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Mixed or average reviews- based on 397 Ratings

User score distribution:
  1. Negative: 78 out of 397

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  1. Jan 19, 2013
    Having only played one previous Hitman game I
  2. Nov 20, 2013
    besides of his terrible story hitman:absolution is a good game,i love how the levels where built but unfortunately i don't know if it's better than others hitmans because it's the only one i ever played.
  3. Feb 10, 2013
    I think this is a good game, but not a great Hitman game. It is a solid change of pace from the average first and third person action game, and features well designed levels and solid characters. But the plot is also kind of a problem. While decent, Hitman games are not supposed to be linear like this. What happened to being able to select your loadout before a mission? I understand you cannot because it would disrupt the flow of the plot, but it was still really cool. It is however a bit redeemed by contracts mode, which lets you play user made levels and either follow the preset and recommended loadout, or pick your own. You earn money after each contract, the amount earned is dependent on your performance. The core gameplay is still intact, and even though there are a lot of different ways to kill people, it just doesn't quite capture that infinite amount of possibilities in previous games. A nice plus to the game is definitely the graphics, which are quite frankly stunning, even if the cutscenes may have trouble at times. Overall, Hitman: Absolution will probably let down hardcore fans, but impress n00bs and first timers to the series. On a side note, if you find the game too hard, swallow your pride and play on easy mode, it will make it much more fun. I would purchase Absolution now that it is 25 bucks on xbox, but if you remain skeptical, find a way to rent it or borrow from a friend. Expand
  4. Apr 18, 2014
    A good game, but a little too linear to be a fully-fledged Hitman title. I find myself wanting a game designed more like Blood Money. The environments are not as fun to scope at as the predecessor. There is some replay value with an entertaining multiplayer mode, and a ridiculous amount of achievements. Let's just hope that Hitman saga continues down an old familiar route.
  5. ERB
    Nov 15, 2013
    I like this game.This game is good because of It's story line game play graphics and more.This game is awesome so for all of you people trying to buy an awesome game, I recommend you people to buy this game now and try playing It.
  6. Sep 9, 2013
    [7.3] If this were an open world game, it would be incredible, but instead they settle for a Splinter Cell clone in which you can rarely use guns. The game is presented as one that offers several play styles, but it ultimately very linear, and instead making your own choices you have to figure out what choices to make. It is very satisfying to to knock someone unconscious and hide their body in a dumpster, but by the tenth level of doing that you get the point. The developers, like many other, limit themselves too much which is hopefully something that will end by the next generation of consoles. Expand
  7. Nov 20, 2012
    It's an ok game that's not the equal of Blood Money.The broken disguise system is the most infuriating part of this game.Don a police or cooks uniform,for example, and be recognised by every cop and cook in the game...That's just ridiculous.I found myself unusually bored during play and despised the A-B areas with a passion.I had to stop every couple of hours just to motivate myself to keep going until the end.Contracts mode is good though and deserves multiple playthroughs,but I just couldn't be bothered.A very disappointing title. Expand
  8. Apr 16, 2013
    I loved playing this game, from start to finish I was entertained. They've made this game more playable for the casuals but still appeals to the hardcore hitman fans. Lots of playability and is in my top three next to walking dead and farcry 3 for 2012 game of the year.
  9. DME
    Feb 19, 2013
    "Absolution" is a great game, but it's certainly not the Hitman game many were expecting. It plays a lot more like the Splinter Cell series. The game is much more polished then previous Hitman games, with almost zero glitches and bugs to be found. It controls wonderfully, too. Even though I much preferred the freedom of the previous entry "Blood Money", I found that I could not go back to it after experiencing the huge technical advancements that "Absolution" has over it. The levels are very well designed (except for a couple) and there are plenty of ways to achieve your goals. The levels are smaller and less interesting than the levels of "Blood Money", but they are still well designed. If you like the idea of a more cinematic experience and welcome some major changes, then you'll certainly have a lot of fun with this game. I know I did. Expand
  10. May 28, 2013
    The graphics in this game are amazingly gorgeous! One of the best looking games Iv'e ever played since BF3 (even better than BF3) and has what Hitman is known best for: stealth! Story is good, but not original, however that's the only negative here. Buy this game NOW!!!
  11. Nov 21, 2012
    Look, i'm not going to lie, okay? this game isn't perfect but it's one of the best games this gen imo and i'm not exaggerating, it's sad that most prefer to play generic first person shooter instead of actual good games like this, this game deserves a 9 but i gave it a perfect score to counter all those 0's coming from trolls that haven't even played the game.
  12. Nov 21, 2012
    Hitman: Absolution isn't perfect but it's one of the best games to release this, it's kinda sad that most "gamers" prefer to play generic, bland and crappy military first person shooter instead of really good games like this, this game deserves a 8.5 but i gave it a perfect score to counter all those 0's coming from trolls that haven't even played the game.
  13. Nov 21, 2012
    I gave this a 9 because it is a great game, not a 10 because hey' no game is perfect (apart from zelda oot, resident evil 1.2&3 final fantasy 8 and MGS 1.2.3&4) Anyway, Hitman absolution is a great game by today's standards.
    The levels are NOT one big open world like it has been in the past is what people are saying and by some respect they are right in saying this.
    HOWEVER, the levels
    are still quite big with many things to see, find, and do in them. The difference is that you start a level and exit elsewhere you don't exit in the same place after killing the main target. Hitman has always been single levels and a main objective where as this may not have a main objective on SOME levels however you have to get from one place to another without being seen, this can be fun, but when you try for the extras it is challenging and when you try for a silent assassin rank on purist mode it can be **** annoying.
    if people are on the first part on level 3 (apartment block area) then thats the reason for the bad score, the mission was very bland however the game grows on you believe me i have been a hitman fan for about 10 years nows (since 2 silent assassin) Blood money was a great game and the graphics were poor and buggy even though I love the game.
    For example remember when you used to fibre wire some unlucky guys neck? Yep? Well remember when they used to spin flop to the floor? Oh you do! Well this game has no bugs.

    This may not sound like it should be better because of that I'm saying its more "realistic" for a Hitman game.

    I think square enix deserve credit for this game what with the garbage they have released since let's face it ff10 when the company was know as squaresoft and eidos made hitman themselves.

    Trust me if you are a fan of the games you will love it, there will be a part of you for about 3-4 hours that will feel pity for yourself and you will reminisce about how it used to let you just get on with it without the extra features you have now.
    Then you will get over it and enjoy the game.
    There are challenges which make the game more fun to try and beat your friends score and the contracts mode I am yet to play.

    Honestly blood money only needed an up to date engine but this has a cool story, graphics are good and it is fun to play and a game that is replayable. Square be proud of this and I look forward to seeing another hitman but please oh god please sooner then 7 years time.

    I would have picked this game up over resident evil 6 (read the start of my review) black ops 2, dishonoured, doom 3 bfg, boring lands 2 sorry borderlands 2, and even halo 4 which I am a retard because I bought the special edition thinking it would have some good stuff inside and not just a lame avatar outfit and the edition cost me £70 :O

    Square please concentrate on making more hitman games and not stuff like final fantasy 13 part give us your money again please and Kane and Lynch 2 dull days.

    Fans of hitman I am sorry for sidetracking but don't be fooled, meta critic is a free review site and anyone can rule how a games score is affected. Ever liked the hitman games? Then buy this one too!

