Mixed or average reviews - based on 12 Critics

Critic score distribution:
  1. Positive: 0 out of 12
  2. Negative: 4 out of 12
  1. While Double Dragon might not turn the heads of today’s youngsters, aging gamers will definitely enjoy the quick stroll down memory lane.
  2. The end fight where you have to plug every single enemy and boss before facing the unfairly tough villain is the stuff of legends...Co-op play is essential if you want to finish the game. [Feb 2007, p.100]
  3. Double Dragon for the Xbox Live Arcade will provide some quick entertainment for nostalgia fiends, but the game doesn't hold up as well as you might hope.
  4. So what's missing? Replayability. Using unlimited continues (an option we do appreciate), both one- and two-player games top out at just under 30 minutes. [June 2007, p.73]
  5. Unlike other coin-op conversions on Live, the online experience is virtually flawless and lag-free. [Issue 21, p.116]
  6. 56
    Double Dragon can be fun, but it under-delivers. This is a five-dollar game. You deserve more than a crap framerate and lingering bugs. The fact that co-op is so difficult due to the slowdown sucks most of the joy from Double Dragon.
  7. Double Dragon succeeds in delivering the same action as its NES predecessor, but it’s bogged down by its total lack of difficulty and the pitiful emulation job.
  8. A game that should have received a massive retooling to bring it into the modern era, or been left to those gamers that like to pull out their old NES system once in a while. Though the game is only 400 points, that is a steep price for about 20 minutes of game play.
  9. So all in all, with the impressive Double Dragon Advance being available since 2003, an arcade perfect version of the original was never going to wow today's audience, even with it's HD graphics & online co-op options.
  10. A little bit of quality assurance time would have gone a long way in improving Double Dragon, but ultimately, this brawler just isn’t main-event material anymore.
  11. Immensely hard difficulty levels aside in single-player, the co-op mode is fun and much easier to tackle. Oddly it's painfully slow in places with more than five enemies on screen at once. We didn't expect this at all from our next-gen experience of Double Dragon.
  12. A very short, and very dull, brawler. Double Dragon does include some nice "extras" - configurable controls, and some arcade flyers, which should be worth an extra point, but throws the point away with quite possibly the worst (unstoppable) menu music I have ever heard in my entire life.
User Score

Mixed or average reviews- based on 10 Ratings

User score distribution:
  1. Positive: 4 out of 9
  2. Negative: 2 out of 9
  1. TobyO.
    Oct 12, 2007
    It's a $5 history lesson. Back in the day, Double Dragon was the stuff. It may not have aged the best, but it's a 80's arcade brawler, not an RPG or even Street Fighter! I had fun returning to it (back elbow rules!), and didn't run into the glitches and bugs bemoaned in other reviews. If money's no object, though, I highly recommend Atlus' Double Dragon Advance for GBA. Full Review »
  2. Sep 24, 2014
    This version of Double Dragon is the closest match to the original that there is. Still, it isn't the same as the arcade. Visuals are about on par with the original, but I will admit the handling isn't that good on the 360's controller.

    While it is fairly loyal port of the original, it mostly makes you feel how dated the original is. Also, playing on your TV at home just isn't the same as the arcade down the street. This is one of those games that can only be truly enjoyed on an arcade cabinet.
    Full Review »
  3. Feb 23, 2013
    This game was once a classic, Time has not served it well. Best left to the memory I think. There are much better games to spend Xbox live points on.