User Score
6.9

Mixed or average reviews- based on 2965 Ratings

User score distribution:

Review this game

  1. Your Score
    0 out of 10
    Rate this:
    • 10
    • 9
    • 8
    • 7
    • 6
    • 5
    • 4
    • 3
    • 2
    • 1
    • 0
    • 0
  1. Submit
  2. Check Spelling
  1. Nov 7, 2012
    2
    Well Halo 4 is finally upon us, with a new studio in charged but does it live up to being called a Halo.
    Halo know for its addicted favor of multiplayer and it's open ended campgain and awesome soundtrack but to get right to the point Halo 4 doesnt live up to any of this. 343 musta been broke when hiring writers and the story is written like a hobo high on meth wrote it in 10 mins, every
    Well Halo 4 is finally upon us, with a new studio in charged but does it live up to being called a Halo.
    Halo know for its addicted favor of multiplayer and it's open ended campgain and awesome soundtrack but to get right to the point Halo 4 doesnt live up to any of this. 343 musta been broke when hiring writers and the story is written like a hobo high on meth wrote it in 10 mins, every line is the a random rush to get to the next scene, the main characters come off on unlikable, the script seems to be written by the cheeziest writter in Hollywood with random "drama" in them. The plot makes zero sence at all! Cortana randomly feels forced thoughout the entire game, Why would an A.I. die after 7 years? lolwtf shes a computer data never dies as long as you copy and paste the files, it make not logically sence at all. Another question is why do the covent starr attacking humans again? The story never says why everything in it is "just because". The compaign is riddled with "walk down a hallway get to the main room then fight some guys push 3 buttons move on" repeat for the next 4 hours. Every area feels and looks the same with a lens flare thrown all over it for no reason other then to hide the low textures, if you look everywhere the games graphics are alll simple bright colors with blocky designs everywhere, Why u ask? Because they can spit a game out every year with simple graphics and weith the blue lens flair nobody can see underneth a terrible cheap why of hidding the poor work the art designers did. Nobody in the game has any personally at all not even the good ol' MC. Every scene feels repackaged from CoD. Press "X" to prie the door open, Press "X" to win the final boss. The games writing makes porn seem culturalful. Well now that I finished campaign I want to go play some good ol' firefight to lets of some steam from paying $60 for a CoD compaign in a HALO game.....NOOOOOPE there is no firefight, theres the **** CoD spec ops clone well I'm thinking I'll get it a try before multiplayer....WRONG Play on LIVE on Legendary and all the mission are 10-20min pointless stories that are just a chore BORRRING you can finish them all in 40mins, they have no replay value. Alright so now I'm abit angry now and am thinking well it's Halo so multiplayer is where is usually at and then go to "WAR GAMES".......even the damn menus have generic names so I start it up first thing I noticed theres only 7 playlists? WTF no social no arena no invasion hell not even compaign multiplayer. So I go to Team slayer thinking hell yeah no bloom Halo 3 is back.....THINK again besides the menus being almost disfuncinal the playlist are right to left WTF spread out all over the screen for no reason ok so while waiting to start up my first game I'm thinking am gonna pimp up my armor like in reach......LOL NOPE all the few sets of armor all look the same but the helmets, ok so another downgrade from Reach so after awhile I noticed the games about to star 4...3....2.......1.... AND THEN I LAUGH OUT LOUD at 2am,the matches loading screen is copied right out of CoD with "UNSC Logo spinning around in a gobal digital sphere" ya you can't make this sh++ up. So the game loads up and a 100% inovative to FPS feature comes up.......a damn create class ohh yeah its innovative never done before. Ok so now its time to play first game I see a sniper rifle and get up to the highest point I can and start sniping, now I'm a average player I never have a K/D greater then 1.05 but.......I star off with a killing frinzy thats right its even easier then CoD, it makes CoD look hardcore. Everything is basically spam able all the weapons are mostly the same just reskinned. after 3 hrs of MP I make SR20, yawn all the maps are forgetable they are a decent design but "WarGames" are just a bore, its not Halo just another CoD in Halo skin, everyone takes lil skill to kill and die in a hit or 2. War Games feels like nothing I never felt like it had pushed my skill or made me learn new ones winning or losing in wargames feels the same. Hell we all hate a Cod puts out a new game every year but sadly CoD looks like a real game compared to this , I don't know how 343 pulled of an even easier CoD in space. AND that is it today at noon I sold Halo 4 back to Gamestop for $32 within less then 48 hrs first time ever. Hell despite all of Reachs problems I still it to this day and after complaining on the B.net about its flaws I have to say the worse was yet to come. Hell all the CoD's ever year even look like a million dollars compared to H4. 343 tried to make a CoD clone in Halo skin and failed epically. Well back to Reach and black ops.
    Expand
  2. Dec 28, 2012
    3
    When i got this game, i thought i was going to have a blast... Bad idea. The story would have been good, but they twisted the story, dumb downed the gameplay, and made the multiplayer like Call of Duty.

    Massive Disappointment.
  3. Mar 13, 2014
    5
    Two things up front. Firstly I’m a long-term Halo fan, having played all the games from the beginning -- not some PS3 fanboy. Secondly, both positive and negative User reviews on this site have been grossly over-exaggerated for dubious reasons. Let’s be realistic folks, few games deserve a zero and no game is worthy of a 10 because no game is perfect!

    I had high hopes for Halo 4 after
    Two things up front. Firstly I’m a long-term Halo fan, having played all the games from the beginning -- not some PS3 fanboy. Secondly, both positive and negative User reviews on this site have been grossly over-exaggerated for dubious reasons. Let’s be realistic folks, few games deserve a zero and no game is worthy of a 10 because no game is perfect!

    I had high hopes for Halo 4 after the superb job that 343i did in revamping the original Halo. Perhaps they should have stuck to polishing other people’s games for a while because, sadly, they don’t seem to have the finesse (yet) to create an admirable game from scratch. When I first read the Quarter to Three review by Tom Chick in the Critic section, I felt it was a bit harsh but after playing Halo 4 for myself, I now consider it a tactful understatement.

    As far as I’m concerned, the only real improvements in Halo 4 are the more realistic sound effects and cut scenes. Clearly these two elements are a cut above previous Halo games but just about everything else is a backward step and second-rate for a AAA title. For all the hype from 343i about the game being a labor of love, there is a shocking lack of attention to detail not found in Bungie’s instalments. But of course, most fans won’t be prepared to admit that because a successful continuation of the series means so much to them. It’s an emotional investment – sort of like staying with a bad lover for old time’s sake.

    As others have stated, the Halo 4 story is boring and manipulative with unsympathetic characters and repetitive scenarios. Somehow, it also manages to be confusing and cliche-ridden at the same time – just what you don’t want in a game, particularly a FPS. (Unless it’s satire and this isn’t – it’s overblown seriousness).

    The superlatives being lavished on the graphics by many reviewers are way over the top. For me, good graphics are in the details and many in Halo 4 are noticeably absent. Gone, for example, is the superb purple and bronze pattern detail previously found in Covenant hardware. Some of the alien architecture may look impressive but the backgrounds are often foggy and indistinct. A close inspection of outdoor environments and objects reveals nothing but jagged, blocky and/or blurred textures. Those representing the terrain are muddy and ugly while foliage and fire look like they were rendered in a primary school art class! Decals (projectile damage) look nice but are inconsistent, appearing only on certain surfaces and sometimes they look sharper than those surfaces themselves, which is ludicrous. A useful graphics comparison can be found in some of the beautifully detailed weapons and environments of the Serious Sam HD games and they were made by a much smaller company on a fraction of the budget!

    Another aspect where Halo 4 falls short is the AI. For example, at the beginning of the Campaign chapter, Size Matters, I experienced a fellow Spartan continually running into a rock face. Belting him with a melee attack had absolutely no effect on his mindless course of action so I eventually threw a grenade at him and he jet-packed to the adjacent Mammoth. That glaring faults this basic were allowed through to the final build of a multi-million dollar project is an absolute disgrace and demonstrates a distinct lack of respect for the fan base! In addition, the beloved Covenant species have had many of their personality attributes that made them so interesting to fight, reduced or removed altogether. They now share the stage with generic new enemies which are highly reminiscent of those from other games. Anyone else notice a resemblance between the Promethean Watchers and Crawlers of Halo 4, and the Icarus and Parasite creatures from Quake 2? Or the Promethean Knight and the Bloodletter Daemon from Warhammer 40,000: Space Marine? The appearance and behaviour of these pairs is strikingly similar!

    Enough has been said about the multiplayer aspect by others – obviously a blatant blending of COD features to draw in that crowd. Firefight is sorely missed and Spartan Ops is a thinly-veiled attempt to increase Gold account sales on Xbox Live.

    Other major gripes include: the extremely bland game menus (hate the floating debris image), limited brightness control, rigid corpses, clipping, minor objects that can’t be damaged, invisible walls, and VERY weak grenades.

    I give Halo 4 a score of 5 for retaining a semblance of the enjoyable core combat of the series but if there’s genuine pride in the making of this game, it’s hard to detect from the final result. Perhaps it’s a case of "too many cooks spoil the broth" but it smells more like a money tree to me.

    NOTE: This review was initially posted in Nov. 2012 but somehow it was deleted from Metacritic so I've had to resubmit it.
    Expand
  4. Nov 10, 2012
    5
    This is beyond a shadow of a doubt my least favorite Halo, not because it's bad, but because it fails to capture the intellectual simplicity of Bungie's games. The story no longer has the believability and grounded quality as the previous ones, which was backed up by the books so well, the art design looks unwelcoming and sterile. The villains, both the motive-lacking Covenant and theThis is beyond a shadow of a doubt my least favorite Halo, not because it's bad, but because it fails to capture the intellectual simplicity of Bungie's games. The story no longer has the believability and grounded quality as the previous ones, which was backed up by the books so well, the art design looks unwelcoming and sterile. The villains, both the motive-lacking Covenant and the hokey Didact, a Forerunner who seems to have survived simply because he didn't die with the rest on them because they didn't like him, lack emotional grounding or satisfying explanations. Multiplayer now has an arbitrary new scoring system and is designed to no longer require level memorization. Similarly Campaign now provides you with so many options for attack that you no longer need to think hard about any one with it's sandbox style. There is no reward for hard thinking. Firefight is gone. Some of the content must be accessed on line, which is a short-sighted decision. Again, it's not bad, and 343 obviously loves the Halo games they're sequelling, but really I don't think they understand what made the franchise work so well, which is to say a simple, believable story that was more complex if you devoted the time and multiplayer that was completely ballanced (again, no longer the case, many guns are way too overpowered, CE's pistol problem but not as novel essentially). Many will love it simply because it says Halo on the box, but for me the final Halo was Reach, and Chief and Cortanna remain adrift in space, which was a great ending and the only one I need until the franchise gets back on track. Expand
  5. Nov 8, 2012
    8
    Terrific graphics, sound - standard AAA game fair there, story was compelling a rare case of a games story that made me want to keep playing to see it unfold. The problems are many here but they're par for the course for AAA fps games these days, linear level design, tiny multiplayer maps (thank you consoles, your pathetic hardware continues to hamstring us) and while compelling at the endTerrific graphics, sound - standard AAA game fair there, story was compelling a rare case of a games story that made me want to keep playing to see it unfold. The problems are many here but they're par for the course for AAA fps games these days, linear level design, tiny multiplayer maps (thank you consoles, your pathetic hardware continues to hamstring us) and while compelling at the end I came away realizing that it was the characters I cared about and to try to avoid spoiling specifics here that's going to be a huge problem going forward. The ending left me dissapointed and a bit confused as all the build up around Master chief and whether he is in fact "broken" (emotionally/socially) and if so whether that's why he's so effective is left un-resolved. the plot is paper thin your enemies also lack any real motivation but that's par for the course for the series let alone the genre...so to wrap up why have I given this a higher score then it sounds like it deserves? Because it's better then it's predecessors in every way, but it's still the same old AAA fps. And I'm feeling sympathetic reading people complaining about the games ease while admitting to playing on normal or easy and all the jaded crap about paid reviewers. It's worth the box price for what it is, but also for what it might become there's a chance for a real story in an awesome world here, admittedly not with master chief after the events of the game... Expand
  6. Nov 6, 2012
    7
    Halo 4 is a pretty big disappointment. It is not a bad game by any means. The production values are high, the graphics are fantastic and the score is amazing. Where Halo 4 falls short on is gameplay that's too familiar and multiplayer that's too different. The campaign while it has an interesting story, the gameplay is far too keen to older Halo's. While some might think that's not aHalo 4 is a pretty big disappointment. It is not a bad game by any means. The production values are high, the graphics are fantastic and the score is amazing. Where Halo 4 falls short on is gameplay that's too familiar and multiplayer that's too different. The campaign while it has an interesting story, the gameplay is far too keen to older Halo's. While some might think that's not a bad thing because this is a Halo game. That is true, but you would think 343 would've taken more risks. The multiplayer fairs worse. While I admit it is fully playable and it's quite the bit of fun. It takes way too many queues from a certain other FPS franchise. Create a class, perks and kill streaks. While they have their own Halo style to them, it's just something 343 didn't need to implement just to appeal to the mass. Spartan Ops is 343's Firefight. Which is something I wished they'd put in instead because it would've kept me playing even longer. Halo 4 is a good FPS and is worth a purchase. However, they're is just disappointment after disappointment. I think my favourite FPS franchise is finally ending. Expand
  7. Jan 7, 2013
    0
    Just terrible. There is nothing wrong with adopting elements from other games, especially competitors, but this game is just a reskinned call of duty clone. Dont see how? Let me explain. First of all, the munitions drops are very similar to care packages, or things along that line, but again, it's not just this, it's because of this and alot of things. Secondly, the spartan points, OH GOD,Just terrible. There is nothing wrong with adopting elements from other games, especially competitors, but this game is just a reskinned call of duty clone. Dont see how? Let me explain. First of all, the munitions drops are very similar to care packages, or things along that line, but again, it's not just this, it's because of this and alot of things. Secondly, the spartan points, OH GOD, the spartan points. Spartan points are just the renamed credit system from halo reach. The problem with the credit system was that it killed custom games, the funnest part of the halo series. You may be asking "How did it kill custom games?", well, it's because it put a huge focus on grinding out your character in match making, leaving people who just wanted to have fun in the dust, like me. Heck, I don't ever see a single one of my friends play Halo 4 for this reason, because no one plays anything besides matchmaking, and matchmaking gets boring because it's the same ol stuff over and over. Not to mention you not only unlock armor, you also have to unlock your weapons, armor perks, and weapon drops, meaning that alot of people will absolutely spank you because you haven't unlocked the weapon your good with yet or because the guy owning you grinded out so much and has a rocket launcher from one of his sure to be many munitions drops. The single player has alot of problems, mainly that it's outright boring. The problem is that it's mainly nothing but jungles and forerunner structures, atleast the other halo games, mainly 2 and 3, had some variety, and while you may say "Your complaining about there being nothing but jungle and forerunner structures on a forerunner planet" Yeah, true, but we didn't know ANYTHING about this planet until the first trailer, so they could've done much better than this. Not to mention the story itself is convoluted and boring. The characters are boring as all hell, to the point that you can tell who's gonna eat a bullet and who isn't, and you can see the ending a mile away. The series as far as I'm concerned ended with Halo 3, where custom games were very common, and almost always fun, the singleplayer stories may have been a little lacking, but there was plenty of variety in the environment, and you didn't have to grind out for armor after you hit your second officer rank, lieutenant, after that, it was just to show off. Halo 3 will always be a masterpiece, as will every halo game before it, but stay away from every halo game after halo 3, because they suck. Expand
  8. Nov 7, 2012
    10
    Let me start by saying I had EXTREMELY high hopes going into this game. I was not dissapointed, in fact it was better than I thought it could be. My hopes were surpassed, I beat the campaign and played about 8 hours of online.

