Jan 19, 2013I'm going to review this game from the Devil May Cry (or hack-n-slash) fan and from the casual point of view. For the casuals: Don't listen the reviews here, this are full of haters or Capcom fanboys (or well payd reviewers). You can have fun playing the game, the storytelling is relatively interesting and the graphic design of the game itself is beautiful and original, varying from various places, with beautiful colors. The combat is very easy to pick up and play, you can have fun creating combos, unlocking abilities, using the grapple in the platform stages, etc. The game follows the typical structure of video-combat-platforms-video again... the platforms are entertaining at first, and in some points of the later game, but in general their only purpose is to attach one combat with another while you unlock some secret stuff if you look around. The combat can entertain you the whole game because there are a lot of options creating combos but beware, the enemies are very easy to kill. The storytelling is well made, not complicated, not free of cliches but you may be interested on how it goes, and there are a few moments of the game very very well made, with lots of effort in them, but with places where it feels a little rushed. I would only recommend it if you really like what you have seen in videos and gameplays, if you are new to the hack and slash you will enjoy it, but consider that the replayability isn't the strong point in DMC, so you should consider rent it first. For the Devil May Cry fan: The Ninja Theory work is appreciated in the sense that they had the task of making the game dumbed for the masses (as Crapcom conditioned them for sure), changing Dante, and the mechanics entirely, this wasn't an easy job to do, and the result is a lot of closeups of the new Dante and nods (like the anonymous at the beginning) just to convince the people to like the new character, that reflects lack of self-confidence of Ninja Theory which is also reflected in many aspects of the game (I feel that Ninja Theory wanted to make the game less idiot than Crapcom wanted) the result? a very versatile combo system with potential but a very weak enemies to make the combos woth to pull off (with a broken style system),there aren't any puzzles on the game but they added a very easy exploration system with the keys (and closed paths that needs to be open with the later weapons just to make you come back and feel that need more exploration), a mechanic to make the enemies harder conditioning the use of different weapons to satisfy the casual challenge needs but a pain in the ass for the hack and slash players, a storytelling forced in some points just make it feel like if it were more like a devil may cry than a different game like (I consider) this, overall, I don't recommend this if you enjoy the hack and slash, is very-VERY easy, the enemies are poor in variety and there are lots of better options for the hack and slash genre.… Expand
Jan 19, 2013It's about d*mn time that video games grew up. / It's okay to show human violence, but not violence against certain demographics (like women)? It's okay to show death and dismemberment, but not the most necessary of all acts (procreation)? Get off your high horses, please. / The medium of video gaming needs to be driven forward. That means that the same topics that other media deal with needs to be covered, as well: sex, violence, philosophy, religion, etc. Does DmC cover said topics in an adult way? Perhaps not. **But it is a giant leap forward.** It deserves to be saluted, for that fact. /
The negative reviews here are merely by reactionary conservatives. People who whose views be looked back upon with contempt, just as the average citizens of today look back with contempt upon historical conservative views (anti-abortion, pro-slavery, pro-monarchy, anti-woman, etc.). What is conservatism? A mentality that is afraid of change and afraid of the unknown. Progressiveness is not afraid to try new things. And that is why we have the modern world: electronics, philosophy and science (instead of religion), democracy (instead of dictatorship, monarchy, or other oligarchical), etc., etc., etc. / Get with the 21 century. Play this game.… Expand
Jan 19, 2013Don't listen to the hate. This game is actually quite good. Stunning graphics, amazing music, a story that is interesting, fantastic acting, and the Dante we all know and love. This IS Devil May Cry. The controls are tight and responsive, the battles are furious and fun, and yes, there is a humorous homage to Dante's white hair early in the game. At least rent this beast and give it a shot. I think if the "haters" would just shut up and play it they would be pleasantly surprised. Ninja Theory has grown so much as a developer wherein each game is better than the last. They should be proud of DMC and I hope Capcom and players allow them a sequel cause all I wanna do is keep playing. Thanks Ninja Theory.… Expand
Jan 19, 2013A friend sent this game to me after telling me bad it was, just to see for myself, and wow just wow, what was capcom thinking allowing Ninja theory to develop this game, they completely ruined the main character and his personality and made him in to some edgy little teenager designed to appeal to a more or less homosexual demographic and people who have not played nor care about the original Devil may cry. This game was no devil may cry, it may have had the same name but it was so far from the original Dante and gameplay. I really do hope that if capcom decide to make a real devil may cry, they give it to developers who actually liked the original series, it was very clear Ninja Theory absolutely hated Devil may cry and being the self righteous **** they are decided to say **** YOU to the fans and create the horrible piece of **** known as dmc 5 instead. Poor narrative, poor gameplay, poor everything. Video games need to be held to a higher standard, not this piss poor excuse for a game. DO NOT BUY OR PLAY THIS GAME I REPEAT DO NOT BUY OR PLAY THIS GAME!!! And here is hoping for a real DMC in the future!… Expand
Jan 19, 2013Ninja Theory has been known for her writing,ha,ha,ha where?Because in DmC Devil may cry They failed big time,story is not interesting.The ending can be seen a mile away.Cutscenes are done with no imagination compared with the DMC 3 and 4, they are ridiculous.Weapons terrible,lack of diversity.Styles there is non,no lock on.The verdict, HUGE DISAPPOINTMENT.
Jan 19, 2013first thing first.... gaming journalist are big fat liars and are calling us fanboys and "you are all about the hair" that we are haters and so on...
and the ratings... people those "official rating" are too hight and came out all at THE SAME TIME... and all of them are refferring to us like "haters" "fanboys" "afraid of change" even "stupid" or "terrorists"
gee, thanks. never knew was a crime to not like a reboot too much different from the main series now i know... thanks... i will turn myself in cause i'm a terrorist not liking a game
it's not about the hairs it never was.... it was the feel of the game, this game both story and gameplay do not belong in the devil may cry series...
the story is a rip off of an old movie "they live" check it out if you don't believe me.
the mechanics and gameplay are clunky and does'nt fel right for a dmc game, it's a lot more like dante's inferno(the whip mechanics are too much similar), i could'nt get SSS rating at the other games so easly ...this time the first time i played i got it without even trying. the combat is not deep is easy and clunky you can master it in less tha an hour of game
new dante doesn't feel right, he's a bad character who say bad words and bang strippers, the enemies are most like ripped off dante's inferno again but some adding like chainsaw and old shaving tools attached on their arms... most of them wanna make me puke. we have a sex demon scene who made almost puke, the "limbo thing" is ripped off bayonetta's "purgatory" and most of the background looks like bayonetta's background who had stripped on dante's inferno enemies
AAAAH oh my god the music... this music is so horrible it gave me an headache lightning fast (especially the dubstep music)
I gotta say... it's not a bad or awful game, it's a decent game. it's just not a proper devil may cry who want to be it but it fails... but the horrible fact is that the gaming journalist are ling about it… Expand
Jan 18, 2013The game design is most annoying. Several issues with the PS3 version. General lack of purpose feeling while playing. Tons of explosions, nudity, but not a deep history.
Those are just a few of the flaws that plagues this title. I used to like CAPCOM because it wasn't trying so hard to please "Western" gamers. They are just making a fool of themselves in the process. If for CAPCOM the above flaws reflects the "Western" desires, then by no means I am a "Western" citzen.… Expand
Jan 18, 2013Let me start of with this: It's amazing, the story is the best in any DMC game so far, and it plays so smoothly, even at 30 FPS.
The gameplay is by far the most fun I've had in any DMC game, it's responsive, the combos a sweet, and the fact that they removed styles shouldn't erk you, the knew hold down the trigger button system works way better, and adds even cooler chain attacks, Limbo is such a unique and artistic setting that it's impossible not to love, even when it's trying to kill you.
The fact that the environment moves around and tries to kill Dante added a nice level of surprise to every mission, even if by the last three levels started to get predictable.
The new design fits, it doesn't matter if you don't like it, it fits, and what made this Dante really cool is that he had more of a personality than old Dante.
The new character Kat is by far my favorite DMC female character so far, I wont say why though, too much spoilers.
However it's a little short, clocking my play time to a little over ten hours a nephilem mode, and it's a little too easy, but those a minor things.
Dantes latest adventure is a major improvement all around, and I also would like to mention, don't trust the user score, it's just a bunch of old fans angry because the didn't get a normal DmC experience, they however, got something better.… Expand
Jan 18, 2013Seeing how people are giving this game bad reviews makes me wonder if they actually played the game or they are fanboys that are upset because they "changed Dante." Relax, people! The game is indeed good! The visuals are impressively colorful, the combat is smooth and fast-paced, the voice-acting....well, some of the voice-acting is good to decent, the music fits the atmosphere, the character designs are good (making you feel like they are in a chaotic world), some of the one-liners in the game are actually good (when said right), the replayability is good (since you can go back with your abilities and find the secrets) and the story is somewhat interesting. But there are only three problems I can see when playing the game. One of them is the targeting system. When fighting a group of enemies, the game will target an enemy you didn't want to attack. It gets kind of annoying when you are trying your best not to die in the game. The second thing is the repetitiveness of levels. Don't get me wrong, the levels are colorful and impressive in every way, but sometimes I feel like the developers were copying some designs on one level and pasting them some others while giving them a different paint job. The final complaint is the voice of Dante. Portrayed by the actor, Tim Phillips, I was expecting for him to do a good job, but listening to him made me sigh with some discomfort. But when he says some one-liners, I chuckle every now and then, but hearing him swear over and over, it made me want to mute the TV. In short of the new voice, I only liked 30% of his dialogue, but wished that they used the person who voiced Dante in the anime series. At least that guy attempted to sound like Dante. In conclusion, the goods outweigh the bad and the game is a nice little change for the Devil May Cry series. But they should at least put Lady and Trish in it. Then it would have been even better.… Expand
Jan 18, 2013First and foremost i have been a Devil May Cry fan since the first one so every time a new DMC game was being released i got hyped over it. Now since this reboot, my biggest fear was that the gameplay won't live up to its predecessor, i did not care if he had white hair or not that wasn't my main concern of this reboot. It was the gameplay that made me love this series so much because it was innovative. Now with this reboot i felt like the series has taken a step back in terms of gameplay. It's not as deep or complex as the ones before it and i found it to be very repetitive and lacking innovation from previous games. Also the story and the characters in this game are very childish and immature. I have nothing against violence and offensive language or even nudity in video games when it is done right, but in this game it's way over the top and very excessive that it seems to me that this game was developed by a bunch of immature emo screamo gothic teenagers. I am very disappointed in Capcom for approving this game as a reboot thinking that us Americans and Europeans are into childish and immature themes of this game, and thinking that will be all over it....… Expand
Jan 18, 2013There are valid reasons for the toxic rating of this review. Put simply, this is a blight on the DMC franchise, despite having strengths as a generic game.