    Oh and lastly my leader board score for Chinatown is rank 47 in the world lol what are the chances....50/50 actually now that I think about it.....
  14. Nov 21, 2012
    I find it pathetic that some folks still can't take off thier nostalgia goggles for seconds to review this game fairly instead of hating on it and giving it a low score because certain moment in the story that i won't spoil here annoyed them, it's sad to see games like this, Darksider 2 and Assassin's Creed III get bashed while generic military first person shooters get praised by the same people, this game isn't perfect but it's one of the best games to release this gen imo, great story, great graphics, absolutely no bugs/glitches, just perfect. Expand
  15. Nov 30, 2012
    Epic game this is for me the best hitman game yet the story keeps you hooked from start to finish.The stealth game play is awesome and makes you think really hard on what to do next to accomplish the mission.The rest of the game is just as epic.The controls are smooth and really easy and quick to learn.The graphics is very impressive and the entire game put together is fantastic
  16. Dec 30, 2012
    Hitman: Absolution is the sequel to Blood Money that fans have been itching for. In terms of game mechanics it
  17. Feb 14, 2013
    The fifth Hitman, is it the best or the worst. Well Absolution offers new stealth and the graphics are amazing but it doesn't match up to Blood Money. Hitman Absolution however is one of the best 2012 games. Great Graphics, Great Campaign, Great Characters, but there is a problem that really bothered me, the glitches and it was so annoying, I regreted that the developers didn't put in alot of work into the glitches and the game felt a bit rushed. But overall Hitman Absolution gets 7/10. Collapse
  18. Sep 30, 2013
    This game is only half-baked. As a fan of part 2, 3, and Blood Money is a clear loss of quality. The levels are a joke un the control is improved.
    It's just no fun.
    One has the feeling that one does not find OpenWorld but only linear single Minilevel which consist of several sections.
    Why do you have only shown such great trailer and then something comes out?
  19. Apr 29, 2013
    This is a game i rented from the video store and didn't expect much.But after playing the story mode with fun combat and stealth and the contracts mode,it turns out to be amazing.
  20. Mar 8, 2013
    WE WAITED SIX YEARS FOR THIS? NO MA'AM!!! These AAA titles have been nothing but hyped up garbage so far, and Absolution is no different. After the brilliant Blood Money title, I was so hyped for this game. I mean they had SIX YEARS to make it right? RIGHT? Welp they basically through together a mediocre story, a BROKEN disguise system, and some COD elements and there you have Hitman Absolution. My only favorite part about the game was the mission where you have to take out the Nuns one by one (EPIC). But overall this game is just not worth your time or money. THANK THE VIDEO GAME GODS FOR GAMEFLY! Expand
  21. Nov 20, 2012
    Hitman Absolution is the captivating experience that I've been waiting a long time for, a cross between gritty authentic stealth and wonderfully crafted action. I can understand some Hitman fans moaning about the latest installment as I'm not looking forward to the new DMC for the same reasons, however unlike DMC I only played the very first Hitman so to me innovation is welcome. There are flaws, the save system and shoddy AI being the worst of them. But on higher difficulties the AI get better, while the sensory perception and the Splinter Cell enemy marking system work great which helps makes this game appeal to a wider audience. If the haters try it, 80% I reckon on Hard mode would love it! Lastly some industry reviewers need to get a reality check, one in particular rated this 6.9 while rating Res6 8.8 and Black Ops 2 9.4? The gaming media need an urgent clean up, as it's poor that some media pick on IO while kissing the butts of bigger companies! Shame on you. Expand
  22. Oct 15, 2013
    beautiful structured game with a huge variety of combat and awesome sequences 47 is a true badarse and this is a highly enjoyable game! a great range of weapons, cool and unique level design with lots of hidden areas and interesting ways to take down targets. add that together with a fanastic score and pretty graphics and you have a great game
  23. Nov 27, 2012
    I liked the previous hitman titles a lot more than this. Sure, the graphics are great and the gameplay is pretty good, but honestly there's nothing new about this game. It's kind of like the same old thing with a couple quirks here and there.
  24. Mar 14, 2013
    I hated the fact that the security guards and everyone got suspicious of everyone, like they knew everyone or had every idea of a Hitman lurking among them. I love the action, the stealth, but it made no since of how I couldn't move 3 feet without someone getting suspicious of me. Just let me move around and have the AI more unaware. Challenging though...
  25. Nov 25, 2012
    Finally, Hitman is back! Now in Absolution, we can see this franchise enjoy all the goodness of the 7th console generation. The environments feel more alive, the graphics are quite impressive and the animations are more fluid, therefore, more comfortable for the controls; specially the shooting, which in the previous games needed to be avoided at all costs because it would most likely cost you your life. 47 looks better than ever. The work regarding his creation is simply fantastic. He looks very sinister and David Bateson did a magnificent voice acting as always. Not only that, we now see a different side of 47: a man who is not only a ruthless killer, but someone who actually has some personal interests and complex moral dilemmas. The gameplay feels more Splinter Cell (Conviction to be more specific) than Hitman, which may disappoint Hitman's most purist fans, but if you liked Splinter Cell: Conviction you will most likely enjoy Hitman: Absolution. One of the reasons the gameplay seems more SC than Hitman is that the disguise system is extremely complicated to use, because getting a disguise causes more harm than good to the point where it becomes pointless since guards will discover you anyway, forcing you to sneak by them. The saving system could have been better since it won't save your progress in certain checkpoints, so you'll have to get to the next mini-cutscene if you want to stop and play later without loosing what you've done, and since advancing may be quite difficult, it becomes frustrating. The story starts great, but as it goes on, you can notice that the writers struggled to keep it moving, so they used the same plot device over and over again getting old quickly. The other flaw in terms of story are some of the main villains, who are too cartoonish to be taken seriously (a group of women dressed in silly fetish outfits headed by a Lil' Kim copycat, a Texan stereotype and Machete on steroids). Not to mention their cringe-worthy dialogue and the fact that they are so fool they can't be feared. They would be Ok for a Robert Rodriguez movie, but in this case, they take you out of the otherwise creepy and dark atmosphere of the game. Jesper Kyd's music is deeply missed since it really got you immersed into 47's universe. Not saying that the music in Absolution is bad, it's just not as good as Kyd's. Overall, I'd say Hitman: Absolution will have fans very divided in terms of gameplay. You'll enjoy it if you like stealth action in general or you won't if you expected the classic Hitman formula. Expand
  26. Nov 24, 2012
    Perfect Hitman game. You'd be silly to think otherwise, it's a masterpiece from start to finish and with contracts mode added there is always even more replay ability over the constantly changing world around you.
  27. Dec 23, 2012
    The detection system sucks, you re enemies have ultimate mutant megavision. I strangled a guy in the toilet, no one around, but everyone in the vicinity instantly knew exactly where I was the second he died. It's as if you don't complete things the way the game intends it brands you with a YOU ARE DOING IT WRONG and makes it impossibly hard to finish.

    The previous Hitman games kinda
    gave you a sense of "You are the hitman, take him out as you please" Expand
  28. Nov 20, 2012
    To those that give this game a bad review, I just wanna say... you don't know what good games are! This game is just amazing! Great graphics, great music, and a great storyline. Just an amazing game.
  29. Dec 9, 2012
    This game was great in all aspects. Obviously the plot of Blood Money was so good that was nearly impossible to make it better, but this game it's so good. Don't trust anyone that say he liked the previous ones and give this one a score less than 7... The most of the complains here are just ridiculous or fake.
  30. Jan 3, 2013
    Very Enjoyable game, ignore the reviews about the stealth and old Hitman game play not being present. Playing on the harder difficulties makes the experience more like blood money and the original games. Overall it was an enjoyable and very satisfying experience
  31. Oct 11, 2013
    -Polished beautiful graphics
    -Good controls.
    -When stealth fails you can kill everybody.
    -Good characters, voices, and acting.
    -Leaves the door open for another Hitman game!
  32. Apr 13, 2013
    The new Hitman game has been waiting for 6 years and finally released! Fortunately, I was not disappointed (we). Bring your gaming to the old Hitman level, can not easily be put down, so good. Only one bad thing in the game. The enemies are easy to spot because you killed a man For example, get changed clothes and we put in a box and go to the next target, you noticed. I do not understand why. But this is a great game but not a game of the year, I think the fourth is placed before him, Far Cry 3, Assassin's Creed 3, and Sleeping Dogs. Expand
  33. Jan 21, 2013
    all i can say is that the wait was worthed and worthed to full price. why? 30+ hours of single player and you can have 60,100 hours because theres a insane ammount of ways to do your objective you can play each level in hundred different ways and so you can replay and replay and have new experience. the downside is the disguise system isnt what i was used to be, but lets be honest here, on previous titles it almost made you like in god mode, now it works but you've limits, its meant now for last resort and sudden situations where you stumble into an enemy. you can't choose loadouts on SP but you can on contracts mode, wich is the same of SP but you've more freedom. lenghty, fun and sandbox....... you'll find yourself playing it for years!! Expand
  34. Jul 4, 2013
    Completato Hitman: Absolution come Professionista! 18 ore circa per un totale di 730G (40 obiettivi sbloccati su 46). Da amante del genere stealth/action in terza persona lo consiglio caldamente a chi ha apprezzato in particolare Splinter Cell Conviction al quale si avvicina molto sotto diversi punti di vista. Un titolo AAA per IO Interactive e sicuramente un gioco di qualità per questo 2013 pieno di uscite interessanti. Gameplay ormai collaudato da tempo e solidificato ulteriormente con qualche piccola aggiunta e una trama ben fatta anche se non particolarmente entusiasmante. Gli scenari offrono al giocatore molta libertà e diversi approcci per portare a termine l'obiettivo. Il multiplayer introduce una modalità coinvolgente ed appagante che terrà i giocatori incollati allo schermo per diverso tempo. Voto personale: 9+ Expand
  35. Apr 17, 2014
    This game will live on as one of the great stealth games of our generation.
    Where do I begin?
    The graphics in this game are simply stunning. Every little detail is worked into it, be it the way 47 looks more human than ever, the fact that it could almost have been a movie. Yes, that's how good it is.
    The mechanics are just as great as classic Hitman games, only improved - although some
    find it a hindrance, I think that the addition of Instinct is great. It makes sense - another soldier would recognise an impostor. The control scheme has been adapted as to be less awkward than before, and the AI isn't stupid or paranoid.
    Another feature many will enjoy is that the game finally has a storyline - and a good one. 47 isn't an emotionless killer any more - he is a man with emotions. A human.
    All in all, Absolution is an amazing game. Definitely a great improvement over the last instalments.
  36. Nov 26, 2014
    Easily the worst entry in the Hitman franchise, the game suffers a horrendous identity crisis and a lot of it's unique genetics are almost entirely absent. When some of the levels favour the old-school style Hitman, the game is at it's best, but sadly, the game favours more generic action sequences that feel straight out of low budget direct-to-DVD action flicks; there is no substance or grace to them. The new characters are irritating and forgettable while the voice acting is of a decent calibre. The game is pretty, the locations/missions are varied and the soundtrack is solid (though also the weakest of the lot). Contracts mode should have been a neat addition but the whole concept and execution comes off as cheap filler. Maybe some customised control of target's movements and enemy placements would have made for a far richer and tactical experience?

