled rage I just five minutes, it’s a genuine showcase for the power of 360 and the ingenuity of Capcom. This is next-gen gaming. [Oct 2006, p.108]
  59. At the end of the day you get a very good game here, albeit a bit on the short side at about 5 hours long.
  60. With excellent sound, superb graphics, an intriguing and entertaining storyline and a very solid fighting engine, Dead Rising is a great action title with some very odd choices in game structure that will likely infuriate you, but shouldn't stop you from playing what is otherwise a great game that's pushing the genre, and the power of the Xbox 360, in a diverse number of unique ways.
  61. Taking out hordes of zombies has never been this fun, as Capcom gives you the freedom to bash away with solid controls and luscious next-gen visuals.
  62. It's this severe push for gamers to be determined and persistent enough to explore every nook and cranny in Dead Rising that makes it either a splendid, geeky Pandora's Box full of unrelenting challenge and rewards or controller-smashingly difficult because of its hardcore mentality.
  63. Even with its problems, Dead Rising is a ton of fun to play, offers a respectable narrative, and come on, you can use a lawnmower for cryin' out load. Enough said.
  64. The game is so much more then the button-bashing romp that it initially appears to be, concealing a game with a surprising amount of freedom but one with a great sense of urgency and structure.
  65. Though Dead Rising pulls its inspiration from the George Romero classic Dawn of the Dead, the expected hokiness of the plot and dialogue is surprisingly absent (same for any obvious social commentary).
  66. 80
    A relentlessly inventive game worth the price of entry...The experience is flawed -- some might say hampered -- by the save system and curiously designed game structure. But whether you 'get it' or not, Dead Rising nevertheless provides a wealth of secrets and mysteries for both eager gamers and the adventuresome.
  67. 80
    The level of destruction I've left behind is something to behold. Broken windows, plants, smashed benches and trash bins are just a few things that have been zombie magnets. I wonder who pays for all of this destruction?
  68. Part platformer, part pure action, part open-world adventure, there are a number of ways to enjoy Dead Rising.
  69. Dead Rising is an action-packed romp through a mall full of zombies. If that's not a recipe for a good time then you've never mowed down a group of zombies with an actual lawn mower!
  70. Gamers looking for something to get them through the summer months will find Dead Rising a welcome addition to their library. Welcome back my undead friends, welcome back
  71. 80
    Dead Rising was the closest to a perfect original game that has been made in quite some time. It's unfortunate that the game was weighed down by bad decisions and poor planning.
  72. 80
    Capcom's "sheer numbers" approach to the zombie game, along with a refreshing level of variety and just a hint of campiness results in Dead Rising being a heck of a lot of fun.
  73. A lot deeper and a lot tougher than it seems at first glance, Dead Rising is an old-school game posing as next-gen zombie slayathon. It can be frustrating as hell, but like the swarms of undead who don't know any better, you'll keep coming back for more.
  74. 80
    While the challenge is a welcome change of pace from the slew of unbelievably easy games that we’ve seen released lately, it seems that the developers are just milking the game for replay value.
  75. Zombie hunters beware, though. The vibrating handsets make being caught an unpleasant experience.
  76. 80
    The expansive environments are divided by too-frequent load screens, the story elements fall limp more often than not, and corralling idiotic survivors can try your patience, but the visceral thrill of taking zombies apart is so varied and enjoyable that such disappointments are forgiven. Dead Rising isn't game of the year, but it is a whole lot of mindless fun.
  77. [The save structure] makes for a fascinating but infuriating experience reminiscent of the movie “Groundhog Day”; you have to keep reliving the same three days over and over, each time saving a few more people and killing a few more psychopaths until you perfect your game.
  78. No game encapsulates that apocalyptic dichotomy like Dead Rising, a million-zombie-march brawler that just happens to be the best s***ty game you'll ever play. [Sept 2006, p.92]
  79. The only thing keeping this from becoming an instant classic is the presentation. The visuals aren't very detailed, and the onscreen text (used for interacting with characters and objects) is painfully small and virtually unreadable on a standard-definition television.
  80. Except for the mentioned flaws it is spot on design-wise and and the enjoyable zombie theme and a tasteful art direction accompanied by a good soundtrack ranging from creepy keyboard-tunes to spot on wishy-washy mall muzak helps to propel a great atmosphere, which is just satirical enough to avoid taking itself too seriously.
  81. Mowing over bodies with a lawnmower, decapitating them with hedge clippers, and knocking them over with bowling balls is immensely entertaining and worth the price of admission...But be warned! While Dead Rising isn't a difficult game to complete, its boring escort missions/fetch quests (as well as the single player game's strict adherence to the schedule) make it less than stellar.
  82. Like many zombie flicks in history, this is for a cult audience only. It's a genuine shame but it just isn't very good.
User Score
7.7

Generally favorable reviews- based on 473 Ratings

User score distribution:
  1. Negative: 39 out of 177
  1. KarlL
    May 16, 2008
    4
    Probably the most frustrating game I have ever played. The game forces you along at its own pace and if you don't go along with it you Probably the most frustrating game I have ever played. The game forces you along at its own pace and if you don't go along with it you will miss out on parts of the storyline. Weapons break quickly and without warning and the game then equips you with the next item in your inventory, very annoying when your beating zombies with a bat and when suddenly your character switches to a magazine and gets torn apart. Friendly AI is as brainless as the zombies and loves to get itself killed. Terrible save system that makes you replay huge segments of the game. And cheating boss fights. In the first battle when your shooting your enemy he will simply ignore the fact he is being shot and fire back at you, But when you get shot you stumble around like a retard unable to do anything. Why doesn't this happen to him too? And when attempting to aim with your gun the game will suddenly snap your view to a completely different place then where you were looking, meaning you have to very slowly turn your crosshair back to where it is you wanted to fire. Full Review »
  2. MarcA.
    Jul 12, 2007
    5
    Great potential but the controls are beyond annoying. If the programmers spent an extra week on this game just changing the save system and Great potential but the controls are beyond annoying. If the programmers spent an extra week on this game just changing the save system and making the controls decent, it would be great. Unfortunately they didn't do this and as much fun as this game could be, the frustration involved in playing it overshadows everything else. Full Review »
  3. MikeW
    Aug 2, 2009
    10
    Every comment with a score below 5 seems to have missed the options screen where you can decide if aim follows character view or camera view Every comment with a score below 5 seems to have missed the options screen where you can decide if aim follows character view or camera view :) An excellent game. Completed it this morning, started right back from the start immediately. The deadlines are tight and the saves infrequent, but that just adds more adrenalin to an already tightly packed game. Fantastuic, definietly a must buy (and rtfm on the controls for extra pleasure! Full Review »