The first and most resounding thing that can be said about this game is that it has sent the Devil May Cry series backwards. Having just finished DMD mode, I feel can say this fairly. The gameplay is strong and consistent, but far weaker than previous games. It lacks refinement, clarity and most of all, precision. These are some of the factors that had previous defined Devil May Cry in the gaming world. The game's arsenal is varied and the Angel ideas are fresh and invigorate the game, but because they exist as mirror images to most of the Demon arsenal, they lose some of their originality, which is a great shame. One factor that must be praised is that, at times, the level design is phenomenal, with enormous sweeping levels and backdrops that can leave you in awe. This success cannot be overlooked. As the game runs on, certain aspects become increasingly more prominent, especially one - that the game is trying too hard. Trying to be provocative, trying to be relevant to modern times, trying to make its mark on the Devil May Cry franchise. This is perhaps the games biggest downfall, at times utterly spoiling an otherwise enjoyable game. You only have to get as far as the Succubus boss fight to understand where the game is going. Dante repeatedly talks to himself, crudely pointing out the obvious and spoiling the narrative. The language from the cast generally is repulsive. Dante was always rude and arrogant, but he expressed it in forgivable ways. This new Dante does not, having a severly lacking vocabulary and a child's mind, flawing the character and the story. I will avoid judgement on some characters because they have been built from the ground up. However, for Virgil, an existing character, the failure is unforgivable. One of the most original characters ever created in a video game is confined, limited and reduced. This is not the Virgil you know. As Virgil is intended to mirror Dante, so does the criticism. I will avoid my opinion on the new Dante design, but certain things must be said. The realisation of the design is poorly executed with this badly composed in-game model. Although this is a graphical complain, it is rather embarrassing for NT after going to such lengths to create a new Dante and Virgil, then failing to be able to convey their ideas. If this were a new IP, then perhaps I'd be more favorable, but this is a Devil May Cry game and it has a lot to live up to. The graphics fail to match the previous DMC installment, despite it's relative old age. The use of Unreal Engine instead of MS Framework is highly questionable. Another comment is that the political and ethical background to this story is fundamentally flawed by the extremely crude and foul nature of characters on both sides. It only exists to mask the mediocre main story line. I intended to keep this review short, so in conclusion i will say this: The game succeeds in many aspects and the hard work is clear to see, however it let's itself down too many times in trying to match high octane popular culture and come across as "edgy" and "modern", of which is fails in each given attempt. I consider this a blight on an otherwise stylish franchise. My one final message is that I hope and pray that Capcom will take back Devil May Cry and send it back in the right direction.… Expand
Jan 18, 2013As a huge fan of the Devil May Cry series. I thought this game would be decent at best but boy was i wrong i really really enjoyed this reboot. Everything is pretty much solid. I have no complaints about the game except for the overpowered axe and easiness of SSS. I have no idea why DmC is getting bashed so much. ITS A REBOOT!!!!!! You can't expect to have the same old Dante. I personally have enjoyed the new Dante and this new take on DmC.… Expand
Jan 17, 2013Bad Framerate , Bad Voiceacting , Bad Writing , Bad Ending , Bad Game mechanics .
Do not trust Smoshgames or any untrustworthy site (IGN *Cough*) .
Crapcom , get your **** together.. start making games the good old way and stop giving your franchise to artist wannabes.
Jan 17, 2013From a neutral standpoint you probably either think that anyone who doesn't think the game is awesome is just another "hater" who spends all day complaining about hair, or that this reboot is the worst game ever depending on who you listen to in this complete mess of a marketing campaign. Its hard to find a truthful and educated opinion from either sides in this internet slug fest, Capcom and Ninja Theory have been bashing anyone with a difference of opinion and trying to discredit them, while some of fans of the original DMC have been spending all day on the forums of Capcom and even giving death threats. I am a huge fan of DMC 1 and 3, DMC in particular is a high standard in the genre which i do not think has been met to this day, but when i first heard of the idea of a reboot my mind was actually open to the idea if it could be done right, but when i saw the trailers it didn't really interest me, but i didn't bash the game in the youtube comment sections, although i was disgusted with the way Capcom and Ninja Theory dealt with customers. What I am trying to say is that I am a DMC fan that came in with a open mind to this new reboot. I have played it solidly for the last week after renting it out and have not been overly impressed with the title, The game isn't bad but it isn't good either it instead is a completely mediocre game that you should have no problem leaving on the shelf at your local game store. The biggest thing holding it back is its sluggish frame rate, you simpally cannot make 30fps look like 60fps, Even more problematic is that the frame rate drops from 30fps to 20fps or even lower than that in my own experience, which seems unacceptable for dmc which has always run at a solid 60fps since DMC1. Also the combat seems incredibly basic and uninspired, Removing the lock on means removing directional inputs which results in a very small move set for Dante in this new DmC, not only that but it also means the combat is imprecise making it a guessing game whether or not you grapple or shot, swing or stab etc. Not that it really matters if you screw up your moves because the enemy AI is some of the worst i have ever seen in any game in the genre, the ai in this game is very close to DMC2 and that is not a good thing. Most enemies just stand there in combat very rarely swinging with a very slow and easily avoidable attack, the same can be said about most of the games bosses. Even on low difficulties a complete noob could finish this game without dying once. Take myself for instance, i beat this game 3 times in a single weak, i even managed to beat the game on Dante Must Die Mode without dying once, and this is not because im a master at DMC games, I'm pretty dam noob at DMC 3 and 4. But even DMC3 special edition on easy is harder than son of sparda mode on this reboot. The game is to short, it took me just over 10 hours on my first try and even less on my second and third. I found that the only reason the game is as long as it is, that is because of the platforming sections. These sections may look cool but add no real gameplay to the game at all, these sections are way too slow, you could walk most of the platforming sections and still survive, they are there purely to pad the games length and they put heavy restrictions on player by forcing them down a linear path. This isn't the only place were the game is linear though, several enemies can only be killed by one particular weapon, removing player choice from combat, this is dull and boring its as if the developers want everyone to play the game the exact same way and hold our hands throughout the whole game. Maybe because if we played the game a different way the game would glitch out, because the game did so for me many times, several of the glitches forced me to quit the game and start the level over, and i wasn't looking for glitches which is what most Capcom fanboys will say to defend the game. The style meter is now a complete joke, all you need to do to get SSS style is use the demon dodge once then swing the red axe and boom, in one combo you are at SSS, once your there just dont get hit and the style doesn't drop, which you can do easily with a attack you use that keeps you in the air, and drags enemies off the ground into the air with you, there is no longer any skill required to get SSS style. And the thing which Ninja Theory fanboys claimed their favourite developer would destroy the old developers at is story. To my surprise Ninja Theory screwed this up so bad, Previous DMC titles had the story line of a b grade action movie, cheesy but still enjoyable because of how over the top and stylish it was.This new DmC story is more like a 13 year old boy trying to write an edgy story but ultimately just trying to hard to be cool.Dialogue mainly consists of swear words, bad sex jokes, and the new Dante thinking he's awesome when really he is just a douche. The same can be said about most of the characters.No time to cover graphics and sound… Expand
Jan 17, 2013Well, this is my review. I should note that I borrowed the game from a friend.
I consider the story in this game to be mediocre at best as they could've done A LOT better considering the amount of potential this game had. Unfortunately, the writing was left in the hands of Ninja Theory...whose literary abilities are so good they had to hire outside writers for Heavenly Sword and Enslaved, and the writer for Heavenly Sword had to rewrite the majority of the script because it was THAT bad. Suffice to say I was genuinely disappointed with what I saw.
And let's face it guys, while the DMC games has never had a stellar 10/10 storyline...neither does this one.
For all of the defenders trying to shoot down the 'the combat is bad' complaints, I'm not sure what standards you're going by, but the standards of the series and the genre in general is far higher than what we got handed to us. It's watered down, boring combat that you could basically sleep through, not to mention the game was PAINFULLY easy even on the highest difficulties. Remember the Vergil vs Dante fight in DMC3? That was a thrilling, exciting and difficult battle. Vergil in DmC was incredibly easy, boring and slow paced, even on the highest difficulties. Not to mention the utterly pointless cutscenes that constantly came out of nowhere completely disrupting my pace. I also think the style system was completely casualized in this game. In the previous DMC games you had to actually switch it up, do different combos and improvise in order to increase your stylish rank whereas you only need to press 2 buttons (yes, really) in order to get SSS in this game.
This is the big one guys. I found most of the characters in the game to be mundane and bland and I didn't find myself liking anyone. Vergil is contrived and gives off this air of being an obnoxious wanker, and Dante is well...Dante. I feel like they couldn't settle for a character for Dante, was he and edgy "F*CK YOU" teenager? A kid with a rough childhood rising above it? An antagonistic douchebag? The answer is all of them, because they couldn't be concrete with him and his personality.
I found myself not giving a dime about Kat or anyone beyond that, it felt like she was just there to drive the story forward and was generally useless except for intel gathering and withstanding torture.
It's one redeeming feature. Except it's TOO DAMN RED. Everything is so much red it almost hurt my eyes. Graphics wise it's great and I never dropped below 30fps for me.
Not only is DmC a poorly written game with cringeworthy dialogue, but it doesn't try and dial it back and go ''Hey, guys! We're MEANT to be corny and a parody!" it takes itself SERIOUSLY, which is laughable in of itself. Outside of the notable lines like 'wet chunks', 'f*ck you', 'you're an a*shole', etc, the dialogue is bland and monotone or just plain not interesting. Having gone through the entire game from start to finish, I never felt enthralled by anything that was going on and simply laughed at the idiocy that was going on in my television more than caring about the story or the characters.
I give it a 2 simply because some of the combos were fun, but that's it.… Expand
Jan 17, 2013First, they ruined Resident Evil and now they ruined Devil May Cry. Capcom will soon be out of business. It has nothing to do with nostalga, when a game takes 5 steps backwards in terms of game play. This is Devil May Cry for the Call of Duty generation.
Jan 17, 2013Haha yet another disastrous game! I love seeing the polar opposite opinions of critiques and the people who know what there talking about.. anyway who cares its all about the dollars! yee ha! ninjadoll your a disgrace your score belongs in the critic section not the users...
Jan 17, 2013Being a long time fan of the Devil May Cry series, I was so excited when I found out this game was coming out. I finished the game yesterday & I have to say that is game is amazing. It was so much fun to play, the story was awesome & it's the same Dante just a younger more rebellious version. A lot of people hung up on idiotic technicalities like, his hair being different are cheating themselves out of a good game. I like where the story went, the ending was good, it was a nice way to show how Dante came to be the awesome loveable Demon killer so many have grown to love. Some people claim that they had issues with the speed of the game but I personally encountered no glitches or anything wrong with it. It's worth playing & if you're a true DMC fan then it's definitely worth buying. Ninja Theory took a risk & they succeeded in making an all around hardcore game. I'm impressed to say the least.… Expand
Jan 17, 2013Most of what could be said about DmC already has... But I shall do it again.
