Metascore
93

Universal acclaim - based on 74 Critics What's this?

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5.7

Mixed or average reviews- based on 3519 Ratings

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  • Summary: BioWare completes the Mass Effect Trilogy with Mass Effect 3. Earth is burning. Striking from beyond known space, a race of terrifying machines have begun their destruction of the human race. As Commander Shepard, an Alliance Marine, the only hope for saving mankind is to rally the civilizations of the galaxy and launch one final mission to take back the Earth. Expand
Score distribution:
  1. Positive: 74 out of 74
  2. Mixed: 0 out of 74
  3. Negative: 0 out of 74
  1. Apr 26, 2012
    100
    As a bombastic action-RPG with no previous context, Mass Effect 3 is a dark, engaging game with great combat, a well-written story, and all the epic space-opera you could want. But for those who have played through Mass Effect and Mass Effect 2, it's something much more.
  2. 100
    Mass Effect 3 is brave enough to threaten to destroy its very own legacy. Everything you've worked for is genuinely at risk, and horrifying things are going to happen because of some of the choices you've made. If you've spent as long as we have with these characters, the impact of this final journey will be one you don't forget for years. Brave, thrilling, and incredibly emotional, Mass Effect 3 is a sci-fi masterpiece.
  3. 98
    Mass Effect 3 is a fitting conclusion to the trilogy that manages to put the best parts of Mass Effect 1 with the best parts of Mass Effect 2. Sure, it will never be as much an RPG as the title that started it all, but as a result the game is actually, surprisingly, more fun to play and feels like a very well put together third person shooter that is bolstered by an in depth customisation system for both your weapons and your skills.
  4. Mar 13, 2012
    92
    Mass Effect 3 is a fitting conclusion to one of the best RPG franchises ever. The story is gripping and gameplay-wise Bioware has fixed many of the errors they made with the second game, most importantly the renegade/paragon points work properly again and you are free to actually role play as you see fit. It doesn't quite reach the greatness of the first Mass Effect game, though. Still, a great game and a great end to Shepard's story. [March 2012]
  5. Mar 19, 2012
    90
    In conclusion, this game has not let the series down. Opinion will differ with the actual story, but with the amount of different options available in the game, that is bound to happen. It just can't be stressed enough that this game will only give half the pleasure if it is played without prior Mass Effect experience.
  6. Mar 6, 2012
    90
    While it's not a total triumph, the core of what Mass Effect 3 achieves is an engrossing, fabulously put together piece of work, regardless of an ending that will delight as many as it dumbfounds.
  7. Mar 12, 2012
    75
    I was equally exhilarated and disappointed by Mass Effect 3, and while I mostly enjoyed Commander Shepard's final chapter at the time, I'm now left pondering everything that it could have been, yet sadly never will be.

See all 74 Critic Reviews

Score distribution:
  1. Apr 25, 2012
    10
    Mass Effect pra mim eh o simbolo maior da geracao atual, sempre fui fa desde o primeiro e comprei minha edicao de colecionador por tamanho respeito e carinho que tenho pela saga. O que falar entao de Mass Effect sem parecer um fanboy? Historia irada, personagens incriveis, tecnica perfeita, mecanica anos luz a frente do primeiro e jah sensacional Mass Effect original. Eh Mass Effect 3 eh muito melhor do que eu imaginava, o unico jogo longo que estava torcendo pra nao acabar, nao por causa do final polemico (ate pq achei sensacional) mas porque eu sei que ao fechar seria o fim, e eu realmente nao queria o fim. Sheppard, Garrus, Thane, Jack, eu realmente vou sentir falta deles, sao personagens que me envolvi e o mais sensacional evoluiram ao longo da historia. Tenho uma coisa a dizer, Bioware muito obrigado pela experiencia, pelos momentos de indecisao de ficar por minutos pensando nas consequencias de minhas acoes, muito obrigado pela estadia na Normandy. Mass Effect 3 tem ainda um bom adendo o multiplayer, nao eh algo sensacional mas devido ao incrivel background torna a experiencia bacana, Quero muito DLCs muito mesmo, e as vezes fico imaginando plots indivduais para cada personagem. Seria maneiro o fim no ponto de vista de cada personagem, e uma mecanica diferenciada pra cada. Mas está de bom tamanho, na verdade estou satisfeito. 10 com louvor se pudesse dava 11. "Sheppard out" Expand
  2. Mar 19, 2012
    10
    a wonderful ending to an amazing trilogy. I will personally count Mass effect 3 as one of my favorite games because it both ends the trilogy I love and gives the developers a place to start the next part from. Expand
  3. Mar 6, 2012
    10
    Nothing less then perfection. I managed to get a copy a few days early and I never thought the story and game could top what the last two games have delivered, but this keeps getting better and better! You really do feel the weight of those decisions you made. Its great to finally see the outcome of these shaping after waiting for 5 years in curiosity as to what would happen. Certainly doesn't disappoint! Gameplay mechanics have taken a sharp turn for the better and have progressed a long way since ME2. It great a lot of mods that were a fun point of ME1 have returned also. Shepard's story could not have asked for a better conclusion then this! Massive credit to Bioware to improving on a series that is already top of its league! No easy feat, but they have done it with flying colors! Expand
  4. Mar 14, 2012
    7
    I love, Mass Effect. It's addicting, it's funny, and the story is perfect. But will Mass Effect 3, be the best out of all of them?