    Graphics: 9.0
    Gameplay: 6.0
    Features: 5.5

    Agent 47 somehow knifes himself in the back multiple times in this truly disappointing outing. Nothing really clicks, nothing really engages you (why would you care about a girl that we don't really know anything about?), nothing actually makes you like the game full stop.
  37. Jan 2, 2013
    hitman absolution was OK. It was my first experience with the series. Unfortunately, it didn't do a whole lot to draw me in. The game play was cool (very similar to Deus Ex: Human Revolution) but without an art style, soundtrack, or environments as intriguing, it just couldn't hold my interest for more than an hour and a half. Things I hated: getting deducted points for killing people and extremely repetative game play. And dumb AI Expand
  38. Jan 16, 2013
    Like the other games, the story is well written, rather than being a reboot for the series, like other games tend to do, it fits in with the previous titles, therefore offering plenty of subtle material for those who have stuck with the game since the first in 2001. Agent 47 has been sent to kill former handler Diana Burn wood, who has taken the agency to its knees. At the point of the assassination attempt, which unfortunately is pure cut-scene, Agent 47 is told of a young girl, who he must save. This one moment turns 47′s world upside down, as he then becomes hunted by those who once he trusted. There are plenty of twists as players progress and the acting along with the writing offer a fairly mature story that doesn Expand
  39. May 17, 2014
    (sorry for my english i'm french) Let's start by saying this is a good game. BUT, it could have been so much better. -- 1 -- After I heard that you can kill by so many means, I imagined to poison, push off roof, set mines, etc. All you can do is shoot and assassinate (and you only have to press X button). -- 2 -- it's a shame that you can't make a distraction (like to shoot a little rock... or whistle assassin's creed style), the game would be so much better!! You can turn on radio a couple times in the game but it's in chosen area so you cant do it when you want to. -- 3 -- Even when you're suit up like a cop, and there's so many of them around, they recognize you like they would all know each other. So, disguise is not the best way to pass a control point... -- 4 -- sometimes you're hunted by cops and you hide in a wardrobe for example. You are in a dead-end and that's evident it's the only place where you can be. Well, they won't find's magic or something...

    Enought for the bad part

    That said, the shooting is quite fun and realistic. The visuals are pretty good too. The fact that the game is divided by missions following a story is cool. You can give a second try to your favorite missions after you unlocked them in the story mode.

    To make it short, it seems like they wanted to add some details to a completed and good looking 3rd person shooter game but they forgot Hitman is all about the details! He's supposed to be the more intelligent and creative killer but I don't see it in the game

    It's worth my 20$
    But not 60.
    I'll rent the next one before to maybe buy it
  40. Nov 21, 2012
    Worst Hitman in the series (It's not really even Hitman) Classic case of 1 step forward and 2 steps back. As a fan i'd of liked for it to of been much more like Blood Money as that was near perfect, all that needed an upgrade was the AI. The A.I in Absolution has been upgraded but it's still far from perfect, and the big open world levels are gone.
  41. Dec 26, 2012
    This is a good game, but when compared to precursor hitman games, you tend to dislike this. Story did little for me (other than Victoria kicking ass). Stealth, blending in, versatility kills, and timing of everything was good, but missing that factor to make it great.
  42. Dec 4, 2012
    As an old Hitman Vet, I have to say that this is the worst game in the franchise. Redicilous, childish story, not any freeroaming, extremely streamlined maps (gaurds, dumpsters etc is placed at very convinient places). This is not the hitman I used to love. Its a mix between hitman, splinter cell, and various other games.
  43. Aug 10, 2013
    As a Hitman fan it was literally painful to play through this game. I followed the buildup of this game from the very start. As soon as IO Interactive muttered the words "Agent 47 is now on the run" something inside me said that Absolution was going to be bad. It turns out my inner feeling wasn't wrong. It's not that it's a 'bad' game, it's an 'ok-ish' Splintercell Conviction clone with some bugs and stupid broken A.I. But as a Hitman game it is very bad, the worst in the series in fact. They have taken everything that made Hitman so fun and special, threw it in the bin, then replaced it with a linear story driven action game. Playing through it was like watching a terrible B Movie, it was so bad i just had to keep watching/playing through. Expand
  44. Apr 25, 2014
    A solid seven is not a bad rating. It's actually good. And "Hitman: Absolution" is a good game, so good I had to delete from my Xbox 360's hard drive and save myself from playing it until dawn. The game is 3 points from a perfect 10 for 3 very good reasons:
    1) The cutscenes and dialogue are awful. They are offensive to humankind and everyone involved should take a moment to reflect on
    what terrible things inside them made them produce something so terrible.
    2) Their is only one way to obtain a perfect score. Basically, if you can interact with something, that is what you need to use to make a death look like an accident. There are no other options for a perfect play through.
    3) Missions vacillate between short and easy and overly long and complex. The multiple target missions are particularly annoying when you cannot save your game between targets. I think if I can make a death look like an accident the first time, I can do it on all the other play through's too. And the number of guard's in some areas is outlandish.