Combat is totally basic, even a child can play it and go carnage, but does a child actually knows anything bout gameplay? The lack of Lock On is terrible, basicly you'll hit what the game WANTS you to hit, not what you do, the moves are also few, they might look like a lot, yet it might be even less than Nero had back at DMC4' time. Enemies are few, you'll face the chainsaw dudes and the flying babies to everywhere, and the other enemies are pretty much derived versions of them. The bosses here are pathetic, they're slow and predictable, but not in the usual way, you just know what they gonna do before they actually do it, a terrible thing for an action game. Guns are useless, just to say, the sole reason you can't go single move spam with whatever weapon is that some enemies requires a certain weapon to be defeated... A totally lame thing for an action game.
So far the game gave me no reason to thing it is good, I saw a total noob playing and in less than 15 minutes he totally owned the three first missions without a single retry, he just got there and destroyed everything without problem...
And now for the story... Just think about a hollywood movie, there' DmC for you, there is NOTHING original there, everything has been done before and will be done again, the cutscenes are just useless, they don't give you important information, or awesome moments, it is just a sequence, usually long and pointless, you know what will happen when you see it, 'cause it has been used many many times already... Shakespearean story? Shakespeare would laugh at it...
Want to play it? You'll waste your time, get Anarchy Reins or even better, wait for Metal Gear Rising.… Expand
Jan 17, 2013Well, I finished this game in only a few hours and was heavily disappointed. I made sure not to listen to any fans bashing the game because it wasn't the same as the originals just so I could observe it for myself and as a standalone game; not an entry into the series.
I'm okay with swearing, but the characters were swearing and using sexual imagery constantly, it was completely juvenile. The story was extremely boring, just a simple "we are special because of x so this means we are the only ones who can kill y". The gameplay was also very repetitive with bosses that would take one swing every few minutes and let you wail on them forever until you dodge their next move, it was disgustingly easy even on the highest difficulty.
Do not buy this game, if you want to play it then just buy it second hand but don't expect anything good.… Expand
Jan 17, 2013Fantastic game. The gameplay is fun, fast and variable. The game looks great, as does the character design, and the music is rocking. I haven't played the previous DMCs, but I really like the characters in this reboot, especially Dante. The dialogue is snappy and doesn't take itself too seriously. I would urge fans of the previous series to give this game a chance, and not reject it just because "It's different, Dante's different."… Expand
Jan 17, 2013I was hesitant to get involved in the reboot DMC debate, as I personally detest it and others have made points about the game for me. However I was enraged to read certain websites slagging off the user metacritic overall opinion (slagging it off yet still reading and talking about it), acting high and mighty when in reality they are merely one set of trolls against another set on Metacritic who set up new accounts just to slag this game off! Though it doesn't surprise me these high and mighty sites and their following do not actually question the 'professional' review scores, or question industry corruption like 'Doritos-gate' for example whilst happily receiving backhanders for positive scores!? Below I've listed the main reasons why I detest this game and hope Ninja Theory never makes a game again!
1) The Art work is terrible, it's a mishmash of dull orange and psychedelic colours. This new Dante, Vergil and Cat were designed to attach younger urban punk people to play the game. This look has zero appeal to me, and obviously many others.
2) The dialogue and plot are abysmal, truly lame brained juvenile nonsense. Yet those who defend this game call those who point this out as juvenile, ridiculous! Yes the previous games weren't exactly War and Peace, but they had 100% more character than this.
3) The themes like the half Angel stuff and media control are actually quite offense to those with Religious/Moral views! I really dislike Ninja Theory and their view of lifestyles, and am absolutely livid they incorporated that into the game. I play games for relaxation, not to have 'saucy' Angels (God forbid) rammed down my throat! The media control stuff makes me laugh, as again the same people who are slagging the hardcore fans off for hating this game will happily believe their governments lies in the media, please reference the Iraq war or WMD's or the economic crash etc. Pot, kettle, black.....
Anyway they are the main reasons why I detest this game, and the uproar that has unfolded has made me realise that there are many trolls and people with no morals or ideals of their own, and that truly is the scary thing!… Expand
Jan 17, 2013The bosses are now dull, character design has went down in quality and the combat system is "broken". For a Triple-A game, you expect quality. Instead, they took the approach of a "modern" story with terrible writing, and expect fans of the series to take it no questions ask. Everyone shouldn't wonder why this game is getting hate, there's a reason for it.
Jan 17, 2013Why all the hate folks? It's not your usual Devil May Cry for sure. Capcom seems to be getting a lot of hate lately, some justified, some not. DMC is an effort to reinvent the series and getting Ninja Theory to do the game is a good move. The combat feels fluid and the production values great. So yeah, haters will always be haters. I am a big fan of the DMC series and I felt this is a shot of fresh air for the series.… Expand
Jan 16, 2013Well, just spent about two days playing this game, and I'm done. If this didn't have the name of a famous franchise no one would care, it'd be forgotten in weeks. The story feels like it was written by a teenager, the dialogue literally devolves into a comparison of penis size at one point. Beyond the story, the game play is extremely sub par. The game doesn't run at a consistent frame rate, which felt slow to begin with. Seems really off putting in a game that should have a focus on combat. Probably the most insulting part is the difficulty. Actually calling it difficulty is laughable. This game goes above and beyond the call of duty when it comes to being the most casual, easy, boring, button-mashing trash ever. The "hard" difficulty "Nephilim" is easier than the easiest difficulty in DMC3. It's easier than easy mode in **** God of War 3. "Son of Sparda" it advertises as something that will require skill! It doesn't require anything except the ability to recognize when one of the monsters is doing their extremely telegraphed (so telegraphed in fact that they LIGHT UP IN BRIGHT NEON LIGHTS when they are about to do it) attacks. Expect about 5 seconds to react to most enemies. Not even kidding, time it. One of the challenges I won by doing 2 attacks for 30 seconds. One, I would hold O to uppercut, and two, I would press O again to do a downward slash and then I repeated that until everything in the room was dead. It's not like that's even an isolated incident. Some moves provide so much invincibility that there's no reason to stop spamming, ever.
Long story short, I am beyond disappointed. I can't believe I ignored everything I heard about this game and gave it the benefit of the doubt. I thought good game play would make up for any other shortcomings it had and it never delivers. Don't waste you money on this. Rent it if you must sate your curiosity.… Expand
Jan 16, 2013The story is very Bad..Game Play is very Bad. Auto Lock on System is Very Bad. It make You will can't control Target. Attack Range is Very Far. It make u can't Combo 3 Enemies in the Same time. Boss Fight is Very Boring. The Last Boss Vergil in DmC is very Slow and Vergil 's Skill is very Easy to Evade..
And Its Cutsence....I can't Belive This is DMC if I see Cutsence intro. In game has Sex Sense of Mundus....It make me Sick...I hate NT… Expand
Jan 16, 2013This review contains spoilers, click expand to view. I'm so completely and utterly baffled by some of the negative reviews of metacritic, and it really saddens me to see such a well-designed game suffer from the immaturity of a spurned fan-base who believe they are the all-knowing force that should dictate what Capcom does with it's already established gaming franchise. Capcom gave the "Devil May Cry" name to a very well suited designer in Ninja Theory. They have shown an incredible ability to display subtle character emotions through their other games, and with this newest project they've attempted to blend this talent with truly superb hack-n-slash gameplay. The result is DMC, a game that despite a few quirks, does contain plenty of material worthy of merit and recognition. The story of DMC isn't perfect, and it isn't necessarily a nail-biter, but it is at the very least entertaining, and takes several liberties to present the familiar Devil May Cry lore in a fascinating new light. Despite what several reviews have stated, I've found that Ninja Theory has done well to establish an interesting cast. The new Dante is presented as a confused young man who knows little of his past, and after meeting his brother Vergil, he sets out to confront the "demons" (ha, demon pun) of his past. Dante has all the attitude and raw style you would expect of him, but he's also presented as a dimensional character who also cares for humanity, and throughout the game, he grows an interest in his female human companion, Kat. This Dante can be cruel and unlikeable at times, but as a whole is presented very well. The mo-cap also does an excellent job of presenting the subtle emotions and expressions on his face, which I found drew me more into the story. Supporting characters such as Vergil, the twin brother who as it turns out has slightly more sinister and ambitious goals than first believed, and Kat, the human-psychic companion who proves her worth by saving the Nephilim twins time and again, bring something to the table, but as a whole the story is more focused on Dante realizing who he is, and setting out to avenge his family. The primary antagonist Mundis is a serviceable, if slightly stereotypical, baddie, but he doesn't necessarily do anything out of the box that will make you say "wow". As far as the actual writing goes, it is far stronger in some areas than others, but as a whole comes off as entertaining, without really making you think too much. A lot of people seem to have issues with certain aspects of the story such as the "my dick's bigger" line Vergil drops towards the end and the now infamous "assault-rifle abortion" seem to take things too far out of context. The Vergil line was part of a series of brotherly insults traded between Dante and Vergil, because, you know, they are TWIN BROTHERS. I'm sure out there in the world right now are twin brothers who've had the exact same wording come out of their mouths. As for the "abortion", I fail to see what could possibly be offensive about a man shooting and killing the unborn son of a demon king while it still resides in the womb of a demon woman. That, to me, is a perfectly justifiable act. As for the gameplay, I find it to be simplistic,but incredibly enjoyable. Combos start out basic and quickly become more complex as you add more and more of the games weapons into long, unending chains of death and brutality. You have familiar weapons like sword Renegade and dual pistols Ebony and Ivory, which serve as the base weapons of the game. Meanwhile, holding the left or right trigger transforms weapons into angel or demon based weapons respectively. Angel weapons have a slight flair factor to them and typically are fast, low damage dealing weapons that are excellent to string to the end of combos because the speed quickly allows you to add more attacks to the end of a chain. On the flipside, demon based weapons are the heavies of the game, dealing more damage in slow, brutal blows that serve excellent to demolish enemies with protection in the form of shields. Once you gain all of your abilities it becomes extremely satisfying to chain and switch between every single weapon in the game in non-stop combos of death. As for the enemy variety, well, it could be better. Soon in the game enemies that can only be harmed by certain weapon types quickly limits that same arsenal that made the game so fun in the first place. To sum it all up, the new DMC is a vastly entertaining game worth trying out, and is far better than other user reviews on metacritic will have you believe. If you want to try out some excellent hack-n-slash, this is what you want. If you were a fan of the DMC series before this game, rent it, play through, and see what Ninja Theory have brought to the table. Hopefully, more people stop being bias and this game sells well, because I for one, and hoping for a sequel.… Expand
Jan 16, 2013Starting with gameplay:
-Undeniably laughable difficulty, this is an objective fact. You cannot maintain the stance that DMC's even hardest difficulties pose a challenge and claim to be a 'gamer'
-the Style system, subjectively the most important piece of the Devil May Cry formula has been hideously disemboweled in this title. There are barely penalties for spamming the same move, combos can now break through more than one grade, and gaining ranks is child's play. Don't try and claim that this makes it more accessable in a positive way, because the Style system is the most fun and rewarding aspects of Devil May Cry, and this new system replaces building a balsa model with playing with Duplex. See /watch?v=BNyNX0jY7aA before you reply
-Canceling has been ruined under the new system. Although in previous games the jump-cancel has never been identical, the new system promotes either ignoring the feature of jump-canceling or the explotation of jump-canceling to gain higher combos unfairly.