    Single-player: We start with Commander Shepard, on Earth. Just in time for, the Reapers to attack. So he has to go out into space, fighting Cerberus, Geth, Reapers, and build his army to stop them from, destroying every intelligent life-form in, the Milky Way. The story is, pretty simple. Gather your team, and kill the enemy. No pressure, you've been doing this since the first game. Except, it's bigger, and, youâ
    Expand
  5. Mar 8, 2012
    4
    My goal here is not to disuade anyone from buying the game. I do however wish to let every fan, who from day 1, invested time and emotional connection to your character know this: you will walk away absurdly disappointed. You couldn't live with yourself not knowing the conclusion but know this...It is the most lazy, ill conceived slap in the face conclusion ever conceived. I cannot express in words eloquently enough my disdain. The gameplay is improved, the graphics more polished, and you even have some real connection with your character and crew. But I am telling you, the conclusion undermines all of the relationships you've worked on for the last 5 years. For actual gameplay and enjoyment I would say it's on par with the critics, 9/10. But when you factor in that the whole point of the series, the culmination of all your work, is swept out from under you in one fell blow....well... It stands to reason that I'm giving this a 4/10. You(Bioware) cannot ask us(fans) to invest hard earned money and, if your like me, time probably better vested in family activities (I just couldnt put it down...sorry kids!) just to hand us an ending that 1.) Was ripped from another game, 2.) Gives no real choice(all the endings are essentially the same), and 3.) Answers nothing! In fact it leaves more questions than actually answers. So do buy it, just wait until you can get it pre-owned, or it's marked down. I'm going to gamestop tomorrow to trade in my copy, maybe give someone the chance to feel how empty and pointless their 120+ hour, 5 year journey is. And that's how I truly feel folks. One more thing, to the people hating the haters...I tried. Okay! I have loved my Shepard since I created her 5 years ago. The zeros, yeah, little much I agree. But there is no way the improved gameplay, better levels, and enemies( I have died a whole lot more in this one) can make up for Bioware completely dropping the selling point and ruining the end. Choices! Because the little ones just aren't as impacting as the grand finale...and we don't really have any choices there, my friend. Expand
  6. Mar 14, 2012
    2
    WARNING: SPOILER ALERT!

    As a prelude, let me just say that I'm a writer, and I make my living writing. I've been a writer since long before
    Mass Effect came out, and that's a huge part of what drew me to these games. What I loved about the ME series was how masterfully the story was woven in such a way that the authors (Bioware) crafted a tale that actually permitted input from the readers (gamers) to determine how the story progressed. No matter what path you chose, the story was interesting and engaging, but your decisions always had clear consequences in the end, as the decisions of any protagonist should.

    Coming into ME3, I was a little nervous. After all, with the bar being set so high with the other two, could Bioware really deliver a fitting conclusion? I mentally prepared myself for the worst. But then, as I played through the game, my fears were gradually alleviated. Frankly, the experience was Epic with a capital E. I saw how the decisions my character had made in the previous games impacted the galaxy around him. The characters came to life and drew pure emotional responses from me as the plot continued to weave itself together. But the arc of the story was clear: Shepard was not going to survive. I was okay with that, and I was ready for that. And playing through the final mission on Earth, having final conversations with all of Shep's squadmates, the writer in me was satisfied. All the loose ends seemed to be tied up. The ending was in sight, it was just a matter of seeing what exactly would happen.

