- Publisher: Eidos Interactive
- Release Date: May 30, 2006
- Also On: PC, PlayStation 2
User Score
9.1
out of 10
Universal acclaim- based on 26 Ratings
User score distribution:
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Positive: 24 out of 26
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Mixed: 2 out of 26
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Negative: 0 out of 26
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mrHolmesJul 13, 200710The perfect assassination game. The AI is brilliant and there are tens of ways to eliminate each target. And the news papers after each mission are faun to read.
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JohnnyA.Jun 5, 200610
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VickyJ.Jun 6, 20069
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AdamJul 20, 20069This is a great game. Nothing feels better than watching all of your time and effort pay off, and by that I mean the PERFECT KILL. Sure it can take some time, but what better puzzle to solve than the completion of an assasins contract. Good graphics, great level design,and those Eureeka! moments. Priceless.
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RyencokeMay 31, 20068
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janikousAug 21, 200810
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CiaranG.Jun 20, 20068
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DarrenD.Oct 1, 20076Glitchy game that makes you work too hard for very little reward.
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FPSMASTERJun 12, 20065Another PS2-XBOX-XBOX 360 port. Bland graphics, bad animations and wonky controls and animations. The A.I. is absolutely retarded and atrocious. People say it's soooo open ended, but in the end if you don't do the levels the exact right way, you will fail or die repeatedly. Skip it and buy an actual 360 game or an Arcade game like Geometry Wars since even it looks better.
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Jan 10, 20118This is the sort of thing you can comment positively about, it's awesome... excuse the slang but it is positively brilliant and everyone should be using it, above the age of 15 of coarse!
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Mar 13, 201210Some of the levels in this game can be pretty hard, but very rewarding due to the fact that you can approach almost every situation how you see fit. I consider this game to be an instant classic on the 360 and I would recommend it to anyone.
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If you're a Hitman fan, Blood Money will make you fall in love all over again, and if you never dipped your toes in 47's particular brand of wetwork yet, the time has never been more ripe. [June 2006, p.74]
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With Eidos' latest foray into professional assassination, players will have to dig deep, wading through mission after mission of trial-and-error gameplay to hunt down a series of targets. [June 2006, p.49]
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80If the impressive visual enhancements, tighter controls, more coherent narrative and bigger production values don't draw you in, the thoughtful level design and degree of freedom will keep you coming back for more. Best yet? Bloody right.