-Elimination of lock-on system makes manipulation of direction attacks a thing of the past, and creates a stronger focus on mashing on the enemy in front of you as opposed to using the 3 different lock-on systems to quickly engage a new foe. Basically, this allows people with low brain power to play the game without having to plan out their attacks.
For a full explanation of why Donte is terribly written, please go to /watch?v=BuoUfyMUQTc
However, I will gladly sum up why Donte and the other Ninja Theory cartoon characters are terrible without mentioning the hair.
-Vorgil, Donte's brother, is now an overly edgy and stupid looking caricature of his role in the past. For instance, in one scene, he purposely shoots a pregnant woman with a sniper rifle with the goal of keeping her alive and aborting the fetus. This is from the character who canonically would not use guns as they were dishonorable. And don't give me any bull about how this is only offending me, as i've seen far worse things handled in far more mature ways. Ninja Theory's only goal here was to be as anti-confirmatory as possible, which they succeeded in in an unintentionally hilarious way.
-Kat, the main Donte-Gal, uses magic squirrel semen to do magic. To quote the article, "Ninja Theory has kept its sense of humour." Hilarious, right?
-Donte is a whiny spoiled brat. Watch the video above, seriously. Watch it. This is coming from the goofy, lovable, and overall kindhearted Dante of Devil May Cry. I don't know who could possible prefer the rebooted character over Dante, excluding mallgoths who shop at hot topic Dialogue
-"F**K YOU' "F**K YOU" "F**K YOU"
-"I've got a bigger dick"
-"I am Mundus, the Demon King"
This game seems like it was written by children, for children.… Expand
Jan 16, 2013This was a fantastic game. I am not sure why everyone hates it so much. To me this sounds like a similar problem a bunch of children had with the ending of Mass Effect 3. DMC did a fantastic job in every aspect, people are upset with the contemporary setting and the short hair, get over it. DMC 4 did terrible and for good reason, it was washed up and nobody cared. Ninja Theory accomplished exactly what they wanted, people to talk about there game, no ink is bad ink in the review world. The more people that write bad reviews, the more hype the game gets. So in my opinion, keep the bad reviews coming because it is giving a great game more and more spotlight in the media. Congratulations Ninja Theory on the fantasmic-eye-candy-licious orgasm of the mind accomplishment that is DMC.… Expand
Jan 16, 2013....do I even need to explain how HORRIBLE this game is? The story is horrible, The Final Boss battle was a disappointment, Crapcom and Ninja Theory being **** The graphics are par at best, and [Most of] the characters in DmC are unlikable. However, the only characters that took my interest were Kat and Phineas, everyone else were either Sadistic or plain uninteresting. The Gameplay is HORRIBLE, why the F*** is there no manual lock-on function to perform better, more agile, combos with your weapon set? And why did they use the Unreal Engine instead of a MT Framework system? Makes no god-damn sense.
superninjatam and alex jones insulting the original DMC fanbase, these so-called "reviewers" being bribed to PRAISE THE LIVING S*** out of this game, and insulting us even further by adding a Easter Egg of DINO looking at a mirror with Original Dante's wig during the 1st mission while DINO goes on and says, "not in a million years" before throwing it to the ground.
...To be honest, Metal Gear Rising: Revengance, which will be release next month, feels more like a Devil May Cry game than this piece of F****** S***.
I'm glad I've listen to my wallet, my peeps, and Main Event about this atrocious game.
...One more thing, you'll have to wait next month for Vergil's Downfall to be released for those who bought this damn game.… Expand
Jan 16, 2013The combat does not feel fluid to say the very least of one of the commonly praised aspects of the newest iteration of Capcom's Devil may Cry. This is no doubt in part due to the design decision of going from the series standard of 60 frames-per-second down to barely 30 frames-per-second. Also there is an incredible lack of combat when comparing previous titles in the series with this one, this re-imagining opts for platforming instead. Interestingly enough as well is that the platforming is one of the few things I'll admit was decent about the game but it was more the unique level design and beauty of the limbo-based environments rather than the actual platforming. The story feels nonsensical and not in the zany way of many high-octane beat em' ups but rather in a Branded and They Live mixed sort of way with a good bit of the OWS(Occupy Wall Street) movement thrown in a giant pot and left to simmer in the sun for a month straight. In terms of other design decisions, the music had effort put into it and does fit the tone the game decided to run with. Overall this does feel like another studio's attempt at recreating the Devil May Cry magic but without great success, I would only recommend this game for renting from a RedBox or Blockbuster or the equivalent thereof.… Expand
Jan 16, 2013This game was a average game on whole. But from the DmC series we expected more. The plot came off as juvenile, the ending was laughably bad, the combat was fun but shallow compared to DmC 4, and it is also a much more easier game compared to the others. This game put more into advertising then actually game-play development and story. Sad to see a series like this come up with such a bad game.
Jan 16, 2013I am enjoying this game like crazy! I played the original but that was it! I don't understand what all the fuss is about. The gaming community is the most self entitled group of people I have ever known. They make the whole group look really bad when they cry over this stuff. And how they all came in here without playing the game and rated this a one is a clear indicator of how much they should NOT be taken seriously. You guys MAKE ME ASHAMED TO IDENTIFY MYSELF AS A GAMER.… Expand
Jan 16, 2013To start this review im going to be honest when i first heard about this game being a reboot i was not happy i like many had become attached to dante and the old games.I have been keeping an eye on it though in the months leading to its release and i pre-ordered it and got it on release day and was blown away the fighting system feels fresh but also familiar.The way the story has elements from the old games and changed them making it feel fresh and i like the addition of 2 realms the real world and limbo where you get taken to fight the demons and the edition of the training system makes it easier to learn the new combos .To end this review this is a fantastic game that everyone should try and capcom and ninja theory should feel proud of what they have produced welldone… Expand
Jan 16, 2013Being cool doesn't mean using *bleep* in every conversation ! this Dante Does not represent the old Dante in any way ( especially his personality ) ! and after seeing the "Wig" joke 1 thing comes to mind " The developers of this game do not respect the original series nor the fans!" .
Jan 16, 2013This review contains spoilers, click expand to view. DmC is a very, very weak game, not even counting the other games in the series. I will give it the credit where it is due, first. The concept of the combat is okay. It's probably the most flexible of any hack n' slash I have ever played. But later enemy encounters throw this out the window by requiring specific tactics, which would be okay is a less frantic game but just kills the pacing here. It is far from difficult to get SSS Style rankings consistently, and the second weapon you get, the Arbiter axe, makes this trivial. Limbo is also a really cool concept, and really fun to look at and maneuver through with Dante's new tools, but also feels a bit confined at times, and in some places it's easy to fall off a platform while fighting. With that out of the way, now for the bad news. The story feels like it was immaturely written, including one scene where a woman, demon or not, I don't care, got a rifle abortion, then shot fatally by Vergil. Just... what the hell? That's disgusting. Other highlights include ham-fisted political commentary and the word **** well over a hundred times with little context or meaning. The issue isn't the word itself here. Finally, the horrid, horrid abuse Kat suffered in her backstory just to make her edgy is just misogynistic and uncalled for. Dante, the main character, is likable when bonding with his teammates, but outside of that he feels like a rude little punk, to the point where even Mundus, the local main antagonist, comes across as more likable than him. Dante even insults Mundus about the after-mentioned Rifle-Abortion when Mundus asks why. The dialogue, as mentioned at the overuse of the word **** without context, is very awful. Tameem promised Shakespearean writing, but we got gems like "Me, a god, versus you, a piece of **** and "Dante? The son of Sparda, and Eva THE WHOOOOORE!" The music is nice and varied, but at the same time feels inappropriate to the action onscreen and more than a little irritating, It has no sense of rhythm, and just feels annoying. It may be good independent of the game, but it feels like trying to jam a square peg into a round hole. Finally, on the least important but still necessary part of the game: The technical specs and graphics. On both the PS3 and 360 versions, the game runs at Thirty Frames per second, whereas on PC it runs at sixty. This can negatively impact your ability to fight since the fewer frames can lower your reaction time a little. The character designs range from the awesomeness of Vergil's trenchcoat, to the okayishness of Dante's model, to the awful, plastic look of Lilith's model. Again, Limbo looks nice, and probably steals the show here. The PS3 version does have some graphical and technical issues, but it shouldn't be a problem if you're here looking for the XBOX 360 Reviews.
All in all, this was disappointing, and people who just listen to the big-name critics may want to read the more thoroughly written user reviews as well before deciding on buying this game. If you absolutely HAVE to have it, go for the PC version, but I feel this game isn't worth the current $60 price tag.
This has been a review by AzureSoul. Have a nice day.… Expand
Jan 16, 2013The new story makes sense it has an american feel to it and is not as hard to follow. The DMC of old had a story that would make you go cross eyed and questions that went unanswered. This story feels solid complete makes sense and makes you more emotionally invested in the character something the DMC of old was unable to do. There are things I didint like about some of the changes such as the gun models ect. But the reboot is going to keep the series alive and well and at the end of the day all i want is more DMC. Long live DMC… Expand
Jan 16, 2013This review contains spoilers, click expand to view. Playing this games feels like reading a furry fanfiction, a bad one, it´s that bad.
Vergil kills a pregnant woman for christ´s sakes, and he's not even the bad guy.
What the heck where they thinking?… Expand
Jan 16, 2013The game is made with one person, spit in your face in as many ways as possible, and it does just that, that characters are juvenile and unlikable, they alienate old fans with insults to the characters they replaced, as well as having awful dialogue and committing horrible acts (shooting a pregnant woman and taunting the father). The gameplay is sub par, the controls are clunky and the style rating is pointless, giving you a perfect style rating despite you having done nothing stylish. The difficulty is not existent aside form the awful controls, enemies have very few attacks, are stunned by everything, and kindly wait 5 seconds after alerting you to the face they're going to attack before doing so. The art style is ok in parts, but at the start and towards the end becomes rather dull. Oh and one of the protagonists uses squirrel semen, this is canon and affirmed in the dialogue. The game leaves you with a bad taste in your mouth and nothing more.… Expand
Jan 16, 2013This game was a complete trainwreck since the beginning... I just can't sum up all the things DmC does wrong: slow and laggy gameplay, too easy enemies and bosses, unattractive character design, boring platforming, such an unoriginal story with a lame ending,and plot filled with disgusting and even offensive stuff... It just left a bad aftertaste; I really needed to replay DMC3 to get rid of the sensation of failure this game left in me...
