Metascore
84 out of 100

Generally favorable reviews - based on 61 Critics

Critic score distribution:
  1. Positive: 54 out of 61
  2. Negative: 0 out of 61
  1. 87
    Though the focus might be more on Nero than Dante, and could've been named something else with a Dante cameo, DMC4 still has everything that fans expect of the game – over the top fight sequences, tons of replayability and an experience with an excellent production value.
  2. The newest entry in the revered series features plenty of awesome action, a great new character...and a bit of repetition.
  3. While this forth chapter takes the spotlight away from Dante, Nero is a worthy hero to follow and thus making this an interesting sequel with a lot to offer.
  4. This filler-feeling content would be a real kill joy in a lesser game, but DMC4's combat is so fast, so visceral, that it's just a joy to play. And those who really want to tweak the experience will have endless fun tinkering with the upgrades and enhanced abilities. On the other hand, if you're a casual hack-'n-slasher, DMC4 has a great auto-upgrade system that'll do all the work for you.
  5. I’ve been a fan of this series since the beginning, and this entry surprised me by giving me new features and options I didn’t even know I wanted. They form a tight, precise combat system that action aficionados will adore, but newcomers can still utilize. Devil May Cry 4 delivers polished, fiendish thrills that eclipse other games in the series, and almost all contemporaries in the genre.
  6. 80
    It's an enjoyable run through the world of demon slaying. It's significantly more fulfilling than the disappointing "DMC2" even if it's not quite the leap forward that "DMC3" was (or at least, the rebalanced Special Edition was).
  7. 90
    Even with its minor faults, you'll be hard-pressed to find a better-feeling, better-looking, jack-of-all-trades action game on the market today. [Mar 2008, p.82]
  8. When we finished "DMC3," we wondered what Capcom would do with new hardware. The answer is not an awful lot. The visuals are better, the combat's more accessible, the upgrade system's pleasingly flexible, but in practically every other sense Capcom has passed up the opportunity to do something new and exciting.
  9. The game looks great, boasting beautiful landscapes throughout the city and Fortuna Castle, where a majority of the game takes place. The combat animations also flow unbelievably well, adding a certain realism to taking out your foes.
  10. It also marks a great jumping on point for newcomers with a more balanced difficulty level and a decent checkpoint/continue system, but offers plenty of harder modes for the die-hard fans. Easily one of the best action games in recent years.
  11. Devil May Cry 4 is riddled with too many flaws to really enjoy completely. It’s disheartening – there’s a kernel of a good game beneath all the terrible writing and poor design decisions.
  12. 85
    Its gorgeous trappings, addictive combat, and well-balanced difficulty make it the most satisfying DMC in years, and Dante's such a killer character that you'll actually want to tackle the game on a tougher difficulty in order to fully explore his amazing arsenal.
  13. All of the elements that have made the series great are here - the sense of humor, the slick sense of style and the ridiculously over-the-top action - and the game is at once instantly accessible and surprisingly deep, thanks to a more-elaborate-than-it-lets-on combo system.
  14. 60
    Devil May Cry 4 is also nothing close to the full next-gen transformation that the moody, gothic world of Capcom’s demons deserved.
  15. Even with its repetitiveness and awkward camera angles, Devil May Cry 4 provides a solid addition to the series and even towards the end, with its descent into a puddle of annoyance, the game features some exceptional gameplay and cinematics.
  16. Devil May Cry 4 is a stunning triumph of an action game that easily competes with greats like "God of War II" and "Ninja Gaiden Sigma."
  17. Despite the constant frustration of the stop-start gameplay, and the sheer humorless stupidity of the game's script in its first half, Devil May Cry 4 triumphs when you get to fight. [mar 2008, p.52]
  18. There's a tragic amount of recycling here. You spend too much time in levels with not much to do; too much time slicing thorugh obvious padding to teach a climax that we can promise won't satisfy you. [Mar 2008, p.86]
  19. Devil May Cry 4 is easily the best DMC since the original--and it's loaded with massive replay value--but some puzzling design choices ensure that Capcom still has plenty of work to do. [Mar 2008, p.77]
  20. Dismissing the game out of hand is easy: the plot is silly, the standard enemies don't vary much, and the level design amounts to little more than battle venues linked together with bland, featureless corridors and the occasional crap puzzle. But that'd be missing the point completely, and it only takes one hit to see why. Nail an encounter just right, ripping through your enemies with all the ferocity of a tornado in a knife warehouse, and you'll understand.
  21. With a little more effort, DMC4 could have been a genuine contender for 2008 game of the year. As it is it's a brilliant, addictive, just plain cool hack and slash action game which goes some way to bringing the series back to its initial lustre.
  22. 90
    Take my advice don’t rent this one, just go out and buy it there is enough stuff to see and do after you finish the game to keep you playing for a long time afterwards.
  23. The Devil My Cry series makes a good debut on the Xbox 360, but it comes up a little short of being a truly great game.
  24. If there was one thing I would ask is that next time Capcom considers a two player cooperative mode.
  25. Despite the padding, there's plenty to do, and it should ultimately send the fans home happy.
  26. Despite having a host of different attacks at your disposal, DMC4’s controls are surprisingly fluid and easy to pick up. The only major flaw comes from the game’s sometimes screwy camera, which can throw the player off his game.
  27. Devil May Cry 4 is totally saved by its combat system. It’s deep and rewarding, no matter what level of player you are--making hacking and slashing your way through waves of repetitive enemies still fun.
  28. The real fans undoubtly have DMC4 in their homes already and may think the positive in the game outweights the negative. With that said, the game wasn't able to win us over like "God of War" did. Devil May Cry might have a better fighting-system and more boss battles, but falls short aside from that. Not a must-have in the genre at all.
  29. Whilst it's undeniably a heart-pounding action feast from start-to-finish, the criticisms and slightly dated design lead us to hope that Capcom will contemplate a bit of a shake-up for the next DMC - we're not talking "Resident Evil 4" here.
  30. 80
    Perfectly rendered cutscenes play out like extravagant soap operas with more over-the-top personalities than an episode of America’s Next Top Model.
User Score