    CAMPAIGN: This is by far the most engaging campaign of the series, the story feels like an epic Sci-Fi story and really pulls you in. The graphics are stunning I
    Let me start by saying I had EXTREMELY high hopes going into this game. I was not dissapointed, in fact it was better than I thought it could be. My hopes were surpassed, I beat the campaign and played about 8 hours of online.

    CAMPAIGN: This is by far the most engaging campaign of the series, the story feels like an epic Sci-Fi story and really pulls you in. The graphics are stunning I didn't know the tired old Xbox 360 could produce graphics like this. The weapons sound better than ever, the gameplay has been improved feels smoother than ever. There is a realistic sense of weight to the often floaty Master Chief. I don't feel at all that this is a Reach game, I liked Reach and ODST but they grew old on me simply because nothing compares to being Master Chief. I don't understand all the haters, I never felt like this was going in a CoD kind of direction. The Power-Ups are fun and the Mantis is fun, the gameplay seems mixed and well paced. Overall I feel that this is a good step for the franchise and keeps me wanting more. The other Halo games had the gameplay but the story never pulled me in like this one, it's nice seeing more of the MC and understanding the back story. Even the QTE's don't bother me and add a little variety to the game. MULTIPLAYER: I was a big player of Halo 3 online and played it constantly, this one is a big improvement and not a CoD clone in my opinion. They just added more flavor to it, theres now a fun variety of different modes to play which kept me interested for a while. I can't get over how nice the graphics look in an online competitive environment, it's a real nice touch. OVERALL: I feel Halo is in good hands and look forward to the next one on the next generation Xbox.
    Expand
  9. Nov 9, 2012
    7
    I have been playing Halo since the original, but this is no longer Halo. The campaign is incredible, I will give it that. However, the multiplayer is somewhat disappointing. Instead of Halo staying true to its roots, it copies Call of Duty elements that completely ruin the game. It copies the killstreaks, custom classes, etc. Instead of creating a unique and original experience, it simplyI have been playing Halo since the original, but this is no longer Halo. The campaign is incredible, I will give it that. However, the multiplayer is somewhat disappointing. Instead of Halo staying true to its roots, it copies Call of Duty elements that completely ruin the game. It copies the killstreaks, custom classes, etc. Instead of creating a unique and original experience, it simply feels like a confusing mixture of gameplay ideas that does not belong with the series. Not only that, but also it is unbalanced with armor abilities such as Promethean vision(allows player to see through walls) that hinder the experience. However, the multiplayer isn't bad, but it may disappoint long Halo fans who enjoyed the balance of the game. So if you're looking for a great campaign and are willing to take a risk on the multiplayer, you should definitely buy the game. Expand
  10. Nov 11, 2012
    10
    This is the best halo game to date great story, graphics, charters, weapons, sound, and enemies I don't care what any body says. people who give this game a bad rate is a ps3 fanboy or a cod fanboy
  11. Nov 11, 2012
    10
    Halo 4 is a masterpiece, even if it's quite a tear-jerker, by quite I mean a massively emotional sea of unending sadness and tears... Halo 4 brought the "magic" of Halo back to life. Good job 343!
  12. Nov 11, 2012
    10
    The game is absolutely outstanding!!!! Visually maybe the best game in consoles. High quality sounds, it feels like you are in the real battlefield, excellent gameplay, jawdropping lightning effects, unbelievable music, awesome story. The campaign was amazing. The emotional connection between Chief and Cortana was a central highlight of the plot. The villain was something Halo needed, andThe game is absolutely outstanding!!!! Visually maybe the best game in consoles. High quality sounds, it feels like you are in the real battlefield, excellent gameplay, jawdropping lightning effects, unbelievable music, awesome story. The campaign was amazing. The emotional connection between Chief and Cortana was a central highlight of the plot. The villain was something Halo needed, and he is a worthy adversary for John. Everything from sound design, graphics, gameplay, map design, was amazing! There were so many details, and the lighting was fantastic, I was blown away! The multiplayer is addicting as everWhat else do you need? Expand
  13. Nov 19, 2012
    10
    all the PS3 fans come here and put **** comments here that i am a halo fan but still this game is not good and blah blah grow up man please
    and if u do not like halo and u r not a fan of halo then please do not write in ur reiews that u are a halo fan because almost all halo love this game
  14. Nov 14, 2012
    7
    This review contains spoilers, click expand to view. So how did 343i do with Bungie's baby? Here are my thoughts... GENERAL GAMEPLAY: - The core gameplay (95% of the game) is the Halo you know and love. - There is a cool "getaway" sequence similar to the end of Halo:CE and Halo 3, but in a Ghost. - There are a few quicktime sequences that are rather underwhelming. They should have either been more polished (and fun) or turned into cutscenes.
    - The flying sequences are a major letdown (more below). ENEMIES: - Grunts and Jackals remain unchanged. - Elites don't seem as tough as Reach, but they're basically the same. - Hunters seem the same, but there are very few of them. I complained about this in Reach, and it hasn't improved in Halo 4. - Sadly, there are no Brutes, Drones, or Skirmishers. Also no Flood, but I'm actually okay with that.
    - The new enemies (Prometheans) are fun to fight and offer some nice, new variety.
    - No Scarabs or boss battles.... boo. WEAPONS: - There are a LOT of guns. Most of the old classics are back, along with some great additions. - No dual-wielding, but most of those guns have been replaced, so you don't really miss it. - Grenades feel a bit underpowered, but not to the point of being useless. ARMOR ABILITIES: - Good mix of old and new. The much-hated Armor Lock is, of course, gone. - Running is no longer an Armor Ability and is always available, which makes sense. VEHICLES: - The Ghost, Warthog, and Scorpion all feel familiar and control smoothly. - The Banshee doesn't feel as polished as previous games, but it's passable. - MAJOR LETDOWN #1: You finally get to fly the Pelican, and she feels great, for all of 2 minutes. It goes: fly straight towards marker, take out Phantoms with extreme ease, enter building, repeat. 343i made flying the Pelican about as fun as my morning commute to work. Lamest flying sequence in a Halo game until... - MAJOR LETDOWN #2: Remember the mission in Reach that put you in a dogfight in space? Imagine the polar opposite of how awesome that was, and you have the Broadsword sequence in the final mission. The first part of this mess is basically an obstacle course where you die repeatedly until you figure it out and get the timing right. The second part involves flying around in a circle and shooting at stationary markers that you can't tell if you're doing any damage to. Eventually you figure out which angle to hit them from and this miserable sequence ends. This is officially my least favorite thing ever put in a Halo game. - The Mantis is a cool addition. The animation makes it seem rickety, but it ends up being pretty powerful. I knew they'd put a mech in Halo sooner or later... - No Falcon or Hornet... boo. VISUALS: - Amazing. This is the best Halo has ever looked. - MINOR GRIPE: The HUD is a bit difficult to read. It's a very light shade of blue, and can clash against some of the bright glowing environments (which there are a lot of). AUDIO
    - The music is very good, but doesn't surpass the classic O'Donnell score. It excels during the dark, emotional moments, but lacks the grand-sounding pieces that made for "big moments" in the original trilogy. - The sound effects are terrific. Guns sound amazing (even the Beam Rifle finally!). - The voice-acting is top-notch. STORY:
    - It goes in a new, interesting direction. - Dialogue is great. However, there are a few scenes between the Chief and Cortana that do feel a bit... uncomfortable. - I liked the ending, but it didn't really feel like the beginning of a new trilogy... CONCLUSION: Overall, Halo 4 is a great shooter. I liked it, but I'm not sure I loved it. It gets almost all of the big things right. The core gameplay is solid. Visuals, audio, and story are all top-notch. But the little things are what keep Halo 4 from perfection. Some suggestions for improvement next time: 1. The HUD should be crisp and easy to read. 2. Quicktime sequences should be polished, changed into cutscenes, or removed entirely. 3. Give me bigger stuff to kill. More Hunters, and maybe a Scarab or something similar. A boss battle or two wouldn't hurt. Also consider bringing back older enemy classes. 4. Bring back the Pelican, but give me a full-fledged mission! 5. If you're going to put me in space, give me a dogfight and leave out the obstacle courses.
    Expand
  15. Nov 27, 2012
    9
    OK, to be honest I've never been a Halo fan. These titles are the most generic FPS you can play. However, for the MP value alone, they are worth it. Like COD, you can ALWAYS find a good MP scene online. You will ALWAYS find an arsenal of weapons and maps that will keep you addicted to your online gaming fix like nothing else. Outstanding online gameplay.
  16. Dec 11, 2012
    10
    I hate halo! but this one is a lot of fun for online play. I normally can't stand generic FPS shooters but let's be honest: where are you going to find the best online play? Halo pretty much...
  17. Nov 13, 2012
    10
    Best Single Player and Multilayer Experience ever. This game deserves Game Of The Year by every means. Great Graphics, Physics, Engine, Controls and Sound. Really engaging story and the Cenamatics are so close to the real game play. I was blown away. Give this game a try before judging. Much better than Halo 3.
  18. May 5, 2014
    9
    I love this game! This is by far the best Halo in the series!!! Multiplayer is well balanced and plays incredibly. I love the Halo story and this was a great part of it. The graphics were AMAZING for the 360!!!! and Spartan Ops is pretty cool too!
  19. Dec 13, 2012
    5
    Halo 4, one of the biggest disappointments of this year. Don't let that box fool you, you're not buy a Halo game. You're buying a game that not only does it rid itself of all content and quality that made Halo what it is they adopt elements from every other generic FPS on the market. Neither do they even attempt to make sure these elements work in the preexisting game play. Horrible mapsHalo 4, one of the biggest disappointments of this year. Don't let that box fool you, you're not buy a Halo game. You're buying a game that not only does it rid itself of all content and quality that made Halo what it is they adopt elements from every other generic FPS on the market. Neither do they even attempt to make sure these elements work in the preexisting game play. Horrible maps from Certain Affinity, an asinine weapons sandbox that is littered with 1 hit kill weapons, no competitive ranking system to make sure a beginner doesn't fight against someone of same skill but someone who is light years ahead of them. Custom games setting basically got nurtured, almost 6 weeks after it's release and they still don't have file browsing up. It's a box of broken gameplay elements, false promises, poor execution. The only thing this game has been is one continuous promotion of Mountain Dew and Doritos. Expand
  20. Dec 25, 2012
    7
    Single player wise, Halo 4 fails to deliver. I always appreciated the backstory for the Halo universe, and the concept of humanity being on the edge of extinction due to war with the technologically superior Covenant. Now, you're not only fighting Covenant for some reason but also Forerunner dudes (all 3 types) because of... a prophecy? I guess? I don't know. Apparently if I had readSingle player wise, Halo 4 fails to deliver. I always appreciated the backstory for the Halo universe, and the concept of humanity being on the edge of extinction due to war with the technologically superior Covenant. Now, you're not only fighting Covenant for some reason but also Forerunner dudes (all 3 types) because of... a prophecy? I guess? I don't know. Apparently if I had read Glasslands it would have made more sense, but I'm not going to buy a book just to get the backstory for an FPS. The campaign is at times pretty, until you set foot into a Forerunner level and your eyes are burned from their sockets by the overwhelming blue/orange contrast. Fortunately single player ends fairly quickly, but not before you see Cortana become Master Chief's crazy emo girlfriend. The multiplayer manages to make up for the single player, and ironically seems to be where 343 focused most of the story. You've got the standard Halo MP fare, with a few modes that have been more fleshed out. The biggest addition is Spartan Ops, which replaces Firefight from previous titles. It's pretty decent on it's own, and plays a bit like the standalone co-op missions found in other titles like BF3, though the loss of Firefight does kind of suck. Maybe it'll be re-introduced? We can always hope. Anyway Halo 4 is a solid game if you're looking for just MP stuff, but I'm a bit worried about the direction 343 is taking the storyline. Expand
  21. Dec 1, 2012
    10
    Combat - Cleanest and most balanced yet with countless ways to play effectively even online. Whatever gun loadout you choose and power up you can always be effective
    Story - Pulled me back into the Halo universe and gives you A LOT of information and story content in a short time period and if you don't know the lore and have not watched some of the content on Waypoint or the in game
    Combat - Cleanest and most balanced yet with countless ways to play effectively even online. Whatever gun loadout you choose and power up you can always be effective
    Story - Pulled me back into the Halo universe and gives you A LOT of information and story content in a short time period and if you don't know the lore and have not watched some of the content on Waypoint or the in game terminals than you might get lost pretty easily.
    Enemies - Unique combat in all game types makes it fun and on legendary forces you to be the perfect soldier
    Spartan Ops - Special mention because two reasons the first the cinematic is addicting I find myself anticipating it as much as I would my favourite TV series. However the missions can be generic.
    War games - Very well done good maps overall great new game types but I do miss big team objective.
    Forge - Very well done and can't wait to see what people can create!
    Expand
  22. j06
    Nov 17, 2012
    10
    This game does it all! real voice acting and actors check it's just fun the campaign is pretty long (9-10 hours max) and it has a great story plus multiplayer PLUS i have an excuse to drink moutain dew and eat doritos while playing a kick a== game heck YEAH!!
  23. Nov 19, 2012
    6
    Campaign: Good story and great graphics, but lacking in storytelling - no sense of emergency from the gameplay and quick-telling of the story, and the score wasn't up to the task. Essentially, a huge weakness was its quick-windedness. Multiplayer: Great weapon and ability diversity, but loadouts and ordinance drops make this game harshly unbalanced (and very difficult to balance from aCampaign: Good story and great graphics, but lacking in storytelling - no sense of emergency from the gameplay and quick-telling of the story, and the score wasn't up to the task. Essentially, a huge weakness was its quick-windedness. Multiplayer: Great weapon and ability diversity, but loadouts and ordinance drops make this game harshly unbalanced (and very difficult to balance from a developer's perspective). Character customization is awesome, as are the challenges and experience leveling up, but the small rotations of maps for each gametype via matchmaking make playing redundant quick. And the lack of individual gametype leveling makes for some unbalanced opponent and ally skills. Overall: I don't see the "343 making Halo their own" here. They took the basics of Halo, and threw in everything that people have liked in the CoD (and copycats) games. We've seen one of the more original shooters become one of the copycats. Now we're left with Team Fortress 2, Mass Effect, and Gears of War as the only viable unique 'shooter' experiences. Expand
  24. Nov 7, 2012
    8
    The game has definitely taken a turn, but that doesn't mean that it's been driven into the ground. The improvements in sound and visuals are incredible and alone should be recognized for greatness. Everything is as fresh as can be. But, what I think bothers most people is the change in mechanics and more importantly, the change in developers. True, many elements have been taken from toThe game has definitely taken a turn, but that doesn't mean that it's been driven into the ground. The improvements in sound and visuals are incredible and alone should be recognized for greatness. Everything is as fresh as can be. But, what I think bothers most people is the change in mechanics and more importantly, the change in developers. True, many elements have been taken from to Call of Duty. However, the core of the game is still Halo and these guys aren't stupid. They know Halo. An incorporated sprint and perks won't destroy the game. It's just something new and different. I'll be honest and say that it'd be nice to see some Halo 2 type of gameplay, again. Guns, vehicles, melee and that's it. But Halo 4 is not Halo 2. And the easiest way to understand that it's not Halo 2 is to observe the cover of the game case. It reads Halo 4. These advancements in gameplay are meant to broaden the horizon of possibilities. The elements set forth into this title may seem clunky and unoriginal, but please do us all a favor; be optimistic.Don't be like many of the butt-hurt die-hard players who will go on to say that 343 killed the series and that their childhood has been utterly devastated. The game that we all love is still there, but the Halo Hipsters refuse to recognize it. It's a fun playthrough with a compelling story and a solid multiplayer. Buy it. Expand
  25. Nov 14, 2012
    6
    Within 12 hours of buying my copy of Halo 4, I was already rather bored and quite disappointed. The campaign begins with the Master Chief and Cortana aboard the surprisingly intact UNSC cruiser, Forward Unto Dawn. The player's first battles are against Covenant forces, and are rather simple. From there, you are teleported to a forerunner world infested with "Prometheans". The PrometheansWithin 12 hours of buying my copy of Halo 4, I was already rather bored and quite disappointed. The campaign begins with the Master Chief and Cortana aboard the surprisingly intact UNSC cruiser, Forward Unto Dawn. The player's first battles are against Covenant forces, and are rather simple. From there, you are teleported to a forerunner world infested with "Prometheans". The Prometheans glow orange and like to teleport. Otherwise, they're the covenant. The campaign is extremely repetitive and is simply the same two objectives one after another. It's either "Go hold X on this orange thingy" or "kill all the enemies in the vicinity. After a little while, the player learns that Cortana's AI is deteriorating. Despite the obvious scientific inaccuracy, the player is expected to believe this. Cortana's body looks far less clothed, and far more... Developed than it has in her other appearances in the series. On the other hand, her face looks more like that of a six year old. The health system included in the past two games has been completely dropped, as 343 opted for the tried and true system that utilizes only the shield, and doesn't display your health. After about two hours of the campaign, the gameplay becomes extremely tedious, even when playing co-op. Now, on to the multiplayer. The multiplayer system now includes "Spartan-Ops," 343's answer to Infinity Ward's "Spec-Ops" game mode. The first "chapter" of Spartan-Ops is easily completed within 30 minutes. The mode is simple and boring. It is simply the campaign, but with slightly more variation and constant updates. There is currently only one extemely boring "chapter" of Spartan-Ops available, and the mode doesn't really deserve a second look. Multiplayer follows the same general rule as all of the other games in the series, except for the addition of an official "Griffball" game mode (anyone smell money?) and progressive loadout unlocks. The loadout unlocks are somewhat interesting, but considering the amount of weapons that you can pick up, and the amount of game types that have preset loadouts, the progressive weapon/armor ability unlocks are almost a total waste of time. As for Forge Mode, Forge has been stripped of many of its key components and items. For instance, all of the new vehicles added to the series from Halo 3, Halo: ODST, and Halo: Reach have been removed, all except for the Mongoose and the Rocket Warthog. The only new vehicle is the "Mantis" a "James Cameron's Avatar"-style mech-suit. The Mantis has a machine gun and fires rockets. It's pretty much just a Hornet that's stuck to the ground and moves extremely slowly. It also has a completely useless "stomp" capability. A recap of all of the vehicles dropped: The Hornet, Falcon, Revenant, as well as a few other vehicles. There are many new weapons added to the game, including: The SAW, light rifle, binary rifle, scattershot, and boltshot, just to name a few. The new grenade introduced in the game, the "pulse grenade" is totally useless. I attempted to use the grenade multiple times to absolutely no avail. Forge mode is extremely lacking, and the vast majority of the available maps are bland and small. Last but not least, Firefight. Oh, wait... THERE IS NO FIREFIGHT. 343 decided to take one of the more recent games' biggest selling points and simply **** DROP THE WHOLE MODE. Firefight is gone altogether. It seems as though 343 hasn't learned from any of the previous Halo games' mistakes and successes, and simply attempted to make a Call of Duty game that somewhat follows the storyline of the Halo Series. This is just a repetitive on-rails shooter hiding behind the facade of the Halo storyline. Expand
  26. Nov 24, 2012
    6
    It's decent; not particularly amazing, but not bad either. Campaign is an alright length, but the story isn't particularly amazing. It leaves more questions than it gives answers, and more often than not, it feels like they came up with cool moments and just tried to string them together with an average-at-best story. It's somewhat annoying as well, as even on normal difficulty, mostIt's decent; not particularly amazing, but not bad either. Campaign is an alright length, but the story isn't particularly amazing. It leaves more questions than it gives answers, and more often than not, it feels like they came up with cool moments and just tried to string them together with an average-at-best story. It's somewhat annoying as well, as even on normal difficulty, most enemies act like bullet sponges, often with promethean knights taking a whole clip of ammo or more to take down. Because of this, ammo runs out quickly, more often than not leaving you with weapons unsuited for the particular occasion you're thrown into. The music, while somewhat interesting to listen to, is much different than past halo games, and none of them left a lasting effect on me. I only liked one song from the entire soundtrack a significant amount, and I don't even know the name of it. The graphics were pretty good, but there were times in both gameplay and cutscenes that it seemed 343 just gave up trying to make it look all pretty. For example, take a look at chief's armor at the end of the first mission: it looks extremely low res despite him being the main focus of attention. And as for the final boss fight that we were all waiting for throughout the entire game that we all expected to happen with the evil of the didact throughout the whole game? A quicktime event. A quicktime event leading to a cutscene that ends the game. Talk about a freakin' tease. On the subject of teases, a halo ring is shown in the game, but we never go on it. It's like they put it there so they could justify the halo in the title and nothing more. Overall, the experience is kind of disappointing despite cool moments, and the story isn't too particularly involving or interesting. It's lacking the magic of previous halo campaigns.

