- Summary: Don the suit of the ultimate assassin, you have the ability to hide in plain sight, cause death with your bare hands and fashion a weapon from almost anything. You are Agent 47, the world's deadliest assassin.
Dec 5, 201286In closing go and pick this game up. With the flood of FPS's we have seen and the huge amount of titles launched before Christmas, Agent 47's return should not be overlooked. There are two games I would recommend this year and Hitman: Absolution is one of them. A really enjoyable game that offers hours and hours of replayability whether through leaderboards and challenges in the campaign, or through the very awesome and cleverly conceived Contracts mode.
Nov 30, 201270Overall, Hitman isn't a bad game, in fact it it is hard to find fault. The main issue is that it is a Hitman game and the main new mechanics and the structure of the story mode take away that feeling you had when playing an earlier Hitman game. If you are new to the series then you will love what is on offer, but fans will be left with a bit of a bitter taste in their mouth.
10This is hitman. There are so many paths to assassinate your target and if you were to step back and look, you would see all the hard work that has gone into designing the levels. Hitman's only downside is the disguise system, police officers should not know everyone in the whole police force and because of this it gets a 9.5. I love hitman and if you decide to play this stealthily, you will find it quite a challenge and most games today lack challenges.… Expand
The Hitman series is well known for its diversity and choice in the way you play it, the new title, Absolution, stays true to the series and its mechanics but strays away from the original story. The mechanics are simple and easy to use, each mission you have your tools of assassination, you have your targets and map, the map is filled with different ways to eliminate your target and each target has a connection to the main story and the plot. You don't have to kill anyone else, in fact you are rewarded for leaving people alive and and only killing your specific target without arousing suspicion. The game as I said, is very simple. Environments can tend to be very linear but most are diverse and your have freedom to explore each in different ways. The graphics are very good and the motion capture ensures that you can see every emotion of every character and adds to the effect of the game. The story seems very off course for a Hitman title and throughout I wasn't entirely sure why it existed, personally, alongside many other fans, I would have preferred it stayed to true to the former Hitman games and each mission was a separate assignment effectively. Although the story does seem out of place it doesn't take anything away from the game at all really. So overall, the game is truly a diverse one, it stays true to former titles but adds new exciting features and doesn't disappoint. For this I give it an 8 out of 10.… Expand
6Firstly i would like to point out that i started playing Hitman games with silent assassin on the PS2, later I had contracts and finally blood money on the PC, i love the game series. So i had to get the latest version for my Xbox.
Well it pains me to say it but this is just not the game it was, 6 years later and this game is NOT as good as the previous ones. Its a watered down version in the same way the all the Tom Clancy games got watered down. Gone are the strong elements of tactics and planning, gone is the reward for exploration and experimentation, in their place there is the illusion of these things. This game attempts to add tense action sequences but it does so with scripted, triggered action points, by funnelling you down one route or situation instead of allowing the previous sandbox anything goes game-play to shine through. The beauty of a Hitman game was that two players could take completley different routes to the objectives, the action and tension they encountered was completley a consequence of their play style and timing. In this game the experience is contrived, forced and scripted to the point that everyone will get the same experience bar a few areas where the leash is loosened enough for you to get a brief taste of what made the game great. To often are you forced into situations that are not becoming of a game series that once carried silent assassin as a game title, well there's nothing silent about being forced into being chased by a helicopter and countless police men through numerous early stages. By attempting to turn the tables on agent 47 and make him vulnerable in this new narrative we are robbed of what made the series great; selecting your gear, scouting the location out and making your way to your target.
Gone is the load-out, your weapons are pre-selected for you, so no more sniper briefcase but dont worry because someone will have left a high-powered sniper rifle in the room overlooking your target and the window is open, the weapon will also be according to its description in the menus agent 47's choice sniper rifle, how convenient...and lame. Also on the subject of lame is the new disguise system; now you might thing the best way to blend in with some police men is perhaps to grab one of their uniforms, act normal, keep a relative distance so they dont see you up close etc. Well actually if you put a police uniform on every time you are in eye sight of a police man at any distance you arouse suspicion and attract unwanted attention, the same goes for any disguise, dress up as a bodyguard and all the bodyguards immediately seem to be onto you, however if you just dress as someone else they let you pass unnoticed...so the point in dressing up is what exactly? Case to point: I put on a police uniform to access and area guarded by police men, nothing but suspicion is aroused, i come back dressed as a drug dealer and i'm fine to walk through unnoticed. These scenarios happen throughout the game yet you can negate it somewhat by using an intuition bar that when used de-pleats but allows you to....wait for it.....cover your face as you walk past in a rather awkward and obvious attempt to hide your identity. Yeah, that's right, and if the bar or your 'intuition' de-pleats? yeah you can no longer put your hand over your face.
Also hiding works as stupidly, climb through a window next to a guard in a restricted area and he will turn, question you, become suspicious, but if you quickly read a near by pamphlet hey everything is fine, no problems! Stop reading the pamphlet though and the guy will draw on you and shoot in seconds.
The A.I then as you may have guessed is lame, predictable boring patrol patterns, nothing dynamic, higher difficulties mealy mean they notice you faster and shoot more accurately for the most part.
Agent 47 used to feel like a real pro, you had the element of surprise and could use it how you wanted, with the load out you wanted, on the path you chose. Now you get the weapons you given along with anything you can scavenge, you get limited paths and worse of all levels are no longer large sandboxes but separately loaded sections where if you return to a previous area anyone you killed or subdued is back alive.
Despite all this there are still some nice elements to the game, there are some small sections where the game plays like its predecessors and its here where it creates its own dynamic drama and tension just like the old games did. Its a sad modern trend in gaming that sees strategic, stealth games getting watered down into stealth/action games. Hitman as a game has always had the tools for action, the moments where we messed up would bring the fight, or where you had to quickly dispatch two approaching guards, we dont need scripted action in a sandbox, just give us the tools and freedom and we'll make our own, just like the old days. Please IO keep the formula to what it was, its not Hitman any more. 7 from a series fan.… Expand
0I pre-ordered Abomination as soon as i was able. I have never regretted buying a game, until now..
They raped all the good aspects of Blood Money until a mediocre piece of was left.
If you like interactive-story-telling this might be the game for you (Buy Telltale's The walking Dead instead). If you like sandbox games and making your own fun, leave this game at the store and RUN! DON'T LOOK BACK.
The only satisfaction you will get from this game, is if you kill yourself with it.… Expand