    "Hitman: Absolution" has some other negatives, such as the cheap see through wall vision (called "Detective Mode" in "Batman: Arkham Asylum"), limited ability to use costumes, reinforcements that prevent you from sweeping areas, and loss of score for being seen by someone you then kill, because how can a dead witness testify? Ultimately, though, sneaking up behind people and knocking them out is fun, and much more fun than shooting them in the head. "Hitman: Absolution" could have been as good as "Deus Ex: Human Revolution". It isn't, but that doesn't make it bad.
  45. Sep 25, 2014
    Being a big Hitman fan, I was ecstatic when I got this game. The Graphics have improved greatly and makes the game feel a lot smoother. Items around the world are interactive, anything with a sharp edge e.g. knives, screwdrivers, axes, can be thrown from a distance for a silent kill and mugs and other miscellaneous items can be used for distractions. Shooting is a lot better than previous games, and the ability to tag multiple enemies for quick executions like in Splinter Cell Conviction has been introduced. The disguise ability feel slightly different, instead of acting suspicious to break disguises now it feels more like a time limit when walking past an enemy in disguise. This can be frustrating when on harder difficulties as it feel like everyone already knows your face. Some levels feel linear but most have a big open space, although I would have liked more missions, probably because I am used to the game, experienced players may find the game too short. The best thing about the game is the story, now 47 is independent, making his own rules and taking his own path. Amazing plot line with twists and epic Hitman moment, plus an amazing ending which will leave you pondering.
    Overall not the best Hitman game, but definitely one of the best stealth games of its generation.
  46. Nov 28, 2012
    This game has divided Hitman fans, some think it's a bold new step for the series while others think it has ruined it. I am a fan of the past games and while I think it is a more than competent game in its own right there are several things that have left me feeling disappointed. On the whole it is a good game, the glacier 2 engine gives the visuals a much needed overhaul, the levels are entertaining and diverse so that each place feels different and interesting to play, and the different levels of difficulty offer an experience for new comers or real Hitman veterans. There is no multiplayer which is a good thing, as this really isn't the type of game that fits multiplayer or needs it. In its place is Contracts mode that allows players to create and play each others custom missions, as a creator you choose who the targets are, how they should be killed, which weapon to use, along with many other parameters. The best thing about it is that the creator must be able to complete the contract them self before it is created. It's very well done and provides a lot of scope for players that want to make challenging contracts for each other. I would have enjoyed the game a whole lot more than I did if it wasn't for the following things: (1). The disguise system is mostly redundant - In previous games you could don a disguise which allowed you access to restricted areas, if you did anything strange or you hung around too long near an enemy they would become suspicious. In Absolution, anyone wearing the same outfit as you is immediately suspicious of you. Now this is understandable if you happen to take out a security guy on a small manned team, they would know you were an impostor. But when you are street vendor or police officer in a crowd of over a hundred people, you think "How the hell do you know I'm not a real cop? Do you know EVERY cop in the city?" On the harder difficulties you might as well not bother at all as the disguise will grant you barely 2 seconds of anonymity before you are clocked, the system also contradicts itself at times to. One level places you in a courtroom mid-trial, you can halt the trial, knock out the judge and wear his clothing then resume the trial. No-one even notices you are a completely different person. (2). The game has a great variety of weapons, but unlike previous Hitman games you cannot choose your load out before a mission. Now this does loosely tie into the story, but it just feels like another method that the game design quashes your creativity in how you approach missions. (3). Methods of killing or subduing NPC's which should be silent or almost soundless will still be heard. This isn't a major problem but you will have some times where you have just shot someone with a silenced pistol or choked them, then random NPC #12 who was in the next room with music blaring supposedly heard what happened. These are picky issues but they really do spoil what could easily have been my favorite Hitman game to date. The game is still enjoyable to play and far above many other games released around the same time, should they patch the disguise system issues I'd easily give this game a 9. Expand
  47. Dec 21, 2012
    R.I.P my beloved Hitman. Other hardcore franchise that became casual. My worst nightmare came true. Where should i start ? Well, EVERYTHING in this game reminds me of SC Conviction. "I need to save my daughter" - says Sam Fisher. "I need to save Victoria" - says Hitman. " I'll hide behind crates and jump over them"' - says Sam Fisher. "I'll do that too!!" - says Hitman. "I'll escape from people of the government while trying to save my daughter that was arrested by strange people" - says Sam. " I'll escape from people of the Agency and Police while trying to save Victoria that was arrested by strange people" - says Hitman. The franchise lost it's personality (so as the main character's charisma). Hitman now is a clone of Bruce Willis, not even resembles the methodical and cold killer that we all love. The graphics are pretty good (the stages SADLY aren't sandbox anymore now) but the gameplay is SC Conviction with disguises. A disguise system that f#cks your ass without vaseline. Everytime you use the disguise to fool someone, it requires a LOT of instinct. Instinct is difficult to gain so... yeah, you play Eidos's way (crawling around and taking down ordinary thugs like a f#cking spy or something) or you don't play at all. There's no more fun in killing people because the game gives you too much hints! I tried to up the difficulty a bit but i got f#cked by the stupid disguise system that destroys any strategy. Oh i forgot one more thing! The "instinct" mode works as the detective vision from Batman Arkham Asylum! That's awesome, right ? We have hot nuns exploding hotels and the Agency putting armed soldiers on the streets, causing panic and taking over the motherf#cking country! WOW! The missions where i can, actually, assassinate people are so few that i don't even remember them! There is also a mission where you are FORCED (that's right man, "on rails" style) to shoot things! Oh guys, I miss so much a FPS option to play with Captain Price and Robin while i'm riding on a horse with bazookas on a Third World War against the Agency and Makarov! Just what i expected from a Hitman game! Time to cry, fans of the old Hitman, he will be remembered. God bless his soul. Expand
  48. Nov 22, 2012
    Don't be fooled by shiny graphics of Hitman: Abomination (or Assassin's Conviction: Saboteur & Lynch - Retardation), there is nothing good besides graphics. Gameplay is totally broken & dumbed down, its not even hitman anymore, everything we loved it for was removed, only some barely working rudiments was left. It is yet another Conviction, but worse, everything you hated in Conviction, Saboteur, Assassin's Creed and Kane & Lynch in terms of Stealth and gunplay is here, concentrated in extreme doses that may kill you. Also lensflare madness, started by Kane & Lynch 2 and continued by Syndicate is here, head of 47 shines like supernova explosion to blind you from truth - THIS GAME IS UTTER TRASH. It not just abandoned old Hitman gameplay, its simply broken everywhere and doesnt work, and its so primitive and generic. Let me list you few of many game design flaws: 1) Saves doesnt work, once you restart checkpoints every NPC & object will be respawned, your stats would be reset to state of beginning of level, so you better to restart level completely and dont die or exit until you finish it. 2) Disguise doesnt work, its connected to stupid INSTINCT MANA that could be gained by killing and hiding bodies, or not gained at all on professional modes. Without using instinct, which magically removes suspicion, your cover will be blown in 5-10 second from 30 meters. So you are forced to use instinct in any mode, but cant on pro modes, and without instinct there you would not be even able to blend into area. It only barely working on easiest mode. 3) Pro modes and especially PURIST - broken and rushed addition, game was not designed with these modes in mind, these modes not balanced at all, they simply locking features for retards, without even thinking that game designed that way so it cant be played without INSTINCT, and without thinking to compensate somehow lack of these features. It cant be played on PRO mode if you want to use disguise, blown covers makes game really frustrating, and pushing you to reastart, which will lead you to flaw 1 - broken saves. On pro mode you will have only option to use covers Conviction style. 4) 80% of game is linear stealth cover shooter, only about 20% of levels reminds old Hitman games sandbox, but they all made using generic objects and repetitive pattern, lacking about 80% features you had in previous game, so its simply boring, primitive and most likely you will screw up trying to go Silent Assassin way. 5) AI is deaf and blind, totally dumb, glitching a lot. They dont see and dont hear anything except for you in disguise or killing. 6) You cant select inventory for levels and only limited to very few objects you can find on level. Most of unlocks and tools useless and can be only used in contracts mode. 7) Due of nature of stupid prerendered cut-scenes, where 47 appears only in his suit or any pre-defined suit, once cut-scene over you will loose your disguise and default suit will magically appear on you, same happens with guns, you enter the room dressed one way, but after cut scene you dressed another way. Really stupid, even cheapest games from 90th era never had such a flaw, Hitman 1 was better than this. 8) Scoring makes no sense, its not what it used to be in previous game. You are encouraged to do not stealthy things and some stealthy things not awarded at all, other non stealthy things not punished. 9) Level design is very bad, it may look good it terms of art, but its really bad in terms of gameplay logic. Every possible guard have always dumpster nearby to hide their bodies, how handy... for retards, very few, like 3-5 objects that allows you kill somehow are available per level, generic dumpsters, fuseboxes, pits, balconies, there is no unique content that we saw in Blood Money or previous Hitman games, every gameplay object is just a copy-pasted repetitive trash. 10) Whole instinct gameplay is retarded and must be removed from game, but instead it was not even removed from purist mode. 11) UI is huge, ugly and was designed by captain obvious, why in the world you need to have giant icon of equipped weapon or disguise if you can just look at hitman's and see his weapon and suit? 12) You cant peek through keyholes (surely, u now have magic wallhack cheat to replace that) 13) You cant even close doors, they only closed automatically 14) Worst thing - most of your assassination targets are killed in FREAKING CUTSCENES, or not, actually most of time you will see cutscene where BEST KILLER IN THE WORLD, FAILING TO KILL HIS TARGET 15) Story may look like good one, but in fact its typical set of hollywood cliches and yet another plagiarism, this time they ripped off LEON THE KILLER movie. 16) Realism was lost completely, no briefcase, weapons spawns of Hitman ass, ammo picked up by legs. There are more issues, i cant compact them in 5000 chars limit. This game is near 5 of 10, but since it called Hitman, and since its not Himan at all, only 0 of 10. Expand
  49. Nov 21, 2012
    I'm a die hard Hitman fan and I've been playing Codename 47 since it first came out. For those who think Absolution is a step back from Blood Money, it is in some regards, just like Silent Assassin was a step back from Codename 47. In the first episode, you could actually choose your equipment before going on a mission, and that was removed in SA for a more story driven experience. But in the end, Absolution still captures the spirit of Hitman very well. There are a lot of "get from point A to point B" in this game, but it's fun, especially when trying to achieve a Silent Assassin rating. It gives paces to the game, but if you still want to kill people on the way, feel free to do so. The sandbox levels are superb and have a lot of ways to complete the objectives. The challenges are great too: they're a great incentive to replaying the levels in different ways. The witness system also works really well, and was definitely missing from previous installments. If you screw up, you can salvage the situation with dealing with witnesses swiftly before they alert other NPCs (and there's an achievement for doing so). It's probably the reason why there is no save system per se in the game, which I couldn't care less considering I was playing on Pro in previous games, so no saves anyway. Hand-to-hand is a nice addition for salvaging a situation per example, or just snapping your target's neck. You can't just pick up and carry every object or weapon at the same time now, which makes a lot more sense than in previous games, although tucking in a sniper rifle in a janitor suit is a little silly. A lot of people have problems with the disguise system, and I don't understand what the big issue is here. Sure, it's a little annoying that all cops in a level can see through you when not blending in. However, it was unrealistic that nobody would find odd a 7-feet-tall-bald-giant-bodybuilder-janitor that you looked like in previous games. Hopefully they'll find a better balance in the next game, but it's not really a big problem here. If you do what you gotta do, you don't have to worry about that much. The shooting mechanics and cover system are great too. Although you shouldn't really do that for a pure Hitman experience, who never went through a level in Blood Money to kill everyone in the level, and I mean everyone, just for kicks? Well, with the cover system you can now do that in a more efficient manner and have a lot of fun achieving a Mass Murderer rating. Contracts mode is very nice, it's a core gameplay feature and it's a shame (a REAL SHAME) that you need an internet connection to play it. There are little issues with DRM on consoles so I really don't understand the decision here. Besides, the Contracts server was down the other day... so basically half the game is useless because some guy flipped the wrong power switch. What if they decide to shut down the servers in 4 or 5 years? This is a terrible decision and just because of that I will change my final score from a good 9 to a 7. Expand
  50. Jul 9, 2013
    I have to say that i am writing this as someone who has never played a hitman game before so i am sure that to the fans who are outraged my opinion will be something they disagree with. That said, i have to say the game was a blast, i thought the story was interesting, and the various ways of completing the missions was great. I have heard that you could customize your weapons prior to missions in other hitman games but i never felt like i had a lack of weapons. There are goons in the levels that usually carry a different weapon, shotgun, pistols, etc. You can also use environmental weapons, like a screw driver, to kill people and the game itself is very responsive. It has great graphics, good music, and overall i really enjoyed the game. Its gotten me interested enough to buy the hitman trilogy since i never experienced the older games, my opinion of absolution might change after that but for now i think its a good buy. Expand
  51. Jan 16, 2013
    Wow, I was not expecting to be disappointed by this game so much. I loved Blood Money, and I like the idea of an assassination simulator. What you have with Absolution is very different, and it totally misses the mark. Essentially, even in disguise, enemies wearing the same clothes see right through it. This means that even if you are in disguise - you have to hide! Completely negating the point of a disguise. Ultimately it becomes a crawl-a-thon, hiding behind chest-high-walls all the time, and rolling from cover to cover, creating distractions. That's not what the Hitman franchise is known for. Couple this with the fact that there are hardly any actual assassination levels, and only a couple of sandbox areas, and you have a game which is really boring. Most missions and just get from A to B. I don't know what they were thinking. Expand
  52. Dec 1, 2012
    Time to wake up, people. Take off those Last Gen Hitman pants off and accept the future. The last entries to the series were good, for the first 3 times you complete it. There was no replayability in the past games other than playing the levels over and over. I'm a huge Hitman fan and i'm happy to see they made changes to the franchise. The gameplay is more organic, responsive and less stiff. The visuals are gorgeous and i can't wait to see the next gen Hitman game use Glacier 2 on the next gen consoles. When it comes to the value and replayability of Hitman: Absolution, fear not. The singleplayer campaign takes you around 15 hours if you explore and think of new ways to dispose of your target. There are 20 levels to do your murdering in and these levels can also be utilized in the new ''Contracts'' mode. (To be honest the first time i booted the game up and saw ''Contracts'' i thought the game came with Hitman: Contracts, which was the third entry to the series) In ''Contracts'' you can make your own hits and put them up for others to play. These contracts can have specific weapons used to dispose of your target and by killing the target with that specific weapon, you get bonus cash as a reward. The game is all around a Hitman game. The people that moan about it ''not'' being a Hitman game because it's not Bloodmoney are a bunch of morons. Times change, game engines change. Hitman: Absolution is not only a stellar Hitman game but also a great stealth/action game. Expand
  53. Feb 26, 2013
    Good story but forces you into stealth situations instead of choosing your own way to play if you want a high score. Stealth isn't that great for a stealth game.
  54. Nov 9, 2013
    First of all, I must say I'm a big fan of hitman series. I played hitman since Codename: 47, so I think I know what I'm talking about when I say that this is an AMAZING adaptation of the hitman series to this generation. This is the best stealth game you will play. The gameplay has been improved to adapt it to the new generation consoles, and the controls work fine. The graphics look pretty good and music is good as well.
    If you have enjoyed hitman games you should give this one a try.
  55. Nov 20, 2012
    Ahh...remember all the wonderful things in Hitman games..? The Vast, open, multi-faceted, multi-tiered, funhouses of planning, deception and creativity? Well IO Interactive took all of that, threw it into 47's sniper case and set fire to it. From the ashes they cobbled together 'Absolution' . Something which the developers should be praying for. Levels are linear and streamlined, rigidly objective (go to point B, collect 4 fuses, exit door) based affairs. Even the more sandboxy levels are watered down and/or butchered into non-returnable sections. Take the 3rd level set in a hotel. On the ground floor there is only one way up to the target on the eighth (or 2 if you count catching the same lift slightly lower down). Once in the lift the ground floor and everything you did is erased, sucked into a black hole that you may never return to. The cutscene then removes any choice dictating that you shouldn't go directly to the 8th floor but get off at the 7th and find another way up. Once you do that the 7th floor disappears into the same blackhole as the ground floor. The horrible checkpoint system respawns enemies, actively discourages exploration and punishes experimentation.
    The 'disguise' system is broken to the point where they now serve as nothing more than a 'stealth power-up' allowing you a second or two chance to bail into cover before you're rumbled rendering them all but useless. All of which render the game into a more generic cover-based stealth game, where throwing objects to distract guards is now your greatest asset. You get no loadout choice, and the game seems painfully short on inspirational, memorable ideas.
    If you enjoy the more by-the-numbers stealth games that have you commando rolling between cover you may find much to satisfy you in HItman Absolution, but let's be clear: . It may look like it, sound like it and offer a few nostalgic nods in it's direction, but this is not a Hitman game.
    Agent 47 has lost his way. Which may be considered ironic considering how linear his world has become.
  56. Nov 22, 2012
    like with any game, there's good and there's bad, the shooting could be a bit more refined... that's about my only gripe, bottom line if u play this the way its intended... a stealth sneak by unseen and get out with no trace u were there, then the game its nearly perfect but if u go for more action its still a very good game, the best Hitman game to date by a large margin.
  57. Dec 11, 2012
    This game is amazing, the gunplay is fun, shootouts are fun. Love the cover mechanics and the options to make the kill. The story is okay, not the best, but Hitman has never been about the story.