    I'll spare you the details, but in the last 5 minutes of what had essentially been a hundred hours (or more) of story, that story was destroyed. The sad thing is that the story all made sense, it all fit, except for that last 5 minutes. From the perspective of a player, I failed to accomplish my mission. To quote Ecclesiastes, it was all vanity and grasping after the wind. From a writer's perspective, it's like I crafted a beautifully written and engaging trilogy of novels, but made someone else who didn't know the story or care about the characters write the last paragraph of the last book.

    As I played through the game, I kept thinking: "This is how video games should be." Now, seeing the end, all I can ponder is what could have been. It was so close to being perfect! But it all unraveled in 5 minutes, FIVE minutes! I didn't want a "happy" ending where Shep lives and has kids and blah-blah-blah (although the option would have been nice, admittedly), I just wanted an ending that kept in step with the series and made sense to a reasonable person. But none of the "endings" meet those criteria. It's just that simple, and just that disappointing.

    The endings as they are, if accepted in a straightforward manner, are so nonsensical that anything, even a hallucination or even the Reapers winning, would be more fitting. At the very least I hope Bioware will own up to how mercileslly they butchered the end of such a great story. The optimist in me dares to hope that they actually do something about it; it would not be the first time a game was significantly changed with a patch, or that a game's ending was changed with a DLC pack. No one is going to forget the feeling of being betrayed by the end of ME3, but it would go a long way towards healing those wounds if Bioware would try to make things right somehow.

    As a writer, I understand the argument that the creator of a story has the right to determine the ending as they see fit. And I think it's valid. But even in the realm of printed fiction, Sir Arthur Conan Doyle "changed his story" and brought back Sherlock Holmes after the public outcry at the character's death. Even in the realm of literature, there's room for an author here and there to admit they were wrong and change their tune. I earnestly hope Bioware decides to do the same.
    Expand
  7. Apr 24, 2012
    0
    This review contains spoilers, click expand to view. So BioWare has decided to show us yet another big fat middle finger, aye? You know, when Dragon Age 2 came, sure it was an atrocity RPG wise especially after a great revive to its genre in form of DA1, I still enjoyed it somewhat, at the very least it didn't kill the franchise. But Mass Effect 3? I'm gonna need some time and space here to successfully describe the depth and seriousness of my emotional distress caused by ME3. In the beginning, there was ME, new well written sci-fi RPG that we had craved for so long, the game offered us freedom of choice to some degree and to this day it's kept its value and replayability. Then came ME2 which to me was even better news because I kinda liked a bit more action paced style we were given while at the same time we also got the same freedom of choice (oh there could have been SO MANY dead characters at the end if you wanted...). The classes were more distinguished and more original in the way they played and even the side-quests on various planets were rather refreshing and not as repetitive as they were in ME1. Safe to say, I've played and finished both ME and ME2 quite a few times (ME twice and ME2 5 or 6 times actually) and I certainly loved the series. I anticipated ME3 fiercely like any other real fan of the franchise. I pre-ordered collector's edition of course so From Ashes wasn't an issue for me, I played through the game and there it was... all that love I had for the previous games, for the franchise... was gone. 90%... neigh 95% of the game is great, amazing even. All the plots tie up nicely and I enjoy most of the characters (although the newcomers aren't anything special and I'm terribly pissed I didn't get to spend the last game with Miranda...) but then it all gets thrown out the proverbial window... What does it matter that I not only saved most of Quarian race AND Tali AND convinced them to coexist with the Geth!! when at the end it doesn't have any impact at all? Giving us three identical sterile endings and marooning everyone in the galaxy at Earth's doorstep is not only an illogical ending, but the worst step that BioWare has ever made in their history of designing games. Pathetic attempts of Ray Muzyka to "defend" this excuse of a proper ending to the series are laughable and heretical at that. So, guys, you gave us the middle finger, now it's our turn. Thank you for ruining what could have very well been the three best consequent RPG titles ever made. Seeing as you gave us no choice in the end, I don't think I have any choice now with the rating either. Expand

See all 1549 User Reviews

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