    Spartan Ops sort of makes up for the campaign, but at the same time, some of the locations they take place at are just recycled from multiplayer or campaign. Not to mention, there's only like 5 missions per episode, and they're so short that more often than not you find yourself asking "It's over already?" While 343 has boasted about custom games having more options than ever, they made this happen at the expense of several other options. Entire gamemodes such as race, juggernaut, VIP, invasion, and assault have been all but removed, something that hurts the experience greatly. Theater also remains a one person only ordeal, something that's truly disappointing. Forge has some improvements, but at the expense of previous improvements. You can magnetize objects, lock them, see which item you're hovering over, have dynamic lighting, and can place zones where spartans have specific traits, but in return, can no longer zoom or move an object slowly, both which serve to make forging a much more irritating experience. The 3 maps replacing forge world that are specifically built for forging are hardly even BTB maps in size, meaning you're very limited by size. It would be much more preferable to have forge world back with different palletes and more items at this point, as there's so little that you can do. And now for the big one: multiplayer. The maps are all fairly entertaining, but, again, are lacking something that every other multiplayer map in previous halos had. I don't know what it is, but they just don't play too amazingly well. The ranking system is basically the same as Halo Reach's, but with a new coat of paint. Custom loadouts are alright, but in engagements with them, more often than not the guy who was spotted first is usually the guy who winds up dead. Custom loadouts also allow for the noob combo of plasma pistol and dmr, a tactic I've seen much more of in Halo 4. As for this next part, I guess I can't blame the game as much as the players, but it seems nobody uses vehicles anymore unless it's a gauss hog, a mantis, a scorpion, a banshee, or wraith. Normal hogs and mongeese are often just left sitting there while players make a run for it on foot instead. Ordinance drops are also interesting, but hurt gameplay. There's no map control of the areas with the power weapons, because the power weapons could spawn anywhere, meaning instead of the game focused around map control that we all know and love, it's become a more run and gun game. Halo's multiplayer has definitely changed, and sadly, I don't think it's for the better. At least AA's are more balanced now though.

    Overall, the UI is cluttered and annoying to navigate. The new weapon sounds, while some have enjoyed them, don't seem to fit the experience too well. Everything just sounds...off. For example, the rocket launcher no longer has some meaty launching sound, but instead sounds like a unintimidating "woosh" noise when being launched, and the DMR sounds much more deadly than it is. Most of the armor in general also looks rather silly, and no longer is easily identifiable, as lots of the armor looks similar to one another.
    Expand
  27. Nov 20, 2012
    5
    I've spent hours, days, months, and much time of the last 8-9 years in the Halo universe. Halo 4, in my own eyes, had something special for the player, something that would amaze, and something that would tear apart our old beliefs, and fill it with something new. Like a new muscle, I expected the mass of the community, along with me, to feel some pain before it was built and accepted byI've spent hours, days, months, and much time of the last 8-9 years in the Halo universe. Halo 4, in my own eyes, had something special for the player, something that would amaze, and something that would tear apart our old beliefs, and fill it with something new. Like a new muscle, I expected the mass of the community, along with me, to feel some pain before it was built and accepted by us. "I Love Halo!" and that will not change, but I felt, that something was missing, that the Campaign was left with something missing, it felt short to me. But yet in another way, it felt long, but that was only because there were less missions, but each were dragged out longer.

    Graphics, Voice Acting, Animation, it was excellent, along with the barrage of Sounds, Music, and Cinematic Experience, I felt the Campaign dealt a real strong punch to the franchise, setting it up there to be something great. But overall, the Campaign itself, was a bit of a letdown, and not because I'm a die-hard Halo fan. Sure enough, I was one of the unfortunate people who saw spoilers before the game came out, but I don't feel it would have made any difference. Things were easy to predict. The plot, the storyline, was just kind of loosely-knit together. There was only one section of the campaign that created a strong emotional response from me, but that was basically the climax. In other words, I've played the first episode of Spartan Ops, and spent many hours online, only to feel that it's just, not as amazing as it sounded. On pen and paper, it sounded perfect, but when I started my Great Journey to the online world, I experienced many things, including massive lag. Regardless, of whether or not it was my Internet connection at the time, it took it's toll. Spartan Ops, was meant for a Co-Op experience, and was most definitely meant to be played on the harder difficulties. The fact that it was mostly a "cut and paste" of segments of Campaign levels, left me unsatisfied, along with it's inability to create a story, a plot, that seemed meaningful to me. From the views of some friends, I hear the second Episode has added to the plot, and I can only wait and see what is in store for us.

    Multi-player was enjoyable, and the fact that one got to relive memories from Halo 3, in an all new way on "Valhalla" or as it is now known as, "Ragnarok". The fact that armor is no longer credits focused, but rather, you unlock it by achieving some extreme commendation, or you rank up, it feels more open, that you don't need to wait 500 games saving credits to get that one helmet you desire. As for "loadouts" it's nothing new, if anything, it seems to be a Call of Duty rip-off, but in it's own way, it still changes the entirety of the online experience. Then you throw in "Personal Ordnance" and you get the feeling of kill streaks, from Call of Duty again.

    Instead of taking the step in making Halo unique, it's been created this time, to fit in. To pull players from other games, into the franchise. I can only hope that the future of Halo, is less of a disappointment. That being said, I will not give up my Limited Edition copy.

    I didn't hype myself up like others, and I was left wanting more, desiring more, from everything.
    Expand
  28. Dec 18, 2012
    7
    Absolutely brilliant game. Couldn't ask for more, except maybe a bigger Forge map and a helicopter in multiplayer. But to break it down...
    - The campaign is incredible and has possibly the best story I've ever played. You really feel like Master Chief.
    - The graphics are the best I've ever seen and are the best on the Xbox 360, hands down. - The multiplayer is incredibly fun, deep, and
    Absolutely brilliant game. Couldn't ask for more, except maybe a bigger Forge map and a helicopter in multiplayer. But to break it down...
    - The campaign is incredible and has possibly the best story I've ever played. You really feel like Master Chief.
    - The graphics are the best I've ever seen and are the best on the Xbox 360, hands down.
    - The multiplayer is incredibly fun, deep, and extraordinarily balanced. Best multiplayer since Halo 2. - Spartan Ops is fantastic, and the cinematic pieces before each episode make the missions have meaning.
    This game is incredible. Games like Call of Duty are laughable in comparison. If you like games, pick this up. Now.
    Expand
  29. Dec 27, 2012
    3
    Sorry to say I was a little disappointed . Visually I thought the game was flat. Graphics too comic book like. Nice drawings but not the real feel we saw in Halo 3. The levels are uninspiring . Felt like I was playing an arcade video game. Sound track ok but not Halo great.
  30. Apr 28, 2013
    8
    I expected a lot more. You can't just shine a person that was so hyped with new guns and fancy armor and expect them to smile. The story of Halo 4 was a disappointment with the ending experience, I would of just skipped the campaign and wen't straight to multiplayer where the real fun begins. For a person who has played the other Halos, Halo 4s multiplayer doesn't feel like Halo anymore.I expected a lot more. You can't just shine a person that was so hyped with new guns and fancy armor and expect them to smile. The story of Halo 4 was a disappointment with the ending experience, I would of just skipped the campaign and wen't straight to multiplayer where the real fun begins. For a person who has played the other Halos, Halo 4s multiplayer doesn't feel like Halo anymore. It's not based on skill often, It's based on who gets the bigger weapon the fastest and kills the most people with it. Though some times multiplayer could be a blast in war games with exciting explosions and rapid fire fights, Mostly if you die, It's your fault. Spartan Ops feels like a filler and the moment I tried it it didn't receive to be much fun, I deleted it afterwards because you have to download it when it should be in the CD. I'm not sure about this one, i'm better off playing Halo 3 because FORGE was 10 times better. I can barely get any fun custom games with Halo 4 because the ability to make maps in FORGE can be more stressful than playing Dark Souls. Even though the chief is back. Is Halo Back? Expand
  31. May 12, 2013
    1
    343 are armatures they have never made a AAA game yet, and it is something that still needs ticking off their 'To Do' list.