    My only gripe with the game is that there are no loadouts, which I understand don't fit with the story. But after you play it through once, they should allow you to choose what arsenal to take
    into each level like in Blood Money. This just adds to the replay value of the game being able to try it numerous different ways. Expand
  58. May 2, 2013
    Overall this is a pretty decent game. Unfortunately the last game in the series (Blood Money) was as close to perfect as you can get. All they had to do was make a game exactly like Blood Money and this game would have been a 10/10 but unfortunately they decided to completely break the stealth aspect in favor of run and gun style play in an attempt to appeal to a wider audience. Make no mistake the stealth is completely broken in this game, it come down to luck much of the time. If you want to run and gun through this then by all means pick it up and you'll love it but if you're looking for a stealth game then do yourself a favor and go buy an old copy of Blood Money and you'll be playing a game that is leaps and bounds better. Expand
  59. Nov 23, 2012
    Hitman: Absolution is a slow, methodical stealth game that out does it's predecessors. Killing his long time handler and fan-favorite of the series, Diana Burnwood, Agent 47's journey becomes personal, as it leads him on the trail of a girl named Victoria. Hitman : Absolution has most interesting plot in the series since Hitman 2: Silent Assassin, and is worth revisiting.

    Starting off
    in Diana's large mansion, then to moving your way through the busied streets of Chinatown, the game features numerous locations all different from the last. Multiple paths can be taken in each level, leaving tons of variety in each level to be played an excessive amount. Also, the locales are all breathtaking thanks to IO's new Glacier 2 engine. If you're a avid Hitman fan, Absolution will not leave you disappointed. This game was completely worth the six year hiatus after Blood Money. Pick this one up. Expand
  60. May 11, 2014
    Generic piece a garbage. Everything good about a videogame is not found in Hitman Absolution. Just skip it and go buy mass effect 3. Mas effect 3 is the best game of the year 10/10. This game how ever is 0/10
    but I'll give it 1 point because its so ****
  61. Nov 21, 2012
    First things first: This is not Call of Duty - if you are a gamer expecting to go in guns blazing and not be stopped in your tracks think again - you will not enjoy this game, secondly it is not Blood Money which arguably was the best Hitman to date in my opinion. Absolution is a worthy entry which will reward people who THINK. As stated by others the camouflage system is flawed and should have been given more attention - if a patch could fix this it would elevate this game to a 9. Expand
  62. Aug 3, 2013
    Hitman: Absolution feels like a three step forward in the Hitman series but at the same time a step back.

    Hitman: Absolution is the 5th in the Hitman series of games where you can still kill your targets in many ways. It is still a stealth game like the old Hitman games but has a Splinter Cell Conviction feel to it with a new controls layout and two new mechanics called instinct and
    point shooting.

    Point shooting which allows you to slow down time and tag multiple enemies kills them. This game is more story based then old Hitman with great voice acting and a dark sense of humour. The game has a Quentin Tarantino feel to it.

    A new online mode in Hitman called contracts where the player can playthrough the small level and complete a contract, by tagging their targets and the way in which the targets is killed, and the disguise the players must use when killing a target.

    You get more money the fast you kill your target, money which can be used to buy upgrades and more. When a contract is created by a player, they can put it online and have other players attempt to complete it and rank on online leaderboards based on how good they are. It really fun and challenging but I wish you could make your own levels.

    The game does have some problems. The first problem is new take on the disguise system. In the old Hitman games if you had a disguise by killing someone or finding one, you could walk right pass an enemy. Now you have to use instinct where you can see through walls and see where enemy would walk too. You can turn off instinct but you can’t change the disguise system back to the old one

    The second problem is the new horrible checkpoint system which respawns enemies and are few and far between each other. This is my biggest problem I have with the game and I wish I.O interactive would fix with a patch as the old Hitman games allowed you to save when and where you wanted to.

    Because it’s a story based game it is a bit more linear where you don’t even need to kill anyone just walk to the end. There are some big open levels but not a lot.

    The graphics are amazing, you can have 100 npcs on screen at once and it looks great.