NT and Capcom hyped this game too much, and in the end it didn't deliver... DmC is a mediocre hack n' slash, and doesn't deserve the title of DevilMayCry.… Expand
Jan 16, 2013Ok so let me start of by saying I'm a huge dmc fan.I've played Evey game, saw the anime and read the manga. This game is a great addition to the series. The graphics are amazing, the game play is spot on. The level design is some of the best I've seen. Dante is Dante through and through. The game opens up as u play and one u beat it, he .. wait for it...has white hair. Don't listen to the so called fans of original dmc. This game is amazing I highly reccommend it to any action game fan. Stop reading and go buy it. Oh and son of Sparta mode after u beat it makes it even better.… Expand
Jan 16, 2013The games story is overall boring and uninteresting, but the characters, the bosses, the level design is very good loving the art style too. The combat while not as deep as the others is very fun and still has a deep level you can take it too. Even the platforming type sections with the whips is fun, to the point were i feel like spiderman. exploration, hidden keys, collectibles this feels like a DMC. i really like the passing of the levels they way it changes in real time, the addition of the training mode is good aswell. I dont think its the best DMC but by no means is it the worse. Give it a shot and you may like it… Expand
Jan 16, 2013AWESOME.
I was one of the fans that hated the first trailer but i try it and i have to admit:ninja theory pull it off !
This is a great game!
This is fun game to play,with great looks and a reasonably size single player campaign(very rare this days) Stop beeing babys !
Give it a chance and i bet you will have fun too !
Ninja Theory congrats!
Jan 16, 2013Regardless of the fanatics, who can only be satisfied when developers regurgitate the same game repeatedly for decades, DmC stands as an accomplishment by every unit of measure. The fact that Capcom even attempted to innovate on this title is remarkable and is to be commended. DmC expands a space previously reserved exclusively for the most extreme of the hardcore. The Devil May Cry series originated in a different era and for as good as that game was during its generation, the market and the audience is vastly different today then it was back then. Unlike DmC's predecessors, this game is simple to play, yet difficult to master.
It's narrative is compelling, interesting, and witty. The action is engaging without being cumbersome, and most importantly it's fun as HELL. If you like action games, particularly Bayonetta or earlier Ninja Theory games, this title is a must own. Do yourself a favor and dismiss the crybabies or you might just miss out on a legitimate 2013 game of the year contender.… Expand
Jan 16, 2013This game is a reboot right?
So, here is a big question: Why reboot?
Reboot are usually used when the universe is **** beyond recognition and you have a bunch of plot-holes and stuff you just can't get rid of. So why did they reboot DMC, a great series? For nothing that's why.
And not only did they reboot it, they also picked the worst design choices i have ever seen. Trading DMC beautiful worlds for a "hur dur dark n gritty with evul rich peepl" where **** YOU is written all over the walls and a protagonist which only methods of discussing are saying NO U and hostaging dead babies with Ken(Barbie) for a partner? Real smooth move NT.
Not only were the visuals and story throw into the trash but the gameplay too. Now you can get an SSS pressing X three times. How fun!
Anyway, this game is so bad, they will need ANOTHER reboot after it, just to clean it out of the DMC name, which it's not worth of. That is, if NT and crapcom are still alive after this.… Expand
Jan 16, 2013This is my first review here so be gentle :)
Where to start with this game, my main problem is that the combat is poorly done with bad mechanics. Many people here have said it better than me before, but its sluggish and repeatative.
Besides that the story is juvenile and unoriginal, and the abortion scene is both ugly and stupid.... such a scene would be okay if we actually got any reason to care, but its just for shock effect.
Characters are all unlikeable and i find myself hoping they all die by the end.... I Would not recommend this game, and am ashamed of myself for defending and buying it... rent it first to see for yourself or something.. dont pay… Expand
Jan 16, 2013incrivel como vagabundo ta chorando até agora só por causa do cabelo do dante, que por sinal ficou bem mais homenzinho, ja que aquela franja branca era MUUUITO emo
amazing how ta bum crying until now only because of dante's hair, which by the way was much little man, ja white fringe that that was sooo emo
Jan 16, 2013this game is awesome. I have played all of the DMC games, and over the years, this franchise grew stale and i completely lost interest in DMC. after DMC4. Dante felt old, tired and i preferred Nero over Dante because his demon arm felt so much fun to use and pull off combos with. Dante of DMC4 was not cool and i dreaded switching back control to Dante.
This reboot is what the franchise needed. It grabbed my interest and made me more of a fan than the last 4 games ever did. The acting and mocap is superb, graphics and design is awesome. the old dante is dead. Ninja theory did a great job. Way to show Capcom how devil may cry should be done.… Expand
Jan 16, 2013The big problem of this game is the name, because comparison with the previous DMC is inevitable. The first mission is good, but just the first mission. The game doesn´t give you something new to the genre. The combat is boring and repetitive and doesn´t give the depth We all feel in DMC 3 and 4. Story is horrendous and some scenes are disgusting (Tameem has a problem with women?). I don´t have problem with changes, but this is just a completely different game with the DMC name on it, just to sell copies. And the worse is all the hate that caused. I can´t believe jornalist can support companies like Ninja Theory. Sorry but this is the first time I can´t recommend a Devil May Cry and it´s sad because it was a great franchise. :(… Expand
Jan 16, 2013An absolutely dreadful game. Gameplay is dumbed down from its predecessors, soundtrack consists of dubstep (which is inherently bad), graphics are a mixed bag (great environments, but awful character models), and the story is abysmal, featuring unskippable cutscenes, awful dialogue **** YOU!", "and I got a bigger dick", "The world is now your **** as am I"), and a setting straight out of deviantart. If you like dark, gritty games and easy accessible gameplay, you're a ****ing retard and you shouldn't be playing games.… Expand
Jan 15, 2013I honestly love the Devil May Cry series, and like most DMC fans, saw this and immediately hated it. I decided to borrow my friend's copy and I was able to beat it in a day. I also got about halfway through again on Sparda Must Die before I just put down the controller. It's not worth the high praise it's getting. The writing is something by a 14 year old who just learned the word **** The story is tasteless and everything has been done before. The voice acting is.. okay. There are moments where when something happens that should be an "OH MY GOD HOLY **** type of thing, but all you get out of the new Dante is "Ohh nooooo." And that's not just the writer trying to make him seem like he doesn't care, as the subtitles say "NOOOOOOOOOOOOOOOO!!!!!" Clearly indicating that he was meaning to put some actual feeling into it. The gameplay, while more accessible, isn't deep at all. It's kinda fun for the first 3.5/4 hours (half the game, so maybe not that bad) but even then there's not really much you can do. The scythe is a weapon that doesn't kill **** where the axe is a weapon where when you hit something twice you kill them and then a SS ranking for doing so. Everything combat related gets boring and tedious halfway through. You start fighting enemies that limit what you can do to them because only doing one thing will really hurt them. Bosses.. oh god the bosses. Only one of them was even remotely fun to fight. The rest where just a bunch of "do the same thing 10 times oh look now i am dead"
The music is actually pretty well done. I'm not a fan of the metal-type music in this, but the music Noisia did is quite nice. It fits the game well and just sounds nice on it's own.
Now on to graphics. The levels, the way they look and how they play, are pretty much the best thing about the game. I honestly stopped to look around in some of the environments. The combat would look neat, trying to give the feel that I was doing something cool, but it didn't actually feel like it at all. Also, the facial animations are.. not so well done. Half the time I would burst out laughing because of some of the faces people would make in the game. I'm pretty sure they where all unintentionally funny, which is the sad part.
Replayability is there if you like to collect crap, but the game is so easy, even on Sparta Must Die, that it's not really worth it for challenge's sake.
All in all, 5/10. Buy it if you like short, mediocre hack n slash games. If you're interested in it, just wait a bit to pick it up for $20. That's about how much it's worth.… Expand
Jan 15, 2013This is a really, really bad game. The framerate tanks constantly for no discernible reason, the enemies just stand around waiting for you to kill them, and the bosses have a grand total of about 2 attacks each. If you want a generic bad action game on the same level as Dante's Inferno, this is the game for you! If you want an actual good action game, Grab DMC4, the HD collection, or Bayonetta.
Jan 15, 2013Writing is terrible. The story trys to pass itself off as shakespearian but is really just an immature They Live rip-off. Worst is the characters, who are completely unlikable. Gone are Dante's fun, hammy personality and one liners, replaced with **** YOU and blow jobs. Vergil, who went from a stoic, determined swordsman, to a baby killer who brags about his big dick. And Mundus, who went from fallen angel to sleazy businessman (And arguably more likable and sympathetic then Dante or Vergil). Kat is meh, and Phineas is cool, and should honestly be in a better game. The REAL problem with the game, however, is the gameplay. Enemies are significantly dumbed down and combos are designed to be very braindead and mash friendly, which adds up to a game that's so easy you could sleep on it. Enemies that can only be hurt with certain weapons, which really limits the creativity of combos. A screwed up style system that rewards based on damage rather then skill, which means one or two hits from the ax or fist weapons can give you an SSS rank. Poor bossfights. None of the bosses really put their heart into it, and there's only one duel boss in the game, which is also too easy.
Of course, this wouldn't be TOO bad if it weren't for Ninja Theory and Tameem taking so many shots at the old fanbase and games. Not to mention all the "Gaming Journalists" (HA!) getting in on the bashing (I'm actually pretty certain everyone's given this rave reviews just to spite the fanbase. Jim Sterling's review in particular makes this obvious. A Tweet between Ninja Theory and XOM also proves that they payed off at least one reviewer, but I digress.) All this mud slinging is the worst part about this game, as despite all the problems, it's not THAT bad but mearly "So Okay It's Average". The insults are why it gets a zero, and why I got it used instead of new.… Expand
Jan 15, 2013Well, they did it, and I fell for it. Let me start out by saying: THIS IS NOT A BAD GAME Let me finish by saying: THIS IS A BAD DMC GAME It tries so hard to be edgy, I felt as if I should go kick my dog. Not everything needs to be gritty, it's just what hollywood is doing. Superman, Oz, Jack and the **** beanstalk? Everything is just so badass and cool it's retarded. Donte is just a wet dream for and 16 year old, and I am returning my copy ASAP and getting the HD collection… Expand
Jan 15, 2013I'll be short: Gameplay is a big step down from DMC 3/4, its been casualised so anyone can achieve SSS with a couple of combos it actually is more akin to God of War than Devil May Cry. Platforming is boring and way too much, bosses are the whole game in general are super easy, the story is a rip-off of "They Live" and in one cutscene a major character shoots a pregnant woman. Music is horrible dubstep but if you like that kind of thing then good for you. The scenarios are cool and very creative but thats about the only thing good in this game. As a stand alone game I would give it a 6/10 but as a Devil May Cry game is a gigantic step back.… Expand
Jan 15, 2013This is a messed up game, there's no other way to describe it. The story makes Mass Effect 3 look like a Shakespearean masterpiece, being filled with witty banter like "Who the f*** are you?" "I'm your prom date you ugly sack of s***" "F*** YOU!" "F*** YOU!" and "Now the world is your b*tch and so am I"; pure poetry. Try comparing this dialogue to that of the previous Devil May Cry games, which opened boss fights with funny and occasionally bizarre scenes, such as one where Dante and Agnus act out a strange and over the top parody of Elizabethan drama before fighting. Issues are also raised in the story which far outweigh the the poor dialogue in terms of bringing the game's quality down such as one scene where a character kills murders a pregnant character and her unborn child; it baffles me as to how such a scene was ever allowed to be included in the game. The setting looked to be the only decent part of the game for a while, but it ends up disappointing in the final background, serving only to be backdrops that have no interaction with the gameplay apart from one awful level where you have to dodge flying Word Art barriers The voice acting is awful, with almost every single character, Dante included, sounding totally disconnected from the game, which only worsens the already pore dialogue
The gameplay itself is a complete bastardisation of the Devil May Cry franchise, being incredibly easy and with far less crazy combos, partially due to the decision to make angel and demon weapons activated by pulling their respective trigger, which greatly limits the number of moves possible. Meanwhile, the demon axe is severely overpowered and the angel weapon is more or less useless, only needed when you fight a particular kind of enemy which is immune to all your other weapons. The AI is awful as well, with enemies slowly lumbering towards you and attacking you one at a time, removing the potential for any great challenge in the game.