    Matchmaking (ignoring all the gimmicks and broken mechanics) is a laggy mess! It is broken simple as that. They sold me a game that does not work. Campaign Pathetic Patronising button push sequences stolen from CoD Why? Whole levels based around
    343 are armatures they have never made a AAA game yet, and it is something that still needs ticking off their 'To Do' list.

    Matchmaking (ignoring all the gimmicks and broken mechanics) is a laggy mess!
    It is broken simple as that.
    They sold me a game that does not work.

    Campaign Pathetic

    Patronising button push sequences stolen from CoD Why?
    Whole levels based around pushing a button at the end of a map and then going back to the start.
    A Boss you don't fight.
    Stupid enemy AI new Prometheans have no tactical manoeuvres like the covenant.

    Online population has seen a massive drop which makes finding a MM game even more difficult!

    Avoid this game!

    Destiny Awaits!
    Expand
  32. Jun 21, 2013
    9
    I can tell that most people who gave it a low score either haven't played or are PS3 fanboys. Halo 4 is a great game, probably my second favorite Halo. The story is really good this time around, as it is ending. Combat: Brilliant. Challenge: Sorta. Story: Amazing. Visuals: The best looking exclusive yet for any console yet. Multiplayer: Refined and polished down to every pixel. 9/10 forI can tell that most people who gave it a low score either haven't played or are PS3 fanboys. Halo 4 is a great game, probably my second favorite Halo. The story is really good this time around, as it is ending. Combat: Brilliant. Challenge: Sorta. Story: Amazing. Visuals: The best looking exclusive yet for any console yet. Multiplayer: Refined and polished down to every pixel. 9/10 for the challenge factor. Expand
  33. Jun 18, 2013
    10
    Halo 4 is living proof that the Halo series made so famous by Bungie is in good hands with 343. 343 also went on to prove that it's possible to change a game series for the better as opposed to Call of Duty and the Ezio story of Assassin's Creed.

    10 out of 10
  34. Jul 9, 2013
    9
    This review contains spoilers, click expand to view. I love the multiplayer, but i want more game modes to the multiplayer and custom game. The campaign is okay but it would be better if it were 1 more difficulty, like super-legendary so it could be harder to play the campaign, but all the other halos only have those other like halo 4 too. The maps is awesome, and the weapons are awesome... It's a nine from me! Awesome Game Expand
  35. Sep 11, 2013
    7
    The campaign was pretty disappointing, but the multiplayer somewhat makes up for it, although it is the worst of the series. But the problem with the entire game is that they messed with the existing formula too much. Basically, the game feels more like a clone than something distinct.
  36. Dec 9, 2013
    0
    I had the biggest hopes in the world preordering it the day i was able getting it at the launch being a halo fan since halo 1. And having my whole life as a gamer being crushed by what 343 did to my game. They promised huge forge maps and a good campaign. And they didnt. The story sucked. The only improvements they made were the forge controlls and vehicles. Exept for flyers they only hadI had the biggest hopes in the world preordering it the day i was able getting it at the launch being a halo fan since halo 1. And having my whole life as a gamer being crushed by what 343 did to my game. They promised huge forge maps and a good campaign. And they didnt. The story sucked. The only improvements they made were the forge controlls and vehicles. Exept for flyers they only had a banshee. And they tried to turn the multiplayer game into a cod experience instead of the halo i was used to with big maps, being sniped, kicking ass with the dmr. Into close quarter shotgun asualt rifle game. Hope your happy 343 ruined my gaming life. Expand
  37. Jan 23, 2014
    0
    Let me just say I love Halo. I grew up on Halo. It was the first game my parents wouldn't let me play so I went to my friends house to play it. I beat halo 2 on legendary with my friend after school and I got Halo 3 the first day from circuit city (Still have the poster it came with). I passed on Halo 4 at the release because I didn't expect much from 343 and I just got Halo 4 because allLet me just say I love Halo. I grew up on Halo. It was the first game my parents wouldn't let me play so I went to my friends house to play it. I beat halo 2 on legendary with my friend after school and I got Halo 3 the first day from circuit city (Still have the poster it came with). I passed on Halo 4 at the release because I didn't expect much from 343 and I just got Halo 4 because all the critics love it and I feel like I missed out.... This game doesn't deserve to have the halo name. A game that makes no sense without reading books **** books, I play video games). A game that has an artificially difficult single player (for example the knights disappear and can 1 hit you from virtually anywhere), your shield is useless (2-3 shots) you take fall damage if you jump 20ft even though you're in a suit of armor, It is clearly not designed for coop (you can breeze through the game), multiplayer ditches skill and finesse and adds loadouts and random drops. To be honest I thought the opening video was cool (I had no clue what they were talking about, but looked like live action.) and the sounds of the guns are better (the score isn't as epic.) But I don't play halo for graphics or sound. It's the gameplay and the multiplayer. This game is garbage. Expand
  38. Nov 7, 2012
    0
    This review contains spoilers, click expand to view. Halo 4 is a sad, sorry sequel to a good series. From start to finish, the game underperforms dramatically; the level design is insipid and repetitive, the enemy design ridiculous, the gamefeel vague or even absent. Major plot points and characters pass by without comment from the Chief or Cortana, critical events go unnoticed, there is no air of mystery or wonder. Halo has always been about being pitted against incredible odds in a high-stakes gamble for the fate of the galaxy; this time it feels like a hissy fight between Cortana and a monkey in a ball.

    Overall, the game is forgettable and bland, lacking any flair or polish. I regret paying $60 for this game; hell, I'd regret paying $30.
    Expand
  39. Nov 9, 2012
    0
    I never thought I'd review this game here. But man I am so angry with it... I had to.

    Is it a bad game in general? Not exactly. But what makes me angry about this game is the fact that they implemented so many things from Call of Duty. It's unreal. Instant respawn times, the COD kill cam, everyone has sprint (makes the game seriously fast along with the respawn time), ordinance drops
    I never thought I'd review this game here. But man I am so angry with it... I had to.

    Is it a bad game in general? Not exactly. But what makes me angry about this game is the fact that they implemented so many things from Call of Duty. It's unreal. Instant respawn times, the COD kill cam, everyone has sprint (makes the game seriously fast along with the respawn time), ordinance drops (like the care package from COD, in Infinity Slayer), the scoring system and even perks! It's crazy. They did absolutely nothing innovative, and rather added features from a successful game just because they were scared that COD would be at the top on xbox live over Halo. What made Halo was that it was different from Call of Duty. It was balanced and it was competitive. Now it is not balanced. You will have to play a bit before you get all your loadouts stacked. The loadouts include your weapon setup, amor abilities and perks (tactical packages and support upgrades). I was talking about multiplayer of course. I haven't finished the single player, but from what I heard it is only a few hours. I can see that, because the missions I had to do were short. But why in the world could it be that short? It's been years since a Master Chief campaign, and they give you something that isn't lasting? This is the Master Chief! He is the face of the Xbox. There is absolutely no reason for it to be short.

    The only positives are the sound and the artistic design. Coming from someone who studied sound design, the sound is really amazing (excluding music, it's nothing spectacular compared to the Halos of the past). Just fantastic. Also the artistic design is beautiful. There's great scenery and there are some pretty gorgeous cinematics.

    Other than that, I am extremely disappointed. 343 Industries says they didn't copy Call of Duty. They absolutely did. I would think Bungie would be pretty sad at the outcome of this game. Their whole objective was to not copy things like Call of Duty. They were innovators, not copiers. I am going to give this a 0. I am not a professional reviewer and the scores shouldn't mean much to anyone anyways. But that's honestly how I felt with the game. I'm getting rid of it.
    Expand
  40. Nov 7, 2012
    6
    I got my hands on the game and to start with everything impressed me, the controls felt really tight and the gameplay was fun and the element that I was up against the unknown really got my heart going, it was intense, then about half an hour into the game I noticed things not really building up to the same levels as the start, it all felt a bit bland and boring but not to say it's not funI got my hands on the game and to start with everything impressed me, the controls felt really tight and the gameplay was fun and the element that I was up against the unknown really got my heart going, it was intense, then about half an hour into the game I noticed things not really building up to the same levels as the start, it all felt a bit bland and boring but not to say it's not fun because it is. I think the hype got the better of me and I expected a 10/10 game and got a 6/10 game which is still considered "good" but not exactly great.

    The graphics well... look at them, it's stunning and very vibrant. I knew they had put in lots of effort into the graphics because the animations were smooth apart from a few bits and pieces where the screen tears but other than that the visuals and graphics are top notch.

    The game play well that's the thing that let me down the most, I do like the tight controls but the story and just how the story is handled is not that good. I really felt a bit let down after the first hour of playing. Hope it gets better but initial impressions are not good.

    Multiplayer, not played it yet but fully intend on getting the most out of it, watched a friend playing it and it looks fun but won't judge it before I play it.
    Expand
  41. Nov 6, 2012
    10
    Epic new story arc started... and wow to Cortana & MC's banter in this Halo.. the best yet.

    Campaign was awesome, and haven't played much multiplayer yet, but from what I can tell, it's pretty bleeding good. My only complaint would be the matchmaking (no 'Best Connection' filter) but I like how there's more emphasis on skill matching anyway, all good!
  42. Dec 28, 2012
    3
    Not for a single moment I had any idea what my objectives meant or where I was. The story makes no sense at all, or at least the presentation is very broken. The game is VERY repetitive and level designs can't hold a candle for games like Metroid Prime. Graphics are good but overrated, since the levels have nothing to see. Controls work fine but the jump mechanics are still ridiculous.
  43. Nov 25, 2012
    4
    343 industries clearly wanted to distance themselves from Bungie by redesigning how the Halo universe looks and how it sounds. Unfortunately for 343 compared to Reach the game feels far less impressive with less appealing aesthetics and the completely redesigned sounds seemed to miss the mark too.

    The game itself tried to do to many things to please a larger audience base. New to the
    343 industries clearly wanted to distance themselves from Bungie by redesigning how the Halo universe looks and how it sounds. Unfortunately for 343 compared to Reach the game feels far less impressive with less appealing aesthetics and the completely redesigned sounds seemed to miss the mark too.

    The game itself tried to do to many things to please a larger audience base. New to the game are mech armor, linear flying sequences (which uncannily seemed like Starfox 64 with a halo skin) Quick time events and even a set piece that seemed to be taken from portal, where the bad guy inexplicably re-arranges a level design to make it harder (but not impossible for some reason) to get from point A to point B. On the note of the Bad guy, his motivation is brushed away in one line of dialogue and then takes a position of complete indifference to Master Chief for the rest of the game even though he is continually foiled by the chief. Cortana no longer has her strong personality but rather now reminds me of someone craving attention by constantly complaining just to get Master Chief to reassure her which accumulates to the most out of place cut-scene.

    The multiplayer is now more focused on fast paced action rather than weapon spawn camping. which is a significant improvement. Though the need for a perk to be able to pick up fallen grenades seems a bit odd for a halo game.

    Overall a massive missed opportunity with the poorly written and heavily retconned plot where Microsoft might have been better off just creating a completely new universe from scratch rather than attaching onto the existing halo one.
    Expand
  44. Nov 11, 2012
    10
    This is the best game I've ever played on the XBox 360. It has an incredible story that all Halo veterans should experience from start to finish. It's dark, emotional, and beautiful. A true masterpiece in gaming. On top of this, Halo 4 is as complete a package as you can buy. Whether you are fighting through the forerunner planet in the campaign, working with friends through the co-opThis is the best game I've ever played on the XBox 360. It has an incredible story that all Halo veterans should experience from start to finish. It's dark, emotional, and beautiful. A true masterpiece in gaming. On top of this, Halo 4 is as complete a package as you can buy. Whether you are fighting through the forerunner planet in the campaign, working with friends through the co-op missions in Spartan Ops, or proving your worth in War Games (the halo Multiplayer suite), there is always something for you to do. Not to mention this easily has some of the best visuals I've seen on a console game. From incredible lighting to a completely re-vamped sound design, this game doesn't know the word "ugly". Go buy this game. If you don't have an Xbox, save up, and then buy it and this game. Now! That's an order soldier! Expand
  45. Dec 24, 2012
    4
    Single player consists of a great story interspersed with more hallway levels than you would ever expect to or want to see in a Halo game. A new developer created this game and it shows with the way Cortana is treated. Needless to say, the most memorable part of Halo 4 was Cortana and her story. The new developer through their treatment of Cortana essentially told players that Halo isSingle player consists of a great story interspersed with more hallway levels than you would ever expect to or want to see in a Halo game. A new developer created this game and it shows with the way Cortana is treated. Needless to say, the most memorable part of Halo 4 was Cortana and her story. The new developer through their treatment of Cortana essentially told players that Halo is going in a different direction.

    More importantly, the single player gameplay went from Halo where the road splits at 4 forks whilst you are driving a warthog to Halo 4 where it is one big Gears of War duck and cover level interconnected to each other with hallway battles. If that ain't bad enough, the multiplayer from the moment you buy and turn on the game is discouraging from the get go. Halo 4 has a "season pass" ala Call of Duty. What the publisher says is a discount on DLC is in reality, a Halo club card where if you don't buy into it, then you are potentially left out of matches because you don't want to pay $10 for 3 recycled multiplayer maps. Overall, Halo is the space FPS while Call of Duty is the terrestrial FPS. Both have terrible single player campaigns, while the multiplayer is becoming more and more exclusive with each new iteration in the series.
    Expand
  46. Dec 24, 2012
    1
    Always the same game. There are only 2 weapons, slow gameplay, same graphics level, boring game and overall bad done. Not recommended.
  47. Jan 1, 2013
    2
    Story-wise, Campaign was acceptable, but gameplay flopped. It felt more like work than fun, and it was incredibly repetitive with no real "WOW!" moments like the previous Halo games.

    Multiplayer has changed. Old Halo fans such as myself would find it to play like Call of Duty. Custom classes? Perks? Kill streaks? Not the classic multiplayer that made Halo a big game in the first place.
    Story-wise, Campaign was acceptable, but gameplay flopped. It felt more like work than fun, and it was incredibly repetitive with no real "WOW!" moments like the previous Halo games.