    Hitman: Absolution is a great but some of the decisions IO interactive made to the game not as open and the opposites that long-time fan like myself and others wanted. That being said the game is still super fun and worth it. It give is an 8.5 out of 10.
  63. Dec 10, 2012
    A good game. I love how you can interact with anything in the environment and either use it as a weapon, a distraction or pretty much anything else you want it to be. It does a get a little bit frustrating crouching around all time because if you get spotted you
  64. Nov 22, 2012
    This review contains spoilers, click expand to view. I'm like halfway trough the game now, and I have to say that everything about it is what I was expecting if not even more. Some might say that it is linear, and yes they are right in some aspects but I'f you look trough it there is a bunch of choices on how you are going to get from A to B, for example in the Hotel level there is 3 entrances with their own distinct way to get trough. And thats what I like about Absolution or the hitman series in general. The story is also very good in my honest opinion, maybe a little dumb here and there but it works and you get interested in the characters. Oh and I might add one epic scene from the Hippie level in the chapter "Run for your life", it was so unexpected to see police men starting to dance making the way clear to get out. Expand
  65. Nov 23, 2012
    Update: My first review was just with a couple of hours of gameplay, now after finishing the game I can tell you that there are 3 or 2 missions segments that are old classic hitman style, the others however suck, and suck bad, let e put it like this, if I could get my money back I would
  66. Nov 20, 2012
    Hitman Absolution is an fantastic stealth game, the AI is great, there are lots of different routes you can take, and plenty of ways to kill your target, the story is good and the voice acting is great, but is it a true Hitman game? It seems like ou spend most the time moving from A - B in the story mode rather than actually planning and executing your kills, it's often not until halfway through a level you will even be assigned a target(s) to kill, however I can forgive this due to the massive amount of challenges to do on each level, and the contracts mode.
    Contracts mode feels like a more classic Hitman experience, and I can't wait to play the challenging hits people put together.
    Conclusion - The game is a challenge, but also great fun for anyone who is a fan of stealth, some fans of the series may be put of by some of the design changes made to the game, but I recommend you at least give it a go.
  67. Nov 25, 2012
    I liked Hitman Blood Money so much i bought it twice, once on Playstation 2, then again on Xbox 360, still play it today. I bought Hitman Absolution on day of release and traded it in already it was that bad. All they needed to do was take Hitman Blood Money and improve the AI. Instead they took all the fun of Hitman out. Last game i ever buy from IO.
  68. Apr 15, 2013
    I'm still playing Hitman Blood Money 7yrs on, every level is such a joy to replay through again and again. Unfortunately the same can't be said about Hitman Absolution. It's not like a Hitman game and the levels are very linear story driven trash that aren't even worth a second play through. AVOID this game, rent it or buy it second hand, don't waste your money. Hitman Blood Money is a masterpiece, Absolution is a total disaster that has killed a once great franchise. Expand
  69. Jan 2, 2014
    Hitman Absolution. What a piece of crap.If you are expecting the gameplay to be killing targets in your own way, and finding a large amount of ways to complete the mission, then you may be disappointed to realise that this game is 90% running to the door at the end because the police got suspicious of you FOR LITERALLY NO REASON. You have about 2 targets to kill in the entire game, because the title may aswell be Babysitter: Absolution instead. The only main kill in this game is IO Interactive killing the Hitman franchise. I give it a 2 for the first mission, point shooting, and the fact that you can literally massacre a high street full of people and still get a high score. Just go play blood money. Expand
  70. Mar 26, 2013
    Almost perfect game! Exceptional graphics, even on the dated consoles, very good replay value and good story. I've also bought this game for PC, just to support the developers!
  71. Nov 21, 2012
    Firstly i would like to point out that i started playing Hitman games with silent assassin on the PS2, later I had contracts and finally blood money on the PC, i love the game series. So i had to get the latest version for my Xbox.

    Well it pains me to say it but this is just not the game it was, 6 years later and this game is NOT as good as the previous ones. Its a watered down version
    in the same way the all the Tom Clancy games got watered down. Gone are the strong elements of tactics and planning, gone is the reward for exploration and experimentation, in their place there is the illusion of these things. This game attempts to add tense action sequences but it does so with scripted, triggered action points, by funnelling you down one route or situation instead of allowing the previous sandbox anything goes game-play to shine through. The beauty of a Hitman game was that two players could take completley different routes to the objectives, the action and tension they encountered was completley a consequence of their play style and timing. In this game the experience is contrived, forced and scripted to the point that everyone will get the same experience bar a few areas where the leash is loosened enough for you to get a brief taste of what made the game great. To often are you forced into situations that are not becoming of a game series that once carried silent assassin as a game title, well there's nothing silent about being forced into being chased by a helicopter and countless police men through numerous early stages. By attempting to turn the tables on agent 47 and make him vulnerable in this new narrative we are robbed of what made the series great; selecting your gear, scouting the location out and making your way to your target.

    Gone is the load-out, your weapons are pre-selected for you, so no more sniper briefcase but dont worry because someone will have left a high-powered sniper rifle in the room overlooking your target and the window is open, the weapon will also be according to its description in the menus agent 47's choice sniper rifle, how convenient...and lame. Also on the subject of lame is the new disguise system; now you might thing the best way to blend in with some police men is perhaps to grab one of their uniforms, act normal, keep a relative distance so they dont see you up close etc. Well actually if you put a police uniform on every time you are in eye sight of a police man at any distance you arouse suspicion and attract unwanted attention, the same goes for any disguise, dress up as a bodyguard and all the bodyguards immediately seem to be onto you, however if you just dress as someone else they let you pass the point in dressing up is what exactly? Case to point: I put on a police uniform to access and area guarded by police men, nothing but suspicion is aroused, i come back dressed as a drug dealer and i'm fine to walk through unnoticed. These scenarios happen throughout the game yet you can negate it somewhat by using an intuition bar that when used de-pleats but allows you to....wait for it.....cover your face as you walk past in a rather awkward and obvious attempt to hide your identity. Yeah, that's right, and if the bar or your 'intuition' de-pleats? yeah you can no longer put your hand over your face.

    Also hiding works as stupidly, climb through a window next to a guard in a restricted area and he will turn, question you, become suspicious, but if you quickly read a near by pamphlet hey everything is fine, no problems! Stop reading the pamphlet though and the guy will draw on you and shoot in seconds.

    The A.I then as you may have guessed is lame, predictable boring patrol patterns, nothing dynamic, higher difficulties mealy mean they notice you faster and shoot more accurately for the most part.

    Agent 47 used to feel like a real pro, you had the element of surprise and could use it how you wanted, with the load out you wanted, on the path you chose. Now you get the weapons you given along with anything you can scavenge, you get limited paths and worse of all levels are no longer large sandboxes but separately loaded sections where if you return to a previous area anyone you killed or subdued is back alive.

    Despite all this there are still some nice elements to the game, there are some small sections where the game plays like its predecessors and its here where it creates its own dynamic drama and tension just like the old games did. Its a sad modern trend in gaming that sees strategic, stealth games getting watered down into stealth/action games. Hitman as a game has always had the tools for action, the moments where we messed up would bring the fight, or where you had to quickly dispatch two approaching guards, we dont need scripted action in a sandbox, just give us the tools and freedom and we'll make our own, just like the old days. Please IO keep the formula to what it was, its not Hitman any more. 7 from a series fan.
  72. Jan 8, 2014
    Hitman Blood Money is one of the slickest, smartest, and enjoyable games of all time.
    This game is unfortunately not a lot like blood money BUT is still a very fun game!
    If you go into this expecting and wanting blood money you will hate it. If you can get past all of that this is still a great game! I am on my second play through and am having a blast!!
  73. Aug 5, 2013
    Once I finished this game, the only thing I could think to say was 'meh'. It just doesn't feel like a Hitman game at all, even less than Contracts. Whilst the graphics do trample all the other Hitman games, that's the only thing it does. The gameplay was changed so much that is was unrecognisable, and they might as well just had called it 'Assassin Game' because it was so different. It lost the feel of being able to hide in plain sight with everyone looking for you all the time, and because you were sneaking around all the time, it just got tiering. I like it when games make me work, but when you're constantly trying to evade everyone you see it just makes you want to give up. The story is scatty and without continuity, making the ICA seem like they're public knowledge; walking around with their name planted on everything and helicopters flying around letting everyone know that they're there. The mystery that was the ICA and everything about Hitman was ruined by this game, and whilst the production values were higher than any other Hitman game, they really just spent almost 10 years ruining the series. The Contracts mode on this game was limited, the maps were re-used and the fact every mission was in America just took away everything that made the Hitman games. Really disappointing. Expand
  74. Dec 22, 2012
    It's not a bad game (a good game I would argue) but it does not feel like a real Hitman game as many people have pointed out. It reminds me more of one of the early Splinter Cell games as you slip pass searching guards. The hits have been made far too easy in my opinion, most missions you can follow the target around until they stop somewhere that no one else is looking then you just fibre wire them and stick them in a conveniently place container. If your a long time fan you will get some enjoyment, just don't go expecting too much.

    Looks good though...
  75. Nov 29, 2012
    Hitman: Absolution is a great game that is held back by some tedious and boring level design, but it always balances it out with the gameplay we know and love. I
  76. Dec 21, 2012
    The game was okay.. I prefer to Blood money more than this though. I don't like how disguises do S*** in the environment. The game was a bit too story based compared to the prequels. No Loadout = No custom weapons = No fun.

    When you're making a contract and steam goes down for maintenance, you're kicked from the contract which is S*** as well..
  77. Jan 16, 2013
    I LOVED this game. I held it close to my heard and I adored it like my own child. I spent hours playing through it and achieving silent assassin on pretty much every level through to the cornfield.