I could write more about this game and why it is so bad, but I'd rather force the game out of my mind and forget it ever existed… Expand
Jan 15, 2013as bad as people claim this is they are blinded by nostolgia when it comes to the story, NONE of them had good stories, they were all cliched, the first one they crammed so many cliched plots into one... "you remind me of my mother, i love you now because we are both different and lone wolves. lets fly away into the sunset" as for the killing babies....the main character doesn't kill a HUMAN baby it was the son of the devil and a demon... if people are doing to nitpick at least be correct… Expand
Jan 15, 2013I came into this game with an open mind, I didn't care about the redesign also long as the game play was intact since Devil May Cry has never been about story. The combat is terrible, The enemies are punching bags that barely do anything even on Dante must Die mode. The game constantly drops below 30 frames per second despite the fact that it's predecessors ran at 60. The lack of hard lock-on means you will be constantly attacking enemies you did not want to attack and your move set is much smaller than previous games. The styles meter is now damage based, which means you can spam the same move over and over to reach SSS rank. Finally series staples much as taunting and styles have been removed. Everything they have done to this game is a step back from previous games, every previous Devil May Cry game has added features and built upon previous games, while this game removes features and adds nothing of value.
TLDR: The game is a piece of garbage that's worse than Devil May Cry 2 save yourself $60 and don't buy it.… Expand
Jan 15, 2013When we were kids, who played DMC series, we all dreamed of one day, if we could for just once, open a demon hunting shop, hunting demons ( Evils ) with styles by using creativity and wit so we can be cool.
But the new kids who play DmC, they will all think dropping F bombs, bully fat guys, insulting people and being filthy and dirty are in terns of BEING COOL.
Dante---a true hero who acts like he cares free but actually cares about humanity and friends around him with a kind heart. When people said demons never cry, he cried for friends and his family when no one can see it.
Donte--- A FOUL LANGUAGE **** HOLE. Who even think he is the key of humanity.… Expand
Jan 15, 2013you really have to be objective and take this game as its own brand because it is NOT the same devil may cry that being said its a great game a bit short.....and starting on the hardest unlocked difficulty is a must if you have beaten a DMC game before. most of these bad scores are from ppl looking for DMC 5, which this is not. its getting a 9 because there should defiantly b more baby killing
Jan 15, 2013man besides the big changes i was definetly hoping a at least playable game, but the wig joke was a greath #$%¨$##$%, man the game sucks in everything, the combos is simple and the hystory is tremendous infantible, well now i put my hopes on metal gear rising, at least raiden looks like a real male android , not like a **** like this hero , shame on capcom to allow they do this to a briliant game like dmc series.… Expand
Jan 15, 2013Worst gameplay and story than DMC 2. Actually, I´m starting to like DMC 2 more now. I don`t feel an evolution in the franchise, and this is the fifth game of DMC. Less weapons than the previous games, with the same exact combos and they do exactly the same! WHY!? I know that Ninja Theory games don`t have good gameplay, but, come on! This is boring as hell! For being the 5th installment in the franchise, it should be better, but this is like a mediocre PS2 hack n´ slash before the first DMC existed. Also, because of the RED/BLUE enemies, you`re restricted to attack them with specific weapons, downgrading the deep in combat. Also, the lack of lock-on is annoying and sometimes the camera moves wherever it want. Textures pop-ups and bad shadows also make me thing I`m playing a 1990 game. Enviroments look great, not doubt about it, but just the first scenarios, the later ones look boring, like they get tired at the end. And speaking of the end, the ending is one of the worst ending in the history of gaming. Looks like a 12 years old boy wrote it... Dialogue was horrible. New Dante is no more ssstylish. He is just an unlikable annoying douche... Vergil is predictable and Kat is just Kat... Boring gameplay, boring storytelling. This reboot was unnecessary...… Expand
Jan 15, 2013Ok i am not a fan of DMC but i liked the DMC 3 i though it was a good game with great style and combat. This game has a good combat but i just hate easy games and this reboot it is one of them. It is so much easier than the past other games that i just didnt like it is a bit fun but the lack of challenge really pull me off and then i lost interest.
Jan 15, 2013When this game was first announced as a reboot by Ninja Theory...I as a HUGE Devil May Cry fan was furious at the direction they took with the game and had convinced myself this game would be a joke and a failure. I wasnt even interested in downloading the demo when it came out, but I began to see many different opinions ... some praising it, others bashing it. I decided to do myself a favor and just give it a chance and put aside my preconceived notions of the game. The Demo was amazing, and I felt very silly about having bashed this game so much before it was even detailed in the media.
I have played the full game, and all I can say is, I am extremely disappointed in myself for not giving this game the benefit of the doubt from the beginning.
This reboot even got the original DMC creator's seal of approval, and mine as well as a HUGE fan of the series. If you're a GAMER, and you want to play a fun game with a fluid combat system and humorous dialogue then you need to pick this game up.
DONT PAY ATTENTION TO THE 0 VOTES, I'D WAGER MOST OF THEM ARE MULTIPLE ACCOUNTS AND ILLEGITIMATE, THE GAME IS GOOD!.… Expand
Jan 15, 2013Forget the old games, DmC: Devil May Cry fails on it's own merit. With an incredibly low skill requirement, combat system that restricts experimentation through "color-coded" enemies, painful platforming, and frustrating controls, there's little to like about this game. While the levels look great, they are as linear as can be and "secret" areas are ham-fistedly obvious with the only challenge being whether or not Dante will choose to grapple correctly or fall to his death. Enemies are passive and lack any real originality, save for a few decent enemy types. The game performs terribly and framerate drops are common and obvious. While the game manages to be relatively bug-free, a few glaring examples still exist such as Dante's ability to jump all the way to the sky box using his occasionally trusty grappling hook. Complaints about the story alone could fill a review several times over but it is the actual gameplay mechanics that make Ninja Theory's latest attempt at success fall flat on its face.… Expand
Jan 15, 2013Anyone reading this review will understand that i am a original fan of the series, but ill try to be objective.
This DMC games seems like a god of war clone with a "sazzy" pottymouth protagonist with a "attitude" Combat is okay, not great but ok. Boss fights are downright horrible. Graphics seems like something taken out from epic mickey and seems out of place but i suppose its "surreal"
Some story elements are ok enough,but the whole thing reeks of being made for like 15 yrs that wont see the obvious plot direction. Its clear that this game was made for a demographics around 13-15 that still think saying **** is cool. Sadly am 28
Straight to the point, if you like dubstep, 30fps combat,swearing, "special" heroes that are "developing" and your born after 1999 then this game is a good choice when it comes on sale.
If your a fan of the DMC franchise you should stay clear of it...
if your a fan of Dante the character you should avoid it like the plague… Expand
Jan 15, 2013Worst game in the series by far. The gameplay is dumbed down, and Capcom paid off websites to give it good reviews. Between the horribly redesigned Dante, boring and tedious gameplay, and terrible story, this is a terrible reboot of a once-great franchise.
Jan 15, 2013Well here we are with a new DmC entry, I'll get right to the point with my review in a checklist style
5/10,it is a downgrade from previous Devil May Cry titles as losing the Lock On button forced the game to also lose plenty of moves that required the use of the lock on to be able and perform d-pad motions, depth of combat was also taken out or completely changed from previous DMC titles, now all moves combo into each other making flashy combos easy for everyone, even a blind person could make "sick" combos, NJ style of depth takes the form of enemeis that have unique weapon weaknesses or weak spots, this hindrances the gameplay as you have to interrupt your attack in order to reposition yourself or change weapon, in order to not affect your combat grade, NJ decided to also alter the way the game grades you, in this version of DMC as long as you dont get hit, your grade wont be reduced, even if you stand doing nothing for minutes, whereas in previous titles you had to think of smart ways to keep it high, either by varying up your combos or throwing a taunt here and there, this new system as you can see takes away from the skill.
All enemies telegraph their attacks, well they always do in the other games, however in this version they take several seconds before they launch their attacks, combine this with a low enemy count and the inability for most of them to attack Dante while he is doing air combos and you got yourself a very very easy game.
so for me, the combat and difficulty in this game while fun for new comers of this franchise, is completely lacking and lost of feeling of challenge.
Music : 5/10 this is mostly a matter of opinion, some of the tracks are quite good and do seem to fit the franchise, however all the ones that include heavy use of dubstep (boss music im looking at you) are really aweful and show poor taste
Graphics: 6/10 unfortunately for DMC, the developers decided to use the Unreal Engine, while its not a bad engine they did have a better engine they could have work with, CAPCOMS MT Framework engine, thus DMC's visual while good were not better than what we have seen in DMC4, a title released about 4 or 5 years ago and certainly not up to par with other titles released in 2012, however the only redeeming quality was the art direction of the game, the changing city and special effects used in some stages was quite good, too bad character models and animations werent.
If anyone has watched the movie THEY LIVE by John Carpenter, you would know that DMC's story is almost a complete Copy/Paste of it, except that THEY LIVE at least had decent dialogue, whereas DMC's dialogue is just crude and childish, even going to compare $%^ sizes between some characters, however Story should never be a reason to play a DMC title so instead of the 2/10 I was going to give it, I'll bump it up to 5/10
For me this DMC game has changed from action genre to the hack and slash or brawler genre, for example like those Dinasty Warrior games were all you do if perform 100+ hit combos just mashing the X button, now I don't mean to say the game is bad, DMC is a good game, but not as a Devil May Cry title, had the game had another name it would have been alright because I would not have had to compare it to its previous titles and see how many features were removed to make the combat extremely simple and depth lacking.
so my final score is a 5/10… Expand
Jan 15, 2013This is not the game you might be expecting.