    Multiplayer has changed. Old Halo fans such as myself would find it to play like Call of Duty. Custom classes? Perks? Kill streaks? Not the classic multiplayer that made Halo a big game in the first place. 343i said that they would include a classic playlist. There is no such playlist. They said the classes would be balanced. They lied. Spartan Ops is terrible. All of the maps are multiplayer rip offs. Bad animations, pointless story, and just plain boring.

    If you liked Halo for Custom Games and Forge, you will hate Halo 4. 343i took out many custom games options. You can barely edit the Flood gametype. You can't even change the Flood's weapons. This prevents probably 60% of the custom games that were made in Reach and Halo 3 from being made in Halo 4. If you want more info on the Halo 4 custom games situation, Check the following link: https://forums.halowaypoint.com//yaf_postst127421_This-is-completely-unacceptable--343.aspx

    In closing, Halo 4 is a joke. 343i did not listen to the community. They gave their fans no room for input. Instead, they had their mind set on money, and made a Call of Duty clone. 343i does not deserve the Halo franchise. They do not deserve to make more Halo games.
    Expand
  48. Nov 8, 2012
    4
    The game we all anticipated and had mixed feelings for excitement is finally here. Is amazing, terrible, or just ok. Well lets look at every aspect of this game before we answer that.(ps, dont own the game, pre orderd it for my fiance and played through the campaign with her and then did hours of online) Campaign, This games campaign was unsatisfyingly short. And most of the levels, areThe game we all anticipated and had mixed feelings for excitement is finally here. Is amazing, terrible, or just ok. Well lets look at every aspect of this game before we answer that.(ps, dont own the game, pre orderd it for my fiance and played through the campaign with her and then did hours of online) Campaign, This games campaign was unsatisfyingly short. And most of the levels, are composed of doing the same thing. Hit a switch, kill waves of enemies, progress. The story was dull and had no depth and left lots of plot holes. All in all, this game is not a game that u will jump into and play for the campaign.

    Graphics- the graphics in this game were awesome, it kinda had a metroid prime look to it, i really loved the graphics for this game, it was outstanding and very nice to look it.

    Forge, I was annoyed but liked the forge in halo 3, loved the forge in reach, but what about the forge in halo 4. Its nearly the same as reaches, yet they add a bunch of cool new features, my favs being the lock the object so u cant move it or delete it on accident(happened so many times in 3 and reach) But everytime u switch from creator ball to a character, this irritating loading bar shows up and makes u wait, besides that, forge is good.

    Guns-Im probably gonna get flamed for this, but alot of the guns in this game were cool but way unbalanced. Some guns r just way too much, for instance, the alien shotgun, that thing kills in one hit from so much distance. Alot of the weapons ripped off the conduit. It just felt like they were tryin to make some type arsenal of epic weapons but they just couldnt find the balance.

    Multiplayer(offline) This game basically just said if u dont have online, screw u. Because sad to say, this games main focus was online. With this game, i had no fun with offline multiplayer, it lacked in every thing, i hate that about every halo game that there is no ai in multiplayer offline. Oh well a man can only dream.

    Multiplayer(online) Online in this game was fun. It takes reaches loadout style and makes it customizable, giving u your own choice of a load out. They also added perks and a reward system where if u rank up enough kills, you get to call in a drop that gives u a powerfull weapon or an ability. It was nice to see them expirement with these new ideas. It all felt kinda cool. But it wasnt halo. Its as if they just took the halo name and some of the style and posted it on a call of duty. Players die so fast due to a small health bar. Alot of the kills in this game now are based off of who has the stronger weapon or who sees who first. It doesnt really take skill to kill in this game. And instead of matches being based off of kills, its based off of the call of duty style score. It feels like halo is losing its identity. But it didnt make the game bad, but it didnt make it amazing either. Thats where bungie out did 343 was originality. Bungie did everything in their own innovative way and did it amazingly(especially with reach). 343 just looks at the popular titles and makes it like that so that people play it.

    In the end, i did have fun with this game, but all in all, it dissapointed me. 343 did do well on some aspects but missed 100 percent on the core halo. Plus the main games focus is all based on the online and not really on campaign or offline multiplayer.
    Expand
  49. Nov 7, 2012
    5
    343 Industries have shown us that they're quite capable of making a game that plays like Call of Duty. Now if only they could show us that they were capable of making a Halo game that plays like *Halo*.
  50. Nov 6, 2012
    2
    So disappointed. I've gotten used to higher quality, INNOVATIVE shooters. This might as well be Halo: run around; shoot; scavenge; do it again. Zero innovation. The AI is appaling. I can't count the number of times I've shot an enemy in the back without sneaking. Yes, the production values are high: great visuals and audio (possibly bar-setting). But, it fails on every other level.
  51. Dec 28, 2012
    0
    What a waste of time and money! This game is nothing else than walking from room to room and killing something. Everything except good gfx for a console is just terrible!
  52. Nov 6, 2012
    2
    The only real exciting quality of the game is that graphics evolved from Reach but they still don't surpass GoW 3's technical excellence. Other than that it's a typical by the numbers Halo game, conservative, all too familiar, boring, repetitive. 343 have managed to go from being synonymous with gaming evolution to a safe mainstream approach. Everything from the cinematics to the levelThe only real exciting quality of the game is that graphics evolved from Reach but they still don't surpass GoW 3's technical excellence. Other than that it's a typical by the numbers Halo game, conservative, all too familiar, boring, repetitive. 343 have managed to go from being synonymous with gaming evolution to a safe mainstream approach. Everything from the cinematics to the level design is highly polished, overly hyped mediocrity. Halo has taken the COD path. Expand
  53. Nov 6, 2012
    0
    This could be the triumph for the series, but 343 Industries lost the opportunity. The graphics were impressive at first, but showed to be weak with strange textures, bad draw distance and some bugs. They also destroyed the gameplay, and the only good thing about the game is the online. But even the online is not that awesome as some like to say. It was a complete waste of time.
  54. Nov 8, 2012
    0
    The single player campaign is entertaining up to a point but then you reach a level where you are stuck using the lame Promethean weapons, which look cool at first but feel just like hi-tech versions of the human weapons. 343 are really lazy with level design and there aren't many classic Halo moments of jaw dropping scenery. Lots of the later levels look similar and the final third of theThe single player campaign is entertaining up to a point but then you reach a level where you are stuck using the lame Promethean weapons, which look cool at first but feel just like hi-tech versions of the human weapons. 343 are really lazy with level design and there aren't many classic Halo moments of jaw dropping scenery. Lots of the later levels look similar and the final third of the game is just a slog. I could forgive most of this if it wasn't for the Call of Duty style multiplayer mode. 3 games online and my friends and I went straight back to playing Halo Reach. Massive disappointment. Expand
  55. Nov 7, 2012
    0
    All this game is, is CoD with a Halo skin on top. If I wanted CoD I would have bought CoD but instead I got MW4. This is not the kind of gameplay you're used to getting from Halo. 343 just tried to make it like CoD so they would get more sales they basically sold out on us for a few bucks. 343 you suck.
  56. Nov 8, 2012
    4
    Halo 2 is probably my favorite shooter ever, I played Halo 2's multi-player for far more hours than I would ever want to count. This game does not live up to Halo's reputation, the graphics are the best they have ever been but in just about every other aspect this game comes up short. The campaign is weak but my real problem is with the multi-player. The matchmaking system is probably theHalo 2 is probably my favorite shooter ever, I played Halo 2's multi-player for far more hours than I would ever want to count. This game does not live up to Halo's reputation, the graphics are the best they have ever been but in just about every other aspect this game comes up short. The campaign is weak but my real problem is with the multi-player. The matchmaking system is probably the worst in any game I have ever played, games regularly start with 4 or 5 players on one team and only 1 or 2 on the other. Taking a cue from Call of Duty they have decided to include kill cams. These kill cams frequently show me getting killed by people shooting 3 or 4 feet to the side of my character or getting splattered by a vehicle which quite clearly didn't touch me at all. The music which defined Halo is also gone. 343 Industries wont see any more of my money, I'm sorry to say that I am done with what was my favorite franchise growing up. Expand
  57. Nov 8, 2012
    2
    To give some background, my favorite multiplayer games of all time are Halo 2, MW2, and Black Ops. In my opinion the Halo franchise has gone steadily downhill since H2. I am not a fan of the armor perks and I feel that the game play really got sloppy. I saw another review that said Halo 2 was a sport because all players were equal, and I think that is a great point. I gave Halo 4 a shotTo give some background, my favorite multiplayer games of all time are Halo 2, MW2, and Black Ops. In my opinion the Halo franchise has gone steadily downhill since H2. I am not a fan of the armor perks and I feel that the game play really got sloppy. I saw another review that said Halo 2 was a sport because all players were equal, and I think that is a great point. I gave Halo 4 a shot because of the new developers and thought maybe they could save the franchise. What they did was fuse the poor play of H3 and Reach with a poor man's version of COD layouts. What you get is an abortion of a game. People are starting with plasma pistols and battle rifles. 4 v 4 team slayer has a whopping 4 maps available. If you liked H3 and Reach, you will probably like this slop too. If you didn't like them, you won't like this either.

    Bottom line I am bummed that this game isn't better. I will be listing it on eBay and will probably ruin some poor kid's Christmas. I just hope Black Ops II is better than MW3 so I have something to play.
    Expand
  58. Nov 11, 2012
    4
    If you were expecting it to be as good as the Halo 3 or Reach, then I've got bad news for you. The campaign was enjoyable with exciting graphics, but the online play is something entirely different. 343 industries completely butchered the online play to the point where I felt the need to make an account on here and warn you. I have no idea what the were thinking, but 343 took out theIf you were expecting it to be as good as the Halo 3 or Reach, then I've got bad news for you. The campaign was enjoyable with exciting graphics, but the online play is something entirely different. 343 industries completely butchered the online play to the point where I felt the need to make an account on here and warn you. I have no idea what the were thinking, but 343 took out the traditional spawning of weapons in certain locations throughout each map. Instead they implement the use of load outs and supply drops which sounds cool, but in reality sucks major D. It's like 343 was trying to make it into a battle field game but instead turned it into a retarded and dysfunctional mutant-hybrid game. Expand
  59. Nov 25, 2012
    2
    This game was terrible. The graphics werent the worst, but they seemed to be the result of "trying too hard" to make it look good. Bad CGI comes to mind when I see the profuse use of specular. As for the story, It reminisced a generic sci-fi plot, which was entirely inconsistent with the Halo franchise. Several unending plot holes including changes such as the look of the Chief, Cortana,This game was terrible. The graphics werent the worst, but they seemed to be the result of "trying too hard" to make it look good. Bad CGI comes to mind when I see the profuse use of specular. As for the story, It reminisced a generic sci-fi plot, which was entirely inconsistent with the Halo franchise. Several unending plot holes including changes such as the look of the Chief, Cortana, Forward Unto Dawn changing appearance "suddenly". I have also been unable to find a buy-able explanation on the incogitable hostility of the Covenant after all that has transpired in the Halo story from previous games. As for the multiplayer, I might as well play the new call of duty. It does not at all play like a halo game. with the addition of killstreaks(ordinance), perks, weapon unlockables, and how easy it is to kill someone makes it as far from Halo as you can get with a 'Halo' Game. This was clearly a poor attempt to 'milk the franchise' after Bungie decided to stop creating Halo games. Very disappointing for a Halo game, I would not recommend even rending this game. Expand
  60. Dec 1, 2012
    1
    Am I reviewing the right game? I keep reading all these positive reviews and I have to wonder how many bong rips you'd have to take to get that perception of this game. Seems like the only thing going for it is the huge fan base that the other Halo games established. The story was cheesy, graphics left a lot to be desired and the online game play was so lacking that I'm not sure whyAm I reviewing the right game? I keep reading all these positive reviews and I have to wonder how many bong rips you'd have to take to get that perception of this game. Seems like the only thing going for it is the huge fan base that the other Halo games established. The story was cheesy, graphics left a lot to be desired and the online game play was so lacking that I'm not sure why they even bothered. About the only thing that came out of this game is now I know which of my friends like purple, cyan and pink. Thank God the new Black Ops is out and I get $40 for trading this in! Would have given it a 0 out of 10 but that is just ridiculous. Expand
  61. May 27, 2013
    10
    I was fully satisfied when I finally played this Game. I'm not gonna lie, I was completely 'Halo-ed' out after Halo 3 and Reach and I was just losing interest in Halo, with plans to get a PS4!

    Halo 4 is the game that not only regained my faith in the series, but also made choose to buy an XBOX One instead of a PS4. That's an accomplishment that 343 Industries should pat themselves on
    I was fully satisfied when I finally played this Game. I'm not gonna lie, I was completely 'Halo-ed' out after Halo 3 and Reach and I was just losing interest in Halo, with plans to get a PS4!

    Halo 4 is the game that not only regained my faith in the series, but also made choose to buy an XBOX One instead of a PS4. That's an accomplishment that 343 Industries should pat themselves on the back for. Looking forward to Halo 5!
    Expand
  62. Mar 11, 2014
    0
    disgrace to the franchise. halo 2 anniversary is the only hope. bxr and button combos must return. halo 4 killed our community and destroyed all hope for 343. do not buy halo 5 or support anything, but remakes from bungie games.
  63. Nov 8, 2012
    10
    The game is incredible in every way, has an impeccable soundtrack, spectacular graphics and an extremely addictive multiplayer.

    Halo 4 can overcome even the supreme REACH HALF LIFE 2, for fans of HALO, is a must for game lovers of FPS, and still gets the crown along with the classics QUAKE, HALF LIFE 2 and DOOM.
  64. Nov 20, 2012
    10
    HALO 4 has a great emotionally charged new campaign with one of the most popular heroes in gaming. I couldn't play the multiplayer mode because of the lack of hard drive space but the campaign is very solid, challenging, and never frustrating unlike black ops 2. Halo 4 gets a 10 just for the campaign alone. I just wish I could have played multiplayer. Halo 4 is my third favorite game thisHALO 4 has a great emotionally charged new campaign with one of the most popular heroes in gaming. I couldn't play the multiplayer mode because of the lack of hard drive space but the campaign is very solid, challenging, and never frustrating unlike black ops 2. Halo 4 gets a 10 just for the campaign alone. I just wish I could have played multiplayer. Halo 4 is my third favorite game this year behind Mass Effect 3 and Borderlands 2. Expand
  65. Nov 11, 2012
    5
    The campaign is great and the story is finally back on track from that debacle that was "Reach". Spartan Ops is interesting and it's cool to see the story of the universe expand past campaign.......