    At Which Point. my save file because corrupt for no reason. I had not turned it off while saving, I had done nothing to corrupt this. The data on my hard drive is listed as being absolutely

    Researching on-line this is a massive bug that a lot of people have gone through if it wasn't for this it would get an 8 or 9 score from me. But to put in the best part of 10 actual hours of play, only to have to restart (which I did... save file corrupt AGAIN after another hour of playing)

    If you get this game, you will love it. there are so many different ways of doing things, different paths, weapons, achievements. You will love it right up until it stabs you in the back.
  78. Feb 14, 2013
    When i heard that a new Hitman game was coming out, i was certainly looking forward to seeing the result after playing blood money. Another chance at playing as the infamous agent 47, silent assassin and contract killer was not to be bypassed. The game was not a disappointing to say the least. To start with, single player. For me, the game lived up to its surprising standards established by the trailers, giving me yet another re playable experience of garroting unsuspecting guards and 'accidentally' executing more than my fair share of targets. The single player is definitely worth playing first to get to grips with what i think is an improved control system, offering more ways to incapacitate or kill people with a wider range of household weaponry than before. As for contracts mode, it was an exiting experience to create my own unique challenges, if with a limited number of environments. If your looking for a fun game to thoughtfully murder people in imaginative ways, then Hitman: Absolution is well worth the money. It definitely deserves 9.0 out of 10. Expand
  79. Feb 21, 2013
    The "Original Assassin" returns amid all the recent stealth games released, and hides them all in a closet. Agent 47s campaign is a Story-driven one. A more personal assignment, he loses his Agency weapons and gadgets, (Which is disappointing) but he makes up for this with improvised weapons and tactics. A master of poison, accidents, misfortune, firearms, CQC and technology 47 has numerous ways to neutralize his targets. The graphics engine is stunning, with lighting previously restricted to high end PCs, brought to consoles. Characters added are...mixed. Only a couple have any real interest, most are stereotypes, or dirty in personality. Speaking of which this game has quite a few sex jokes, scenarios, and out of place moments. 47 has a new ability "Instinct", which is a huge help, but if you're a fan of difficulty don't worry. The harder settings only allow a few seconds of it, with little to no help. They've added a new gameplay mode, "Contracts" which allows people to make their own missions and share them to others. Though this mode uses the story-missions, and is rather limited. This is a more modest Hitman game, with an easier point of entry for players new to the series. Slow gameplay, meticulous study and eavesdropping are core to this game. If that deters you, look elsewhere. Expand
  80. Jul 14, 2013
    Amazing game and amazing graphics! Just phenomenal, and the kills are vicious and satisfying. If only more games were as thorough and well thought out like this. Not a boring overrated game like infinite!
  81. Oct 2, 2013
    excellent game ...mature challenging. stealthy.. is fun i never played other hitman but this one is a good game overall highly recommend it for 1 player
  82. Aug 6, 2013
    After playing the Hitman HD Collection i have to say that this game is a major step down in almost every way. It looks much prettier, but the levels are far far smaller than previous games, this one is much more about the story than it is about the gameplay. I loved how previous Hitmans allowed you to select your weapons before dropping you off in a huge sandbox of fun that allowed you to explore and do as you wish. With Hitman Absolution the story forces you down narrow paths and small linear levels full of cutsences, hell even some of the hits turn into cutscenes which takes away the point and a huge part of the fun. I don't want a cutscene to take over and kill a target for me i want to do it myself. Not being able to select your own weapons before each level also takes a lot of the fun away. After play Hitman Contracts and Hitman Blood Money i was super excited for Hitman Absolution, but sadly it just didn't feel anything like a Hitman game. Expand
  83. Aug 11, 2013
    I loved Hitman 2 and couldn't wait to play Absolution. I have tried multiple times to get into this game and I have given up. The game is long and well-made and very visually appealing, it's just not that much fun to play and certainly not addicting, like any good game should be. The biggest flaw is that they've just made it too difficult to for you to sneak your way through and you end up resorting to just blowing people away. There are blatant inconsistencies when it comes to getting past guards, etc. One time you'll be wearing a certain disguise and walk right by him and the next time, wearing the same disguise, you get busted. Really a shame though it wasn't for a lack of effort. Expand
  84. Nov 20, 2012
    This is hitman. There are so many paths to assassinate your target and if you were to step back and look, you would see all the hard work that has gone into designing the levels. Hitman's only downside is the disguise system, police officers should not know everyone in the whole police force and because of this it gets a 9.5. I love hitman and if you decide to play this stealthily, you will find it quite a challenge and most games today lack challenges. Expand
  85. Feb 15, 2013
    I would say this game kept me interested for a few weeks, but it was also sitting beside far cry 3 and xcom.. I would say you should try it. Its a decent game ,but didn't keep my attention for long..good for a few weeks or a month of entertainment
  86. Nov 21, 2012
    It is beautiful to look at...but that is where it's beauty ends. A travesty of a game that is just a mash up of every other quick time event,stealth game out there. Might as well have called it Splinter 47: Assassins Conviction.

    IO have seemingly thrown away everything that made the Hitman franchise so wonderfully unique. Terrible.
  87. Nov 21, 2012
    Hitman: Absolution is not a bad game. It's okay - but most certainly not a Hitman game. IO has made three major mistakes. The first being the narrative that has taken over the gameplay. Hitman was always a typical example of gameplay-over-story. Well, here it's the other way around. The (bad and cliché) story dictates every step, that means you're running from the police most of the time. This fact makes the game very linear in comparison to the rest of the series. Also, you cannot choose your starting equipment. The second mistake is giving up on the huge "playground" levels that Blood Money had. Now the levels are split into different areas between a loading screen, that also covers up your errors. You could shoot everyone with a pumpgun, throw around grenades - but as soon as you're going up the stairs through a loading screen, nobody above seems to have heard anything. Consequence of your action (and with it planning) is dead. The small map parts only really have the choice left or right. Or through an air vent. That's pretty much it. No clever plotting anymore. The third mistake is the new disguise system, which just doesn't make any sense and has too many holes to achieve the realism it was built for. It's basically broken. What's left is a lot of sneaking around and shooting. It's like Arkham City meets Splinter Cell. Have fun with it. I'm quite frustrated. Expand
  88. Nov 27, 2012
    This game has sparked quite a lot of controversy among the Hitman fans. There is logic behind their negativity, no doubt. But this is still a great game. This is not a TRUE Hitman. Why? The original crew left IO in 2008. This new crew got rid of Jesper Kyd's wonderful musical talent. They even considered not hiring David Bateson to voice 47. This "new crew" obviously had no intentions to stick this game to its roots. Does that back it bad? Not at all.

    Let's start with the pros. Visually, Absolution is stunning. Everything is looking fantastic, it really pushes current-gen console graphics to its limit. The cut-scenes also look very decent.

    Game play wise, Absolution is a whole lot of fun. There are still multiple ways to take out targets, from brutally throwing a tomahawk into the back of their head or activate an electrical fence for them to talk into and fry to death. This game offers a lot in terms of assassination methods - hence the huge amount of re-playability this has. The cover system is standard, the gun play is fresh and the stealth mechanics all work well apart from disguises.

    The disguise system is a good concept but heavily flawed. You can be disguised in a fully covered up scientist suit, and other scientists will notice something fishy from just being able to see your mouth. If other people are suspicious, you will need to use instinct for them to ignore lose suspicion.

    Instinct is shown in a bar, and it is limited in supply. You gain instinct with assassinations and completing objectives. Instinct depletes when you use it, it depletes differently depending on which difficulty you are on. The highest difficulty does not even have instinct.

    Instinct is generally a bad feature. It is flawed and its purpose is to make 47 put is hands by is face so other people won't notice him. So apparently 47 can only put his hands by his face a limited amount of times? Strange.

    Instinct also allow you to see through walls, and enemies will be highlighted in red. Similar to Assassin's Creed's eagle vision. This is useful, and a good part of this feature.

    Story-wise, Absoluton isn't solid. But it is good, considering the previous games had no story or little emphasis on one. 47 opens up more as a character, and we can finally warm to him as a human being, rather than as an emotionless clone. He is still as bad ass as ever, and he is definitely up there with my favourite characters in gaming. He still has little to say, but whatever is does speak it sends chill down your spine every time. David Bateson does an amazing job, and I hope he stays as 47's voice for as long as the Hitman series lives for.

    The villains are also extremely entertaining and... well... evil. Blake Dexter is the main bad guy, and he is simply FANTASTIC. As a gamer, you really want to kill him. Which is a wonderful feeling. All those associated with Dexter are strong characters too. Travis, is the second villain, the leader of the ICA. He is not a strong character, but he is still evil enough for us to want him 6 feet under. The main flaw with Absolution, however, is the missions. Only a couple of missions have "sandbox" zones in them. The rest of the missions are purely linear, and we are left we no freedom like the other Hitman games gave us. We only get one path through the missions, and it does not feel right for Hitman fans. We are used to the great, big levels where we got to control our own fate within the area. This is a big shame, and like I said earlier, it was clear that IO did not want to stick Hitman to its roots. Maybe they will release some sandbox missions in DLC to cater for their enduring fans.

    All I will say is, a second Hitman looks very possible. I hope that they will return the classic sandbox maps. Let me put it this way, if this game had sandbox maps for 90% of it, I would have given it a 10/10.