Perhaps you were eager to get your hands on this game because of its title. "DEVIL MAY CRY", it says, claiming to be a part of the superb franchise that revolutionized hack and slash gameplay and set the standard for 3D action games since its debut. This game brought this revolution to a full stop and instead chose to dumb down the complex combo mechanics that its prequels have perfected over the years.
'Streamlined' is the right word to describe the gameplay offered in DMC. Linear corridors, nearly broken combo mechanics that offer up infinite attack strings early on in the game, and a story that is either predictable or just horrendously insulting to the player. You will see very grotesque imagery throughout your playthrough (starting at the main menu screen) and dialogue that is downright juvenile.
If you yearn for a well designed hack and slash game, don't get your hopes up with this one. It is playable when it comes to mechanics, but the real problem is being able to actually endure the dialogue and imagery that the designers of this game seem to consider artistic.… Expand
Jan 15, 2013It is, perhaps, not as bad as all the people who have not played it throwing bad scores at it would say, however the game is extremely lackluster in many categories. First off the dialogue and story are infamously atrocious, but that goes without saying. The gameplay is incredibly easy as few enemies spawn in the same area at once, the axe weapon is obscenely overpowered, and you can infinitely juggle an enemy in the air with the angel and demon grabs, not to mention that you get SSS almost immediately from any attack, and that the game lacks the lock on system necessary to aim attacks at enemies. The music tends to be obnoxious as well but thats subjective.
However, while the story and gameplay are mediocre at best, it is still fun to hack and slash a bunch of demons, so its still earns itself some points… Expand
Jan 15, 2013Devil May Cry 4 was my first game in the series that I played, and all I can remember about the game was neo, and an older stronger bloke called Dante. I loved the game. Now all I know about Dante is what I have learnt playing DMC, so all these people who are saying he is not Dante, this is not Dante, I hate you Ninja Theory. I cannot understand what they are talking about. But from my point of view. Very Good Game. And worth a play though by even none Devil May Cry fans....… Expand
Jan 15, 2013The characterization and writing is terrible. The combat, from what I have played so far, is decent. But not quite like the older DMC titles But that's no excuse, because combat is something they draw heavily from its predecessors and previous Ninja Theory titles . Kinda of hard to screw that up doing something when you have a defined template to work with. That being said, everything that DMC 5 tries to do to distinguish itself from the previous DMC titles is where it falls apart. The way they characterize Dante and Vergil makes them extremely unlikable, Kat seems to serve as a plot device more than a character, and the story is incoherent and too self-serious. From what I've seen in the "Official" reviews, let's say GiantBomb for example, it is clear that whoever did that review had not played the previous DMC games. Maybe that's fine for those whose first DMC game is this one. But fans of the franchise tend to have expectations and higher standards, and this particular title does not meet them. So all and all I can I can say that this game is designed to rope in a new audience, and flip off its old one.… Expand
Jan 15, 2013The devil may cry franchise has always been one of my favourite franchises ive grown up playing devil may cry but this game has just killed everything that made devil may cry a good game.first of all the new dante is a angsty teenage douche that isnt likable in any way, the combat is now less fluid and too easy and now requires you to use certain weapons to kill certain enemies which has never happened in any devil may cry game because you could beat anyone with anything, also this game just gives out s rank combo for pulling off just a basic combo. the story is awful especially the ending also the character writing is awful the whole game is filled with curses for no reason other then trying to feel edgy and appeal to teenagers. theres a part in the game where a white wig lands on dantes head and he throws it off and says not in a million years that felt like a kick in the nuts to anyone that was a fan to the old games.
so once again capcom sh*ts on their fans of the older games and once again ninja theory ruins another franchise.… Expand
Jan 15, 2013This review contains spoilers, click expand to view. This game, oh boy. Speaking as a woman it's vile and reprehensible. Doing whatever disgusting reprehensible thing necessary to get the outcome you want is something the main villain is supposed to do, not the main hero. Yes, Dante was trying to lure Mundus away from the Hellgate, but it… Expand
Jan 15, 2013I really tried to like this game. Really wanted it to be a great game but it turns out its bloody awful.
Previous devil may crys were stylish action and fast paced combat. There is nothing fast or stylish about this game. The 30fps although allows for better environment it cannot handle quick actions.
Then comes the combo and ranks, which in this game are not interesting . In fact they are sloppy and dull.
Story wise feels like a twilight movie. I mean for goodness sake the game highlight is the cheesy swearing. Oh and vergil shoots a pregnant woman and dante seems not to care. Honestly if you are a 12 year old who thinks is cool to smoke and swear then this game is for you. If you are a serious gamer and fanboy since back in the day(myself included) then avoid this game or resell it like i did.… Expand
Jan 15, 2013Where to start with this awful game...
Struggles to maintain 30 FPS when DMC 3 and DMC 4 maintained 60 FPS; this means DmC can rarely handle more than 4 enemies on screen. Cutscenes tend to have issues with noticeable FPS drops
Characters are unlikable. Donte is a prick that acts like trailer trash, Vorgil kills a defenseless woman, and Kat is just a plot device. After Vorgil kills Lilith and her baby, Donte mocks Mundus about it. I know that we're suppose to hate Mundus for being the 1%, but come the **** on; that's just heartless. How can NT sit there with a straight face and tell me that Donte and Vorgil are so much better people than Mundus?
Game doesn't have any of the over-the-top cutscenes that became a big part of the action genre in DMC 3. Instead, Donte and Vorgil are edgy and abort fetuses.
The dialogue is awful **** you, **** you, **** you).
There are no more styles; only generic light, medium, and heavy stances. Welcome to Heavenly Sword 2.0.
Style meter is more-or-less a damage meter now. You don't have to mix up your combos. Just keep hitting them with Arbiter.
Demon Dodge + Arbiter gives you an easy SSS (S rank alone should never be easy in DMC, otherwise where's the satisfaction and feeling of accomplishment?)
The plot is awful. It's a rip-off of They Live and poorly done at that. After Mundus dies, the hellgate opens and demons pour out. I guess Donte and Vorgil don't seem to care that countless humans will likely die because now demons are running wild through the world. Donte fights Vorgil because Vorgil wants to rule humans, but Donte refuses to kill him because he'd be worse than Vorgil or some **** like that. The plot doesn't make sense.
Gameplay is watered-down. Each weapon has significantly less combos than in DMC 3 or DMC 4. There's a dedicated launch button now instead of the class lock-on button+hold back+B or Square. The game has two dodge buttons; two dodge buttons is a waste.
There's no lock-on. What does the game honestly gain by losing the lock-on button to focus on the specific enemy you want to attack?
The game is just one deeply offensive insult to DMC fans. Don't listen to the gaming "journalists" that antagonize and troll DMC fans over this; this game is absolute garbage. We've known that it's garbage from a design perspective for years and the demo confirmed that the gameplay is a trainwreck, but it still receives 9s and 8s. Do yourself a favor and buy anything else. DMC HD Collection and DMC 4 cost less than DmC and are much better. You can buy Bayonetta and that game is much better. You can wait next month for MGR.… Expand
Jan 15, 2013everyone needs to relax and come to one simple question when playing this game: Is it fun? The short answer is, unequivocally, YES. Long answer?
The game is NOT perfect, do not be the first person to pretend it is. At the same time, its a well done game by a good studio, and while it may not go over the heights of the previous franchise, its still a damn good game. Hell, even the creator of Devil May Cry has gone to bat for the developer to say this is a good game and is treated with respect. If anyone is allowed to have an opinion, its him.
Overall, the gameplay is a ton of fun, and while styles could've been nice to implement here, who knows, maybe in a future installment we can see this.
The point of this review is that the haters you see in the comment section below have NOT played the game or if they did, they only did so to complain here. They are not the real fans since they are so butthurt over the new look of Dante. And while I miss the old Dante, this is a RE-IMAGINING, not a sequel/prequel. Give the game an honest go, and you will see that the gameplay as well as the story are both fun and memorable. Don't listen to the idiots on this site and try to judge a game for yourself before you knock this one off of your list. My biggest complaint, however is the lock on [which isnt perfect] as well as how over the top the story segments can be.
However, everyone in the reviewing-game biz can see this is a well-done game [hell Famitsu gave it a 34 out of 40, and we know how hard it is to please them].
so, be a open minded individual, don't give into the hate [which people did before the game even came out] and judge it for yourself. You will be surprised at how much fun you can have. Be honest and you will enjoy this game for what it is. :) This is a good game for any fan AS LONG AS YOU TRY TO HAVE FUN and ENJOY THE GAME FOR WHAT IT IS [a re-imagining with great gameplay, nothing more]… Expand
Jan 15, 2013This review contains spoilers, click expand to view. Unfortunately, this game is a prime example of what is wrong with the state of the gaming industry today. I'll make this quick. Here is a list of things that just didn't work:
1) No fighting styles. In DMC3 you had 6 styles, and in DMC4 you had 5 - and in that game you could even switch between them. These styles allowed for a high number of techniques to be used, and added a variety of ways to replay each mission. In DmC, although the designers have attempted to consolidate all the general ideas of the styles into one style - ultimately it is simplified, with dozens of things missed out.
2) 30 frames per second instead of 60. This means that the game looks less smooth, but more importantly, it means it is half as responsive. You have half as much information to work with when anticipating an enemy attack, and the delay between you pressing a button and anything happening on screw is doubled.
3) No lock on. Especially important when trying to single out a particular enemy, if you want to drag them towards you with the whip, or use a particular attack (if they are only susceptible to certain things, you don't want to accidentally target them with a move which doesn't work on them). Also, with no lock on, it means you cannot tell how much health enemies have left, particularly important in DMD mode.
4) Style system doesn't work. In DMC3, the style meter went up rapidly, but then would decrease rapidly. You had to use a variety of moves in order to maintain an SSS rank. Now, the style meter will not drop, unless you get hit. So you can stand around all day, or just use the same move over and over again. 5) Demon dodge is ridiculous. If you time the demon dodge correctly, you are given a style boost which can lead to you very rapidly getting SSS. You may argue that you can get to SSS very easily in DMC3 as well, but as I said above - it would drop very quickly too in that game. Now, if you can get to SSS in DmC using one or two combos, then that means the rest of the fight does not encourage variation or style of any kind.
6) Staying in the air makes you too safe, and it's too easy to stay in the air. There are moves which can allow you to stay in the air indefinitely - which is bad enough. But then couple this with the grapples which can just pull in the next enemy - or use the mid-air launcher with the scythe - and it means that once you get to SSS, you can just jump in the air, and keep doing that all day, it's broken. In addition, the areas you fight in are just too big, so it's very easy to get away, grapple a single enemy and kill them, and repeat.
7) Guns do barley any damage and don't give you enough style. Also, there are only 3 guns, and so many of the gunslinger moves are no longer present. You can't even aim in two directions with ebony and ivory. I really miss Artemis, and there's no gun stinger with the shotgun either? I know they took that out in 4, and I hated that too.