    The reason why the score is so low is because the Multi-Player is "Turrible"... It is the worst bastardization of a solid franchise i have ever seen. The game copies so many other games that
    The campaign is great and the story is finally back on track from that debacle that was "Reach". Spartan Ops is interesting and it's cool to see the story of the universe expand past campaign.......

    The reason why the score is so low is because the Multi-Player is "Turrible"... It is the worst bastardization of a solid franchise i have ever seen. The game copies so many other games that it no longer feels like Halo. The maps are poorly laid out with poor spacial referencing for callouts. The small number of maps is appalling. The whole multiplayer experience is inconsistent with all the random weapon spawns, ordinance drops, and all the random variables and "perks" that the games are loaded with. The entire game could be great if they would just make classic playlists.... Personally it feels like a Beta, with 4 maps to choose from in any playlist and weapons that are polished but need some work on balance. The game feels noobie and too much like COD....
    Expand
  66. Dec 15, 2012
    2
    There are very few games these days that change a genre, that provide new light and inspire everyone in the gaming industry, halo 4... ISN'T one of those games. It's sad that since halo 3 the halo series has become another generic yearly sequel, much like the previously excellent Assassins creed series and Call of Duty. I used to enjoy Xbox, this reminds me of how much I despise it now. IThere are very few games these days that change a genre, that provide new light and inspire everyone in the gaming industry, halo 4... ISN'T one of those games. It's sad that since halo 3 the halo series has become another generic yearly sequel, much like the previously excellent Assassins creed series and Call of Duty. I used to enjoy Xbox, this reminds me of how much I despise it now. I seriously thought this would be a change, all the reviewers were saying so. Of course not. Are we PS3 "fanboys" [I think you mean PLAYERS] envious? Of course not! I've just been down my electronic store and sold my Xbox. I used to like both, but this game proves how much money these people at microsoft get! Spoiler alert, the ending is another halo 2 ending! It's about as well made as
    Cortana: Oh no what are you gonna do chief?
    Cheif: I'll kill them all... tomorrow. Halo 5 comes out september 20th 2013 while stocks last.
    I don't understand why people would enjoy this game, especially with the convoluted canon! Also the fans are evil but it's not exactly 343's fault. Overall:

    Graphics 9.0 One of the few things this game gets right.

    Story 4.9
    Brilliant... if you read the entire wiki. Gameplay: 2.7 Generic at the best of times, downright awful at the worst.
    Expand
  67. Nov 7, 2012
    7
    I was sort of bummed out by this game, maybe because my expectiations were too high. I mean, it is not bad in any way, but it is far from extraordinary. It looks amazing, the story is refreshingly different, the voice acting is top of the class: it is definetly Halo (SP campaign is not exactly long, tho).

    Where it fails for me is multiplayer; the heart and soul of Halo. First off, what
    I was sort of bummed out by this game, maybe because my expectiations were too high. I mean, it is not bad in any way, but it is far from extraordinary. It looks amazing, the story is refreshingly different, the voice acting is top of the class: it is definetly Halo (SP campaign is not exactly long, tho).

    Where it fails for me is multiplayer; the heart and soul of Halo. First off, what happened to invasion? I loved that mode in Reach :( Slayer mode is fun as always, but the level design feels a bit off on some maps. The minimap colors isn't good enough either. All in all, I'm somewhat disappointed, but I should mention my expectations were sky high.
    Expand
  68. Nov 8, 2012
    6
    A story that doesn't make a lot of sense; weapons that aren't as interesting; level design that's boring and repetitive (even by Halo's standards) and lots of small issues add up to a campaign game that just isn't that much fun. A disappointment, and not up to the standard that Halo sets. Multiplayer enthusiasts will undoubtedly get something from this, but for anyone who cares about theA story that doesn't make a lot of sense; weapons that aren't as interesting; level design that's boring and repetitive (even by Halo's standards) and lots of small issues add up to a campaign game that just isn't that much fun. A disappointment, and not up to the standard that Halo sets. Multiplayer enthusiasts will undoubtedly get something from this, but for anyone who cares about the campaign this game just isn't that good. Expand
  69. Nov 20, 2012
    5
    A bad case of too much hype, I must say it's beyond great compared to Halo Odst and legends, however that's not saying much. And for the name this game represents it could ' ve been a lot, and I mean it, better. I only recommend it to die-hard fans or to people who will only play on-line.
  70. Dec 2, 2012
    6
    Halo 4's story was impressive as Master Chief develops in his personality through his journey with Cortana, while short, it was nothing short of interesting and impressive. However, despite the campaign, the multiplayer seems lack-luster and bland. The old Halo style is no longer there, instead it is mashed up with COD game play style, everyone has sprint, you have support abilities whichHalo 4's story was impressive as Master Chief develops in his personality through his journey with Cortana, while short, it was nothing short of interesting and impressive. However, despite the campaign, the multiplayer seems lack-luster and bland. The old Halo style is no longer there, instead it is mashed up with COD game play style, everyone has sprint, you have support abilities which are "perks", and kill streaks called ordinances, the matchmaking playlists are very limited and there is no "Team Objectives" like in Halo: Reach or Halo 3, you have to pick to what you are feeling now, instead of picking random. The level designs are also boring and there doesn't seem to be enough for release. Some maps are even imbalanced for game types such as CTF where jet packs reign supreme or one team has the better base to defend . The graphics I give an A for consoles, but split-screen seems to cause major fps lag in larger games. Spartan Ops seems to be rehashed every episode and brings rarely anything new to the table except for the standard "kill this, defend this" which last only about 7 minutes each, while it is nice to have a co-op experience such as spartan ops, I feel they could have done better. Overall I give the story a 9/10 (Only because they seem to rush everything at the beginning). and the overall game a 6/10 because of the multiplayer and Spartan Ops. Expand
  71. Dec 23, 2012
    2
    This review contains spoilers, click expand to view. Firstly, I can't say I liked ANYTHING about Halo 4. The campaign was drole and boring, and it related to the original story line at the very minimum. The multiplayer is basically just those new Alien weapons and it ruined every game mode that the previous Halo's thrived in. The Campaign, as I said, was far too easy. It wouldn't of even been a problem, really, if the difficulty was too easy or hard if the game itself were fun, but no! You repeat the same cycle of activating switches to get closer to the origins of Cortana to attempt to save her from her decaying demise. The last level in particular was truly a "What the **** moment when you are, yet again, set out to set three different switches that are separated by little bridges and walkways. It's as if they wanted to make the campaign fun, in the aspect of just making you go back and forth to a switch. (Getting the hint?) This was, as you would guess, extremely boring and not challenging, as I beat Legendary Solo in under 6 hours. Now, I guess the best thing about the campaign was how relative it was to all the other Halo series.. Right? Wrong! It just throws some curveball at you where you aren't doing any of the norm. You're constantly being yelled at by Cortana to save her precious life, and I don't understand why they introduce another forerunner, since the ring story was going so well, especially in the books. But NO, it's like making a Family Guy special on Dora the Explorer. I suppose this could be because 343 took over after Bungie, but I don't care, they're paid to supply the best game and dammit this wasn't it. Also speaking, the multiplayer. Absolutely astonished at how much it's changed. I was a huge fan of Halo 2 and 3, so I expected (after a let down when Reach came out) a nice competitive gameplay where I wouldn't feel like I'm in a COD game. But what do you know, they changed it to be nearly identical. The class system is just contradicting to the Halo gameplay! How would you expect Halo to be the same when, instead of the regular weapons on map spawn, you spawn with a weapon of your choice. No, it shouldn't work like that. Also adding to the sour of the online is the killing of any team based games. "What, we're playing CTF? No, I just want to get some EXP to level up my ultra pro spartan." That's what it sure as hell seems like. Without team xp, instead of individual, Halo is at a ruin with the amount of COD players rushing in. It's just horrible now. I suppose the only few benefits are the graphics and maybe possibly the forging, though I was getting annoyed at the constant stoppage of the shadowing. Other than those two, Halo 4 has been the biggest let down yet. Back in Halo 3's prime, I wouldn't of ever assume the series would go the **** Now, well, I guess I thought wrong. Expand
  72. Apr 30, 2013
    4
    Do YOU love Call of Duty? Do YOU paly Halo? Well, then 343 has news for YOU! Call of Duty: Master Chief! Congratulations 343, you successfully took the best of two worlds, and FAILED to combine them. Wow. The story is mediocre, very much a Deus Ex Machina. The Spartan Ops are fun, but hey, we're only giving you 10, wait till Halo 5 comes out. Ok. The Multiplayer is seriously unbalanced,Do YOU love Call of Duty? Do YOU paly Halo? Well, then 343 has news for YOU! Call of Duty: Master Chief! Congratulations 343, you successfully took the best of two worlds, and FAILED to combine them. Wow. The story is mediocre, very much a Deus Ex Machina. The Spartan Ops are fun, but hey, we're only giving you 10, wait till Halo 5 comes out. Ok. The Multiplayer is seriously unbalanced, even with the "new" CSR. Which is BS. The group I play with CONSISTENTLY STILL gets put with players who are either pushovers or MLG bosses. WTF. Balance means EVEN 343, not screw with it till folks give up. Personal Ordnance has a lot to do with this, as you may get rockets in a map and the enemy just sees 'nades. Great plan. OR you get on games like Valhalla and all and the other team ALL pulls Snipes/Beams whilst YOUR team gets Needlers/Shotties. Ok. Smart. If you're going to COPY CoD, at least let US choose our ordnance! Personal loadouts are another big BS thing. Hey new kid, you get any points to level up? No? Ok, enjoy your Assault Rifle while I Stealth Active Camo Plas Nade and DMR you. Really 343? If you continue this crap into Halo 5, expect me to NOT buy it, or any other product you make. Expand
  73. May 16, 2013
    5
    Lets be honest, although the campaign was fun up until the last few levels, the narrative was absolutely bollocks. The story was as vanilla as it could get. Thankfully multiplayer makes up for that. The combat isn't traditionally what you would find in a Halo game, but it is a fun experience none the less. It is a pity that only a third of the maps are utilized in multiplayer and even thenLets be honest, although the campaign was fun up until the last few levels, the narrative was absolutely bollocks. The story was as vanilla as it could get. Thankfully multiplayer makes up for that. The combat isn't traditionally what you would find in a Halo game, but it is a fun experience none the less. It is a pity that only a third of the maps are utilized in multiplayer and even then some playlists a plagued with garbage community forge maps. Expand
  74. Aug 28, 2013
    3
    I feel a score of 3/10 is quite generous for this game. As a veteran of the franchise, with Combat Evolved being my introduction, I was extremely disappointed with the mulitplayer of Halo 4. Gone was the core features of Halo gameplay that we all knew and loved: everyone starting equal, battles for the power ups and power weapons, etc. Throwing in sprint to use at anytime, armor abilities,I feel a score of 3/10 is quite generous for this game. As a veteran of the franchise, with Combat Evolved being my introduction, I was extremely disappointed with the mulitplayer of Halo 4. Gone was the core features of Halo gameplay that we all knew and loved: everyone starting equal, battles for the power ups and power weapons, etc. Throwing in sprint to use at anytime, armor abilities, personal ordnance, perks--all that really was off-putting. Add in the fact that there's no ranking system whatsoever (even Reach had Arena) and awful game mechanics leaves you a trash game. All of my friends have quit playing the Halo, so shame on you 343i. You ruined it all. Expand
  75. Dec 17, 2013
    0
    THIS IS OVERRATED. 6.9? This deserves at highest a 2.
    Campaign=Underwhelming, boring, terrible
    Muti-Player= Broken, crap, under developed and lazy
    Forge=Striped of features, maps to small
    And to sum Spartan-ops? Well ,Firefight is 100 times better.
  76. May 15, 2014
    9
    9 or 10, out of 10. Nothing less. A must have in your game collection. One of the best franchise ever. A game made to be a remembered for sur. rased the bar for games to come.
  77. Nov 6, 2012
    3
    GRAPHICS: It probably looks amazing. I bet. Somehow. If you can actually see through the oceans of overzealous bloom covering everything. Some portions of the game literally blind you. Crossing a light bridge? Can't see anything else in the room. Enemy standing in front of a light source? Good luck scoping in on him without your eyeballs catching fire. Everything just emits a radioactiveGRAPHICS: It probably looks amazing. I bet. Somehow. If you can actually see through the oceans of overzealous bloom covering everything. Some portions of the game literally blind you. Crossing a light bridge? Can't see anything else in the room. Enemy standing in front of a light source? Good luck scoping in on him without your eyeballs catching fire. Everything just emits a radioactive aura about five times as large as is reasonable. I'm not totally against bloom, like I love Tron Legacy and that movie is chock full of it. But the bloom is just so extreme it actually prevents you from enjoying what is probably the best graphics on the 360 right now. I wouldn't know because playing is like staring into the sun.
    AUDIO: I guess I can't really complain about Cortana's voice acting, because she IS going insane, but she just sounded so casual and snarky this time around. There was always a hint of 'proper" in her voice before. Her vocabulary was more advanced. Now she sounds like an angsty teen. But where she had the body to match before, now she looks 30+. Confused.
    Sound effects in general are complete crap, I don't understand why 343 felt compelled to change so much instead of updating the old sounds. The Warthog sounds like an electric shaver from the 70's, or a crappy lawnmower with a fart can. The Mongoose sounds like the Warthog SHOULD sound. The plasma pistol sounds mechanical instead of, well, energy. The shotgun has no bass, where the Assault Rifle has way too much bass. The warthog's chain gun sounds like the glitchy noise when weapons would get stuck in the walls in Halo CE Anniversary (It's like 343 noticed that glitch and said "hey, I like this sound, let's work with it"). Everything is just way too loud, there's no balance to what sounds have priority. When you're shooting a gun from a vehicle while listening to Cortana and the Infinity talk to you at the same time, it all just cancels itself out and you can't make sense of anything.
    MUSIC: It's not BAD, but it's just so generic. I suppose I've been spoiled by Marty's genius, but Halo 4 sounds like your standard summer blockbuster action movie fare. I would compare it to Transformers by Michael Bay, but I actually remember some of the music from Transformers. This stuff is entirely forgettable, and multiple times during the campaign, my friend I was playing co-op with commented on how repetitive and boring it was, so I know it's not just me.
    GAMEPLAY: I haven't touched Multiplayer yet so this is all about Campaign. What a ridiculous glitch fest. The production value is obviously high, so there's a level of polish to it, but there's some really obvious problems I would have identified immediately if I were a playtester. So many times, I killed an enemy and walked over to his corpse, only to find the gun he was using had disappeared. If you try to get in the hovering covie sniper towers, you'll get stuck between the grav lift and the bottom of the platform.
    The enemy AI are HORRIBLE drivers. They frequently get stuck on walls or level geometry and don't do anything to attempt getting un-stuck. They just continue boosting forward into the wall, as if that will help. If you're on Legendary and playing a vehicle-heavy level, you're **** out of luck. And before you all scream "LOL YOU CASUAL YOU JUST SUCK," know that I have completed it on Legendary. When you're on the highest difficulty, it is LITERALLY impossible to drive a vehicle and avoid enemy shots. The AI tracks your motion with complete omniscience. Your banshee will be shot down the moment you leave the ground. your ghost will be blown up if you don't use boost constantly. Your warthog will be obliterated by small-arms fire if you manage to avoid the five Wraiths sniping you from a mile away. I know that legendary is supposed to be difficult, but in the previous games I could still make use of vehicles without being destroyed in seconds.
    Some of the action sequences SCREAMED Call of Duty to me, like the turbo-ghost section. It reeked of "Snowmobile level." Particularly the scripted long jumps that would be impossible to make under normal circumstances. Vehicle sections in previous Halo games always relied on the actual capabilities of the vehicle being driven, and your skill. This is pandering. I'm also incredibly mad that the game begins and ends with quick-time events. Which, BY THE WAY, do not work in Co-op at all. I was on my own xbox, playing co-op with two guys who were splitscreen on another. The first QTE switched control between the two split-screen guys every two seconds, so they were never sure who should be doing it. And the last one at the boss battle was given to me, so they never even knew it happened. Ideally the game would not have any QTEs, but if it's really necessary, just give control to the party leader and be done with it. But give me a real boss battle over this any day.