    Absolution is disappointing for Hitman fans, but for new players this will be refreshing. If you have never played Hitman before, I implore you to get your hands on it. If you are a long time Hitman fan, I still recommend this. BUT, don't expect a classic Hitman game. Otherwise, you will be disappointed.
  89. Jan 3, 2013
    i was a little surprised as it didn't really live up to all the hype, perhaps it had too much hype? personally i preferred playing through blood money. lastly i believe that there was too much humor or i find a lot of stuff funny? i you want to buy it please wait till it cheapens. also many people believe that they have removed the killing machine from the hitman series and maybe they have... but when will they release another and how will it go from here as hitman is no longer with 'the agency'. Expand
  90. Jan 25, 2013
    This is a great game, so well crafted from the story, to the gameplay, to graphics and art style. I've played many of the other Hitman games and in truth this is the game I believe Square Enix always wanted to make in the first place. This game is so good I truly did not want to finish it.
  91. Mar 12, 2013
    Silent, gritty, dark and funny. IO Interactive have hit the nail on the head, with this great stealth/shooter, although the formula has changed in some way which may alienate some fans, but those who have been there from the beginning like us and many alike, will know this was the best direction for the series to go. With the same stealth mechanics from blood money with a few missing this is still 'One of the best!' stealth games we will see in this lifetime with great attention to detail. Agent 47 is back with a vengeance Expand
  92. Jun 1, 2014
    This game is the most awesome stealth game I've ever played. Good graphics, good soundtrack, and the controls... OOH the controls, they are flawless. And it's a Hitman game, many ways to kill your targets, many ways to proceed through the game. This is a new style to a Hitman game, and Ioved it.
  93. Dec 14, 2012
    I prefer Silent Assassin from whole series. Except Codename 47, I played every hitman. I thing every game is excellent. This game is like Hitman in danger, without his suitcase... Deal with this, moaners...
  94. Nov 22, 2012
    Honestly the game was not what i was expecting. I loved contracts and blood money but this is not anything like the games i grew to love. They really took a step back when making this game, they could have done way better. I ran into bugs constantly like flashlights shining through walls or guards running into me and saying the whole time show yourself. 60 bucks ill spent in my opinion.
  95. May 3, 2013
    This should of been called Splintercell Conviction 2 rather than Hitman Absolution. The game adds many new things (or should i say steals things from Splintercell Conviction, Batman and other games) and then takes away lots of old things that made Hitman so much fun. I found myself bored playing through the small linear Splintercell type levels eager to get to the open sandbox Hitman levels, as these are what i've waited 5 or 6 years for. There is really only 2 sandbox levels that even remotely resemble a Hitman game, then those are much smaller than previous games and very watered down. Because you cannot select your own weapons before each level it takes quite a bit of fun out of the sandbox levels. For instance, when i was playing a level called 'A New Hope' i constantly kept thinking to myself "Man if i could choose my own weapons i could of killed the target in so many more ways" One of the targets enters a small room above a shop, you have the option to switch on the gas cooker and ignite the gas with a bullet causing an explosion, problem is you can only really do this by standing in the room with the target and because the room is so small you have to be carefull not to blow yourself up too. If you had the option to choose your own weapons i could of chosen the silent sniper rifle and case, switched on the gas then gone and walked across the street and stood on a balcony of a car garage, unpacked the rifle when nobody was around, waited for the target to stand near the open window, then shot the gas cooker behind him and blew him up from across the street. If this level was in Hitman Blood Money you would of been able to do this and much more, but in Absolution you can't. Instead you have to kill people the way IO Interactive want you to. There are a still a fair few ways to kill the targets but they are much more choreographed and staged this time around. Many ways to kill targets are recycled through the levels too, you can walk up to an electric genorator, attach the wire to something metal then sit and wait for the target to pee on it, when the targets peeing on it you pull the lever and wach them get an electric shock. Or you can shoot a pallet full of heavy stuff so its drops on the target, everything just feels much more staged and forced. Theres a level set in China town on Chinese New Year, i instantly thought of 'Murder of the Crows' from Hitman Blood Money, accept this level is so small and you can't enter buildiings and don't have any silenced weapons on this level, i found myself longing for more to explore and to be able to take people down with my silenced silver baller guns, or find new paths i never knew existed for years like in Murder of the Crows. Years before the game released there was a lot of talk about the new 'Instinct' feature that was stolen from Batman, i thought it would destroy the game but i've ended up using it quite a bit to see where my targets are, although the problem i have with it is it not only shows you where targets are in the map but it also highlights everything in the world you can kill these targets with, so it kinda spoils it a bit, one of the great things about Hitman Blood Money is that your not told what to do so your still discovering new ways to kill targets years later. (I've been playing Blood Money for 5 or 6 years and found a new way to kill a target the other day) plus in Blood Money you can break the rules and kill people your way and not the way IO Interactive want you too. I recently discovered that Hitman Absolution was made by the makers of the Kane & Lynch franchise as the makers of Hitman left IO Interactive in 2008, this would explain a lot of why the game i'snt much like a Hitman game and is more story over gameplay rather than gameplay over story like previous Hitmans, they missed the point of what makes Hitman great. So all your Splintercell Conviction fans out there will probably love this game, but all you Hitman fans probably won't. Reinventing Hitman was a huge mistake as Hitman was a franchise that didn't need reinventing. Now we have Splintercell Absolution and yet another Splintercell game coming out in early 2013 Splintercell fans have a lot to be happy about, but what do us Hitman fans have?. nothing because there is nothing else like Hitman! This is exactly why Hitman didn't need reinventing.We will have to go back to replaying the old Hitman games Expand
  96. Dec 16, 2012
    This game is horrible. No more huge open sandbox. Disguises dont work. Stupid plot. Wallhack mode. Everything which made hitman good has been killed so that little kiddies can play this game. Well done, another once brilliant game destroyed.
  97. Nov 30, 2012
    47 is MIA. This isn't Hitman. IO has succeeded in making a linear, get-to-the-door simulator, but everything that made Blood Money awesome has been replaced with QTE's and over-the-top set pieces. No Weapon selection going into missions, no escape from mandatory cut-scenes where your target gets away, no way 47 can hide a Kazo TRG in his suit. Most missions do not feature a Target that you can kill, and the ones that do are much more flat than even the worst Blood Money Missions. If you are a fan of the series, then you'll have to find a new video game franchise to like, because Hitman will never be the same if this game is a sign of things to come. Expand
  98. Jan 17, 2013
    It's not Blood Money 2 like I wanted it to be, and it is the worst Hitman game in the series. With that being said, it's still a better game than most of crap being released these days. I'm hoping IO makes Blood Money 2, with the next entry. Side note, I really miss the newspaper article thing from Blood Money. That was my favorite.
  99. Apr 15, 2013
    A poor addition to the Hitman franchise. Hitman was a series that didn't need changing, it was as if IO Interactive have never heard of the old saying "If it's not broke don't fix it" Everything that made Hitman so great and unique has been removed and replaced with material copied from other gaming franchises. As a result Hitman Absolution is very similar to Splintercell Conviction rather than a Hitman game. The big open sandbox levels have been replaced with heavily scripted linear levels so it can tell a story. Previous Hitmans were all about gameplay, Absolution is more about a story. The story was like it was written by Steve Stiffler from the American Pie films, very childish sick gross out trying to be edgy but fails. In my opinion games should always be about gameplay, if i want a story i'll watch a DVD or go to the cinema. The less i say about the broken AI the better. Expand
  100. Apr 20, 2014
    I have to say that I have played the older Hitman games and they are awesome! Unfortunately I was not very good at them because they are truly challenging stealth games. I got Absolution and loved that you could kinda tone down the difficulty initially and work your way up the ladder. I played through and have gotten used to the game layout. Hitman truly is an art...dropping a chandelier on an unsuspecting foe at just the right time, garroting someone and then donning their clothes to walk among them, all make this game great. I have replayed it countless times and am currently working through all the challenges which I love. I think the challenges give this game so much depth and replay value.

    The story I found good as well and I enjoyed the environments presented in the game. I admit it is tough to sneak around and the instinct isn't always as helpful as it could be. For example: When walking by a shotgun 47 has a thought "that would draw a lot of attention"...I'm like yeah kidding.

    I found that the game does kind of push you to eliminate guards and there is always usually a convenient dumpster nearby haha.

    Also, the sniper challenge DLC is a fun little game, where you basically snipe things and make events occur which are fun to watch.

    Overall, I have to say I love this game. It is gorgeous graphically, the music sets a great tone, and offers great replay value with multiple methods to kill targets. I've been playing this game for months literally on and off and am still finding new paths within levels. Definitely worth a purchase for any gamer in my opinion.
  101. Feb 14, 2013
    The fifth Hitman, is it the best or the worst. Well Absolution offers new stealth and the graphics are amazing but it doesn't match up to Blood Money. Hitman Absolution however is one of the best 2012 games. Great Graphics, Great Campaign, Great Characters, but there is a problem that really bothered me, the glitches and it was so annoying, I regreted that the developers didn't put in alot of work into the glitches and the game felt a bit rushed. But overall Hitman Absolution gets 7/10. Collapse

Generally favorable reviews - based on 51 Critics

Critic score distribution:
  1. Positive: 38 out of 51
  2. Negative: 2 out of 51
  1. Mar 6, 2013
    Ultimately, Hitman: Absolution marks a faithful, gorgeous and only occasionally maddening return for a series that’s been gone far too long. It may have trouble finding fans among twitchy gamers with short attention spans, but guns and brains should never be mutually exclusive. And those kids can get off my damn lawn.
  2. Dec 21, 2012
    Absolution is a fantastic addition to a series that defined a genre last generation, and I can't wait to see what they come up with for our favorite bald assassin moving forward.
  3. Dec 17, 2012
    A meticulous, engaging game and accomplished sequel that improves upon its predecessors in an organic way series fans will appreciate. [Jan 2013, p.55]