Generally favorable reviews - based on 83 Critics What's this?

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Generally favorable reviews- based on 789 Ratings

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  • Summary: Rockstar Games and Team Bondi are crafting a film noir-style detective thriller for the PlayStation 3 and Xbox 360.
Score distribution:
  1. Positive: 78 out of 83
  2. Negative: 0 out of 83
  1. Jun 1, 2011
    Whatever you call it, L.A. Noire is a monumental achievement that every console-owning adventure fan needs to experience.
  2. May 16, 2011
    It's a bold, cinematic step forward in a genre that's dying for innovation, and its implementation of the MotionScan technology is truly a game-changer.
  3. May 16, 2011
    It is not perfect, and each player will find his own vices and virtues, but we don't remember many projects with such ambition that comes so close to perfection.
  4. May 16, 2011
    L.A. Noire's absorbing investigations and intoxicating sense of style make it an unforgettable journey through the seamy side of the City of Angels.
  5. May 18, 2011
    L.A. Noire is a fascinating interactive thriller that will suck you in with its story. With its fresh gameplay, L.A. Noire stands out from many other games that lack this kind of innovation.
  6. May 31, 2011
    In spite of its flaws, L.A. Noire is still easy to recommend based on its incredible presentation and new take on the old adventure genre. The blemishes likely won't be enough to dissuade many from trying the experience. Rockstar also gets points for making a game where "mature" means more than a rating on the box, as it delivers a deeper experience than we may have come to expect from most games. L.A. Noire isn't the company's best offering, but it's still definitely worthy of your time.
  7. Jun 1, 2011
    In closing, L.A. Noire's ambitions far outstrip its abilities, and it's a frustrating failure most of the running time. That being said, the shooting is exceptional, the occasional fistfighting is functional, and the foot chases are endearingly dynamic.

See all 83 Critic Reviews

Score distribution:
  1. Negative: 27 out of 257
  1. Jun 3, 2011
    I love Rockstar games, I loved Gta IV, I loved RDR. but L.A. Noire is just an ok game, its brilliant what Rockstar tried to do but the first part of the game I was bored the homicide disc was brilliant then th rest of the game was ok. I don't understand why they didn't have stranger missions, that was one of the best parts of RDR. This was a good attempt at what could have been a brilliant game. Expand
  2. Apr 26, 2014
    I am writing this after finally playing the PC version of the game and it`s one of the most pleasant surprises I`ve had in gaming. The reason is that according to Metacritic there is no PC version, and yet I felt I had to put my two cents in here about LA Noire.
    Not being a huge GTA fan due to my profound lack of interest in Russian pimps with fake accents, f-bombs and car chases I wasn`t expecting too much from this game. But by golly did it have one of the best stories I`ve seen in a game to date. It is also a technical marvel, recreating 1946 LA faithfully enough, which is where the game takes place. The graphics and sound are good and the game play excellent. Occasionally there isn`t a whole lot where you`d expect there to be at least something, but considering that the game simulates a huge city it can hardly be avoided. Even so, LA Noire does an admirable job of making LA appear fully inhabited anyway,. And a mini game of sorts of police radio emergencies means that you`ll have small twists interrupting your pursuit of the main quest all through the game, so giving you more variety than games like Mafia for example. As for the sound the only problem I had was the car radio that keeps going every time you step into the car. When you hear the same news story and the same semi-annoying 1940s song every ten minutes for the entire duration of the game it loses some of its immersive quality. Of course you can turn the radio off, but then it`s all quiet and weird.... But the voiceovers and sound FX are all good, as is the music.