    Summing up, 343 has destroyed Halo for me and I hate them for it
    Expand
  78. Nov 6, 2012
    5
    It's put together well i.e. nice visuals and audio but has not lived up to its hype or legacy. The multiplayer has not stayed true to what it was and has taken way too many game mechanics from other franchises which takes away from it's own identity. Any innovations have been done already a million times so in turn really isn't innovation at all ,rather integration. The campaign isIt's put together well i.e. nice visuals and audio but has not lived up to its hype or legacy. The multiplayer has not stayed true to what it was and has taken way too many game mechanics from other franchises which takes away from it's own identity. Any innovations have been done already a million times so in turn really isn't innovation at all ,rather integration. The campaign is confusing at times much like the previous titles and the plot is hard to follow. Buy this game if you are a die-hard halo fan.
    This is not a bad game. It's just not a great game.
    Expand
  79. Nov 9, 2012
    3
    I'll cut to the chase: the graphics are top notch, best on the Xbox 360. Voice active and cut scenes were superb. The game had great pacing in the first two thirds. Changes the history of Halo in terms of what we "thought" we knew about the ancient Forerunners.

    However, there's a lot NOT to like. The game has no third act, no final boss fight, lame musical score (good music, but
    I'll cut to the chase: the graphics are top notch, best on the Xbox 360. Voice active and cut scenes were superb. The game had great pacing in the first two thirds. Changes the history of Halo in terms of what we "thought" we knew about the ancient Forerunners.

    However, there's a lot NOT to like.

    The game has no third act, no final boss fight, lame musical score (good music, but nothing as epic as the original Halo trilogy), poor level design toward the end, and missing old features (no more dual wielding, no SMG). The game ends and you're literally like WTF, this is over already? It's easily the SHORTEST campaign (took me six hours on Heroic). You never fight the new villain except in a cut scene. Yup, heard right, you beat the villain in a cut scene. The game literally feels like Act One of a three act play, which isn't a good thing. At least Halo 1, 2, and 3 were all complete games with their own full story arch as part of a larger trilogy.

    The beginning of the game is fun, tons of fun, but the last third is lame in comparison. They introduce all of the new weapons and alien bad guys in by the second mission so later on in the game you never get any new toys, no new challenges, no new surprises. The fun "race against the clock" missions and flying missions are all in the first half, so the second half is just running through repetitive corridors to active a button, then through more corridors to hit another button, rinse and repeat.

    The musical score is good, but nothing that gets your blood pumping. If anything the whole score is just slow, sad, and depressing music. Nothing ever feels epic. Especially at one point in the game when the main bad guy (remember, the one you never get to fight) is slaughtering an entire city of humans. But you don't care. Remember in Halo 2 when the Covenant is attacking Earth? Remember when the game had cut scenes showing the death and destruction, with radio traffic of people crying out and military commanders begging for help as they're being overrun? Yup, Halo 4 has none of that. An entire city is being destroyed and it's like an afterthought in the game. There is NO urgency, no tension, no dread. You just kinda go from one place to the next.

    While I was disappointed with the single player, I was briefly hopeful that Spartan Ops would justify the money I spent on this purchase. Sadly, while the awesome cut scenes promised a lot, I was again let down. I beat the COOP Spartan Ops in under 30 minutes. Yup, all six missions, What makes it worse is each mission is nothing but five minutes of running from one button to the next. Yup, nothing more than more "get here, hit button; go there, hit button" BS that ruined the single player.

    Overall, Halo 4 felt like one big step backwards. It promised so much but delivers so little. I'm hopeful Halo 5 and 6 will deliver, but until then this game is going back to Best Buy. From now on I'll be renting any games developed by 343 Industries.
    Expand
  80. Nov 6, 2012
    3
    Halo 4 is so annoying to play online now. It used to be a pain when it was DMR slayer, all people would do is camp and shoot... camp and shoot... now that you can choose your layout... it's always camp slayer. Gone are the olden days of crazy combat, up close fighting, and tactical play.

    If you like CoD, you'll probably like the new halo 4... I get tired of being DMR sniped by their
    Halo 4 is so annoying to play online now. It used to be a pain when it was DMR slayer, all people would do is camp and shoot... camp and shoot... now that you can choose your layout... it's always camp slayer. Gone are the olden days of crazy combat, up close fighting, and tactical play.

    If you like CoD, you'll probably like the new halo 4... I get tired of being DMR sniped by their whole team all the time. This is not what I wanted 343. You have lost a future customer. I did love the campaign though. As I usually do. That does not warrant me buying the next game however. Not to mention the horrid slow downs if you play co-op on the same console. Dear me... This game makes me sad.
    Expand
  81. Nov 7, 2012
    3
    Same old Halo. Just a teaser for Halo 5 on Xbox720.
    PROS:
    -It´s an OK Halo.
    CONS:
    -You have to read the (great) Halo books (kilo-five and forerunner trilogies) to grasp the plot of this game.
    -Multiplayer has been "CODified".
  82. Nov 25, 2012
    1
    This is my second review. Unlike my first this will be quick and to the point. ||||| Halo 4 is a horrible pathetic disappointment. I have had this game for maybe 3 weeks and I've already shelved it for good. It is my brothers game so i cant return it, but i wish i could. Keep in mind that i only played the multiplayer on the weekends and i played the campaign through while i had a weekThis is my second review. Unlike my first this will be quick and to the point. ||||| Halo 4 is a horrible pathetic disappointment. I have had this game for maybe 3 weeks and I've already shelved it for good. It is my brothers game so i cant return it, but i wish i could. Keep in mind that i only played the multiplayer on the weekends and i played the campaign through while i had a week off from college with a little MP here and there. So i havent even been playing this game extensively, and it still bored me to tears in just 3 weeks. |||| The campaign is horribly written, boring and theres nothing compelling you to keep playing, The ending is the worst i've ever seen, instead of a nice cut scene we get a horrible "Press LT to ***" which was the most pathetic excuse for a climax i've ever seen. The multiplayer is stale, unbalanced, laggy and the maps and playlists are horribly designed. The only good map is a Halo 3 remake. |||| The latest Halo title is just another addition to the stagnant pool of FPS genre titles that have come out in the last 3 years or so. Dont buy this game people, save your money for toilet paper because you'll only end up wiping your ass with this game anyway. Expand
  83. Nov 6, 2012
    0
    This game has nothing interesting. It's the same old song once more, the new aliens are anything but dramatic, the gameplay is exactly the same as in the old episodes. Moreover there will be no PC version, which, from Microsoft is a shame, really. I regret have bought it already.
  84. Nov 8, 2012
    0
    So disappointed it isnt multi language (audio) like previous games of halo, not even the multiplayer annoncer is in english but horrible translated to spanish and i cant change it, changing system language & location doesnt work
  85. Nov 8, 2012
    2
    The single player campaign is probably one of the better of the Halo series. I am rating mainly based on the multiplayer. The game consists of nothing but players using Battle Rifles and DMRs to peg each other in the head. Who's bright idea was it to put a four hit kill weapon that can strike anywhere on the map in the game?

    Many of the guns outside of the marksman rifles have no
    The single player campaign is probably one of the better of the Halo series. I am rating mainly based on the multiplayer. The game consists of nothing but players using Battle Rifles and DMRs to peg each other in the head. Who's bright idea was it to put a four hit kill weapon that can strike anywhere on the map in the game?

    Many of the guns outside of the marksman rifles have no chance in a firefight and most of the armor abilities are completely useless (I'm looking at you Thruster Pack). Hell, the "Covenant" and "Promethean" weapons are just direct analogs to the human counterparts, barely different in any way other than the visual portion.

    The game has so much bloom that it really hides most of the UI elements. You will constantly lose track of your ammo and grenade counts because the light blue lines are totally lost in the overwhelming bloom the game has in effect. In other words, it's too damn bright and everything just looks washed out because of it.

    Halo multiplayer has not been varied and balanced for a good long time and Halo 4 just continues this trend. If you were hoping for a varied array of useful and cool weapons and armor abilities you'll be disappointed with what halo 4 has to offer.
    Expand
  86. Nov 10, 2012
    5
    Halo 4 is graphically astonishing and is possibly the best looking game on 360. The story is also great if you've read the books that support it. But that's about it for positives.
    The campaign mode i did in co-op with some friends and it took us four and a half hours which is just ridiculous especially for people who don't play online. The multiplayer feels like a fusion of Halo 3 and
    Halo 4 is graphically astonishing and is possibly the best looking game on 360. The story is also great if you've read the books that support it. But that's about it for positives.
    The campaign mode i did in co-op with some friends and it took us four and a half hours which is just ridiculous especially for people who don't play online. The multiplayer feels like a fusion of Halo 3 and Modern warfare 2 leaving an unbalanced mess with people shooting you across the map with guns with surprisingly long range or killing you quickly at close range with the new saw which kills in about 2 seconds. There's also vehicles that its possible to survive an entire game in weapons on map that don't respawn and spawn camping. With a few updates 343 could probably fix it a bit but i highly doubt they will.
    Expand
  87. Nov 14, 2012
    0
    This game is just HALO 4 trying to copy COD which equals garbage..................................................................................................
  88. Nov 6, 2012
    2
    This game took the simplicity of the original Halo trilogy's core, which is what made it great, and threw it out the window. It replaced it with what was obviously their spin off of a Call of Duty style of gameplay. (Not that I like Call of Duty, actually its the other way around). It was a completely unnecessary change, as halo had very few flaws in the first place. 343 should have lookedThis game took the simplicity of the original Halo trilogy's core, which is what made it great, and threw it out the window. It replaced it with what was obviously their spin off of a Call of Duty style of gameplay. (Not that I like Call of Duty, actually its the other way around). It was a completely unnecessary change, as halo had very few flaws in the first place. 343 should have looked at the numbers and realized they didn't lose the top positions in xbox live in terms of top played until halo reach. Even if you don't compare it to past halo games, its still a mistake. Its incorrectly balanced, there is only one new vehicle, and people at higher levels have distinct advantages. I would rent this for campaign, as its decent. But do not depend on this for your fix of daily competitive multiplayer. Expand
  89. Nov 7, 2012
    0
    The fact that this is a Halo game makes it all the more disappointing for me. The campaign was short, and extremely unmemorable. New enemies were unexciting, and the "new" weapons were simply the same weapons we all know from the previous games sporting a new paint job. The campaign was done within 4 hours, and felt both uninteresting and anticlimactic. The final boss fight devolved into aThe fact that this is a Halo game makes it all the more disappointing for me. The campaign was short, and extremely unmemorable. New enemies were unexciting, and the "new" weapons were simply the same weapons we all know from the previous games sporting a new paint job. The campaign was done within 4 hours, and felt both uninteresting and anticlimactic. The final boss fight devolved into a poorly executed QTE that left much to be desired to say the least. Multiplayer was similarly boring, taking multiple pieces from the Call of Duty including custom loadouts and killcams. However, this too lacks any new enticing features. While visuals are definitely beautiful in this game, they alone can not make up for the uninteresting gameplay and terrible, short story. This game is an insult to the Halo franchise, and fans will likely be disappointed. Expand
  90. Nov 6, 2012
    6
    The Good: Cut scenes look amazing, weapons look great, the majority of multiplay tweaks improve the game. The Bad: friendly AI mostly shoots corpses, bad checkpoint system, poor balance on sounds with no settings, bullet sponges.
  91. Nov 6, 2012
    0
    It would be a good game if it wasn't called Halo, but I have come to expect a certain standard from Halo. Halo 3 was my favorite and although this is good it falls short of Halo 2 and 3. It is probably close to Halo 2 in terms of quality, but honestly feels like Halo 2 meets Reach. There are too many gimmics that take me out of the multiplayer. I just can't see it being the halo IIt would be a good game if it wasn't called Halo, but I have come to expect a certain standard from Halo. Halo 3 was my favorite and although this is good it falls short of Halo 2 and 3. It is probably close to Halo 2 in terms of quality, but honestly feels like Halo 2 meets Reach. There are too many gimmics that take me out of the multiplayer. I just can't see it being the halo I wanted. Ragnarok is good, Haven is great, Solace is great, but the rest of the maps are only average. Expand
  92. Nov 8, 2012
    4
    Halo 4, like its predecessors, has a great story. It has a depth and complexity that most FPS games in this generation lack. The graphics, of course, are yet another iteration on the game engine that drives the Halo franchise. Though I enjoyed the game very much, the glitz and glamor of a good story and great graphics cannot hide the glaring flaws in this game, and that is the gameplay.Halo 4, like its predecessors, has a great story. It has a depth and complexity that most FPS games in this generation lack. The graphics, of course, are yet another iteration on the game engine that drives the Halo franchise. Though I enjoyed the game very much, the glitz and glamor of a good story and great graphics cannot hide the glaring flaws in this game, and that is the gameplay. In a sentence, 343 simply fails to innovate its gameplay. If you have played the first Halo, you have played all of them. In essence, there is nothing new about this game, and that is disappointing. Instead of learning valuable lessons from games like Uncharted, Gears of War, Assassins Creed, or Dishonored, the developers choose to play it safe by sticking to the same old formula it has always used. The question is, is a compelling story enough to make you overlook uninventive gameplay? For some of us maybe, but not for me. Expand
  93. Nov 9, 2012
    4
    update graphics a bit, still probably the worst halo this gen, and that is saying something

    halo 4 isn't even fun. that is the problem single player story ( normally considered top notch) is mediocre at best. the forge mode which was normally fun in halo reach and 3 is practically non-existant in halo 4, why is it even a feature? the multiplayer, which is the reason anyone gets halo
    update graphics a bit, still probably the worst halo this gen, and that is saying something

    halo 4 isn't even fun. that is the problem single player story ( normally considered top notch) is mediocre at best.
    the forge mode which was normally fun in halo reach and 3 is practically non-existant in halo 4, why is it even a feature?
    the multiplayer, which is the reason anyone gets halo if Freaking terrible, everyone hated reach, well halo 4 is worse. it isn't fun in the slightest. I wish halo would be fun again like in halo 1 or 2, but we still get garbage with the halo tag.