8) As well as the scythe being too useful to drag enemies into the air, the axe is also just way too overpowered in general, giving you too much damage, having very long ranged attacks - which launch enemies! And also providing you with too much style. Also, Aquila is ridiculous, allowing you to disable enemies for long periods of time, and even suck in multiple enemies from all around you, so that they are in a neat bunch for you to hit all at once. That kind of thing should not be available to you at the touch of a button, it's too powerful.
9) Hardly any boss fights - I mean I think I counted only about 5 or 6? Maybe 7? There were lots more than that in DMC3. Also they're more like set pieces than anything, and there's always nonsensical interruptions with cut scenes which bugs me.
10) No taunt. Some might not think it's a big deal, but to me it is a great way to appear stylish, punctuate a combo and show off, farm the DT, and for something to do when enemies are at range.
11) Weird controls. I don't like having to hold down Angel or Demon buttons to get moves to come out. It should be toggle activated. Also, two buttons for dodge? Really? Also, there is absolutely no point in the standard dodge, when the angel and demon ones have abilities and no draw back. 12) DT makes no sense. It isn't a devil trigger, it's some kind of weird anti-gravity thing. Dante does not turn into a demon anymore. I don't understand what it means, and how is he an angel either? 13) Childish script and misunderstanding of the characters. You think Dante is bad? Wait for Vergil. Some of the things out of his mouth are plain ridiculous.
14) Too much platforming and walking around, seriously, sometimes there is 8 minutes of cutscenes and walking / jumping before an enemy spawns in a mission! Replaying some of these missions to get the top SSS ranking is tedious as you have to go through all this empty space.… Expand
Jan 15, 2013This game is turgid and awful 'game' in which gameplay consists of mashing the buttons until you receive a good rating - wandering around boring environments and listening to Dunte say things like "C'mere" and "You missed" in a boring 2cool4school Hollywood-esque voice over
The story and art direction is turgid edgy hipster **** with a dash of Screamo metal thrown over the piece like cat sick coating a dog turd… Expand
Jan 15, 2013I'm disappointed in the characterization of the characters in this reboot, mostly with Dante's brother Vergil, but that isn't a huge issue. What IS a problem is the focus on platforming and cutscenes with little emphasis on the actual combat. When there is combat, its slow and floaty. Compare it to the previous games and you'll notice huge pauses between every swing and a massive reduction in the number of maneuvers possible. I hope they try to raise the bar with the combat in the inevitable sequel. Its certainly BETTER than what was in the demo, but thats not saying much. Its also better than NT's previous titles by a large margin so good on them. Heck I'd say its even better than God of War. But it absolutely does NOT deserve the Devil May Cry name. Those are massive boots to fill. MASSIVE. DMC started the 3D action genre in 2001. Its the only reason there was a market for **** games like Heavenly Sword. If you want to be the next DMC developer, you have to focus on the combat. Do whatever you want with the character design and story - I really don't care at the end of the day so long as the combat is world-class like previous titles. What we got instead was a generic light-heavy system that has plagued the genre for years due to mediocre game design and incompetent game developers.… Expand
Jan 15, 2013I think DmC devil may cry is exactly what the series needed !! I am a hardcore fan of this series and have enjoyed all the games !!! I think the combat is made simpler yet brutal and is lots of fun. ! I think the story is one of its strongest assets and it gives fans more insight in to dante's background and is realy intresting. Everything about this REBOOT is awesome . NUF SAID. I would like to say that it is gamers like you guys who is killing the video game industry !! If you dont like the game because its a REBOOT (which means its a new take on the series ) then dont hate on it ! Ninja theory made an execellent game and should not be hated because some whiny little gamers want the old dante back. If game stayed the same we would never get innovative games like dishonored ordark souls. This series needed a REBOOT and i hope that this series will continue and that ninja theory and the public will ignore the dumb biased and objective reviews .… Expand
Jan 15, 2013This is one of those games that went from having a deep, complex, and challenging battle system to a game where you press X to win. There is like 1 or 2 combos that you'll use throughout the game and not even come close to needing any of the others. Not to mention the terrible voice acting, asinine plot, and watered down art design to cater to all the new gen console babies. I returned this game day one, I had to resort to lying about how the game with scratched and wouldn't play.… Expand
Jan 15, 2013The game is a complete train wreak. Absolute garbage from beginning to end. The characters are idiotic, the writing is cheesy, the gameplay is slow and boring, and the framerate is locked at 30 fps. I had more fun unclogging my toilet than playing this game.
Jan 15, 2013To begin with, i think it's rediculous that paid-reviewers are giving this game scores in the 90s and above. When i say paid reviewers, that can be taken in two ways, either they are paid as a job to review games professionally, or Capcom has bribed them to just give 8/9 out of 10 as a rule, no matter how much of a train wreck it is. This is one of those games.
To begin with, when you're making a reboot of a series, be it a movie, or a video game, or any piece of media, it helps to check what came before, as a guide-post to show you what was worth keeping, and what needed to be fixed. The Batman series did this, Nolan looked at what was good about the old batman movies, and what went wrong, he kept the dark under-tones, the gadgets, the focus on action. But dropped the campy 60s vibe, and the over-the-top villain designs.
DmC has done half of this. They set out to re-model the old Dante, who, as far as i know wasn't really the reason the game series was worse. But fair enough, they re-modeled him, into a foul mouthed brat basically, a far different affair to the camp, humourous, over-the-top Dante we used to have. The new Dante swears every other sentence, and is quite happy to let his brother kill babies and pregnant women, not really hero material, i know, not even anti-hero material. But giving the benefit of the doubt, perhaps the old one needed the reboot, fine, we'll ignore this, the thing Ninja theory have focused on as 'the sole reason DmC is controvercial', was the dante overhall.
Problem is, Devil May Cry, has only ever been on the very surface of it, a game about visuals, story, and Dante. The core of the game is it's game-play, games are supposed to be played, not watched. Old Devil May Cry was known for it's challenge, it's fluid and perfect combat system. The new DmC has taken absolutely nothing from the old series staple game-play system, it has the rankings of D-C-B-A-S etc. But it no longer has styles, and you are dropped to a bare minimum of weapons. The gameplay is effectively lifted from Ninja Theory's past failed game, heavenly sword. There is no lock on, you're trapped with 3 very boring, standard weapons. And in total, the game has a lifespan that lasts about one sitting. It isn't very difficult, whatsoever, even on it's harder modes.
All in all, the game is as bad as the negative hype built it to be. I was hoping that the game would just get past the basic negative hype of 'Dante looks different, boo!' and have a solid action game underneath with a decent story. Instead, it's built on that negativity, even the core gameplay is missing. Either way, Devil May Cry as a series is done for, if this game sells well, there'll be another, and the old series will be replaced. If this game fails, we won't see another game for many years.… Expand
Jan 15, 2013This review contains spoilers, click expand to view. Where to start? How about with the complaint that Ninja Theory and Capcom are brushing aside? This is the new entry in a decade long franchise, but has been taken in a vastly new direction - NT and Capcom would have you believe this excuses them for all the ridiculous decisions they've made. Dubbed "Donte" by skeptics, the main character has undergone rather a bizarre transformation. Where before we controlled a light-hearted half-human, half-demon devil slayer with a fondness for pizza, crazy action and adventure, now we're playing as a half-demon, half-angel potty mouth teenager. Is he a badly designed character? A well designed character? That is by and large, a matter of opinion, and I do not find him to my tastes. He is written poorly and his goals are nonsensical, as is his motivation - which seems to primarily exist in the form of a throw-away female who has questionable relationships with squirrels.
Unfortunately, Tony Redgrave isn't the only one hit by the re-design hammer. His brother, Vergil - now dubbed as Vorgil or Vergul or the like, was once a power hungry half-demon, driven to this by his failure to protect his beloved mother. Now? He's rather like Hugo Weaving in V for Vendetta. Only poorly acted, with with a fixation for acting like "Anonymous". Once he hated human firearms, but in DmC, the katana wielder uses a military grade rifle to shoot a pregnant demon hostage in the womb - and after giving her enough time to realise that he's just given her a rather swift abortion, pops her in the head. His brother later brags about this to the demonic 'father' figure.
That leads us nicely into the plot of DmC. There's not really much to say - seen the movie, They Live? It's more or less that. Mundus is controlling humans and blue isn't very happy about that, and he requires the help of his brother red to assist him. What follows is 5-6 hours of running about, swearing like demented teenagers and predictable plot-threads with no semblance of a character arc. Indeed, rather than an arc, the characters simply transition from one perspective to the other, in a completely illogical manner. But none of that is really important. Story, writing, characters, dialogue - inconsequential in a Devil May Cry game for the most part, excessive fluff that only adds to the package deal. So what about the core? What about the gameplay? Oh boy...
I could complain about how I don't enjoy the gameplay in DmC, but that's all opinion and I'm sure you'd just disagree with me - I'll start off with some hard facts:
DmC runs at half the framerate of DMC3 and DMC4
DmC has 13 less moves than DMC3, and that's being generous. DmC has 8 weapons. DMC3 had 10. This is again being generous as many of the weapons in DmC act more like modifiers than actual new movesets.
DmC has no styles, you could argue that the weapons have been rolled in with the styles. DMC3 had six styles. Some enemies in DmC are (seemingly) immune to certain weapons, forcing you to play in a specific way, whereas in prior games, you had more freedom.
At the same time, many enemies in DmC can simply be stunlocked with a single attack with no hope of breaking free. There are many battles in the game that can be won by using one hand, one attack, and not even looking at the screen because there's (very poorly implemented) auto-aim and no lock-on.
Those are facts that cannot be denied, but on the subject of opinion? I find the game to be a boring button masher with no depth, there's no room for creativity and I didn't die a single time during my time spent playing (up to and including Son of Sparda) In every way, shape and form, this is a downgrade from previous games in the series. Taking a different path doesn't excuse it for being inferior to prior games in every area. What about the visual presentation? This is perhaps the game's strongest point. When I say presentation, I don't mean performance - DMC4 ran at a solid 60FPS and rarely seemed to dip below that, even in the most elaborate and grand of battles. DmC runs at 30FPS max, and often dips as low as 15 if not lower, seeming to average out at around 20-25. I didn't experience any hard-crashes, but did run into a number of stupid glitches that seem like they shouldn't exist in a game with this high a budget.
Visually, the game has some nice touches.
The way that Limbo shifts about is a pleasant effect, if not mind-blowing, and whilst the characters designs are not to my tastes, at least some of the assets are of high quality. It's just a shame that you can't say the same about the gameplay, the writing, the story and so on. The character of Donte simply isn't one I wanted to root for, he had no redeeming features and was thoroughly unlikable.
I wouldn't recommend this game to anyone. Buy the DMC HD collection if you want some proper Devil May Cry. Already beat it? Try Anarchy Reigns, or Bayonetta, or Vanquish, or Metal Gear Rising.… Expand