    Basically you play as a police detective and follow the ups and downs of his career while uncovering the main story. But since it`s open world you can do this whenever you want to, and me I had a blast just driving various cars way too fast around town and regularly forgot what I was supposed to be doing.
    Anyway, police officer Cole Phelps drives around chasing bad guys and investigating crime scenes before interrogating witnesses and suspects. The interrogations make use of a facial motion capture technique to hint at when suspects are lying, and it is so realistic that I could actually recognize several real life TV actors Rockstar had hired to play the parts. Do all this well enough and you`ll move on to the next case, and the next desk and eventually to the grim ending to the game. The investigation of cases is somewhat similar to what games like CSI have done, but in my mind a lot more interesting because they are in fully interactive environments and part of a larger story going on. In particular some of the main cases for Phelps to solve at the end of each chapter are large, involve multiple crime scenes and feel just riveting. This part of the game really sucks you into what`s going on and gives you a constant feeling of achievement.
    But the thing that really makes LA Noire shine is the amazing story and the compelling characters you`ll get to know while progressing through it. There are really no one-dimensional cliche figures. Rather with almost all the main characters, including Phelps, you tend to think you have them figured out just to have something emerge that makes them more nuanced, and therefore more convincing and interesting. On rare occasions computer games can play like interactive versions of quality novels and this is such an occasion. Saying more might spoil it though, so I won`t.

    If you like adventure games, detective simulations, driving games or just plain old great game design and story telling then rush out and get LA Noire with all haste. The only negative thing about this game is that something this good only comes along every five years or so, if we`re lucky, so you will inevitably enter quality-withdrawal just as soon as you finish it.

    PS: Judging by reviews above there are some loading issues on the console version but obviously none of that on the PC. If there are other differences I wouldn`t be able to tell you.
  3. May 17, 2011
    The people who rip the "feel" of this game, obviously don't understand it was not intended to be your stereotypical video game. It was designed to be an interactive detective story, much like "Heavy Rain" on the PS3. Both games are very innovative. Rockstar took it a step farther and included more gameplay, even allowing you the ability to wield your weapon and personally drive throughout the city. I would not knock this game until you beat it, as your involvement becomes greater as you progress. Initially, it does get repetitive, but later on, the game changes just as you are about to become bored, and it'll capture your attention again, entirely. Expand
  4. Jun 2, 2011
    Creative and innovate. A new take on adventure, puzzle solving, and game play. Definitely a fresh idea from Rockstar. They so easily could've made a 1940's/1950's GTA clone, but it is so much more then that. The combat is similar to Red Dead Redemption and the whole concept is fresh. Also, the new technology for rendering actors and delivering convincing facial expression. Expand
  5. Aug 7, 2011
    For the first 10 hours or so, I was convinced that L. A. Noire was about to become my favorite game of all time. The amazing scripting, graphics, and thought-provoking gameplay mixed with intense chases and shootouts felt like the perfect combination of elements had finally melded together into one perfect videogame. Then the second half rolls around, another 10 hours or so, and suddenly I'm wondering if I'm even playing the same game. The storyline starts jumping erratically, as if they simply had no idea what direction to take the main character, which is worsened by the fact that your main character actually changes for the last few hours of the game (during which you are limited to campaign missions and unable to explore the surrounding areas). By the end, I found myself wishing that the actual conclusion to the campaign had been at the end of the second act, with the third act cut out all together. It doesn't necessarily ruin the game, but the second half also had me noticing repetition that I hadn't been noticing when first playing. The actual gameplay has little variety and the case investigations feel like the have no impact on the story, so as far as long-term entertainment goes this might not be the best investment. I still think it's worth playing though, if for nothing else then at least to see the amazing graphics at work (seriously, it's creepy sometimes). It certainly sated my desire for an L.A. Confidential-style videogame, and while not as straightforward or as action-packed as something like Mafia II or GTA IV it can still be intense and exciting. Just don't expect to put it on your Top 10 list. Expand
  6. Aug 2, 2011
    The first 2/3 of the game are one long tutorial that finally picks up the Noir beat for the final stretch. However, the best parts end up more watched than played. Its worth playing if you're interested in games in general, and it's not bad for new gamers looking to hone their skills. Is it amazing? No. It is interesting? Yes. Expand
  7. Sep 23, 2011
    I really wish I knew what happened to Rockstar, because GTA3 was as much fun as I've had playing a video game. it's also the last time I nad fun playing a game put out by Rockstar. Their 'games' are technically brilliant. The graphics are outstanding, the sounds are spot on they do a solid job creating environments and mood, but their games don't have the tiniest bit of fun in them. Expand

See all 257 User Reviews

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