    the graphics look better, but they don't feel halo, because instead of colorful worlds were get gears of war grey. none of the covenant look like they used too, its just grey on grey action. oh and master chief is grey now too, awesome.

    anyone who loved forge games in halo 3 or reach might as well not get this game at all, because forge has no freedom anymore.

    anyone giving this game a 10 needs to be ignored it's a bad game with halo one the title and it's all they see.
    Expand
  94. Nov 7, 2012
    3
    This game's existence is disappointing to begin with. On top of that it didn't change enough to be something new and it didn't keep enough from the old games to be a true halo game. It can't identify itself. The campaign (which should, btw, be the most important thing in the game) was heartlessly glued together. It feels short and in actuality it is. Cortana gets crazy. Everyone wants youThis game's existence is disappointing to begin with. On top of that it didn't change enough to be something new and it didn't keep enough from the old games to be a true halo game. It can't identify itself. The campaign (which should, btw, be the most important thing in the game) was heartlessly glued together. It feels short and in actuality it is. Cortana gets crazy. Everyone wants you to think she's a real person. And they try too hard. The master chief speaks a little more. Not that it makes him any more human. And then there is this forerunner who wants to destroy humanity, basically. Maybe it's not very different from what we already saw in older halo games, but it is presented in such a plain and simple way, i couldn't help but laugh through almost every cutscene. Also, i want to thank 343 for not including the campaign in theatre mode, or vice versa. You can't record singleplayer gameplay for your theatre. Oh, thank you so much. I'm sure, singleplayer is too boring anyway, eh?
    Now that's what i call a campaign. On to the multiplayer, shall we?
    Infinity slayer is probably the inevitable "evolution" from normal slayer. Or it is borrowed from some other game, which has an abbrevation, that's three letters long. Either way, it's a new addition to Halo and it's not necessarily bad. Except you don't like it. Oh, and there is also the Killcam. What a nice little thing. I wonder where i saw that before. No, not in Battlefield 3. They apparently don't need it. There's also your typical CTF, King of the Hill, some other stuff and Griffball, of course. I couldn't manage to find Action Sack or other "fun" playlists, but maybe it's just me.

    Overall, the presentation of this game tries too much to convince you of it's coolness and hipness, both visually and storywise, as if you where a little kid. Personally, i don't like the new design at all. It lacks a certain charm. There are also some bugs where, for example, a banshee flies through a tower or an enemy tries to hide itself in a wall. I hope those get ironed out soon, since apparently some people still want to play this game.

    If you like Halo 4, good for you. Let's hope you like Halo 7, too. Don't worry, it's gonna come eventually.
    Expand
  95. Nov 8, 2012
    4
    Halo 4 could have had so much potential, it COULD have been the game of the year, but the changes 343 made to the system made it fall short of the god i was hoping it would be. COD and halo have always had different mechanics, but with the multiplayer changes, the line between the two is almost non-existent. Custom load outs are my biggest problem with this game, halo has always been a mixHalo 4 could have had so much potential, it COULD have been the game of the year, but the changes 343 made to the system made it fall short of the god i was hoping it would be. COD and halo have always had different mechanics, but with the multiplayer changes, the line between the two is almost non-existent. Custom load outs are my biggest problem with this game, halo has always been a mix of map smarts and power weapons, but if you can spawn with more powerful weapons (like in COD), it defeats half the purpose. Then there's the perks (also found in COD), more ammo and shields, so much for being tactical to get to first place on the leader boards, oh and if you die now you can just re-spawn instantly, (oh look, more COD). and there there's special ops.. wait i mean spartan ops.
    Now on to the sounds, the guns all sound hideous, I'm not even going to go on about how annoying the warthog sounds, and the sticky grenades don't go vrrrreeeeeeeee anymore, what the hell 343 that was the most satisfying thing. Then there's the Limited edition and Halo 4 Console, so let me get this straight, I have to BUY ANOTHER XBOX to get all the in game content, thanks but no thanks. Now the main reason i gave this game a 4 was because the graphics were really good, but that doesn't make a game, and i found there were parts to the game where there were so many structures and scenery I couldn't find out where i was going. all of this considered I would suggest borrowing this from a friend for a day (the campaign is that short), because this is not what we have been waiting 5 years, and 343 dose not deserve $60 for this game.
    Expand
  96. Nov 7, 2012
    10
    Halo 4 is by all accounts an exceptional game. 343 Industries first internally developed Halo game impresses on pretty much every front. From high quality production values, to a buttery smooth framerate 99.999% of the time, to the best graphics the series has ever seen, to a more interesting story between Chief and Cortana, etc. Halo 4 is Halo at its best.

    Firstly, Halo 4 plays like a
    Halo 4 is by all accounts an exceptional game. 343 Industries first internally developed Halo game impresses on pretty much every front. From high quality production values, to a buttery smooth framerate 99.999% of the time, to the best graphics the series has ever seen, to a more interesting story between Chief and Cortana, etc. Halo 4 is Halo at its best.

    Firstly, Halo 4 plays like a dream. Similar to previous Halo's, gun combat is very satisfying, but now it's more visceral and impactful than ever before. If anyone says this is Call of Duty, that's hogwash. Other than the inclusion of sprinting, this very much feels like Halo, just improved and more polished than ever. The action is much more buttery smooth than Reach was, which makes playing a complete pleasure.

    Secondly, the graphics are a massive upgrade from previous Halo's. Previous Halo's lacked quite a bit when it came to character models and animations, but Halo 4 has some of the best looking character models and animations in all of gaming. It's shocking just how much of a leap these two things are from the Halo's that came before it. Going from Halo 3 to Halo 4 shows almost a full generational leap in things like lighting, character models, and animations. In addition, Halo 4 runs in native 720p resolution, which is a first for the Halo franchise, as Halo 3, ODST, and Reach all ran at upscaled 720p. To get that full native 720p resolution, Halo 4 is locked at 30 frames-per-second, and it's a wise choice. Unlike Reach, which had a framerate that varied wildly at times, Halo 4 is pretty much consistent and performs beautifully, even when under pressure from a lot of on-screen action. 343 Industries should be commended for such a technological feat as their first project. It's very impressive.

    Thirdly, the story's actually incredibly compelling. While some things aren't always crystal clear, it's mostly smooth and cohesive the majority of the time. The relationship between Master Chief and Cortana will hook you from the beginning of the game and until you reach the credits at the finale. Halo 4 is a tightly knit production that offers excellence in story, visual quality, and sound quality. It's truly a masterful game from a first time studio.

    As someone who has enjoyed the other Halo games this generation, I didn't fall in love with them, so it's shocking to me that Halo 4 has hit the nail on the head in pretty much everything it set out to do. Halo 4 is the best Halo since Halo: Combat Evolved. 343 Industries has made their mark on the industry, so I truly can't wait to see what they do next.
    Expand
  97. Nov 14, 2012
    4
    Do you love Halo multiplayer? Are you looking for a challenge? Well, this is not the game for you. With no ranking system Halo 4 kicks competitiveness to the curb. The load-outs and ordnance packages make the experience feel generic. It is infinitely disappointing.

    As for the campaign, players will find the same well-grounded fundamentals of game-play they've come to expect from the
    Do you love Halo multiplayer? Are you looking for a challenge? Well, this is not the game for you. With no ranking system Halo 4 kicks competitiveness to the curb. The load-outs and ordnance packages make the experience feel generic. It is infinitely disappointing.

    As for the campaign, players will find the same well-grounded fundamentals of game-play they've come to expect from the series. However, the storytelling is bland and the level designs look to have been pulled from previous episodes, leaving little desire to be replayed.
    Expand
  98. Feb 24, 2013
    0
    I had high expectations for this game, as any fan of Halo would. However, quite a bit of those expectations went down the drain when I found out there was no theater for campaign. But, I got the game anyway. Started the campaign, liked the scenery and all that, but was still disappointed that I would not be able to take my traditional campaign scenery screenshots.
    But nonetheless, I
    I had high expectations for this game, as any fan of Halo would. However, quite a bit of those expectations went down the drain when I found out there was no theater for campaign. But, I got the game anyway. Started the campaign, liked the scenery and all that, but was still disappointed that I would not be able to take my traditional campaign scenery screenshots.
    But nonetheless, I played on...or until the game decided to freeze on me and return me to the main menu at a certain point in the second mission. So, after a bit of frustration with being unable to get it to work(even tried installing the game on my harddrive), I was forced to return the game for a new one. New disc worked after that certain point. Campaign gameplay was alright, IMO. BUT...the game decides to freeze on me again and return me to the main menu after Cortana reveals something about the Promethean Knights. Next two campaign missions don't work, but eight campaign mission did work...to a point. So, in essence, I couldn't enjoy the campaign because for some reason, it seems to have been incompatible with my XBox.
    Whatever. I said screw it, I'm still angry that I can't take screenshots in campaign, so never gonna play campaign anyway. Onto multiplayer.
    I really have no idea why 343 even bothered to rename Matchmaking to War Games, or Slayer to "INFINITY SLAYER!" Just seemed quite...nonsensical, if you ask me. Made no sense. Whatever.
    Multiplayer has been nerfed to ridiculously low levels. Now, beginners can play a game and go on par with MLG players(legit MLG players). I'm not even joking. The BR and DMR are rendered useless now that the AR is so overpowered. Not only that, but with custom loadouts, the DMR and BR are rendered even more useless as a result of the AR being the favorite choice among beginners. 3 hits from an AR will take your shields down halfway, compared to just a quarter in Reach and Halo 3.
    Pulse grenades...absolutely useless, because anyone and everyone can avoid the implosion before it detonates.
    Ordnance...worst thing they could have added to the game, because now anyone can get a superweapon at any given moment in the match. Or powerup at that, rather than having to wait until it spawns on the map, WHICH MAKES MUCH MORE SENSE. I mean, rather than having players wait to get a chance at one superweapon, 343 goes and gives players the opportunity to become juggernauts with their powerups at any given moment, or like most often it occurs, the opportunity to become absolute camping warriors with their Incinerator Cannon's.
    Shotgun has been nerfed as well. Sword lunging seems to been reduced to only two feet. Plasma grenades can completely miss you by a large distance, and then whip back and stick you in the back of the head, after you watch it fly harmlessly by you.
    343 stated that they would make matchmaking in this game JUST AS fun as Halo 3's matchmaking was...fattest lie ever told. They have not lived up to that expectation. They said they would deliver, and they delivered alright. They delivered the most incomplete game of the quarter century.
    Now, let's go onto Forge.
    343 said they were going to improve on Reach's Forge system and mechanics. The ONLY thing that they managed to implement was the useful magnets and delete palette options. That's it. Seems they spent TOO much time on those two functions to even give any attention to the forge mechanics. Atrocious forge mechanics. It is no longer possible to create a symmetrical map like you could in Reach. Not even with using the little unit nudging tool, or even magnets. And they got rid of the finite nudging you could do by zooming in while holding an object, and lightly tapping on the right or left analog sticks. That was perhaps 343's biggest mistake with Forge.
    Also, on the subject of symmetry, you can try to make a symmetrical map. Good luck trying to line up matching pieces together on opposite sides of the map. Take one side of a custom map for example. Now, keep building on until you reach the side that mirrors the spot where you started. Build a little further after that until you reach back where you started. Now, see if you can make the pieces fit together properly without having a gap between the last two pieces. Because that's how broken Forge is in this game.
    Basically, 343 promised to deliver us a fun and innovative new Forging system Halo 4. Not only did they not do that, but they seemed to have managed to take 3 MASSIVE steps back in the evolution of Forge. 343 ACTUALLY managed to make H4's Forge WORSE than Reach's forge. Hell, it's broken beyond hope.
    And those "Forge" maps they promised would make us all happy? Yeah...utter jokes. Can't even be compared to Forge World. No even close. That, and there's huge gaps in every maps textures.
    So, what did I do?
    I sold Halo 4.
    Best decision I ever made.
    Halo 4 worst game ever. And I'm a Halo fan.
    Expand
  99. Mar 5, 2013
    0
    Halo 4 really was a disappointment. After Halo Reach's bad story and ODST's general awfulness, Halo really needed a booster shot to get it back in the game. The matchmaking was a big improvement over previous version, I must admit. However, the campaign was extremely boring, it really did drag. The terminals were actually better than the campaign, but then you can just watch those onHalo 4 really was a disappointment. After Halo Reach's bad story and ODST's general awfulness, Halo really needed a booster shot to get it back in the game. The matchmaking was a big improvement over previous version, I must admit. However, the campaign was extremely boring, it really did drag. The terminals were actually better than the campaign, but then you can just watch those on YouTube rather than wasting £40. The fact that the matchmaking kept me playing for about a week at most is telling of the games quality, in my opinion.
    Also, people talk about the superb graphics? I have seen no such thing. Just try to tell me that MC's new visor looks better than the old one.
    Expand
Metascore
87

Generally favorable reviews - based on 87 Critics

Critic score distribution:
  1. Positive: 83 out of 87
  2. Negative: 1 out of 87
  1. Dec 17, 2012
    90
    Halo 4 eschews esoteric delivery for a sledgehammer story with a blockbuster aesthetic. Epic, engaging and sensorially awesome. [Jan 2013, p.60]
  2. 90
    In the end, this game is still a fairly conservative and faithful to the original spirit, even with some significant changes.
  3. Dec 3, 2012
    75
    The narrative is outstanding, even in spite of a few plot-point missteps, and the character evolution of Master Chief and Cortana deserves to be further explored with these wonderful storytellers (well, maybe one of them can't happen, but I'll avoid spoilers). However, the gameplay feels jilted, awkward and unrefined, three unforgivable sins in a landscape populated with other quite-capable FPS franchises. As a result, I'm going to average everything out: great story plus bad gameplay equals an average experience. And in this overcrowded FPS genre, "average" is isn't something I'd recommend buying.