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79

Generally favorable reviews - based on 75 Critics What's this?

User Score
4.4

Generally unfavorable reviews- based on 2320 Ratings

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  • Summary: EA announced that a new installment in the Dragon Age series will arrive in the first quarter of 2011.
Score distribution:
  1. Positive: 55 out of 75
  2. Negative: 1 out of 75
  1. Mar 7, 2011
    100
    The advancements in RPG mechanics would be enough to set it apart, but the real achievement of Dragon Age II is in the story-telling. I could point out the improved combat and graphics till there's blood covering my face, but BioWare is one of the few companies that uses the advanced computing power available to modern game designers to let you actually play a role.
  2. Mar 11, 2011
    90
    Dragon Age 2 is a great RPG for PC and consoles, but it lacks a bit of complexity.
  3. Mar 21, 2011
    89
    If you like your RPGs old-school with plenty of Tolkien and Dungeon Master mixed in with sword wielding warrior women and moody elves, then Dragon Age is for you.
  4. Mar 8, 2011
    83
    It really seems like the biggest mistake is calling it "DA2," as it's just different enough from Dragon Age: Origins to not feel like a sequel, but more like a reboot. The different main character, the faster and more streamlined combat, and the overall structure makes it feel like a fine Dragon Age adventure, but not a direct follow-up to DAO.
  5. Mar 8, 2011
    80
    A flawed, repetitive, and wholly derivative Western RPG, but still manages to be a vast improvement over the original and should greatly please fans of Origins. Fans of Mass Effect may also find enough satisfaction here to hold them over until ME3 releases, but make no mistake: if only one Bioware title is nominated for awards this year, it will not be this one.
  6. 74
    I can honestly say I had hoped for more from Dragon Age II. Considering Bioware have a history of nailing their sequels, I can't help but feel this was handed off to their reserves developers as the big guns work on Mass Effect 3.
  7. Mar 22, 2011
    25
    Defying all expectations, BioWare managed to take one of the most memorable Western RPGs in recent history and completely destroyed everything that made it so good.

See all 75 Critic Reviews

Score distribution:
  1. Mar 12, 2011
    10
    Dragon Age II is an astoundingly good game. Having now played for around 10 hours I can say with a measured opinion that it has met andDragon Age II is an astoundingly good game. Having now played for around 10 hours I can say with a measured opinion that it has met and surpassed all my expectations. I completed Origins and poured over 112 hours into the game. I am by no means a simple fan boy and would have been bitterly disappointed had I not thought Bioware had put the same level of skill and commitment into the sequel. I have not been disappointed and I fail to see where and why all the user criticism spawns from on this page. I loved Origins and I feel no hesitation in stating that I believe DA2 is a much improved game.
    The pacing is much faster and more exciting, whilst keeping the focus of the narrative throughout - something Origins failed to do at times (there's a Blight going on?).
    The action and fighting dynamics have seriously been improved. Remember people this is the Xbox 360 version we are reviewing and as a console version, it's fighting mechanics have been vastly improved. It's fluid, it's faster and ultimately, it's more exciting. There seems to be a theme arising that people believe it is more like a button basher now. Can I remind you that the sole difference there is that now rather than simply pressing A once and having the character automatically attack, you now do so yourself. I fail to see why this is a negative.
    The story is gripping and the character dynamics and interaction is as superb as it was in the original but with the vast improvement of a fully voiced character. Furthermore, the characters are equally as funny, original and likeable as they were in the original - with the exception of maybe Morrigan (a favourite of mine).
    The graphics are, as expected, a considerable improvement and the scale of Kirkwall is impressive. Another complaint stems from the fact that the majority of the game is played within it's boundaries but this is by no means a bad thing. In fact, it makes perfect sense for the story which is being portrayed.
    Please, if you are considering buying this game, do not be put off by the overtly harsh criticism on this site and do so. If you are a fan of rpgs and most particularly if you enjoyed the first game, I implore you to play this game: you will not regret it.
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  2. Mar 17, 2011
    10
    I loved it. People can hate on Bioware all they want but this game was fantastic. The beginning seemed a bit slow at first, but I don'tI loved it. People can hate on Bioware all they want but this game was fantastic. The beginning seemed a bit slow at first, but I don't believe it could have been any other way. The manner in which the story ramps up the juice first slowly then with greater speed had me questioning my decisions and at one point sitting in shock. This was a great game. Yes it is different, and I applaud Bioware for smashing the mold on a tired old game system that is simply no longer needed in this day and age. This was not DnD, this was not Dragon Age: Origins. This was something new and beautiful. RPG's were never supposed to be about hitting action keys and spending hours on a leveling process. It is about playing a role.