Generally favorable reviews- based on 166 Ratings

User score distribution:
  1. Positive: 36 out of 52
  2. Negative: 8 out of 52
  1. JamessQ
    10
    This is the first title of the series that i have ever played and i was simply amazed at the fact that i hadn't discovered this game until now. The graphics are AMAZING the gameplay differs and remains exciting in order for the great long hours of gameplay it produces! the ONLY fault i found was SOMETIMES the camera angles bothered me but this game was simply too good to pass up for any less than a 10. Full Review »
  2. Unlike it's incredibly exciting and stylish predecessor, Devil May Cry 4 feels like a boring chore.

    I'll admit, the combat is incredible...
    only when you posses the character Dante. Other wise you play as the incredibly uninteresting and unexplained Nero who has your typical hack n' slash move set. With Nero, you can button mash your way through the first sets of levels. Compared to Dante, Nero has a underwhelming move set. Although, unlike Dante, Nero has Devil Bringer. As you can guess, it brings enemies closer to him for some interesting aerial maneuvers, but not enough to keep you interested.

    As for Dante, this is where the game shines. Luckily, they removed the feature from Devil May Cry 3 in which you are forced into picking one Style for the mission. Now, you can switch instantly with the d-pad, and can pull of some sick combos.
    Unfortunately, you are only backtracking through Nero's levels, which gets really repetitive.

    However, this game has some of the best boss battles in the series, as well as the toughest. Berial was interesting, but the best ones were Credo and The Savior. Credo in particular. Sadly, with an awful story line, the game doesn't convey enough emotion for me to care about most of these characters, and the boss battles I'm fighting. While in Devil May Cry 3, I actually felt like the dual between Dante and Vergil was important, and I wanted to beat it.

    The puzzles in this game are very simple, and feel like pointless padding. Especially since the focus is combat, where this game succeeds.

    I'd talk about the story, but it's virtually non-existent. Overall, it's a very underwhelming title in the series, considering that it only gets somewhat good half way through the game. Not worth it. Mediocre.
    Full Review »
  3. Excellent! After the perfect DMC 3, Capcom gave us a great sequel, and with the same Dante of the previous game (Reuben Langdon did an excellent job as voice actor and mocap actor). Style Switch on the fly makes the gameplay perfect, giving the player the chance to make expectacular combo chains. More combos than DMC 3 and the add of a new character on the franchise, giving new story possibilities for the future. The only flaw of this game is Dante backtracking Nero stages, but still, the game is fast-paced and extremelly fun. Also, Gothic enviroments looks more beautiful than ever. Weapons design is very creative and the smart humor is glorious! Brillant game! Full Review »