Fight Night Round 4 Image
  • Summary: Featuring a re-written gameplay engine, EA Sports Fight Night Round 4 adds a variety of fighting styles and boxer differentiation to authentically emulate the greatest fighters of all time. Pressure your opponent with the brawling inside style of young Mike Tyson, bobbing and weaving to set up powerful hooks and uppercuts. Capitalize on Muhammad Ali's reach, hand speed and fleetness of foot to bewilder your opponent with lightning fast jabs and straights from the outside. For the first time, EA Sports Fight Night Round 4 gives you the opportunity to pit these legendary heavyweights against one another and name a true champ. No fight will be the same with an all-new physics-based animation system that recreates the full spectrum of true-to-life punch impacts, giving boxers a devastating arsenal of punches, blocks and ring movement. The new physics system allows for missed punches, glancing punches, knockout blows and for the first time ever, rough and tumble inside fighting. Fatigue, adrenaline, footwork and timing all come into play as you hammer away at your opponents. [Electronic Arts] Expand
Score distribution:
  1. Positive: 76 out of 77
  2. Negative: 0 out of 77
  1. Fight Night Round 4 can honestly claim to be what Mike Tyson once quoted many years ago, "...I'm the best ever, my style's impetuous, my defense is impregnable, I wanna eat his children..." Well, okay, maybe not the last part, but damn if this isn't a great boxing game! If you are a fan, you are doing yourself a disservice not picking up a copy.
  2. 95
    While Fight Night Round 4 is easily the best boxing game of 2009 and also markedly better than its superb series predecessor, the game's perfectly balanced blend of challenge and excitement, relentless action, intuitive controls, jaw-loosening graphics, and fulfilling career mean it's the best example of "the sweet science" to ever grace home consoles.
  3. Try FNR4 if you're looking for a good boxing game or want to experience the glory of current generation pugilism all over again. It's worth it. Just don't venture online with wide eyes and innocence. You'll be rocked.

See all 77 Critic Reviews

Score distribution:
  1. Positive: 15 out of 26
  2. Negative: 7 out of 26
  1. helix-
    10
    Improving on fight night four in many ways without losing any key points. They've monumentally improved on counter punching, and using it to control the flow of the fight while improving graphics, framerate, and online content. Expand
    • 0 of 0 users said yes
  2. KurtM.
    6
    This is closer to Ready 2 Rumble than the serious boxing game people wanted. It's far too fast, but you can slow it down using sliders in the settings. The training is terrible and you'll end up using auto-train all the time. None of the training techniques are real apart from spar. Getting up after a knock-down is awful too. If you swing past the middle to the other side by mistake you can't get back up no matter what. Apparently they think fighters get up sideways. On any difficulty setting over "Pro", fighters will counter every other jab you punch which makes for a frustrating game. Expand
    • 0 of 0 users said yes
  3. What the heck happened?! After the on-line joy that was fight night 3 I was so psyched for this game, talk about a let down. The fact that the whole punch control stick flick setup was forced on us gamers before the patch was just absurd. I enjoyed the career mode but most of us play FN for the on-line challenge which is just gone now. They had a great control scheme in 3 but had to go and mess with it and it really shows this time around on-line. Not only is the game clunky to play but the interface is awkward as well. The blocking has been completely ruined with it's instant timing or no dice counter method. How this game took such a giant leap backwards is beyond me, a text book example of "If it ain't broke, don't fix it." If you are looking for good on-line boxing FN3 is till the only game in town. Expand
    • 0 of 0 users said yes

See all 26 User Reviews

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