    In Dragon Age: 2 you play the role of Hawke, starting out as just a guy trying to get by, you are inexplicably pulled into a whirlwind of events happening in your new home. The new interface is clean, and the fact that it fades from view when not needed is fantastic. I have loved the programmable controller button concept since Fable 1, and I choose my characters skills to keep me off the radial menu. The potential to either directly control your associates or just let them hang back and do their job was wonderful. I hate pausing a game. As to the story I found it to be intriguing. At first, despite hype I had read since the game was announced, I truly didn't know what was happening. I started to wonder how long I would have to do all these side quests... then BAM something big happens. From that point it just gets bigger. This game literally had me in shock. At least twice I set my controller down and just stared at my giant screen. One time I reloaded just to make sure I had understood what had happened. I was confused that after such a short time I genuinely felt close to a character I had largely ignored. Bravo Bioware!

    This game defies the standard that so many people have begun to believe comprises an RPG. It takes the story and gameplay and merges them into something that begs to be called art. Is it for everyone? Well it should be! There is no excuse with the computational power at our finger tips not to finally advance the genre. This was a bold move and I think one that pays off. Love it or hate it, the game has finally changed. As to the current accusations that Bioware employees tried to inflate the rating here. If that were the case then you would have seen far more positive reviews. How naive to think most companies from game developers to hardware manufacturers do not inflate reviews every chance they get. I am glad in this case for had I not seen the article on another site I would not have realized that so many people, many of which could work for Bioware's competitors had written bad reviews of a game I deeply enjoyed. So here I am. I agree whole heartedly with Avanost that dislike for this game largely stems from an inability to let go of conventions. We gamers are constantly derisive of anyone who "clones" another companies games (one in particular comes to mind in the MMO space) and yet the moment true innovation, skillfully executed hits the shelf we cry foul and crawl back in our familiar box unable to contend with change. I am disappoint in all of you!

    I say cheers Bioware! Now go use that engine for Old Republic 3... I want to smash things with a lightsaber!!!
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  3. Mar 18, 2011
    8
    Hi All,
    I'd just like to say that this game does not deserve a ZERO! I know some people will be angry at me, but anyone who gave a 0 score
    Hi All,
    I'd just like to say that this game does not deserve a ZERO! I know some people will be angry at me, but anyone who gave a 0 score should seriously take a step back and think about it... I have revised my previous review from a 9 to an 8 - or 7.5 if the scale would permit - after about 38 more huors of play, but a zero???!!! What is wrong with you??!! If this game ain't your cup of tea then I can see giving it a 4-5, but any score lower is a clear indication that you SHOULD NOT BE REVIEWING VIDEO GAMES! I have been a gamer for over 20 years, and I believe a score of lower than 4 must come from someone who has not looked at this game objectively. If you hate the genre so much, stick to FPS and racing games, because your review can not be taken seriously. As a added note, anyone who has been following Bioware from the beginning (ehem... - Silvermaul) I understand your frustration caused by this games lack of ability to meet the high standards set by games like KOTOR, Baldur's Gate (one of my all time favorites) and of course who can forget Mass Effect 1 and 2 - however, this is still a decent game. ZERO! - come on folks, that is ridiculous!
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  4. Mar 19, 2011
    4
    simple.. repetitive and predictable. good bye dragon age.....
    now you have a action game masked as rpg. run around the same caves and
    simple.. repetitive and predictable. good bye dragon age.....
    now you have a action game masked as rpg. run around the same caves and "dungeons" one time and other let you with the feeling of be playing a bad chinese MMO made to extract you money with micropayments. and probably thats what EA want with the forthcoming dlc,s.
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  5. May 28, 2011
    3
    Very bad game following DAO. The combat is too flashy without any substance, animations are overexaggerated and trash mobs are everywhereVery bad game following DAO. The combat is too flashy without any substance, animations are overexaggerated and trash mobs are everywhere making you wonder "Just how many people do live in Kirkwall? I must've slain a thousand by now" . The level design is bland, dull and poorly done, with Bioware reusing the same dungeons at least 5 times(I did every sidequest hoping it would affect the main story.. big disappointment there as well). And I'm a real die-hard perfectionist/completionist in games and honestly... this game left a severely bad taste in my mouth. The story was meh really, no sense of scale and though some scenes were well done, the hundreds of enemies exploding from handblade strikes ruined the moment. Slash enemies with a dagger, they explode. Bash em with a large sword, they explode. Shoot em with an arrow, they explode. Blow em up with a fireball and guess what happens? These fights in between story missions are just NOT fun(nor are the enemies materializing out of the void) and the isometric camera is sorely missed, or the slightly free roam one to effectively survey the battlefield. It was watered down completely to the point it lost everything that DAO shined for and replaced with generic rpg drivel. It was the biggest disappointment of the year and I am definitely NOT getting DA3 anymore... ME3 is still a might since ME2 wasn't butchered THAT much, and at least there... combat wasn't this garbage. Expand
  6. May 19, 2011
    1
    This game,simply put,is an absolute train wreck-the lead designer should be fired for this stain on bioware's legacy-dumbed-downThis game,simply put,is an absolute train wreck-the lead designer should be fired for this stain on bioware's legacy-dumbed-down gameplay,awful graphics(is it 2006?)and "quests" that are not only an absolute bore,but feel like work,not fun-and isn't that the point of gaming in the first place?Combat is repetitive,with wave upon wave of drone enemies attacking,again and again ,ad nauseum..(why do they explode,anyway,absolutely ridiculous!) Bottom line,people,be glad i played this abomination,that way only one of us had to suffer..a total waste of time and money, avoid at all costs! i give it 1 point because it boots up. Expand
  7. Dec 31, 2013
    0
    This game is not only one of the most disappointing sequels ever made but a terrible RPG overall, to boot. It feels like a rush job EA orderedThis game is not only one of the most disappointing sequels ever made but a terrible RPG overall, to boot. It feels like a rush job EA ordered Bioware to put on the market to fill the void in their schedule before Mass Effect 3 came out. If you did not play the first Dragon Age game, you might think this is okay, at best. If you loved the first game, however, you’ll most likely find Dragon Age 2 an abomination worthy of being hunted down by Templars.

