Mixed or average reviews - based on 44 Critics What's this?

User Score

Mixed or average reviews- based on 46 Ratings

Your Score
0 out of 10
Rate this:
  • 10
  • 9
  • 8
  • 7
  • 6
  • 5
  • 4
  • 3
  • 2
  • 1
  • 0
  • 0
  • Summary: Departing from Action RTS formula of the previous Kingdom Under Fire series, Circle of Doom makes full use of the Xbox 360's power to present adrenaline-pumping action with stylish combat maneuvers and eye-popping effects. Players explore randomly generated vast dungeons and battle monsters swarming the screen in thousands and attacking from all directions along the floors, walls, and ceilings of the dungeons. As the game progresses, the heroes will find increasingly devastating and spectacular ways to defeat massive enemy forces in the forms of new abilities and weapons, or even create their own arsenal by combining the existing ones. Taking maximum advantage of the Xbox 360 online features, single-player and multiplayer modes are merged seamlessly. Players may choose to play alone, or better yet, recruit 4-player parties on the way and continue their quest as a team via Xbox Live. Each player can take their single-player characters to the co-op mode or create a new character with useful skills to compliment each other. They can even trade their own custom-crafted items with other party members. [Blueside] Expand
Score distribution:
  1. Positive: 4 out of 44
  2. Negative: 10 out of 44
  1. Though the combat grows repetitive, the game manages to look lovely while you slap around your foes. If you’re a fan of large-scale battle games à la Dynasty Warriors but prefer to play solely as one character, Circle of Doom makes for a great after-holiday snack.
  2. Simple controls, linear gameplay, a basic (yet confusing storyline) equates to an experience that may please the casual hack and slash gamer.
  3. It follows the same action/ beat’em up mechanics that we can find on all of the Dynasty Warriors series. It’s basic and can become easily repetitive. Going through levels waiting to find groups of enemies without intelligence stops being appealing after a short while. [Jan 2008]
  4. Kingdom Under Fire: Circle of Doom is an average game that will appeal to die hards only, and that's people who just love to level up characters and collect items for personal benefit.
  5. It may draw in a few non-RPG fans, but for the most part this is for those who can put up with mash, bash, mash, and the, err, bash! Disappointing would be a good word to sum it up. [Issue#29, p.92]
  6. This could have been a good game if it wasn't for the hard to follow story and repetitive gameplay, as it takes away the incentive to play the game through again with the other heroes.
  7. Kingdom Under Fire: Circle of Doom follows a straight-forward formula, but somehow, it can’t even get that right. Most of the time, it just makes the gameplay too easy, too basic, or too difficult by design.

See all 44 Critic Reviews

Score distribution:
  1. Positive: 11 out of 18
  2. Negative: 6 out of 18
  1. ScottD.
    Dec 30, 2007
    Amazing ammount of item customisation, amazing detail in character equipment. A powergamer's delight
  2. DukeDoom72
    Mar 15, 2008
    A fantastic rpg, with a nice weapon creating system and deeply addictive gameplay. It got longivety other titles only dream about. Like Dark alliance mixed with 99 nights. Buy it you must. Expand
  3. Nov 9, 2013
    hands down geatest hack and slash of its time its old now butstill is fun the gameplay mechanics are awesome the graphics a little lacking but it was made in 2006 what can you askfor bought for 5 dollars at gamestop but its atleast a ten dollar game for its age Expand
  4. AndrewV.
    Jan 19, 2008
    Lack of directions lead for some interesting play. Took me days to figure out how to level up when I did I had of 10,000 points loved it. Same problem with buying stuff took days to figure it out. But that was real fun. I kept dying and wondering where the wepons were, again found out by mistake and am now wipping booty. Good game. Expand
  5. JamieC.
    Dec 16, 2007
    Some great idea's but the game falls short due to poor, slow and repetitive combat that feels like a constant battle with the conroller.
  6. RaunchyR.
    Jul 12, 2008
    This game is horrible. I can't believe Xbox 360 has the nerve to put something out like this. The graphics and the game as a whole remind me of some game that should have been available only on PS2...years ago. The story is something that I couldn't even follow because I dont think there was much of a story. Any kind of words displayed on the screen were absolutely unreadable. I couldn't figure out what was used for which button thats how unreadable the words were. The graphics are such that the only way you can tell where you enemies are is if they are moving i.e. the Final Fantasy mmorpg for the same console. I just bought this game and will be returning it in the same day. I bought this game to get away from FPS's that are all too present in Xbox 360 and now I'm screaming for my Rainbow Six. I gave it a 2 only because it is playable, technically. Point is...DON'T BUY THIS GAME!!!!!!! Expand
  7. PaulD.
    Jan 8, 2008
    This game is awful. I played it for an hour waiting for something, anything, to happen other than button mashing and allocating points to the three attributes (health, luck and skill) but it didn't. The only thing about the franchise that made it stand out was the strategy elements, without them, KuF:CoD is just half a game, the boring half. Expand

See all 18 User Reviews