• Publisher: EA Games
  • Release Date: Mar 6, 2007
Metascore

Mixed or average reviews - based on 48 Critics What's this?

User Score

Mixed or average reviews- based on 100 Ratings

  • Summary: Infusing hip-hop music, culture and lifestyle into the gameplay, EA Chicago and Def Jam Interactive push the boundaries of game development bringing unique and innovative content to the next generation of gaming. Music is the cornerstone of hip-hop culture so EA wanted to incorporate music and rhythm into the actual gameplay mechanics. EA Chicago delivers star-stunning action and bone breaking beats as players live out the life of a hip hop mogul, going from rags to riches. Incorporating hip-hop culture into every aspect of the game, DEF JAM: ICON delivers the intensity of a no-holds-barred street fight but with style and rhythm. Music affects how players fight in each venue and environmental interactions and hazards become a key strategy to staying alive. The game's unique fighting gameplay controls introduce a new way for gamers to fight as they assume the role of top celebrity characters such as Ludacris, T.I. and Big Boi. Innovative controls give better feedback to players so they feel like they're actually throwing the combat moves. Gamers can now fight with the style and flash of the superstar personalities. [Electronic Arts] Expand
Score distribution:
  1. Positive: 17 out of 48
  2. Negative: 2 out of 48
  1. The game’s music system puts game audio in a brand new light, making it an integral part of the action. The whole game seems to course in line with the music in a synergy that hasn’t been done, but definitely should be replicated.
  2. Spinning a new tune for the franchise, Def Jam ICON’s incredible graphics, a really fresh gameplay innovation, great hip-hop soundtrack, the ability to play to your own “beats” and solid online fighting come together in (Bone, Thugs-N) harmony.
  3. While Icon is the best looking of the Def Jam games, the combat system isn’t quite as entertaining, dropping the previous games’ over-the-top wrestling moves for more straightforward street fighting. It’s not a bad system, but it’s just not as wild and entertaining.
  4. Even if I couldn't set my love for the series aside for this review, I'm sure that Def Jam Icon's problems are so clear and inarguable that even if I'd never played any of the previous titles I would have rated it exactly the same.

See all 48 Critic Reviews

Score distribution:
  1. Positive: 16 out of 24
  2. Negative: 7 out of 24
  1. TimmyT.
    10
    For sure this game has great graphics and you can see that out the gate, what you may not get initially is how to actually play this fighting game. Looking at this as a sequence to FFNY is probably the worst thing you can do, instead I suggest giving it a chance as a brand new title because it does not play like any other fighter out there. Expand
  2. onearm
    8
    Gameplay-I don't like the fact of being forced to use the hazards it's repetitive, shallow and boring. Controls- a bit laggie Graphics- the characters and clothing look realistic, the environments are pretty interesting, but I hate the building with bass-what a waste. The color treatment through-out the fights is fun and stylistic. Storymode- fast paced -thank goodness- the cut scenes are ok ,but way too low in volume everytime they come on I have to turn up the volume to hear them. The lip-sync is ok to. Audio- the audio is good, but two things bother me about the audio: the punches sound exactly like the explosions, and the overall mix is sub-par. I say this because the gameplay is louder then the cut scenes and the hub tv area is louder then them both. It's annoying always having to change the volume-I just want to set it and leave it. Expand
  3. If you consider yourself a fan of rap music, you're almost guaranteed to have a good time using your favorite artists to beat the snot out of your least favorites. Even if you're not a fan of the music, there's still a lot of fun to be had here due to a solid, albeit somewhat flawed fighting system. The story is excellent for a fighting game, and the voice acting performances are among the best I've seen, with every major character voiced by their real life counterpart. The graphics are great for the most part, although the color filters that flood the screen after the musical track is switched can be a bit jarring. The audio is outstanding, with the most impressive licensed track library I've ever seen and some phenomenal voice acting jobs done by the rap artists in the game. While there's a few issues that hinder the game, it's still a perfect addition to any fighting fan's library. Expand
  4. ShaunL.
    4
    I must say I am very disappointed with this game. The previous two titles were great in the whole concept. Which should have carried over to this one. All of the moves, and fighting styles are completely transparent. Yeah, you can choose different "styles" when entering a fight but they are all the same. No special attacks, no building strengths in each individual fighting style, and no real entertainment value. I bought this game and finished it the same day I spent hard earned money for it. The graphics are next-gen and very well done, but a good game shouldn't stop there. If EA and Def Jam wanted to do something different with the third installment of "Def Jam" or whatever you would call it, they have succeeded. In doing this they have successfully made this consumer think twice before purchasing Def Jam 4. Expand

See all 24 User Reviews