    There is no continuation of any loose threads from the DA: Origins story other than a few characters making lame cameo appearances. This despite a cliffhanger ending where Morrigan (and possibly your Warden character, with her) disappear through a mirror portal to an unknown location. Instead of bothering with any of that stuff, Bioware thought you might enjoy playing the life of Hawke, a refugee who ends up in the city of Kirkwall and stays as far away from the plot of DAO as possible. So what does he do? Well…nothing, really. Just wanders around Kirkwall & its environs.

    To give you something to compare this to, imagine that the second Lord of the Rings movie decided to take a break from all that heavy stuff about Frodo, the One Ring, Sauron, etc and instead followed the life of a guard in the village of Bree. That’s what Dragon Age 2 is like.

    This is doubly disappointing since the story & characters in DA2 are completely uninteresting and silly. It’s like reading fan fiction. There are a few returning, minor characters from the first game who were pretty cool there but are ruined by Dragon Age 2’s dull-witted dialogue & stupid plot choices that cannot be changed no matter what. Oh and pretty much everybody but Hawke’s sister and the dwarf guy are bisexual, which again, is silly and seems designed by a 10-year old boy: “I want male or female Hawke to be able to have sex with everybody!”

    The game tries to pretend like your choices make a difference but they ultimately don’t. The first game explored a very complex relationship between Templars & mages. DA2 turns everything DAO spent telling you about this relationship on its head. DA2 wants to paint a portrait of Templars just being jerks while mages are poor victims who should be set free. Except that every time you side with a mage over a Templar, the mage decides to turn into an evil demon to gain more power. This includes the head enchanter during the final part of the game. To me, that seems pretty conclusive proof that maybe the Templars are right. There isn’t anyone to root for and you end up killing pretty much everybody.

    The atrocity doesn’t stop at the story & characters, unfortunately. Gameplay is broken as all you need to do is talent up the dwarf’s crossbow damage. I literally ended up running around & spamming the attack button in every fight, including bosses. I barely even needed to heal myself except during a few fights. A huge letdown from DAO’s combat system that was very strategic and required you to pay attention to what you were doing to beat many groups of enemies.

    The most unforgivable sin this game makes, though, is that of its reused environments. It’s bad enough the story takes place over several decades, giving Bioware an excuse to drudge up the same old environment maps after a “10 year later” subtitle. However, they also reuse the exact same maps for supposedly different areas. One, in particular, is the “cave map” that appears whenever you go inside a cave dungeon. It’s not supposed to be the same cave every time, but IT IS the same cave. They don’t even do palette swaps or rearrange any items. The most they do will be to block off section of the map or start you from the opposite end to try and make it feel fresh. Ditto for the “mansion map” and “underground map”. It’s the laziest thing I’ve ever seen in a game, especially for a AAA budget game.

    To recap: uninteresting gameplay, terrible story, stupid characters, and walking again & again through literally the same maps for 30+ hours. If that sounds like fun, have at it. As far as I’m concerned, though, the Dragon Age franchise is dead well before its time.
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See all 934 User Reviews

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